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151 Commits

Author SHA1 Message Date
5472576606
Fixed a compilation issue under Windows and MacOS, added safeguards 2022-01-15 19:45:53 +03:00
4a6aa5dbf7
Set source code encoding in build.gradle 2022-01-14 13:28:02 +03:00
c3bbc8661d
Added GLFW error handling and fixed a bug
- GLFW errors are now detected
- Added IntConstantsMap
- Removed window maximization on init
2022-01-14 00:28:52 +03:00
eadc85bfda
Fixed GitHub issue forms 2022-01-12 21:23:53 +03:00
ca8ac6e7b6
Added issue forms for GitHub 2022-01-12 17:23:46 +03:00
0638794a80
Added ColorScheme to manage GUI colors; changed BG color slightly 2022-01-12 12:09:55 +03:00
e6e55a6c40
Fixed 'HEAD' in detected Git branch on Jenkins 2022-01-10 23:59:09 +03:00
57a86b544e
Fixed dependency detection for external tools 2022-01-10 21:19:31 +03:00
b18eac44b8
Updated all dependencies
- Updated LWJGL to 3.3.0
  - Targets windows-arm64 and macos-arm64 are now available
- Updated Guava to 31.0.1
- Updated Log4j to 2.17.1
2022-01-10 19:54:14 +03:00
c3c8a6e5e0
Updated Gradle wrapper to 7.3.3 2022-01-09 21:09:02 +03:00
fe01e1b81c
Fixed first-time packaging issue in build script 2022-01-09 21:02:56 +03:00
162b2249b1
Rewrote build script, improved packaging
- Renamed :packageWindows to :packageNsis
- ImageMagick now required for :packageNsis
- Packaging output is now in build/packages
- Rewrote build script
  - Packaging logic and LWJGL dependencies now in separate files
  - Packaging logic now implemented with Gradle, not Bash scripts
    - Cross-platform?
- Added :packageZip
  - Universal ZIP with start scripts
- Changed version detection logic
  - Tags of ancestor commits are now considered
  - Only tags with format vMAJOR.MINOR.PATCH[-SUFFIX] are considered
  - If the tag's commit isn't HEAD, PATCH is incremented
  - When version detection fails, dummy version is 999.0.0-<buildID or date>
- LWJGL target platforms can be overridden with forceTargets project property
2022-01-07 22:23:24 +03:00
dececb4589
Fixed window icons error on Wayland 2021-12-26 20:36:32 +03:00
ec17eb7065
Added window icons
- Added window icons for various sizes
  - Broken on Wayland
  - Due to a bug in texture loading, textures a flipped
    - Included non-flipped versions
- Added TextureSettings.allocateExactBuffer
  - When true, texture size is not rounded to a power of 2
2021-12-26 14:30:50 +03:00
e4d0570200
Added automatic version detection to Gradle and game 2021-12-25 20:24:45 +03:00
92f9639c4b
Improved input event handling
- Added Component.passInputToChildren()
- Input events can now be processed in parallel or recursively
2021-12-21 00:31:35 +03:00
f350467942
Removed jCenter(); formatted build.gradle
- Fixed #23
- Fixed whitespace in build.gradle
2021-12-21 00:13:04 +03:00
23b0af1731
Update log4j dependency to version 2.17.0 😡
Fix for CVE-2021-45105
2021-12-19 23:46:30 +03:00
0389f97e59
Update log4j dependency to version 2.16.0
Fix for CVE-2021-45046
2021-12-16 18:09:37 +03:00
706800218c
Merge branch 'overhaul-input'
Summary of changes:
- Refactored input handling
- Added noclip/freecam mode for debugging
- Added drag events
- Removed useless info from debug layer
- Movement controls now work in menus (feature? bug? not sure)
2021-12-16 15:17:08 +03:00
ca2c7b58d8
Added drag events 2021-12-16 15:12:49 +03:00
359879b0fe
Completed input refactoring
- Moved everything related to controls into controls package
- Moved controls related to placing/breaking stuff into
InteractionControls
- Localizer now provides access to the list of languages
- Fixed a random bug in TestMusicPlayer because why not amirite
2021-12-15 00:20:50 +03:00
a06d8ee056
Fixed temporary player entity data transfer 2021-12-13 20:49:32 +03:00
c8138faabe
Refactored camera controls and added noclip mode
- Refactored camera controls into a separate class
- Added noclip mode
  - Toggle with V
  - Simply uncouples camera from character; does not change interactions
or load chunks!
  - Implemented sloppily, expect bugs in the future
- EntityData's .equals() is now equivalent to == and .hashCode() hashes
entity ID only
- Collision can now be disabled for an object by setting its
CollisionModel to null
2021-12-13 19:36:26 +03:00
49d283e7a3
Refactored F3 layer
- Renamed from LayerTestGUI to LayerDebug
- Many of the displays have been removed
- Fullscreen and VSync displays have been merged with FPS display
- Updates are automatic
2021-12-13 17:03:23 +03:00
c93f0df30d
Refactored movement controls
- Movement control code is now in its own class
- Movement direction controls are now more bug-resistant
  - No longer event-driven; uses InputTracker instead
  - Temporarily? function with menus open
- Other movement controls are now registered local Controls
- Removed flying and sprinting indicators from F3 layer
- TestPlayerControls is now a singleton
  - resetInstance() now resets the instance's fields
2021-12-13 11:06:28 +03:00
75ea7baf9c
Update junit dependency to version 4.13.2
Fix for CVE-2020-15250
2021-12-12 15:41:10 +03:00
c4a9a17c7c Update log4j dependency to version 2.15.0 2021-12-10 11:05:30 +03:00
b4ff5114bd
Refactored input event pipeline
- Merged Input functionality into InputEvent; removed Input
  - InputEvents can now be consumed directly
  - Removed Input.Target; functionality moved into InputBus
- Refactored GUI input event handling
  - Optimized and reduced recursion by unrolling recursion
  - All input events are now delivered to all components
    - Filtering occurs at listener level
- Refactored InputBus
  - Listeners may override former Input.Target logic
  - Improved registration method
  - Added exception handling
- Improved KeyMatcher
  - Removed builder in favour of copying with modifications
  - Added String parsing
  - Added KeyMatcher.matchesIgnoringAction()
  - Added integration with InputBus
- Renamed Component.{add,remove}Listener methods about InputListeners to
Component.{add,remove}InputListener to avoid confusion
2021-12-08 18:06:30 +03:00
efc6a8ecd0
Hastily added pine trees and hazel bushes
- Added ShapePrototype wrapper for ShapePart batch creation
- Added pine trees and hazel bushes
  - Leaves with custom block models
  - Improved tree generator
2021-11-19 21:26:04 +03:00
4b10dc82ed
Improved formatting and phrasing 2021-10-31 16:19:21 +03:00
opfromthestart
c04894a0c9 Finally made this
I think its pretty good, but I cant think very well rn.
2021-10-24 20:09:44 -04:00
28b19c8f35
Added more flowers and more grass types, fixed cross tile render
- Added Clover, Daisy, Dandelion, Geranium, Knapweed, Yellow Pea,
Bluegrass
- Renamed grass herbs and flat flowers
- Cross tile renderer now uses a kostyl that forces face normals to be
oriented vertically
- Refactored flower generation
- Added a coherent error message when a texture could not be found
2021-09-22 23:48:38 +03:00
eb5aa59941
Removed plain sand block and tile; incremented version
To be honest, I kinda forgot to increment version in last commit, so I
decided to make a pointless change to justify an entire commit =\
2021-09-11 21:12:42 +03:00
409bbdb680
Merge branch 'save-world' 2021-09-11 19:42:36 +03:00
opfromthestart
0c41350ae7 Added file identification header
-All files now start with a 16 byte header consisting of "PROG" followed
by the integer position of the region in region coordinates.
	-regionCoords is passed through some functions to allow for this to be
confirmed.
2021-09-10 22:19:18 -04:00
a633c8324e
Added Reset World button and fixed some translations 2021-09-11 00:47:28 +03:00
6b33f231b4 Moved region implementation to .server.world.io.region 2021-09-10 23:59:03 +03:00
e2308b825d
Removed warnings and formatted code 2021-09-10 23:31:14 +03:00
opfromthestart
e0f6a08740 Bug fixes
-Now offset technically starts at 1, so any chunks with offset 0 are
ignored.
-Reduced number of unused chunks, storage efficiency is at about 99% (if
null sectors are counted as useful)
2021-09-10 14:14:18 -04:00
opfromthestart
2820e01974 Finished Partition Logic
Note: it still does waste a lot of space, I will work on that next
-Added back the confirmHeaderHealth logic
-Checks to make sure it will not overwrite important chunks
	-Uses PartitionLink chunks to move to a different part of the file
-Added allocateEmptySector() to allow for the file size to be increased
without moving the origin point of the chunk.
2021-09-10 13:51:37 -04:00
opfromthestart
46bcb85044 Region File better????
-Moved most of the file accessing of Region to RegionFile
-Disabled most of the header check except the length check(it will be
back soon)
-Max chunk size arbitrarily raised to 4MiB because I wanted sectors
longer than 16B
-Sectors now have a mandatory 1B header that identifies it
	-0 is a null sector, it ends every chunk
	-1 is a normal data sector, it has a "parity" byte that makes sure it
is reading chunks in linear order(fun fact: it isnt at the moment)
	-2 is a jump to a different location. this isnt implemented well yet
	-3 will be a "bulk data" sector. Multiple chunks with identical data
can point here. Probably only useful when it is easily identifiable,
like multiple chunks being one entire block, like air.
-Removed all chunk length references as I think they do not make sense
when it can use different sectors for non-data purposes.
2021-09-09 19:58:44 -04:00
opfromthestart
c5dfe3d0b7 Saving Modifications
-Safer saving, it waits for the file to stop being used to close(still
has holes)
-If a chunk is too large, it is moved to the end of the file.
	-Calculates the efficiency of each region file in confirmHeaderHealth
-Fixed import warning
2021-09-09 16:52:55 -04:00
a85fc27f8b
Added _UNFINISHED_ water, beaches and mantle
- Refactored terrain generation
- Added PiecewiseLinearFunction
- Added some placeholder content
  - Added Test:Water, the solid, opaque water
  - Added beaches
  - Added Test:Mantle
- Tweaked rock distribution parameters
2021-08-31 17:27:08 +03:00
711e4a2bb4
Added formatting templates guide for Intellij IDEA 2021-08-30 19:51:28 +03:00
0100c8791d
Added player saving and loading from disk 2021-08-30 18:23:42 +03:00
opfromthestart
e967a64401 More Compact region files
-Sector length increased to a short, the minimum sector size is now 16
bytes
2021-08-30 10:52:56 -04:00
d2ffe1fe0e
Fixed the bug that opfromthestart found, reloading now works 2021-08-29 12:04:02 +03:00
f4300558d5
Formatted and broke the saving mechanism. I'm too tired to bugfix
- Refactored and formatted TestWorldDiskIO
- Removed HashableVec3i
- Added Coordinates methods for custom bit count
- Properly reverted commit 98250cd
- Known bugs:
  - Server shutdown close()s regions too early
  - Re-entering a world does not show saved changes
2021-08-29 02:08:19 +03:00
cd16334db8
Moved TestWorldDiskIO to a subpackage and introduced some abstractions 2021-08-28 23:31:50 +03:00
41a2909f7c
Reverted last two commits because no one wants to fix the bugs 2021-08-28 21:31:34 +03:00
a222ea8f67
Fixed multithread chunk IO 2021-08-28 21:14:35 +03:00
opfromthestart
98250cd524 Some changes for efficiency(not yet)
-Tried to use threads/executors in ChunkRequestDaemon, it just hangs.
-Added isEmpty and isOpaque attributes to DefaultChunkData (should this
just be in ChunkData?)
	-Added compute and getter functions to access(for everything after
loading)
	-Doesn't render empty chunks(not yet used)
-Using format 65537 allows the empty and opaqueness to be saved. They do
not do anything yet and there is no way to set them yet
	-Added loadRegionX and ".progressia_chunkx" file
-removed formats 0 and 1, which use individual chunk files.
2021-08-27 16:59:05 -04:00
f74c731a3d
Fixed GUI buttons and a rare crash on startup 2021-08-27 12:20:58 +03:00
98c383bf7d
Fixed a stupid typo in previous commit 2021-08-26 12:11:21 +03:00
dd80df2cf2
Fixed a GUI reassembly issue and added cursor disabling suppression
- Buttons no longer reassemble every frame
- Label.setFont() no longer requests reassembly
- Component.reassembleAt now actually works
- Using a very long flag, cursor capturing can be disabled to facilitate
GUI debugging
2021-08-26 12:09:22 +03:00
opfromthestart
9dcb3a7748 -Better HashableVec3i compare
-Added RandomFileMapped class
	-Made it a wrapper for RandomAccessFile and contains maps of locations
and lengths
-Added confirmHeaderHealth method to made sure the file isnt corrupted
-Changed everything from MappedByteBuffers to RandomFileMappeds.
2021-08-25 16:15:38 -04:00
1727a2a4a1
Added Object fields to StatefulObjects and added some utility methods
- Added ObjectStateField
- Added WorldGenericContextRO.findClosestEntity, .forEachEntity
- Added VectorUtil.lookAt, .distance{,Sq}
2021-08-25 16:47:56 +03:00
20fb8f0597
Fixed missing popTrasnform in Statie render 2021-08-24 15:12:35 +03:00
1d28f32865
Implemented entity spawning and despawning and changed some stuff
- Non-player entities can now be added and removed properly
  - WorldLogic.spawnEntity can be used to add entity and create an
entity ID
- Statie is back, more beautiful than ever!
  - Place Test:StatieSpawner block and wait to make her spawn
- TPS display now features a visual tick indicator
- Updated Fern texture
2021-08-24 13:59:28 +03:00
0ccc108ddd
Merge branch 'save-world'
Third time's the charm!
2021-08-24 01:38:22 +03:00
c7e7d3bdac
Added ferns, fixed herb render and cleaned up TestContent
- Added Test:Fern
- Herbs are no longer stretched horizontally
- Formatted and cleaned up TestContent
2021-08-23 18:36:15 +03:00
62729f5873
Added packet buffering and fix crash when placing flowers on leaves
- Packets are now buffered before processing to reduce stack depth
- Attempts to place tiles on invalid locations get rejected earlier
2021-08-23 17:37:25 +03:00
84864f8947
Added more grass variants
- Added flat grass tiles with varying opaqueness
- Renamed Test:Grass to Test:GrassOpaque
- Added Chernozem
2021-08-23 15:18:37 +03:00
d01ef3654f
Added grasses and flowers
- Added CROSimple to optimize simple non-Surface textures
- Added TileRenderCross
- Added Low, Medium and Tall grass
- Added Blue, Purple and White flat flowers
- Added Bushes
- Added tiny Dandelions and tiny Lavanders
- Improved grass and log textures
2021-08-22 22:18:42 +03:00
9fc1a21191
Added rock DB and worldgen
- Added Rocks container
- Added DiscreteNoise and a DIY Worley generator
- Added RockLayer
  - Used to generate rock strata
- Reworked SurfaceTerrainGenerator to use contexts
2021-08-21 23:05:54 +03:00
IvanZ
4f620b7261
Added 6 more types of rocks
- Added black granite, dolomite, eclogite, gabbro, limestone and marble
  - Monolith, cracked, gravel and sand variants
- Renamed Test:Granite to Test:RedGranite
- Added red granite sand
2021-08-21 17:44:01 +03:00
6f90bf345b
Incremented version and made some small changes
- Version is now pre-alpha 2. Yay?
- Removed compass display in the lower-left
- The cross can now be hidden by pressing F1
  - Does not hide LayerAbout though
- Generator spawns the player in the middle of a surface rather than at
its edge
2021-08-20 21:37:49 +03:00
2328f2ae3a
Replaced placeholder worldgen with a passable one
- Removed old (pre-planet) worldgen
  - TestGravityModel remains
- Moved surface generator to .logic.world.generation.surface
- Split planet generator into generator logic and config
  - Logic moved to .logic.world.generation.planet
  - Config extracted into TestGenerationConfig & others in .test.gen
  - GravityModel renamed to Test:PlanetGravityModel
- TestTerrainGenerator utilities moved and made public thru Fields
- Reconfigured planet generator to be a passable
  - Increased planet size to R=0.5 km
  - Added noise-based heightmaps (fabulous cliffs included)
  - Added noise-based forest density map
  - Reworked all SurfaceFeatures
    - TestGrassFeature now also places scatter and flowers
    - TestTreeFeature and TestBushFeature:
      - Common code exctracted to MultiblockVegetationFeature
      - Made prettier
  - gud muscle flex yeeeeeeeeeeee
- Fixed a bug in the gravity model
- A lot of other changes that I already forgot about
2021-08-20 18:07:41 +03:00
opfromthestart
fae09edb16 Fixes n Speed n Stuff
-Better comparison for HashableVec3i
-Changed RandomAccessFile to MappedByteBuffer
-natFromInt now works properly
-better region selection
-Changes to make different strategies work
2021-08-19 10:47:16 -04:00
opfromthestart
e4ced6507e Hash Things
-Removed unused imports
-Using HashMap to keep track of RandomAccessFile instances
-Using those instances to do stuff
-Made new HashableVec3i class that allows for hashing of 3d vectors.
2021-08-18 18:50:48 -04:00
opfromthestart
b7dcbb0f30 Fixing stuff
-Got rid of some annoying logging
-Format
2021-08-18 13:21:54 -04:00
opfromthestart
9c26418354 Well, it works now ig
-Better file lengthening
-Made temp files
    -Exchanged temp files for ByteArrayIn/OutputBuffers
-Fixed loadRegion to actually read sector sizes
2021-08-18 13:15:30 -04:00
15b5d367b4
Chunk loading region around the player is now compressed vertically 2021-08-18 10:58:18 +03:00
ca2014802a
Resolved a random deadlock that became way too frequent to ignore
There was a deadlock that sometimes occurred when passing PacketSetBlock
to client: PacketSetBlock first acquired monitor of the chunk it
modified, than attempted to lock the visible chunks set. In parallel, a
chunk update first acquires the visible chunks, than the individual
chunk. Turns out, markForUpdate() doesn't need to be synchronized, so
PacketSetBlock can now acquire the locks sequentially, avoiding the
deadlock.
2021-08-18 09:30:29 +03:00
539a61e854
Almost resolved feature generation issue, removed dead code
- SurfaceFeatures that change neighboring chunks no longer suffer from
tearing if world saving is enabled
  - World saving is still disabled by default
    - wontfix until we get a new, more optimized world IO system
  - See GitHub issue #13 for details
- Removed WorldAccessor getter from Server. This is an implementation
detail.
- Removed SurfaceWorld, SurfaceFeature.Request (see previous commit)
2021-08-18 00:26:45 +03:00
a3760d7425
Removed erroneous RelFace resolution by WorldAccessor 2021-08-17 19:21:57 +03:00
d33b48578d
Added SurfaceContexts to replace SurfaceWorld+Request. WIP
There is a problem with features when up != POS_Z
2021-08-17 16:05:44 +03:00
a6fd81ba1e
Contexts now only accept RelFace; fixed tile placement crash 2021-08-16 13:05:57 +03:00
82872c7cf3
Fixed RotatingServerContext
- RotatingServerContext now rotates coordinates, too
- Fixed a bug caused by the implementation of push methods by
TransformingServerContext
- Fixed unbounded recursion in WorldGenericRO.hasTile(Vec3i, BlockFace,
int)
2021-08-15 23:54:25 +03:00
54c66d28d6
Added TransformingServerContext and RotatingServerContext. WIP
There is a problem with faces in contexts when up != POS_Z, world
crashes soon after startup

