Commit Graph

  • 5472576606 Fixed a compilation issue under Windows and MacOS, added safeguards master OLEGSHA 2022-01-15 19:45:53 +03:00
  • 4a6aa5dbf7 Set source code encoding in build.gradle OLEGSHA 2022-01-14 13:28:02 +03:00
  • c3bbc8661d Added GLFW error handling and fixed a bug OLEGSHA 2022-01-14 00:28:52 +03:00
  • eadc85bfda Fixed GitHub issue forms OLEGSHA 2022-01-12 21:23:53 +03:00
  • ca8ac6e7b6 Added issue forms for GitHub OLEGSHA 2022-01-12 17:23:46 +03:00
  • 0638794a80 Added ColorScheme to manage GUI colors; changed BG color slightly OLEGSHA 2022-01-12 12:09:55 +03:00
  • e6e55a6c40 Fixed 'HEAD' in detected Git branch on Jenkins OLEGSHA 2022-01-10 23:48:10 +03:00
  • 57a86b544e Fixed dependency detection for external tools OLEGSHA 2022-01-10 21:19:31 +03:00
  • b18eac44b8 Updated all dependencies OLEGSHA 2022-01-10 19:54:14 +03:00
  • c3c8a6e5e0 Updated Gradle wrapper to 7.3.3 OLEGSHA 2022-01-09 21:09:02 +03:00
  • fe01e1b81c Fixed first-time packaging issue in build script OLEGSHA 2022-01-09 21:02:56 +03:00
  • 22a744f65a Added Options title-screen opfromthestart 2022-01-08 21:16:51 -05:00
  • c6de19cf19 Rebased everything on master opfromthestart 2022-01-08 13:57:57 -05:00
  • c1a57f7d7a Slightly better alignment opfromthestart 2022-01-08 12:45:28 -05:00
  • 162b2249b1 Rewrote build script, improved packaging OLEGSHA 2022-01-07 21:21:10 +03:00
  • dececb4589 Fixed window icons error on Wayland OLEGSHA 2021-12-26 20:36:32 +03:00
  • ec17eb7065 Added window icons OLEGSHA 2021-12-26 14:30:50 +03:00
  • e4d0570200 Added automatic version detection to Gradle and game OLEGSHA 2021-12-25 20:24:45 +03:00
  • 38021852d0 Made inventory windows draggable add-items OLEGSHA 2021-12-22 01:41:55 +03:00
  • 9c85164ed1 Fixed inventory hiding and improved HUD event handling OLEGSHA 2021-12-21 23:28:19 +03:00
  • ce573b51ce Merge branch 'master' into add-items OLEGSHA 2021-12-21 17:12:45 +03:00
  • 92f9639c4b Improved input event handling OLEGSHA 2021-12-21 00:31:35 +03:00
  • f350467942 Removed jCenter(); formatted build.gradle OLEGSHA 2021-12-21 00:13:04 +03:00
  • a028f6f3c7 Merge branch 'master' into add-items OLEGSHA 2021-12-20 23:36:55 +03:00
  • 23b0af1731 Update log4j dependency to version 2.17.0 😡 Sergey Karmanov 2021-12-19 23:46:30 +03:00
  • 0389f97e59 Update log4j dependency to version 2.16.0 Sergey Karmanov 2021-12-16 18:09:37 +03:00
  • 706800218c Merge branch 'overhaul-input' OLEGSHA 2021-12-16 15:17:08 +03:00
  • ca2c7b58d8 Added drag events OLEGSHA 2021-12-16 15:12:49 +03:00
  • 359879b0fe Completed input refactoring OLEGSHA 2021-12-15 00:20:50 +03:00
  • a06d8ee056 Fixed temporary player entity data transfer OLEGSHA 2021-12-13 20:49:32 +03:00
  • c8138faabe Refactored camera controls and added noclip mode OLEGSHA 2021-12-13 19:36:26 +03:00
  • 49d283e7a3 Refactored F3 layer OLEGSHA 2021-12-13 17:03:23 +03:00
  • c93f0df30d Refactored movement controls OLEGSHA 2021-12-13 11:06:28 +03:00
  • 75ea7baf9c Update junit dependency to version 4.13.2 serega404 2021-12-12 15:41:10 +03:00
  • c4a9a17c7c Update log4j dependency to version 2.15.0 OLEGSHA 2021-12-10 11:05:30 +03:00