- Added TransformingServerContext - a common basis for context wrappers
that alter the coordinate space
- Added RotatingServerContext - a context wrapper that rotates the
coordinate space
  - Used to ensure positive Z is up
- PacketAffectTile now checks the provided tile tag for validity
  - This causes a crash when the invalid action is requested, not
executed
- TickChunk task reuses contexts
2021-08-13 16:11:46 +03:00
78a1c25554
Grass tiles have regained the ability to disappear under blocks
- Test:Grass now (again) randomly disappears under opaque blocks
- Fixed a truly egregious bug in AbstractContextRO.pop()
- Fixed BlockContext.pushRelative(AbsRelation)
- Some changes in toString methods in contexts
2021-08-11 13:45:47 +03:00
a03c783fc9
Fixing bugs introduced in previous commit
- Fixed AbstractContextRO.isSubcontexting()
- Fixed push(...) overrides in FilterServerContext
- Fixed DefaultChunkLogic.tmp_generateTickLists()
- Debug screen now also lists visible and loaded chunks
- AbstractContextRO.Frame now has a toString()
2021-08-11 13:02:18 +03:00
0a45613e45
Began work on integrating the new Contexts. Compiles but does not work
- All TickContexts including TickContextMutable are deleted
- Previous occurrences of TickContexts are replaced by appropriate
ServerContexts
- Added Context.popAndReturn methods for convenience

Current known problems:
- World does not generate properly on startup
- No bulk methods in the new API (the likes of forEachTile, etc.)
- AbsFace/RelFace ambiguity in the new API (see
TestTileLogicGrass.java:68)
- TestTileLogicGrass.java:53 is disabled for some reason
2021-08-09 20:32:15 +03:00
5fb4c601ff
Added ReportingServerContext
- Added ReportingServerContext to listen for write events in contexts
- Fixed method WorldGenericContextWO.setBlock(Vec3i, B)
2021-08-08 14:07:07 +03:00
020802a89c
Added FilterServerContext and DefaultServerContextLogic
- Added DefaultServerContextLogic
  - A standard implementation of ServerTileContext.Logic that delegates
all methods to a ServerTileContext instance
  - Now used by DefaultServerContextImpl
- Added FilterServerContext
  - A base for creating context wrappers
2021-08-08 12:19:31 +03:00
opfromthestart
6891d3a095 Trying to get it to work
-Uses many streams to keep track of things
-Fixed some bad things, still are a ton.
2021-08-06 12:56:21 -04:00
0f909039fe
Renamed ReusableServerContext to DefaultServerContext 2021-08-06 11:02:43 +03:00
15f741bc04
Added subcontexting. Context#subcontexting. 2021-08-06 10:49:40 +03:00
opfromthestart
8167c40f64 IDK these errors are weird
-Changed the loading to fit the byte changes
2021-08-05 14:12:37 -04:00
opfromthestart
8bc23acb61 idk changes so I can show OLEGSHA
-changed number of index bytes from 4 to 3
-exposed some variables for help with debugger
2021-08-05 13:39:42 -04:00
80541eafc3
Renamed BlockFace contexts into TileStack contexts 2021-08-05 19:39:39 +03:00
opfromthestart
254faca0a5 Better deletion
-Makes new TestPlayerControls instance each time you enter a world
-Some dynamic sizing of chunk data within region files.
2021-08-05 12:29:29 -04:00
0f60d45ffa
Contexts no longer expose to World, Chunks, TileStacks or TileReferences
The intention is to bottleneck all read queries and write requests
through context objects without the need to create practically useless
Chunk, TileStack and TileRef wrappers.

- WorldGenericContext{RO,WO} no longer extend WorldGeneric{RO,WO}
- Added tag access for tiles to contexts
- Documented almost all context methods
- Renamed isBlockLoaded() to isLocationLoaded()
- I found some inner peace
2021-08-05 16:42:21 +03:00
opfromthestart
0c66f1751e Made outline of region file
-Improved loading screen loading(so it doesnt crash)
-Implemented region file related things, but it doesnt quite work
    -Uses file header to try to look up location of data
    -Writes the data at the end of the file(I need info to how much it writes)
2021-08-04 19:17:49 -04:00
opfromthestart
c88dea6030 Fixing Bugs mostly
-Cleaning up imports
-Better error detection
-Actual thread deletion(still needs a bit of work to delete all conected objects)
-Starting making format file and inplementing it
2021-08-04 16:57:21 -04:00
opfromthestart
6521cb5749 Better Listeners
-Specific listeners for the start and stop of loading
-Better(?) layer deletion after exiting a world
-Actual server thread shutdown
2021-08-04 12:52:37 -04:00
fbc803d6e2
Laid some groundwork for context implementation; rewrite incoming
- ReusableServerContext will be the default context implementation. It
is sort of implemented, but not really
- WorldLogic{,RO} now declare getData() method
- WorldGenericContextWO.removeEntity(EntityGeneric) received a default
implementation
- TileDataContext.getTag() received a default implementation
2021-08-04 18:42:16 +03:00
opfromthestart
94db44e443 Im tired i need sleep
-Added listeners for saving and loading chunks
-Made loading screens for between title and game(they dont work yet)
-Added localized text(some)
-Safeish deletion and saving of chunks
    -It still keeps them in memory I think so this needs work too
2021-08-03 22:42:46 -04:00
opfromthestart
53f72b068a Merge branch 'title-screen' into save-world 2021-08-03 20:08:39 -04:00
opfromthestart
a9ca5f6b17 Everything Excpeti polishing and options
-Added LayerTitle class that is the title menu
-Edited the launcher and proxy so it only starts the game when it needs to
-Made buttons work with MutableString objects
2021-08-03 19:42:04 -04:00
opfromthestart
4ab7cb738e Testing some stuff
-Made functions to convert integers into natural numbers (cause why not)
-Ideas/plans of dynamic/custom region file sizes
2021-08-03 17:53:49 -04:00
1ee9a55d19 Defined Data and Server context interfaces
Server read-write (not RO) interfaces do not extend the complimentary
*GenericContextWO interfaces by design. It makes no sense to set a
BlockLogic, but it makes plenty of sense to refer to a ChunkData rather
than a ChunkDataRO.
2021-07-31 20:47:23 +03:00
a338a00f1d
A change to the class hierarchy of WorldLogic similar to prev commit
- Renamed ChunkLogic -> DefaultChunkLogic, WorldLogic ->
DefaultWorldLogic
- Created/rewritten TileLogicReference{,RO}, TileLogicStack{,RO},
ChunkLogic{,RO}
- Drafted up something for ServerWorldContext & friends, WIP

(see commit 9a32660 for more details)
2021-07-31 16:01:25 +03:00
9a326603cd Still working on Contexts. Introduced a billion interfaces. WIP.
*takes a deep breath
- Renamed Generic world structure interfaces to the following scheme:

      {Block,Tile,Chunk,World}Generic{,Stack,Reference}{RO,WO}
      (e.g. GenericWritableChunk -> ChunkGenericWO)