  • b4ff5114bd Refactored input event pipeline OLEGSHA 2021-12-08 18:06:30 +03:00
  • 9b67897896 Moved window layout into a separate file OLEGSHA 2021-12-07 14:40:31 +03:00
  • efc6a8ecd0 Hastily added pine trees and hazel bushes OLEGSHA 2021-11-19 21:26:04 +03:00
  • 3641c4130b Rewrote ItemContainers from scratch OLEGSHA 2021-11-16 23:49:17 +03:00
  • 4b10dc82ed Improved formatting and phrasing OLEGSHA 2021-10-31 16:19:21 +03:00
  • be6203719a Attempted to make slots dynamic and failed OLEGSHA 2021-10-31 15:26:48 +03:00
  • c04894a0c9 Finally made this opfromthestart 2021-10-24 20:09:11 -04:00
  • 9885a1ca42 Visual improvements OLEGSHA 2021-10-17 15:10:24 +03:00
  • 576cfed99f Fixed import warnings OLEGSHA 2021-10-17 14:05:40 +03:00
  • c6e6dc6851 Added the concept of inventories OLEGSHA 2021-10-17 14:02:54 +03:00
  • 5af1b7309d Better Alignment opfromthestart 2021-10-13 23:37:18 -04:00
  • 0f0a94811f Cleaning opfromthestart 2021-09-25 20:45:17 -04:00
  • 28b19c8f35 Added more flowers and more grass types, fixed cross tile render OLEGSHA 2021-09-22 23:48:38 +03:00
  • 51bcca1499 Betterish title screen opfromthestart 2021-09-13 13:05:59 -04:00
  • ce9e95e5ce Well, its [i]a[/i] cube. opfromthestart 2021-09-11 21:11:59 -04:00
  • eb5aa59941 Removed plain sand block and tile; incremented version v0.3.0 OLEGSHA 2021-09-11 21:12:42 +03:00
  • 409bbdb680 Merge branch 'save-world' OLEGSHA 2021-09-11 19:42:36 +03:00
  • 0c41350ae7 Added file identification header save-world opfromthestart 2021-09-10 22:19:18 -04:00
  • a633c8324e Added Reset World button and fixed some translations OLEGSHA 2021-09-11 00:47:28 +03:00
  • 6b33f231b4 Moved region implementation to .server.world.io.region OLEGSHA 2021-09-10 23:59:03 +03:00
  • e2308b825d Removed warnings and formatted code OLEGSHA 2021-09-10 23:31:14 +03:00
  • 71250104ea Better 3d falling falling-sand opfromthestart 2021-09-10 16:20:09 -04:00
  • 30464febf6 Added item containers OLEGSHA 2021-09-10 23:11:15 +03:00
  • e0f6a08740 Bug fixes opfromthestart 2021-09-10 14:14:18 -04:00
  • 2820e01974 Finished Partition Logic opfromthestart 2021-09-10 13:51:37 -04:00
  • 782b3ef553 Hotfixed custom renderables and Hider OLEGSHA 2021-09-10 20:38:42 +03:00
  • 46bcb85044 Region File better???? opfromthestart 2021-09-09 19:58:44 -04:00
  • 05b1c73fbc Rewrote inventory GUI code to be more coherent. WIP OLEGSHA 2021-09-10 00:27:12 +03:00
  • c5dfe3d0b7 Saving Modifications opfromthestart 2021-09-09 16:52:55 -04:00
  • bd6442318d Added hand icons by IvanZ IvanZ 2021-09-05 21:04:48 +03:00
  • 6cd812f7c3 Added player species and refactored everything hands-related OLEGSHA 2021-09-05 11:16:54 +03:00
  • 73ee339dcc Working toward player species? I think? OLEGSHA 2021-09-04 17:12:54 +03:00
  • 4749be6c60 Added hand item indicators, placeholder art included OLEGSHA 2021-09-02 22:54:25 +03:00
  • a85fc27f8b Added _UNFINISHED_ water, beaches and mantle OLEGSHA 2021-08-31 17:27:08 +03:00
  • a4b731e8a5 Added mass/volume limit enforcement and displays OLEGSHA 2021-08-30 23:36:13 +03:00