    - RO is Read Only, WO is Write Only
- Generic writable interfaces no longer extend their read-only
counterparts (thus Write Only)
- TileGenericStack{RO,WO} are now interfaces; AbstractList is only
introduced by final implementations
- TileGenericReferenceRO now has a WO counterpart
- Fixed compilation issues with the previous commit
- Declared some additional functionality for Generic interfaces
- Old ChunkData and WorldData renamed to DefaultChunkData and
DefaultWorldData
  - Now considered to be an implementation detail; references will be
minimized
- Introduced TileDataStack{,RO}, TileDataReference{,RO}, ChunkData{,RO},
WorldData{,RO} interfaces
  - Suffix -RO indicates Read Only, no suffix means read-write
  - To be used in place of DefaultChunk and DefaultWorld
  - Designed to support wrappers and "fake" implementations
  - May need some refinement (fix return/parameter types, ...)
- Surface world generator is now implemented poorly (WIP)
- Should compile. May work fine. Unless Java inheritance rules have
screwed me over.
2021-07-23 22:46:49 +03:00
d7afe39f00
Added more generic Contexts. WIP. 2021-07-15 22:26:20 +03:00
0264e512ab
Merge branch 'master' into addPlanet
Conflicts:
	src/main/java/ru/windcorp/progressia/test/LayerTestGUI.java
	src/main/java/ru/windcorp/progressia/test/TestPlayerControls.java
2021-07-12 16:20:15 +03:00
e47fb3c4bd
Added surface features. Tree generation is currently broken!
- Added SurfaceFeature
  - Used to generate chunk features
- Added SurfaceTopLayerFeature
  - A superclass for features that are only concerned with editing the
surface
- Added grass, temporary bushes and temporary trees
  - Bushes and trees do not generate properly due to bugs
  - Added Test:TemporaryLeaves
- Added SurfaceWorld (a GenericWritableWorld wrapper)
- Added some unit tests for rotation utilities
- Fixed a whole lot of bugs
2021-07-07 17:37:08 +03:00
eace6733ce
Added Menus and cursor visibility management
- Layers now have a CursorPolicy
  - Used to enable/disable cursor based on top layer
- Added a default menu layer implementation
2021-06-28 17:45:49 +03:00
085f602427
Panel now has decorations; functionality moved to new superclass Group 2021-06-25 17:33:46 +03:00
opfromthestart
737b495fc4
Ported GUI improvements from opfromthestart/Progressia
These changes were originally implemented by opfromthestart. OLEGSHA
then patched a whole bunch of stuff

- Components can now be disabled
- Added BasicButton
- Added Button, Checkbox and RadioButton (with RadioButtonGroup)
- Added some new colors to Colors
- Pressing Esc in game pops up a menu (WIP)
- Fixed text z-ordering
- Fixed LayoutGrid Y-direction
2021-06-25 14:35:36 +03:00
531a8c99c3
Added CONTRIBUTING.md. Discussion is welcome. 2021-04-27 23:22:48 +03:00
6fb7e7fc04
Added SurfaceWorld to facilitate surface feature generation 2021-04-13 15:18:15 +03:00
20dccf3d12
Some more refactoring of generic world-related classes. May not compile.
- Added GenericWritableWorld
- Moved static methods from GenericChunk to GenericChunks
- GenericEntity now declares getEntityId()
- GenericWorld now declares getEntity(long)
- Added a lambda-based mapToFaces variations for AbsFace and RelFace
2021-04-09 23:16:08 +03:00
32851b8fb0
Added a serverside uptime tick counter 2021-04-09 20:34:47 +03:00
a95bdf1efe
Moved .setBlockRel(...) implementation to GenericWritableChunk 2021-04-09 20:15:07 +03:00
e0a03cad1d
More refactoring of GenericChunk and pals
- Genericized TileReference
- Unified template arguments
2021-04-06 00:36:38 +03:00
2532e80f6a
Moved some methods from ChunkData to GenericChunk
- Moved some method definitions from ChunkData to GenericChunk
- Moved some method definitions from ChunkData to GenericWritableChunk
- Refactored GenericChunk including changing some method signatures
- Added some documentation for GenericChunk
2021-04-05 17:30:37 +03:00
3c3f3816df
Fixed a generation issue and refactored some code around WorldGenerators
- ChunkRequestDaemon now attempts to generate requested loaded non-ready
chunks upon discovery
- The server is now only specified once for WorldGenerator
- WorldLogic now actively checks the generation contract
2021-04-02 21:51:52 +03:00
2d3d250f92
Renamed Scatter to Feature and added a generation feature interface
- Renamed SurfaceScatterGenerator to SurfaceFeatureGenerator
- Renamed PlanetScatterGenerator to PlanetFeatureGenerator
- Added a very basic interface for adding generation features
- Removed debug leftovers from PlayerManager and VisionManager
2021-04-02 21:29:09 +03:00
c49fdfa5ff
Added a crude music player and fixed a lot of OpenAL stuff
- Game will now play all Vorbis files in music/ directory (at runtime)
  - Random order with random pauses (15 to 60 sec)
  - Force start by pressing M
- Added AudioRegistry for performance
- Speakers now can change data correctly
- Added ResourceReaders
  - Classpath and Filesystem for now
- Added local controls. Use with ControlTriggers.localOf(...)

NB: No actual music files included (yet). Place them in music/ directory
of the game directory (e.g. in <project>/run/music).
2021-03-26 23:51:51 +03:00
9d7f69892b
Removed unused import and renamed VSYNC to VSync 2021-03-26 21:57:54 +03:00
7ecdfdfb4d
Added scatter generation logic to TestPlanetGenerator
- Scatter generation is now triggered properly in TestPlanetGenerator
- WorldGenerators are now required to call addChunk() themselves (again)
- ChunkManager now generates loaded chunks that are not ready
- Chunks scheduled for unloading no longer unload if they become
requested while in queue
2021-03-26 21:26:05 +03:00
4332a78221
Refactored ChunkManager and EntityManager, added server event bus 2021-03-26 20:26:12 +03:00
ef572c43c7
Updated documentation for GuavaEventBusHijacker and ReportingEventBus 2021-03-25 17:15:03 +03:00
f28c765e3f
Made Gravity Models configurable with packets 2021-03-15 21:02:33 +03:00
f4311fb27c
Created a bare-bones implementation of the final planet generator
- Added Planet generator
  - Uses temporary generation algorithms
- Added Surface generator
- Added FloatRangeMap
2021-03-15 18:54:53 +03:00
abd8d9eebb
Moved some functionality into WorldGenerator
- WorldGenerators now suggest a spawn location
- WorldGenerators are no longer responsible for adding chunks
2021-02-28 23:31:57 +03:00
a9a21ce664
Moved planet generation code to its own package 2021-02-28 23:03:23 +03:00
bd5a1fa04e
Added rotating AABBs through lots of pain and suffering
- Collision models now rotate to match entity's general up direction
- Extracted rotation logic from RelRelation into AxisRotations
- Test:PlanetGravityModel is now properly centered
- Fixed some small bugs
2021-02-28 22:55:51 +03:00
2d55d4db51
Added a cubic gravity model and fixed some stuff
- Added TestPlanetGenerator and a corresponding gravity model
- Fixed gravity-triggered camera rotation
2021-02-22 15:38:14 +03:00
d438d2aa14
Linked GravityModel to a WorldGenerator and added GM comms transfer
- WorldData no longer acquires a GravityModel automatically
- On the server, GravityModel is specified by WorldGenerator
- On the client, GravityModel is received from the server via a
PacketSetGravityModel
2021-02-07 01:01:37 +03:00
d3c5011063
Replaced AbsFace with RelFace or BlockFace where appropriate
- Added BlockFace - a *Face superclass
- Refactored and optimized Rel{Relation, Face}
- Replaced most AbsFace references with BlockFace or RelFace
- Chunks now have an up direction
  - Determined by GravityModel's discrete up
  - Static; cannot change unless chunk is reloaded
  - Chunk models are now rendered rotated accordingly
- Fixed some minor bugs that were somehow revealed by these changes
- Moved TileLogicGrass to .test, where it belongs
- Disabled grass despawn until a new worldgen is implemented
2021-02-07 00:45:43 +03:00
10d271059c
Added RelRelation and RelFace; added discrete up vector to GravityModel 2021-02-02 18:49:55 +03:00
acef9d32df
Changed packages for relations, renamed Face to ShapePart
- Added BlockRelation as an abstract superclass to existing relations
  - Must be given an absolute "up" direction before use
- Moved AbsFace, AbsRelation and BlockRelation to .world.rels
- Renamed Face to ShapePart to reduce confusion with AbsFace
2021-02-01 19:14:49 +03:00
848178b343
Renamed BlockFace and BlockRelation to AbsFace and AbsRelation
- Renamed BlockFace to AbsFace
- Renamed BlockRelation to AbsRelation
- Renamed AbsFace constants using the following scheme:
  POS_X, NEG_Y, etc.
2021-02-01 17:25:07 +03:00
b1666fa4b9
Fixed a bunch of issues with gravity and implemented gravity changes
Also added DebugGraphics and made VectorUtil comply with the general Vec
contract
2021-01-31 23:34:24 +03:00
73d24d36f4
Added support VSYNC and fixed crashreporter formatter 2021-01-31 13:29:10 +03:00
bdb3bff570 Merge branch 'master' of git@github.com:OLEGSHA/Progressia.git 2021-01-31 13:23:05 +03:00
6997bb1104 Fixed compilation issue 2021-01-31 13:12:10 +03:00
eac0a34516
Clarified RAM requirement in README.md 2021-01-30 22:59:01 +03:00
f9717be412
Switched to using looking-at vectors instead of Euler angles
Also fixed camera jittering and added some vector functions
2021-01-29 23:19:22 +03:00
127d1c3d87 Refactored Sound Engine
- Renamed SoundEffect to Sound
- Now Music inherits Sound
- Now every sound has parameter timeLength
2021-01-29 18:35:05 +03:00
26a35f306c
Fixed chunk model updates 2021-01-26 22:21:03 +03:00
52f3f653d8
Added Fullscreen mode 2021-01-26 21:23:33 +03:00
553837f207
GravityModels now take position into account
- Also documented GravityModel
2021-01-25 22:06:34 +03:00
8c5493f78e
Added GravityModels, removed gravity switch
- Added GravityModel
  - can specify gravity varying by location and time
  - Added GravityModelRegistry
  - Stored in WorldData
- Removed Minecraft gravity mode
2021-01-25 21:35:46 +03:00
fc85eb5658
Removed accidentally committed local build.gradle 2021-01-25 10:46:02 +03:00
260562310a
Refactored CROs, removed internal chunk borders. Documented CROs.
- Refactored CROs
- Renamed CROOpaqueCube to CROSurface (including relevant interfaces)
- Optimized CROS
  - CROS now takes neighbor chunks into account
- Refactored default OptimizedSurface implementations
- Documented some CRO code
2021-01-24 20:48:38 +03:00
85edc07c75 Incremented version and corrected whitespace in buildPackages.sh 2021-01-21 18:15:50 +03:00
fcf225f9c7 Updated NSIS installer
Added:
- game icon
- left side image
- desktop shortcut
- main menu shortcut
- working directory in AppData
2021-01-20 18:09:59 +03:00
524 changed files with 27037 additions and 7473 deletions

2
.gitattributes vendored
View File

@ -6,4 +6,4 @@
* text=auto eol=lf
*.bat text eol=crlf
*.nsi text eol=crlf

49
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
View File

@ -0,0 +1,49 @@
name: Bug Report
description: Let us know about a problem
labels: [bug]
body:
- type: markdown
attributes:
value: |
Use this template to report identified problems. If the game suddenly crashed, and you need help identifying the cause of a crashreport, please use the Investigate Crashreport template instead.
**Do not forget to give your issue a descriptive title.**
- type: textarea
attributes:
label: Steps to reproduce
description: |
What did you do just before the problem appeared, or where can it be observed?
If the issue occurs unreliably, please estimate the probability of the crash.
placeholder: |
1. Look at a cow
2. Wait for the cow to look back
3. The cow turns away after a minute
The issue occurs approximately once every 10 attempts.
Player inventory must be empty. Does not occur in multiplayer. Occurred inside a virtual machine.
validations:
required: true
- type: textarea
attributes:
label: Expected behaviour
description: |
What should happen?
placeholder: |
The cow should stare back indefinitely, because obviously it should, and because comedy.
validations:
required: true
- type: textarea
attributes:
label: Other information
description: What else can you tell us about this bug?
validations:
required: false
- type: textarea
attributes:
label: Crashreport
description: If you have a relevant crashreport, paste the contents of the crashreport file here
render: text
validations:
required: false

5
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
View File

@ -0,0 +1,5 @@
blank_issues_enabled: true
contact_links:
- name: Official Progressia Discord
url: https://discord.gg/TWuXbVmX23
about: Ask developers or community members for help

41
.github/ISSUE_TEMPLATE/crashreport.yml vendored Normal file
View File

@ -0,0 +1,41 @@
name: Investigate Crashreport
description: Submit a crashreport to determine the problem
labels: [bug, crashreport]
body:
- type: markdown
attributes:
value: |
Use this template to submit crashreports for initial analisys. If you don't have a crashreport, or you have a good understanding of the underlying cause, please use the Bug Report template instead.
Crashreports can be found in `WORKING-DIRECTORY/crashreports` (take notice of the timestamp). `WORKING-DIRECTORY` is `C:\Users\<windows-user>\AppData\Roaming\Progressia` on Windows when using the installer.
**Do not forget to give your issue a descriptive title.**
- type: textarea
attributes:
label: Steps to reproduce
description: |
What did you do just before the crash? How could someone else reproduce it? What other context might be relevant?
If the issue occurs unreliably, please estimate the probability of the crash.
placeholder: |
1. Enter a new world
2. Turn around
3. Wait 5 minutes
4. Game crashes half of the time
Player inventory must be empty. Does not crash in multiplayer. Occurred inside a virtual machine.
validations:
required: true
- type: textarea
attributes:
label: Other information
description: What else can you tell us about this crashreport?
validations:
required: false
- type: textarea
attributes:
label: Crashreport
description: Paste the contents of the crashreport file here
render: text
validations:
required: true

2
.gitignore vendored
View File

@ -30,6 +30,8 @@ build_packages/*
!build_packages/NSIS
build_packages/NSIS/*
!build_packages/NSIS/ProgressiaInstaller.nsi
!build_packages/NSIS/logo.ico
!build_packages/NSIS/left_side.bmp
# ... and except build_packages/DEB/template
!build_packages/DEB

View File

@ -16,7 +16,7 @@ temperature mechanics and a parallelism-capable server.
- GNU/Linux (x64, arm32 or arm64), Windows XP or later (x64 or x86) or MacOS (x64)
- Java 8 or later
- OpenGL 2.1 or later
- Probably at least 4 GiB RAM
- Probably about 0.5 GiB RAM
- Less than 1 GiB of storage space
See [Build Guide](docs/building/BuildGuide.md) for compilation requirements.

View File

@ -1,23 +1,29 @@
/*
* build.gradle for Progressia
* Build logic for Progressia
* build.gradle
*
* Please refer to
*
* docs/building/BuildScriptReference.md
*
* for user reference.
*/
plugins {
// Apply the java-library plugin to add support for Java Library
id 'java-library'
id 'java'
/*
* Uncomment the following line to enable the Eclipse plugin.
* This is only necessary if you don't use Buildship plugin from the IDE
*/
//id 'eclipse'
// GrGit
// A JGit wrapper for Groovy used to access git commit info
id 'org.ajoberstar.grgit' version '4.1.1'
}
java {
/*
* We're Java 8 for now.
* Why? As of 2020, most users have Oracle Java, which only supports Java 8.
/*
* Configure Java version
*/
java {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
@ -34,16 +40,27 @@ compileJava {
}
}
/*
* Set encoding
*/
compileJava {
options.encoding = 'utf8'
}
/*
* Dependencies
*/
repositories {
mavenCentral()
jcenter()
/*
* Specify Windcorp Maven repository
* Windcorp Maven repository
* Currently used by:
* - ru.windcorp.fork.io.github.java-graphics:glm:1.0.1
*/
@ -53,7 +70,7 @@ repositories {
dependencies {
// Google Guava
// A generic utilities library
implementation 'com.google.guava:guava:30.0-jre'
implementation 'com.google.guava:guava:31.0.1-jre'
// Trove4j
// Provides optimized Collections for primitive types
@ -66,231 +83,311 @@ dependencies {
// Log4j
// A logging library
implementation group: 'org.apache.logging.log4j', name: 'log4j-api', version: '2.13.3'
implementation group: 'org.apache.logging.log4j', name: 'log4j-core', version: '2.13.3'
implementation 'org.apache.logging.log4j:log4j-api:2.17.1'
implementation 'org.apache.logging.log4j:log4j-core:2.17.1'
// JUnit
// A unit-testing library
testImplementation 'junit:junit:4.12'
testImplementation 'junit:junit:4.13.2'
// See LWJGL dependencies below
// Also see LWJGL dependencies in build_logic/lwjgl.gradle
}
/*
* Progressia uses the following LWJGL libraries:
* - Core libraries
* - OpenGL
* - OpenAL
* - GLFW
* - STB
* Version resolution
*/
/*
* LWJGL
* (auto-generated script)
* ((here be dragons))
*/
import org.ajoberstar.grgit.*
import org.gradle.internal.os.OperatingSystem
// Pattern: vMAJOR.MINOR.PATCH[-SUFFIX]
project.ext.tagFormat = /^v(\d+)\.(\d+)\.(\d+)(-[\w\-]*)?$/
project.ext.lwjglVersion = "3.2.3"
String version_parseVersion(String tag, boolean increment) {
try {
switch (OperatingSystem.current()) {
case OperatingSystem.LINUX:
def osArch = System.getProperty("os.arch")
project.ext.lwjglNatives = osArch.startsWith("arm") || osArch.startsWith("aarch64")
? "natives-linux-${osArch.contains("64") || osArch.startsWith("armv8") ? "arm64" : "arm32"}"
: "natives-linux"
break
case OperatingSystem.MAC_OS:
project.ext.lwjglNatives = "natives-macos"
break
case OperatingSystem.WINDOWS:
project.ext.lwjglNatives = System.getProperty("os.arch").contains("64") ? "natives-windows" : "natives-windows-x86"
break
}
def data = (tag =~ tagFormat)[0]
dependencies {
implementation platform("org.lwjgl:lwjgl-bom:$lwjglVersion")
def major = data[1]
def minor = data[2]
def patch = data[3] as int
def suffix = data[4] ?: ''
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-glfw"
implementation "org.lwjgl:lwjgl-openal"
implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
if (increment) {
def oldVersion = "$major.$minor.$patch$suffix"
patch++
def newVersion = "$major.$minor.$patch$suffix"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
}
// LWJGL END
/*
* Tasks
*/
/*
* Additional native libraries specification
*/
project.ext.platforms = new HashSet<>()
task addNativeDependencies {
doFirst {
def archs = project.ext.platforms
switch (archs.size()) {
case 0:
println "Adding LWJGL native dependencies for local platform only:\n\t$lwjglNatives"
archs.add project.ext.lwjglNatives
break
case 1:
println "Adding LWJGL native dependencies for platform\n\t" + archs.get(0)
break
default:
println "Adding LWJGL native dependencies for platforms:\n\t" + archs.join("\n\t")
}
if (project.ext.lwjglNatives.isEmpty()) println "WTF"
dependencies {
archs.each { arch ->
runtimeOnly "org.lwjgl:lwjgl::$arch"
runtimeOnly "org.lwjgl:lwjgl-glfw::$arch"
runtimeOnly "org.lwjgl:lwjgl-openal::$arch"
runtimeOnly "org.lwjgl:lwjgl-opengl::$arch"
runtimeOnly "org.lwjgl:lwjgl-stb::$arch"
}
}
}
}
compileJava.mustRunAfter addNativeDependencies // Make sure runtimeOnly has not been resolved
task requestLinuxDependencies {
description 'Adds linux, linux-arm64 and linux-arm32 native libraries to built artifacts.'
doFirst {
project.ext.platforms.addAll(['natives-linux', 'natives-linux-arm64', 'natives-linux-arm32'])
}
}
task requestWindowsDependencies {
description 'Adds windows and windows-x86 native libraries to built artifacts.'
doFirst {
project.ext.platforms.addAll(['natives-windows', 'natives-windows-x86'])
}
}
task requestMacOSDependencies {
description 'Adds macos native libraries to built artifacts.'
doFirst {
project.ext.platforms.addAll(['natives-macos'])
}
}
def dependencySpecificationTasks = tasks.findAll { task -> task.name.startsWith('request') && task.name.endsWith('Dependencies') }
task requestCrossPlatformDependencies {
description 'Adds native libraries for all available platforms to built artifacts.'
dependsOn dependencySpecificationTasks
}
addNativeDependencies.mustRunAfter dependencySpecificationTasks
/*
* Determines if the provided dependency should be packaged
*/
def isDependencyRequested(String dep) {
if (dep.endsWith(".jar")) {
dep = dep.substring(0, dep.length() - ".jar".length())
}
return !dep.contains("natives-") ||
project.ext.platforms.contains(dep.substring(dep.indexOf("natives-"), dep.length()))
}
/*
* Manifest specification
*/
task specifyLocalManifest {
dependsOn addNativeDependencies // Make sure all native dependencies are specified
doFirst {
def classPath = []
configurations.runtimeClasspath.each {
if (isDependencyRequested(it.getName())) {
classPath.add("lib/" + it.getName())
logger.info "Version parsed from Git: $oldVersion, incremented to $newVersion"
return newVersion
} else {
println "\tRemoving from JAR classpath (not requested): " + it.getName()
}
def newVersion = "$major.$minor.$patch$suffix"
logger.info "Version parsed from Git: $newVersion"
return newVersion
}
if (classPath.size() == configurations.runtimeClasspath.size()) {
println "Nothing removed from JAR classpath"
}
jar {
manifest {
attributes(
"Main-Class": "ru.windcorp.progressia.client.ProgressiaClientMain",
"Class-Path": configurations.runtimeClasspath.collect { "lib/" + it.getName() } .findAll { isDependencyRequested(it) } .join(' ')
)
}
}
} catch (any) {
logger.warn "Could not parse version from tag \"$tag\""
return tag
}
}
jar.dependsOn specifyLocalManifest
Tag version_findRelevantTag(Grgit git) {
def tags = git.tag.list()
def commits = [ git.head() ]
def visited = new HashSet<>()
while (true) {
if (commits.isEmpty()) return null
def nextCommits = new HashSet<>()
def formatSpecificationPrinted = false
for (def commit : commits) {
def tag = tags.findAll { it.commit == commit } ?.max { it.dateTime }
if (tag != null) {
if (tag.name ==~ tagFormat) {
return tag
} else {
if (!formatSpecificationPrinted) {
formatSpecificationPrinted = true
logger.info 'Expecting tag format: vMAJOR.MINOR.PATCH[-SUFFIX]'
}
logger.info 'Ignoring tag due to invalid format: {}', tag.name
}
}
nextCommits.addAll commit.parentIds.collect(git.resolve.&toCommit)
}
visited.addAll commits
nextCommits.removeAll visited
commits = nextCommits
}
}
task resolveVersion {
description 'Resolves version information from Git repository or project properties.'
doFirst {
project.ext.commit = System.env.GIT_COMMIT
project.ext.branch = System.env.GIT_BRANCH
try {
def git = Grgit.open(dir: project.projectDir)
project.ext.commit = commit ?: git.head().id
project.ext.branch = branch ?: git.branch.current().name
if (project.version != 'unspecified') {
// Leave version as-is
} else {
// Resolve version from Git
def tag = version_findRelevantTag(git)
if (tag == null) {
String suffix
if (project.hasProperty('buildId')) {
suffix = project.buildId;
} else {
suffix = java.time.ZonedDateTime.now().format(java.time.format.DateTimeFormatter.ofPattern('yyyy_MM_dd'))
}
project.version = "999.0.0-$suffix"
logger.warn 'Git repository does not contain an applicable tag, using dummy version {}\nSpecify version with -Pversion=1.2.3 or create a Git tag named v1.2.3', project.version
} else {
project.version = version_parseVersion(tag.name, tag.commit != git.head())
}
}
} catch (org.eclipse.jgit.errors.RepositoryNotFoundException e) {
if (project.version == 'unspecified') project.version = 'dev'
project.ext.commit = commit ?: '-'
project.ext.branch = branch ?: '-'
logger.warn 'No Git repository found in project root, using dummy version {}\nSpecify version with -Pversion=1.2.3 or create a Git tag named v1.2.3', project.version
}
if (branch.contains '/') {
// Strip remote - no one wants that
project.ext.branch = branch.takeAfter '/'
}
if (!project.hasProperty('buildId')) {
project.ext.buildId = '-'
}
}
doLast {
}
}
/*
* Library export
* Apply LWJGL logic
*/
apply from: 'build_logic/lwjgl.gradle'
/*
* Copy libraries into build/libs/lib directory, next to Progressia.jar
*/
task exportLibs(type: Sync) {
mustRunAfter addNativeDependencies
description 'Copies runtime libraries into a subdirectory next to the output JAR.'
into libsDirectory.get().getAsFile().getPath() + "/lib"
exclude { !isDependencyRequested(it.getName()) }
from configurations.runtimeClasspath
jar.dependsOn exportLibs
dependsOn lwjgl_addNativesToRuntimeOnly
// from defined in configureManifest
into 'build/libs/lib'
}
jar.dependsOn(exportLibs)
/*
* Packaging
* Configure JAR manifest
*/
task packageDebian(type: Exec) {
description 'Builds the project and creates a Debain package.'
group 'Progressia'
task configureManifest {
description 'Populates JAR manifest with Main-Class, Class-Path and version metadata.'
dependsOn build
dependsOn requestLinuxDependencies
jar.dependsOn configureManifest
dependsOn resolveVersion
dependsOn lwjgl_addNativesToRuntimeOnly
commandLine './buildPackages.sh', 'debian'
doFirst {
def classPath = project.lwjgl.replaceNativesIn(configurations.runtimeClasspath)
doLast {
println "Debian package available in build_packages/"
exportLibs.from classPath
jar.manifest.attributes(
'Main-Class': 'ru.windcorp.progressia.client.ProgressiaClientMain',
'Class-Path': classPath.collect { "lib/${java.net.URLEncoder.encode it.name}" } .join(' '),
'Specification-Title': 'Progressia',
'Implementation-Title': 'Progressia',
'Implementation-Version': project.version,
'Implementation-Version-Git-Commit': project.commit,
'Implementation-Version-Git-Branch': project.branch,
'Implementation-Version-BuildId': project.buildId,
)
}
}
task packageWindows(type: Exec) {
description 'Builds the project and creates a Windows installer.'
group 'Progressia'
/*
* Packaging working directory configuration
*/
import java.nio.file.*
import java.nio.file.attribute.*
task deletePackagingDirs(type: Delete) {
description 'Deletes build/tmp/packaging directory.'
followSymlinks = false
delete 'build/tmp/packaging'
}
task linkBuildOutputForPackaging {
description 'Symlinks the contents of build/libs into packaging working directory.'
dependsOn build
dependsOn requestWindowsDependencies
mustRunAfter deletePackagingDirs
commandLine './buildPackages.sh', 'windows'
onlyIf { preparePackaging.ext.mode == 'symlink' }
ext.from = 'build/libs'
ext.into = "build/tmp/packaging/workingDir/${ -> preparePackaging.ext.buildDest}"
inputs.dir from
outputs.dir into
doLast {
println "Windows installer available in build_packages/"
def fromPath = Paths.get from
def intoPath = Paths.get into
Files.createDirectories intoPath
Files.list(fromPath).each {
def fileName = it.fileName.toString()
// Exclude all JARs except the current one
if (fileName ==~ "${project.name}.*\\.jar" && fileName != tasks.jar.archiveFileName.get())
return
Files.createSymbolicLink intoPath.resolve(it.fileName), intoPath.relativize(it)
}
}
}
task copyBuildOutputForPackaging(type: Copy) {
description 'Copies the contents of build/libs into packaging working directory.'
dependsOn build
mustRunAfter deletePackagingDirs
onlyIf { preparePackaging.ext.mode == 'copy' }
from 'build/libs'
filesMatching("${project.name}*.jar") {
include tasks.jar.archiveFileName.get()
}
into "build/tmp/packaging/workingDir/${ -> preparePackaging.ext.buildDest}"
}
task preparePackaging {
preparePackaging.ext.buildDest = ''
preparePackaging.ext.mode = 'symlink'
dependsOn deletePackagingDirs
dependsOn linkBuildOutputForPackaging
dependsOn copyBuildOutputForPackaging
}
/*
* Apply all packaging scripts
*/
new File(projectDir, 'build_logic/packaging').list().each {
apply from: "build_logic/packaging/$it/script.gradle"
}
/*
* Ensure no more than one packaging task is scheduled
*/
gradle.taskGraph.whenReady { graph ->
if (graph.allTasks.count { it.name ==~ /package[^_]*/ } > 1) {
def offenders = graph.allTasks.findAll { it.name ==~ /package[^_]*/ }
throw new GradleException("Cannot execute multiple package tasks within a single build\n" +
"\tOffending tasks: $offenders")
}
}
/*
* Convenience build tasks
*/
task buildCrossPlatform {
description 'Builds the project including native libraries for all available platforms.'
group 'Progressia'
@ -299,17 +396,17 @@ task buildCrossPlatform {
dependsOn build
doLast {
println "Native libraries for all platforms have been added"
logger.info 'Native libraries for all platforms have been added'
}
}
task buildLocal {
description "Builds the project including only native libraries for current platform ($lwjglNatives)."
description "Builds the project including only native libraries for current platform (${lwjgl.localArch})."
group 'Progressia'
dependsOn build
doLast {
println "Native libraries only for platform $lwjglNatives have been added"
logger.info "Native libraries only for platform ${lwjgl.localArch} have been added"
}
}