  • e7d0e8fe40 Added a visual indicator of selected hand and added scroll actions OLEGSHA 2021-08-30 21:33:01 +03:00
  • 711e4a2bb4 Added formatting templates guide for Intellij IDEA serega404 2021-08-30 19:51:28 +03:00
  • 0100c8791d Added player saving and loading from disk serega404 2021-08-30 18:23:42 +03:00
  • 040a4f7fd7 Added stack merging, RMB actions, Sticks and fixed an unholy bug OLEGSHA 2021-08-30 18:09:08 +03:00
  • e967a64401 More Compact region files opfromthestart 2021-08-30 10:52:56 -04:00
  • d2ffe1fe0e Fixed the bug that opfromthestart found, reloading now works OLEGSHA 2021-08-29 12:04:02 +03:00
  • f4300558d5 Formatted and broke the saving mechanism. I'm too tired to bugfix OLEGSHA 2021-08-29 02:08:19 +03:00
  • cd16334db8 Moved TestWorldDiskIO to a subpackage and introduced some abstractions OLEGSHA 2021-08-28 23:31:50 +03:00
  • 41a2909f7c Reverted last two commits because no one wants to fix the bugs OLEGSHA 2021-08-28 21:31:34 +03:00
  • a222ea8f67 Fixed multithread chunk IO OLEGSHA 2021-08-28 21:14:35 +03:00
  • b3ac7b6afe Item stack size is now defined by ItemSlot, not ItemData OLEGSHA 2021-08-28 21:07:08 +03:00
  • 2fe84dc59e Working on item management OLEGSHA 2021-08-28 17:50:45 +03:00
  • 00ea4a6281 Added player hand containers OLEGSHA 2021-08-28 00:26:35 +03:00
  • 98250cd524 Some changes for efficiency(not yet) opfromthestart 2021-08-27 16:59:05 -04:00
  • f74c731a3d Fixed GUI buttons and a rare crash on startup OLEGSHA 2021-08-27 12:20:58 +03:00
  • f186fc602d Added ItemData, ItemRender and related stuff OLEGSHA 2021-08-26 18:56:32 +03:00
  • 98c383bf7d Fixed a stupid typo in previous commit OLEGSHA 2021-08-26 12:11:21 +03:00
  • dd80df2cf2 Fixed a GUI reassembly issue and added cursor disabling suppression OLEGSHA 2021-08-26 12:09:22 +03:00
  • 9dcb3a7748 -Better HashableVec3i compare -Added RandomFileMapped class -Made it a wrapper for RandomAccessFile and contains maps of locations and lengths -Added confirmHeaderHealth method to made sure the file isnt corrupted -Changed everything from MappedByteBuffers to RandomFileMappeds. opfromthestart 2021-08-25 16:15:38 -04:00
  • 1727a2a4a1 Added Object fields to StatefulObjects and added some utility methods OLEGSHA 2021-08-25 16:47:56 +03:00
  • 20fb8f0597 Fixed missing popTrasnform in Statie render OLEGSHA 2021-08-24 15:12:35 +03:00
  • 1d28f32865 Implemented entity spawning and despawning and changed some stuff OLEGSHA 2021-08-24 13:59:28 +03:00
  • 0ccc108ddd Merge branch 'save-world' OLEGSHA 2021-08-24 01:38:22 +03:00
  • 51752f95f9 Merge pull request #15 from opfromthestart/falling-block opfromthestart 2021-08-23 13:35:58 -04:00
  • 175f092673 Fixed some stuff opfromthestart 2021-08-23 13:33:18 -04:00
  • c7e7d3bdac Added ferns, fixed herb render and cleaned up TestContent OLEGSHA 2021-08-23 18:36:15 +03:00
  • 62729f5873 Added packet buffering and fix crash when placing flowers on leaves OLEGSHA 2021-08-23 17:37:25 +03:00
  • 84864f8947 Added more grass variants OLEGSHA 2021-08-23 15:18:37 +03:00
  • d01ef3654f Added grasses and flowers OLEGSHA 2021-08-22 22:18:42 +03:00
  • 59129f95c9 Why opfromthestart 2021-08-22 14:04:42 -04:00