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@ -1,187 +0,0 @@
#!/bin/bash
#
# Progressia
# Copyright (C) 2020-2021 Wind Corporation and contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
echoerr() { echo "$@" 1>&2; }
buildDebianPackage() {
# Commands that must be available to execute this action
requiredCommands='dpkg-deb fakeroot'
# Package name. Sync with control file manually!
name='progressia-techdemo'
# Version that the package will receive. Sync with control file manually!
version='1.0_all'
# This directory will be copied into $tmpDir
templateDirectory="build_packages/DEB/template"
# Files that must be present
requiredFiles="$templateDirectory/DEBIAN/control"
nameAndVersion="$name-$version"
tmpDir="build_packages/DEB/$nameAndVersion"
outputFile="build_packages/DEB/$nameAndVersion.deb"
echo "Checking environment to build Debian package"
for item in $requiredCommands; do
if command -v "$item" &> /dev/null; then
echo "- $item found"
else
echoerr "Command $item not found, cannot package"
exit 100
fi
done
for file in $requiredFiles; do
if ! [ -r "$file" ]; then
echoerr "$file is missing or not readable, cannot package"
exit 101
else
echo "- $file is present and readable"
fi
done
echo "Environment OK; packaging Debian package"
exitCode=0
{
shareDir="$tmpDir/usr/share/progressia"
mkdir -p "$tmpDir" &&
mkdir -p "$shareDir" &&
cp -r "$templateDirectory"/* "$tmpDir" &&
cp -r 'build/libs/lib' "$shareDir/lib" &&
cp 'build/libs/Progressia.jar' "$shareDir/Progressia.jar" &&
echo "------ DPKG-DEB ------" &&
fakeroot dpkg-deb --build "$tmpDir" &&
echo "---- DPKG-DEB END ----" &&
mv "$outputFile" build_packages
} || {
echoerr "Could not create Debian package"
exitCode=1
}
{
if [ -d "$tmpDir" ]; then
rm -r "$tmpDir"
fi
echo "Cleaned up"
} || {
echoerr "Could not clean up after packaging Debian package"
exitCode=2
}
exit "$exitCode"
}
buildWindowsInstaller() {
# Commands that must be available to execute this action
requiredCommands='makensis'
# NSIS configuration file that must be present
configurationFile='build_packages/NSIS/ProgressiaInstaller.nsi'
# File that will be output
outputFile='build_packages/NSIS/ProgressiaInstaller.exe'
echo "Checking environment to build Windows installer"
for item in $requiredCommands; do
if command -v "$item" &> /dev/null; then
echo "- $item found"
else
echoerr "Command $item not found, cannot build"
exit 100
fi
done
if ! [ -r "$configurationFile" ]; then
echoerr "$configurationFile is missing or not readable, cannot build"
exit 101
else
echo "- $configurationFile is present and readable"
fi
echo "Environment OK; building Windows installer"
exitCode=0
{
cp -r 'build/libs/lib' 'build_packages/NSIS/lib' &&
cp 'build/libs/Progressia.jar' 'build_packages/NSIS/Progressia.jar' &&
echo "------ NSIS ------" &&
makensis "$configurationFile" &&
echo "---- NSIS END ----" &&
mv "$outputFile" build_packages
} || {
echoerr "Could not build Windows installer"
exitCode=1
}
{
if [ -d 'build_packages/NSIS/lib' ]; then
rm -r 'build_packages/NSIS/lib'
fi
if [ -e 'build_packages/NSIS/Progressia.jar' ]; then
rm 'build_packages/NSIS/Progressia.jar'
fi
echo "Cleaned up"
} || {
echoerr "Could not clean up after building Windows installer"
exitCode=2
}
exit "$exitCode"
}
printUsage() {
echoerr "Usage: $0 TARGET"
echoerr " where TARGET is 'debian' or 'windows'"
}
if [ -n "$2" ]; then
echoerr "Too many arguments."
printUsage
exit 202
fi
case "$1" in
"debian")
buildDebianPackage
;;
"windows")
buildWindowsInstaller
;;
"")
echoerr "No action specified"
printUsage
exit 200
;;
"--help" | "-help" | "help" | "?")
printUsage
;;
*)
echoerr "Unknown action '$1'"
printUsage
exit 201
;;
esac

149
build_logic/lwjgl.gradle Normal file
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@ -0,0 +1,149 @@
/*
* Build logic for Progressia
* LWJGL dependency logic
*/
project.ext.lwjgl = new HashMap<>()
// Version of LWJGL
lwjgl.version = '3.3.0'
/*
* Target platforms for current operation.
* This is filled in by the request* tasks. This is referenced by the addLwjglNatives task.
* When empty, current platform is assumed.
*/
lwjgl.targets = new HashSet<String>()
// LWJGL components. To include org.lwjgl:lwjgl-foobar, add 'foobar' to this list.
lwjgl.libraries = [
'opengl',
'glfw',
'openal',
'stb'
]
// Determine the architecture of the build environment
import org.gradle.internal.os.OperatingSystem
switch (OperatingSystem.current()) {
case OperatingSystem.LINUX:
def osArch = System.getProperty('os.arch')
lwjgl.localArch = osArch.startsWith('arm') || osArch.startsWith('aarch64')
? "linux-${osArch.contains('64') || osArch.startsWith('armv8') ? 'arm64' : 'arm32'}"
: 'linux'
break
case OperatingSystem.MAC_OS:
lwjgl.localArch = System.getProperty('os.arch').startsWith('aarch64') ? 'macos-arm64' : 'macos'
break
case OperatingSystem.WINDOWS:
def osArch = System.getProperty('os.arch')
lwjgl.localArch = osArch.contains('64')
? "windows${osArch.startsWith('aarch64') ? '-arm64' : ''}"
: 'windows-x86'
break
default:
logger.info "Unknown or unsupported OS type according to Gradle's org.gradle.internal.os.OperatingSystem: ${OperatingSystem.current()}"
break
}
configurations {
create 'lwjglNatives'
}
// Declare pure-Java dependencies
dependencies {
// BOM
def bom = platform("org.lwjgl:lwjgl-bom:${lwjgl.version}")
implementation bom
lwjglNatives bom
// Core
implementation 'org.lwjgl:lwjgl'
// Local natives for core
runtimeOnly "org.lwjgl:lwjgl::natives-${lwjgl.localArch}"
// Components
lwjgl.libraries.each { lib ->
implementation "org.lwjgl:lwjgl-$lib"
// Local natives for component
runtimeOnly "org.lwjgl:lwjgl-$lib::natives-${lwjgl.localArch}"
}
}
/*
* Adds LWJGL native libraries to lwjglNatives configuration
*/
task lwjgl_addNativesToRuntimeOnly {
doFirst {
if (project.hasProperty('forceTargets')) {
try {
def oldTargets = lwjgl.targets.join(',')
lwjgl.targets.clear()
lwjgl.targets.addAll project.forceTargets.split(',')*.trim().collect { it == 'local' ? lwjgl.localArch : it }
logger.info 'Overriding selected platforms {} with {}', oldTargets, lwjgl.targets.join(',')
} catch (Exception e) {
throw new GradleException("Could not parse forceTargets \"${project.forceTargets}\", expecting platform-1,platform-2,local", e)
}
}
if (lwjgl.targets.isEmpty()) {
logger.info 'Adding LWJGL native dependencies for local platform only: {}', lwjgl.localArch
lwjgl.targets.add lwjgl.localArch
} else {
logger.info 'Adding LWJGL native dependencies for platforms: {}', lwjgl.targets.sort().join(', ')
}
if (lwjgl.targets.contains(null)) {
if (lwjgl.localArch != null) {
throw new GradleException("Requested local LWJGL natives; could not determine local architecture for OS ${OperatingSystem.current()} with os.arch ${System.getProperty('os.arch')}")
} else {
throw new GradleException("LWJGL targets resolved to ${lwjgl.targets}")
}
}
dependencies {
lwjgl.targets.each { target ->
lwjglNatives "org.lwjgl:lwjgl::natives-$target"
lwjgl.libraries.each { lib ->
lwjglNatives "org.lwjgl:lwjgl-$lib::natives-$target"
}
}
}
}
}
// Replaces LWJGL natives in the given configuration with the requested ones
lwjgl.replaceNativesIn = { config ->
new ArrayList<File>().tap {
addAll config
removeIf { it.name ==~ /.*lwjgl.*natives.*/ }
addAll project.configurations.lwjglNatives
}
}
task requestCrossPlatformDependencies {
description 'Adds LWJGL natives for all available platforms.'
lwjgl_addNativesToRuntimeOnly.mustRunAfter requestCrossPlatformDependencies
}
def requestTask(String name, String... targets) {
def theTask = task "request${name}Dependencies"
theTask.doFirst {
lwjgl.targets.addAll targets
}
theTask.description "Adds LWJGL natives for $name (${targets.join(', ')})."
requestCrossPlatformDependencies.dependsOn theTask
lwjgl_addNativesToRuntimeOnly.mustRunAfter theTask
}
requestTask 'Linux', 'linux', 'linux-arm32', 'linux-arm64'
requestTask 'Windows', 'windows', 'windows-arm64', 'windows-x86'
requestTask 'MacOS', 'macos', 'macos-arm64'

View File

@ -0,0 +1,42 @@
task packageDeb_processResources(type: Copy) {
dependsOn resolveVersion
dependsOn preparePackaging
from 'src/packaging/deb'
filesMatching('DEBIAN/control') {
expand(version: { -> project.version})
}
into 'build/tmp/packaging/workingDir'
}
task packageDeb_configure() {
preparePackaging.mustRunAfter packageDeb_configure
doLast {
tasks.preparePackaging.ext.buildDest = 'usr/share/progressia'
tasks.preparePackaging.ext.mode = 'copy'
}
}
task packageDeb(type: Exec) {
description 'Builds the project and creates a Debian package.'
group 'Progressia'
dependsOn packageDeb_configure
dependsOn requestLinuxDependencies
dependsOn build
dependsOn preparePackaging
dependsOn packageDeb_processResources
doFirst {
mkdir 'build/packages'
}
executable 'dpkg-deb'
args '--root-owner-group'
args '--build', 'build/tmp/packaging/workingDir'
args 'build/packages'
}

View File

@ -0,0 +1,54 @@
task packageNsis_processResources(type: Copy) {
dependsOn preparePackaging
from ('src/packaging/nsis') {
exclude 'left_side.png'
}
from('LICENSE') {
rename 'LICENSE', 'LICENSE.txt'
}
into 'build/tmp/packaging/workingDir'
}
task packageNsis_generateIcon(type: Exec) {
mustRunAfter preparePackaging
executable 'convert'
args files('src/main/resources/assets/icons/*.original.png').files*.path
args 'build/tmp/packaging/workingDir/logo.ico'
}
task packageNsis_generateLeftSide(type: Exec) {
mustRunAfter preparePackaging
executable 'convert'
args 'src/packaging/nsis/left_side.png'
args '-alpha', 'off'
args 'BMP3:build/tmp/packaging/workingDir/left_side.bmp'
}
task packageNsis(type: Exec) {
description 'Builds the project and creates a Windows NSIS installer.'
group 'Progressia'
dependsOn requestWindowsDependencies
dependsOn build
dependsOn resolveVersion
dependsOn preparePackaging
dependsOn packageNsis_processResources
dependsOn packageNsis_generateIcon
dependsOn packageNsis_generateLeftSide
doFirst {
mkdir 'build/packages'
}
executable 'makensis'
args '-NOCONFIG'
args "-DPROJECT_NAME=${project.name}"
args "-DPROJECT_VERSION=${ -> project.version}"
args "-DMAIN_JAR_FILE=${ -> project.tasks.jar.archiveFileName.get()}"
args "-DOUTPUT_DIR=${project.buildDir.absolutePath}/packages"
args 'build/tmp/packaging/workingDir/config.nsi'
}

View File

@ -0,0 +1,45 @@
task packageZip_processResources(type: Copy) {
dependsOn preparePackaging
from ('src/packaging/zip') {
filesMatching('start.*') {
filter(
org.apache.tools.ant.filters.ReplaceTokens,
tokens: [mainJarFile: project.tasks.jar.archiveFileName.get()]
)
}
}
from ('src/main/resource/assets/icons/logo256.original.png') {
rename 'logo256.original.png', 'logo.png'
}
from('LICENSE') {
rename 'LICENSE', 'LICENSE.txt'
}
into 'build/tmp/packaging/workingDir'
}
task packageZip(type: Zip) {
description 'Builds the project and creates a cross-platform ZIP package.'
group 'Progressia'
dependsOn resolveVersion
dependsOn requestCrossPlatformDependencies
dependsOn build
dependsOn preparePackaging
dependsOn packageZip_processResources
archiveBaseName = project.name
archiveAppendix = 'universal'
doFirst {
archiveVersion = project.version
}
doFirst {
mkdir 'build/packages'
}
from 'build/tmp/packaging/workingDir'
destinationDirectory = file('build/packages')
}

View File

@ -1,100 +0,0 @@
;NSIS Modern User Interface
;Welcome/Finish Page Example Script
;Written by Joost Verburg
;--------------------------------
;Include Modern UI
!include "MUI2.nsh"
;--------------------------------
;General
;Name and file
Name "Progressia"
OutFile "ProgressiaInstaller.exe"
Unicode True
;Default installation folder
InstallDir "$PROGRAMFILES\Progressia"
;Get installation folder from registry if available
InstallDirRegKey HKLM "Software\Progressia" "Install_Dir"
;Request application privileges for Windows Vista
RequestExecutionLevel admin
;--------------------------------
;Interface Settings
!define MUI_ABORTWARNING
;--------------------------------
;Pages
!insertmacro MUI_PAGE_WELCOME
;!insertmacro MUI_PAGE_LICENSE "${NSISDIR}\Docs\Modern UI\License.txt"
!insertmacro MUI_PAGE_COMPONENTS
!insertmacro MUI_PAGE_DIRECTORY
!insertmacro MUI_PAGE_INSTFILES
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_WELCOME
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
!insertmacro MUI_UNPAGE_FINISH
;--------------------------------
;Languages
!insertmacro MUI_LANGUAGE "English"
;--------------------------------
;Installer Sections
Section "Install Progressia" SecDummy
SetOutPath "$INSTDIR"
;Files
File Progressia.jar
File /r lib
;Store installation folder
WriteRegStr HKLM SOFTWARE\Progressia "Install_Dir" "$INSTDIR"
;Create uninstaller
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Progressia" "DisplayName" "Progressia (remove only)"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Progressia" "UninstallString" "$INSTDIR\Uninstall.exe"
WriteUninstaller "$INSTDIR\Uninstall.exe"
SectionEnd
;--------------------------------
;Descriptions
;Language strings
LangString DESC_SecDummy ${LANG_ENGLISH} "A test section."
;Assign language strings to sections
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
!insertmacro MUI_DESCRIPTION_TEXT ${SecDummy} $(DESC_SecDummy)
!insertmacro MUI_FUNCTION_DESCRIPTION_END
;--------------------------------
;Uninstaller Section
Section "Uninstall"
;ADD YOUR OWN FILES HERE...
Delete $INSTDIR\Uninstall.exe
Delete $INSTDIR\Progressia.jar
Delete $INSTDIR\lib\*.*
RMDir /r "$INSTDIR"
DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Progressia"
DeleteRegKey HKLM "Software\Progressia"
SectionEnd

69
docs/CONTRIBUTING.md Normal file
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@ -0,0 +1,69 @@
# Contributing Guidelines
This document lists conventions adopted by Progressia developers.
## git
### Branches
Progressia repository contains a `master` branch and several "feature" branches.
`master` is expected to contain a version of the game suitable for demonstration and forking/branching. Do not commit directly to `master` without OLEGSHA's approval.
- `master` must always correctly build without compiler warnings (see below).
- `master` must always pass all unit tests.
- `master` must always be able to launch successfully.
- `master` must always only contain working features.
- `master` should not contain excessive debug code.
- `master` must always have its code and filenames formatted (see below).
"Feature" branches are branches dedicated to the development of a single feature. When the feature reaches completion the branch is merged into `master` and removed. Intermediate merges into `master` may occur when some fitting milestone is reached. Intermediate merges from `master` may be done as necessary. Merges between "feature" branches should generally be avoided.
When beginning work on a new feature, create a new branch based on `master` (or on another "feature" branch if absolutely necessary). Use `all-small-with-dashes` to name the branch: `add-trees` or `rebalance-plastics` are good names. Do not fix unrelated bugs or work on unrelated features in a "feature" branch - create a new one, switch to an existing one or commit directly to `master` if the changes are small enough.
"Feature" branches may not be formatted properly. Formatting is required before merging into `master` or other branches.
### Commits
- Commits must leave the branch in a state that builds without compiler warnings (see below).
- Changes should be grouped in commits semantically. Avoid committing many small related changes in sequence; if necessary, wait and accumulate them. Avoid committing unrelated changes together; if necessary, split staged changes into several commits. This should normally result in about 1-2 commits for a day's work.
- Commit bulk changes (renaming, formatting, ...) separately. Don't ever commit whitespace changes outside formatting commits.
- Message format:
```
Short description of changes
<empty line>
- Enumeration of changes
- Nest when appropriate
- Use dashes only
- List not needed for small commits
```
Example:
```
Changed packages for relations, renamed Face to ShapePart
- Added BlockRelation as an abstract superclass to existing relations
- Must be given an absolute "up" direction before use
- Moved AbsFace, AbsRelation and BlockRelation to .world.rels
- Renamed Face to ShapePart to reduce confusion with AbsFace
```
- Only commit changes described in the commit message. Please double-check staged files before committing.
- Avoid merge conflicts. Pull before committing.
- Better sign commits than not. See: [git](https://git-scm.com/book/en/v2/Git-Tools-Signing-Your-Work), [GitHub](https://docs.github.com/en/github/authenticating-to-github/managing-commit-signature-verification).
## Code
### Warnings
Make sure that all committed code contains no compiler warnings. This specifically includes unused imports, unused private members, missing `@Override`s and warnings related to generics.
Warnings about unknown tokens in `@SuppressWarnings` are temporarily ignored. Please disable them in your IDE.
### Code Style
Formatting code is important.
- The format is specified within the files inside `/templates_and_presets/eclipse_ide`. Import the specifications into Eclipse or IntelliJ IDEA and use the IDEs' format feature. Alternatively format the code manually in accordance with existing files.
- Only use tabs for indentation. Never indent with spaces even when wrapping lines. This is to ensure that indentation does not break when tab width is different.
- Don't use `I` prefix for interfaces (not `IDoable` but `Doable`).
- Prioritize readability over compactness. Do not hesitate to use (very) long identifiers if they aid comprehension.
- Document all mathematics unless it is trivial, especially when using math notation for variable names.
- Use proper English when writing comments. Avoid boxes in comments. Use `//` for single-line comments.

12
docs/ProgressiaRegion.md Normal file
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@ -0,0 +1,12 @@
# Progressia Region File
## Description
The `.progressia_region` file type is used for all region files in the game Progressia. Each region file contains a cube of 16x16x16 chunks.
## Header
The header of the file is 16&nbsp;400 bytes. Every file starts with the string byte sequence `\x50\x52\x4F\x47` (UTF-8 for `PROG`), followed with the three integer values of the region position, in region coordinates. After this, there is exactly 16KiB of space in the header, which stores the offsets to the chunks' data. This space holds an integer, 4 bytes, for each chunk in the region. The integer value starts at 0 for every chunk, and is changed to the location of the chunk data once created. These are indexed in order by flattening the 3D in-chunk coordinates into a number between 0 and 4095 according to the formula `offset = 256*x+ 16*y + z` for chunk at (x, y, z). To convert from this offset value to the offset in bytes, use `byte_offset = 16400 + 64*n`.
## Sectors
Sectors are what is used to store chunk data, and are not linear, but are followed until they reach an ending block. Each is 64 bytes, which is used in the header section to find the byte offset. Each sector starts with a identification byte, followed by the sector data.
0. Ending - This sector is empty, and marks the end of the chunk data (This may change in the future.
1. Data - This sector contains chunk data for a single chunk. The second byte of this sector contains a counter byte, which is a form of "checksum" to make sure that the program is reading the proper sectors in order. This starts at 0 for the first data sector and increments by one for each new data sector.
2. Partition Link - This sector only contains another offset value, which is where the next sector is. This allows for infinite chunk size, avoiding "chunk dupes" as were present in Minecraft without reverting any chunks.
3. Bulk Data - These would be used for many chunks in the same region that contain exactly the same data, e.g. all solid chunks underground. Exists so the program knows not to overwrite them, and just make new chunk data if modified. Not yet implemented.

View File

@ -1,8 +1,10 @@
# Build Guide
This document is a guide to building Progressia from source.
This document is a guide to building Progressia from source. For quick reference, see
[Build Script Reference](BuildScriptReference.md).
Compilation should be possible on all platforms that support JDK 8 or later, however, packaging scripts require Bash.
Compilation should be possible on all platforms that support JDK 8 or later, however, packaging scripts require
additional programs in `PATH`.
This guide assumes you are familiar with using a terminal or Windows Command Prompt or PowerShell.
@ -141,8 +143,8 @@ build.
Some users might find the need to build for a specific set of platforms. Inclusion of GNU/Linux, Windows or MacOS
dependencies individually can be controlled with the following arguments to the `./gradlew build` command:
- `requestLinuxDependencies` requests that `natives-linux`, `natives-linux-arm32` and `natives-linux-arm64` binaries are included;
- `requestWindowsDependencies` requests that `natives-windows` and `natives-windows-x86` binaries are included;
- `requestMacOSDependencies` requests that `natives-macos` binaries are included.
- `requestWindowsDependencies` requests that `natives-windows`, `natives-windows-arm64` and `natives-windows-x86` binaries are included;
- `requestMacOSDependencies` requests that `natives-macos`, `natives-macos-arm64` binaries are included.
These requests can be applied in any combination. For example, the following command produces a build containing only
GNU/Linux and Windows natives:
@ -150,54 +152,46 @@ GNU/Linux and Windows natives:
./gradlew build requestLinuxDependencies requestWindowsDependencies
```
For finer control please edit `build.gradle` manually by adding the desired natives to the `project.ext.platforms` set like so:
```
project.ext.platforms = new HashSet<>()
project.ext.platforms.add 'natives-windows-x86'
```
## Packaging
A Debian package and a Windows installer can be created automatically on systems that support Bash. These tasks are delegated
by Gradle to `buildPackages.sh` in repository root. This script checks the environment and assembles the requested output; the
resulting files are moved into `build_packages`.
A universal ZIP distribution, a Debian package and a Windows NSIS installer may be created automatically by the build
script.
### Creating a universal ZIP package
A universal cross-platform ZIP archive can be created with the following Gradle task:
```
./gradlew packageZip
```
Gradle will then build all artifacts necessary to run the game on all available platforms and package game files,
libraries, launch scripts, etc. into a compressed ZIP archive.
The resulting file can be found in `build/packages/`
### Creating a Debian package
A Debian package can be created with the following Gradle task:
```
./gradlew packageDebian
./gradlew packageDeb
```
Gradle will then build all artifacts necessary to run the game on GNU/Linux (all three architectures) and invoke
`./buildPackages.sh debian`. Commands `dpkg-deb` and `fakeroot` must be available in system path in order to build the package.
`dpkg-deb`. Commands `dpkg-deb` must be available in system path in order to build the package.
### Creating a Windows installer
A Windows installer can be created with the following Gradle task:
A Windows NSIS installer can be created with the following Gradle task:
```
./gradlew packageWindows
./gradlew packageNsis
```
Gradle will then build all artifacts necessary to run the game on Windows (both x64 and x86 architectures) and invoke
`./buildPackages.sh windows`.
`makensis`.
Windows installers are implemented with [NSIS](https://nsis.sourceforge.io/). Command `makensis` must be available in system
path in order to build the installer.
## Gradle tasks summary
- `buildLocal` creates a build optimized for current platform. Use this to quickly build the game during development.
- `buildCrossPlatform` creates a build that supports all known architectures. Use this to build a universal version of the game.
- `build` currently a synonym of `buildLocal`; creates a default build.
- `packageDebian` creates a Debian package. Do not invoke together with `packageWindows`.
- `packageWindows` creates a Windows installer. Do not invoke together with `packageDebian`.
- `requestLinuxDependencies` requests that `natives-linux`, `natives-linux-arm32` and `natives-linux-arm64` binaries are included when building.
- `requestWindowsDependencies` requests that `natives-windows` and `natives-windows-x86` binaries are included when building.
- `requestMacOSDependencies` requests that `natives-macos` binaries are included when building.
- `requestCrossPlatformDependencies` requests that all binaries are included when building.
All other basic and Java-related Gradle tasks are available as well.
Windows installers are implemented with [NSIS](https://nsis.sourceforge.io/). [ImageMagick](https://imagemagick.org),
a command-line image editing tool, is used to generate some assets for the installer. Commands `makensis` and
`convert` (from ImageMagick) must be available in system path in order to build the installer.

View File

@ -0,0 +1,112 @@
# Build Script Reference
This document is a user's reference for the build script of Progressia. For a beginner-friendly guide, see
[Build Guide](BuildGuide.md).
## Gradle tasks summary
- `buildLocal` creates a build optimized for current platform. Use this to quickly build the game during development.
- `buildCrossPlatform` creates a build that supports all known architectures. Use this to build a universal version of the game.
- `build` currently a synonym of `buildLocal`; creates a default build.
- `packageZip` creates a universal ZIP. Incompatible with other `package` tasks.
- `packageDeb` creates a Debian package. Incompatible with other `package` tasks.
- `packageNsis` creates a Windows NSIS installer. Incompatible with other `package` tasks.
- `requestLinuxDependencies` requests that `natives-linux`, `natives-linux-arm32` and `natives-linux-arm64` binaries are included when building.
- `requestWindowsDependencies` requests that `natives-windows`, `natives-windows-arm64` and `natives-windows-x86` binaries are included when building.
- `requestMacOSDependencies` requests that `natives-macos` and `natives-macos-arm64` binaries are included when building.
- `requestCrossPlatformDependencies` requests that all binaries are included when building.
To execute a task, run `./gradlew <task-name>`.
`build`-type tasks output the executable JAR and all libraries required at runtime into `build/libs`. `package`-type
tasks output packages into `build/packages`.
## Packaging tasks
Some packaging tasks require additional software in `PATH`.
| Task | Commands required in `PATH` |
|---------------|------------------------------------------|
| `packageDeb` | `dpkg-deb` |
| `packageZip` | _none_ |
| `packageNsis` | `makensis`, `convert` (from ImageMagick) |
## Version and metadata
### Version scheme
Progressia builds are identified by four parameters: version, Git commit, Git branch and build ID.
Versions roughly follow [semantic versioning](https://semver.org/spec/v2.0.0.html), with each version fitting the
`MAJOR.MINOR.PATCH[-SUFFIX]` pattern. Depending on the build environment (see below), version is either "real" with
no metadata (e.g. `0.43.2` or `1.2.1-beta`) or a dummy fallback with build metadata (e.g. `999.0.0-2021_07_23` or
`999.0.0-WJ3`).
### Version detection
Build script considers three scenarios when determining the version:
1. `version` project property is set explicitly. This may be done in a variety of ways, for example with command line
argument `-Pversion=1.2.3`
(see [Gradle docs](https://docs.gradle.org/current/userguide/build_environment.html#sec:project_properties))
2. Local Git repository is found, and HEAD is tagged appropriately: version is the tag name with leading `v`
stripped. Example: `v1.2.3` is version `1.2.3`
3. Local Git repository is found, and some ancestor of HEAD is tagged appropriately: version is the tag name with
leading `v` stripped and PATCH incremented by one. Example: `v1.2.3` is version `1.2.4`
Tags not named like `vMAJOR.MINOR.PATCH[-SUFFIX]` are ignored for cases 2 and 3.
In all other cases, a fallback dummy value is used for version, appended with build ID or current date.
### Git metadata
Git commit is determined from `GIT_COMMIT` environment variable if it exists, or the state of the local Git
repository, if any, or `-`.
Git branch is determined from `GIT_BRANCH` environment variable if it exists, or the state of the local Git
repository, if any, or `-`.
The names of the environment variables are picked to assist Jenkins builds.
### Build ID
Build ID uniquely identifies artifacts produced by automated build systems. Build ID must be provided explicitly; it
is `-` unless specified otherwise.
The proposed scheme for naming build IDs is `<builder><build-system><build attempt no.>`. For example, builds
executed by WindCorp Jenkins suite have build IDs like `WJ3` or `WJ142`.
Build ID may be set with `buildId` project property. This may be done in a variety of ways, for example with command
line argument `-PbuildId=WJ3`
(see [Gradle docs](https://docs.gradle.org/current/userguide/build_environment.html#sec:project_properties)).
## Native libraries
LWJGL uses native libraries. Build script declares platform-specific dependencies based on the set of target
platforms, `project.ext.lwjgl.targets` (aka `lwjgl.targets`). These dependencies are added to `runtimeOnly`
configuration.
When this set is empty, the script selects natives for current platform. Otherwise, all platforms in the set are
included.
`lwjgl.targets` is populated automatically by packaging tasks and by `buildCrossPlatform`. To add extra targets,
``requestXxxDependencies` tasks may be used.
Target selection mechanism may be overridden with `forceTargets` project property. This may be done in a variety of
ways, for example with command line argument `-PforceTargets=windows-x86,local`
(see [Gradle docs](https://docs.gradle.org/current/userguide/build_environment.html#sec:project_properties)). The
value is a comma-separated list of target architectures. `local` target will be replaced with the automatically
detected current architecture.
### Available targets
| Name | Task |
|-----------------|------------------------------|
| `linux` | `requestLinuxDependencies` |
| `linux-arm32` | `requestLinuxDependencies` |
| `linux-arm64` | `requestLinuxDependencies` |
| `windows` | `requestWindowsDependencies` |
| `windows-arm64` | `requestWindowsDependencies` |
| `windows-x86` | `requestWindowsDependencies` |
| `macos` | `requestMacOSDependencies` |
| `macos-arm64` | `requestMacOSDependencies` |

View File

@ -42,3 +42,16 @@ Run configurations are used by Intellij IDEA to specify how a project must be ru
9. Click 'Apply' to save changes.
Step 8 is required to specify that the game must run in some directory other than the project root, which is the default in Intellij IDEA.
### Applying formatting templates
Windcorp's Progressia repository is formatted with a style defined for Eclipse IDE (sic) in
`templates_and_presets/eclipse_ide`.
Please apply these templates to the project to automatically format the source in a similar fashion.
1. In project context menu, click 'File->Properties'. (`Ctrl+Alt+S`)
2. In 'Editor' > 'Code Style' > 'Java', press gear icon, then click 'Import Scheme' > 'Eclipse code style'
3. In Scheme select 'Project'
4. Open the file `templates_and_presets/eclipse_ide/FormatterProfile.xml` in 'Select Path'.
5. Inside 'Import Scheme' widow click 'Current Scheme' check box after press OK

Binary file not shown.

View File

@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.0-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.3-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

269
gradlew vendored
View File

@ -1,7 +1,7 @@
#!/usr/bin/env sh
#!/bin/sh
#
# Copyright 2015 the original author or authors.
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@ -17,78 +17,113 @@
#
##############################################################################
##
## Gradle start up script for UN*X
##
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
MAX_FD=maximum
warn () {
echo "$*"
}
} >&2
die () {
echo
echo "$*"
echo
exit 1
}
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD="$JAVA_HOME/bin/java"
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@ -97,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
@ -105,79 +140,95 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

25
gradlew.bat vendored
View File

@ -29,6 +29,9 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@ -37,7 +40,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@ -51,7 +54,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@ -61,28 +64,14 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell

View File

@ -0,0 +1,45 @@
/*
* JPUtil
* Copyright (C) 2019-2021 OLEGSHA/Javapony and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.jputil;
public class ConstantsMapException extends RuntimeException {
private static final long serialVersionUID = -4298704891780063127L;
public ConstantsMapException() {
}
public ConstantsMapException(String message, Throwable cause, boolean enableSuppression, boolean writableStackTrace) {
super(message, cause, enableSuppression, writableStackTrace);
}
public ConstantsMapException(String message, Throwable cause) {
super(message, cause);
}
public ConstantsMapException(String message) {
super(message);
}
public ConstantsMapException(Throwable cause) {
super(cause);
}
}

View File

@ -0,0 +1,307 @@
/*
* JPUtil
* Copyright (C) 2019-2022 OLEGSHA/Javapony and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.jputil;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.NoSuchElementException;
import java.util.Set;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.IntPredicate;
import java.util.function.Predicate;
import java.util.regex.Pattern;
public class IntConstantsMap {
private final Map<Integer, String> namesByValue;
private final Map<String, Integer> valuesByName;
protected IntConstantsMap(Map<Integer, String> namesByValue, Map<String, Integer> valuesByName) {
this.namesByValue = namesByValue;
this.valuesByName = valuesByName;
}
public int getValue(String name) {
Integer value = valuesByName.get(name);
if (value == null) {
throw new NoSuchElementException("No constant with name " + name);
}
return value.intValue();
}
public boolean hasConstant(String name) {
return valuesByName.containsKey(name);
}
public String getName(int value) {
String name = namesByValue.get(value);
if (name == null) {
throw new NoSuchElementException("No constant with value " + value);
}
return name;
}
public boolean hasConstant(int value) {
return namesByValue.containsKey(value);
}
public Map<String, Integer> getAll() {
return valuesByName;
}
@Override
public String toString() {
return valuesByName.toString();
}
public static Builder from(Class<?> clazz) {
return new Builder(clazz);
}
public static class Builder {
@FunctionalInterface
public static interface Filter {
boolean test(String name, int value);
}
public class ConstantSpec {
public String name;
public int value;
public void drop() {
if (!extra.contains(name)) {
name = null;
}
}
}
private final List<Consumer<ConstantSpec>> transforms = new ArrayList<>();
private final Set<String> extra = new HashSet<>();
private final Class<?> source;
public Builder(Class<?> source) {
this.source = source;
}
public Builder apply(Consumer<ConstantSpec> transform) {
transforms.add(transform);
return this;
}
public Builder only(Filter filter) {
return apply(s -> {
if (!filter.test(s.name, s.value)) {
s.drop();
}
});
}
public Builder only(Predicate<String> nameFilter) {
return apply(s -> {
if (!nameFilter.test(s.name)) {
s.drop();
}
});
}
public Builder onlyValued(IntPredicate valueFilter) {
return apply(s -> {
if (!valueFilter.test(s.value)) {
s.drop();
}
});
}
public Builder regex(String regex) {
return only(Pattern.compile(regex).asPredicate());
}
public Builder prefix(String prefix) {
return only(n -> n.startsWith(prefix) && n.length() > prefix.length());
}
public Builder exclude(Filter filter) {
return only((n, v) -> !filter.test(n, v));
}
public Builder exclude(Predicate<String> nameFilter) {
return only(nameFilter.negate());
}
public Builder exclude(String... names) {
Set<String> excluded = new HashSet<>();
for (String name : names) {
excluded.add(name);
}
return exclude(excluded::contains);
}
public Builder excludeRegex(String... nameRegexes) {
List<Predicate<String>> tests = new ArrayList<>();
for (String regex : nameRegexes) {
tests.add(Pattern.compile(regex).asPredicate());
}
return only((n, v) -> {
for (Predicate<String> test : tests) {
if (test.test(n)) {
return false;
}
}
return true;
});
}
public Builder extra(String... names) {
for (String name : names) {
extra.add(name);
}
return this;
}
public Builder rename(Function<String, String> renamer) {
apply(s -> {
s.name = renamer.apply(s.name);
});
return this;
}
public Builder stripPrefix(String prefix) {
return apply(s -> {
if (s.name.startsWith(prefix)) {
s.name = s.name.substring(prefix.length());
} else if (extra.contains(s.name)) {
return;
} else {
s.drop();
}
});
}
public IntConstantsMap scan() {
return build(true);
}
public IntConstantsMap scanAll() {
return build(false);
}
private IntConstantsMap build(boolean onlyPublic) {
Map<Integer, String> namesByValue = new HashMap<>();
Map<String, Integer> valuesByName = new HashMap<>();
BiConsumer<String, Integer> putter = (name, value) -> {
if (namesByValue.containsKey(value)) {
throw newDuplicateException("value", value, name, namesByValue.get(value));
}
if (valuesByName.containsKey(name)) {
throw newDuplicateException("name", name, value, valuesByName.get(name));
}
namesByValue.put(value, name);
valuesByName.put(name, value);
};
try {
for (Field field : source.getDeclaredFields()) {
processField(field, putter, onlyPublic);
}
} catch (IllegalAccessException e) {
throw new ConstantsMapException(e);
}
return new IntConstantsMap(
Collections.unmodifiableMap(namesByValue),
Collections.unmodifiableMap(valuesByName)
);
}
private void processField(Field field, BiConsumer<String, Integer> putter, boolean onlyPublic)
throws IllegalAccessException {
if (!Modifier.isStatic(field.getModifiers())) {
return;
}
if (!Modifier.isFinal(field.getModifiers())) {
return;
}
boolean clearAccessible = false;
if (!Modifier.isPublic(field.getModifiers())) {
if (onlyPublic) {
return;
} else if (!isAccessibleFlagSet(field)) {
field.setAccessible(true);
clearAccessible = true;
}
}
try {
ConstantSpec spec = new ConstantSpec();
spec.name = field.getName();
spec.value = field.getInt(null);
for (Consumer<ConstantSpec> t : transforms) {
t.accept(spec);
if (spec.name == null) {
return;
}
}
putter.accept(spec.name, spec.value);
} finally {
if (clearAccessible) {
field.setAccessible(false);
}
}
}
/*
* Yes, this method exists only so that neither Java 8 nor Java 9 complain about deprecation.
*/
@Deprecated
private boolean isAccessibleFlagSet(Field f) {
return f.isAccessible();
}
private ConstantsMapException newDuplicateException(String what, Object common, Object current, Object old) {
return new ConstantsMapException(
String.format(
"Duplicate %1$s: %2$s -> %3$s and %2$s -> %4$s",
what,
common,
current,
old
)
);
}
}
}

View File

@ -18,6 +18,177 @@
package ru.windcorp.progressia;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Enumeration;
import java.util.jar.Attributes;
import java.util.jar.Manifest;
import org.apache.logging.log4j.LogManager;
import ru.windcorp.progressia.common.util.crash.CrashReports;
/**
* A class providing access to build metadata.
*/
public class Progressia {
private static final String NAME = "Progressia";
private static String version;
private static String gitCommit;
private static String gitBranch;
private static String buildId;
static {
try {
Manifest manifest = findManifest();
if (manifest == null) {
setDevelopmentMetadata();
LogManager.getLogger().info(
"Manifest with Specification-Title not found. "
+ "Either you are in a development environment or something has gone horribly wrong with classloaders."
);
} else {
fillMetadata(manifest);
}
} catch (Throwable t) {
CrashReports.crash(t, "Something went wrong while loading metadata");
}
}
private static Manifest findManifest() {
try {
Enumeration<URL> resources = Progressia.class.getClassLoader().getResources("META-INF/MANIFEST.MF");
Collection<IOException> exceptions = new ArrayList<>();
while (resources.hasMoreElements()) {
URL url = resources.nextElement();
try {
Manifest manifest = new Manifest(url.openStream());
Attributes mainAttributes = manifest.getMainAttributes();
if (NAME.equals(mainAttributes.getValue("Specification-Title"))) {
return manifest;
}
} catch (IOException e) {
exceptions.add(e);
}
}
if (exceptions.isEmpty()) {
return null;
}
IOException scapegoat = null;
for (IOException e : exceptions) {
if (scapegoat == null) {
scapegoat = e;
} else {
scapegoat.addSuppressed(e);
}
}
throw CrashReports.report(scapegoat, "Could not read manifest");
} catch (IOException e) {
throw CrashReports.report(e, "Could not read manifest");
}
}
private static void setDevelopmentMetadata() {
version = "dev";
gitCommit = "-";
gitBranch = "-";
buildId = "-";
}
private static void fillMetadata(Manifest manifest) {
version = getAttributeOrCrash(manifest, "Implementation-Version");
gitCommit = getAttributeOrCrash(manifest, "Implementation-Version-Git-Commit");
gitBranch = getAttributeOrCrash(manifest, "Implementation-Version-Git-Branch");
buildId = getAttributeOrCrash(manifest, "Implementation-Version-BuildId");
}
private static String getAttributeOrCrash(Manifest manifest, String key) {
String result = manifest.getMainAttributes().getValue(key);
if (result == null) {
throw CrashReports.report(null, "Manifest exists but attribute " + key + " not found");
}
return result;
}
public static String getName() {
return NAME;
}
/**
* Returns the version of the game as a String. Version data is retrieved
* from a {@code META-INF/MANIFEST.MF} file located in the main JAR. Version
* format depends on way the game was built:
* <ul>
* <li><code>dev</code> if no matching manifest was found, e.g. when launching from an IDE</li>
* <li>The value of <code>Implementation-Version</code> specified in the manifest:
* <ul>
* <li>[Stage-]Major.Minor.Patch, e.g. <code>alpha-0.3.2</code> or <code>1.4.2</code>, for released versions</li>
* <li>BuildId, e.g. <code>WJ7</code>, for snapshots built by automation systems</li>
* <li>YYYY-MM-DD, e.g. <code>2021-12-32</code>, for snapshots built manually</li>
* </ul>
* </li>
* </ul>
*
* @return the version
*/
public static String getVersion() {
return version;
}
public static String getFullerVersion() {
if (isDefaultGitBranch() || "-".equals(gitBranch)) {
return version;
} else {
return String.format("%s/%s", version, gitBranch);
}
}
/**
* @return the buildId or <code>"-"</code>
*/
public static String getBuildId() {
return buildId;
}
/**
* @return the Git commit or <code>"-"</code>
*/
public static String getGitCommit() {
return gitCommit;
}
public static String getGitCommitShort() {
if (gitCommit == null || "-".equals(gitCommit)) {
return gitCommit;
}
return gitCommit.substring(0, Math.min(7, gitCommit.length()));
}
/**
* @return the Git branch or <code>"-"</code>
*/
public static String getGitBranch() {
return gitBranch;
}
public static boolean isDefaultGitBranch() {
return "master".equals(gitBranch) || "main".equals(gitBranch);
}
public static String getFullVersion() {
return String.format("%s/%s/%s/%s", version, gitBranch, getGitCommitShort(), buildId);
}
}

View File

@ -18,28 +18,44 @@
package ru.windcorp.progressia;
import org.apache.logging.log4j.LogManager;
import ru.windcorp.progressia.client.graphics.GUI;
import ru.windcorp.progressia.common.util.crash.CrashReports;
import ru.windcorp.progressia.common.util.crash.analyzers.OutOfMemoryAnalyzer;
import ru.windcorp.progressia.common.util.crash.providers.*;
import ru.windcorp.progressia.test.LayerTitle;
public class ProgressiaLauncher {
public static String[] arguments;
private static Proxy proxy;
public static void launch(String[] args, Proxy proxy) {
arguments = args.clone();
setupCrashReports();
LogManager.getRootLogger().info("Launching " + Progressia.getName() + " version " + Progressia.getFullVersion());
proxy.initialize();
ProgressiaLauncher.proxy = proxy;
GUI.addTopLayer(new LayerTitle("Title"));
}
public static Proxy getProxy() {
return proxy;
}
private static void setupCrashReports() {
// Context providers
CrashReports.registerProvider(new VersionProvider());
CrashReports.registerProvider(new OSContextProvider());
CrashReports.registerProvider(new RAMContextProvider());
CrashReports.registerProvider(new JavaVersionContextProvider());
CrashReports.registerProvider(new OpenALContextProvider());
CrashReports.registerProvider(new ArgsContextProvider());
CrashReports.registerProvider(new LanguageContextProvider());
CrashReports.registerProvider(new ScreenContextProvider());
// Analyzers
CrashReports.registerAnalyzer(new OutOfMemoryAnalyzer());

View File

@ -24,7 +24,7 @@ import ru.windcorp.progressia.client.graphics.world.Camera;
import ru.windcorp.progressia.client.graphics.world.EntityAnchor;
import ru.windcorp.progressia.client.graphics.world.LocalPlayer;
import ru.windcorp.progressia.client.world.WorldRender;
import ru.windcorp.progressia.common.world.WorldData;
import ru.windcorp.progressia.common.world.DefaultWorldData;
import ru.windcorp.progressia.common.world.entity.EntityData;
public class Client {
@ -36,7 +36,7 @@ public class Client {
private final ServerCommsChannel comms;
public Client(WorldData world, ServerCommsChannel comms) {
public Client(DefaultWorldData world, ServerCommsChannel comms) {
this.world = new WorldRender(world, this);
this.comms = comms;

View File

@ -25,19 +25,22 @@ import ru.windcorp.progressia.client.graphics.backend.RenderTaskQueue;
import ru.windcorp.progressia.client.graphics.flat.FlatRenderProgram;
import ru.windcorp.progressia.client.graphics.font.GNUUnifontLoader;
import ru.windcorp.progressia.client.graphics.font.Typefaces;
import ru.windcorp.progressia.client.graphics.gui.ColorScheme;
import ru.windcorp.progressia.client.graphics.texture.Atlases;
import ru.windcorp.progressia.client.graphics.world.WorldRenderProgram;
import ru.windcorp.progressia.client.localization.Localizer;
import ru.windcorp.progressia.common.resource.ResourceManager;
import ru.windcorp.progressia.common.util.crash.CrashReports;
import ru.windcorp.progressia.server.ServerState;
import ru.windcorp.progressia.test.TestContent;
import ru.windcorp.progressia.test.TestMusicPlayer;
public class ClientProxy implements Proxy {
@Override
public void initialize() {
GraphicsBackend.initialize();
try {
RenderTaskQueue.waitAndInvoke(FlatRenderProgram::init);
RenderTaskQueue.waitAndInvoke(WorldRenderProgram::init);
@ -49,6 +52,7 @@ public class ClientProxy implements Proxy {
throw CrashReports.report(e, "ClientProxy failed");
}
ColorScheme.load(ResourceManager.getResource("assets/default.colorScheme"));
Localizer.getInstance().setLanguage("en-US");
TestContent.registerContent();
@ -57,8 +61,6 @@ public class ClientProxy implements Proxy {
AudioSystem.initialize();
ServerState.startServer();
ClientState.connectToLocalServer();
TestMusicPlayer.start();
}
}

View File

@ -20,10 +20,13 @@ package ru.windcorp.progressia.client;
import ru.windcorp.progressia.client.comms.localhost.LocalServerCommsChannel;
import ru.windcorp.progressia.client.graphics.GUI;
import ru.windcorp.progressia.client.graphics.Layer;
import ru.windcorp.progressia.client.graphics.world.LayerWorld;
import ru.windcorp.progressia.common.world.WorldData;
import ru.windcorp.progressia.common.world.DefaultWorldData;
import ru.windcorp.progressia.client.localization.MutableStringLocalized;
import ru.windcorp.progressia.server.ServerState;
import ru.windcorp.progressia.test.LayerAbout;
import ru.windcorp.progressia.test.LayerTestText;
import ru.windcorp.progressia.test.LayerTestUI;
import ru.windcorp.progressia.test.TestContent;
@ -41,7 +44,7 @@ public class ClientState {
public static void connectToLocalServer() {
WorldData world = new WorldData();
DefaultWorldData world = new DefaultWorldData();
LocalServerCommsChannel channel = new LocalServerCommsChannel(
ServerState.getInstance()
@ -52,11 +55,39 @@ public class ClientState {
channel.connect(TestContent.PLAYER_LOGIN);
setInstance(client);
displayLoadingScreen();
GUI.addBottomLayer(new LayerWorld(client));
GUI.addTopLayer(new LayerTestUI());
GUI.addTopLayer(new LayerAbout());
}
private static void displayLoadingScreen() {
GUI.addTopLayer(new LayerTestText("Text", new MutableStringLocalized("LayerText.Load"), layer -> {
Client client = ClientState.getInstance();
// TODO refacetor and remove
if (client != null) {
client.getComms().processPackets();
}
if (client != null && client.getLocalPlayer().hasEntity()) {
GUI.removeLayer(layer);
// TODO refactor, this shouldn't be here
LayerWorld layerWorld = new LayerWorld(client);
LayerTestUI layerUI = new LayerTestUI();
LayerAbout layerAbout = new LayerAbout();
GUI.addBottomLayer(layerWorld);
GUI.addTopLayer(layerUI);
GUI.addTopLayer(layerAbout);
}
}));
}
public static void disconnectFromLocalServer() {
getInstance().getComms().disconnect();
for (Layer layer : GUI.getLayers()) {
GUI.removeLayer(layer);
}
}
private ClientState() {

View File

@ -23,6 +23,7 @@ import ru.windcorp.progressia.client.audio.backend.AudioReader;
import ru.windcorp.progressia.client.audio.backend.Listener;
import ru.windcorp.progressia.client.audio.backend.SoundType;
import ru.windcorp.progressia.client.audio.backend.Speaker;
import ru.windcorp.progressia.common.resource.Resource;
import static org.lwjgl.openal.AL11.*;
import static org.lwjgl.openal.ALC10.*;
@ -40,7 +41,6 @@ public class AudioManager {
private static List<Speaker> soundSpeakers = new ArrayList<>(SOUNDS_NUM);
private static Speaker musicSpeaker;
private static ArrayList<SoundType> soundsBuffer = new ArrayList<>();
public static void initAL() {
String defaultDeviceName = alcGetString(
@ -82,31 +82,19 @@ public class AudioManager {
return speaker;
}
private static SoundType findSoundType(String soundID) throws Exception {
for (SoundType s : soundsBuffer) {
if (s.getId().equals(soundID)) {
return s;
}
}
throw new Exception(
"ERROR: The selected sound is not loaded or" +
" not exists"
);
}
public static Speaker initSpeaker(String soundID) {
public static Speaker initSpeaker(SoundType st) {
Speaker speaker = getLastSpeaker();
try {
findSoundType(soundID).initSpeaker(speaker);
st.initSpeaker(speaker);
} catch (Exception ex) {
throw new RuntimeException();
}
return speaker;
}
public static Speaker initMusicSpeaker(String soundID) {
public static Speaker initMusicSpeaker(SoundType st) {
try {
findSoundType(soundID).initSpeaker(musicSpeaker);
st.initSpeaker(musicSpeaker);
} catch (Exception ex) {
throw new RuntimeException();
}
@ -120,11 +108,11 @@ public class AudioManager {
}
}
public static void loadSound(String path, String id, AudioFormat format) {
public static void loadSound(Resource resource, String id, AudioFormat format) {
if (format == AudioFormat.MONO) {
soundsBuffer.add(AudioReader.readAsMono(path, id));
AudioRegistry.getInstance().register(AudioReader.readAsMono(resource, id));
} else {
soundsBuffer.add(AudioReader.readAsStereo(path, id));
AudioRegistry.getInstance().register(AudioReader.readAsStereo(resource, id));
}
}

View File

@ -0,0 +1,34 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.audio;
import ru.windcorp.progressia.client.audio.backend.SoundType;
import ru.windcorp.progressia.common.util.namespaces.NamespacedInstanceRegistry;
public class AudioRegistry extends NamespacedInstanceRegistry<SoundType> {
private static final AudioRegistry INSTANCE = new AudioRegistry();
/**
* @return the instance
*/
public static AudioRegistry getInstance() {
return INSTANCE;
}
}

View File

@ -18,6 +18,8 @@
package ru.windcorp.progressia.client.audio;
import ru.windcorp.progressia.common.resource.ResourceManager;
public class AudioSystem {
static public void initialize() {
AudioManager.initAL();
@ -28,7 +30,7 @@ public class AudioSystem {
static void loadAudioData() {
AudioManager.loadSound(
"assets/sounds/block_destroy_clap.ogg",
ResourceManager.getResource("assets/sounds/block_destroy_clap.ogg"),
"Progressia:BlockDestroy",
AudioFormat.MONO
);

View File

@ -19,72 +19,37 @@
package ru.windcorp.progressia.client.audio;
import glm.vec._3.Vec3;
import ru.windcorp.progressia.client.audio.backend.SoundType;
import ru.windcorp.progressia.client.audio.backend.Speaker;
import ru.windcorp.progressia.common.util.namespaces.Namespaced;
public class Music extends Namespaced {
private Vec3 position = new Vec3();
private Vec3 velocity = new Vec3();
private float pitch = 1.0f;
private float gain = 1.0f;
public class Music
extends Sound {
public Music(SoundType soundType, int timeLength, float pitch, float gain) {
super(soundType, timeLength, new Vec3(), new Vec3(), pitch, gain);
}
public Music(SoundType soundType) {
super(soundType);
}
public Music(String id, int timeLength, float pitch, float gain) {
super(id, timeLength, new Vec3(), new Vec3(), pitch, gain);
}
public Music(String id) {
super(id);
}
public Music(
String id,
Vec3 position,
Vec3 velocity,
float pitch,
float gain
) {
this(id);
this.position = position;
this.velocity = velocity;
this.pitch = pitch;
this.gain = gain;
@Override
protected Speaker initSpeaker() {
return AudioManager.initMusicSpeaker(soundType);
}
public void play(boolean loop) {
Speaker speaker = AudioManager.initMusicSpeaker(this.getId());
speaker.setGain(gain);
speaker.setPitch(pitch);
speaker.setPosition(position);
speaker.setVelocity(velocity);
if (loop) {
speaker.playLoop();
} else {
speaker.play();
}
}
public void setGain(float gain) {
this.gain = gain;
}
public void setPitch(float pitch) {
this.pitch = pitch;
}
public void setVelocity(Vec3 velocity) {
this.velocity = velocity;
}
public Vec3 getPosition() {
return position;
}
public float getGain() {
return gain;
}
public Vec3 getVelocity() {
return velocity;
}
public float getPitch() {
return pitch;
@Override
public void setPosition(Vec3 position) {
throw new UnsupportedOperationException();
}
}

View File

@ -19,23 +19,30 @@
package ru.windcorp.progressia.client.audio;
import glm.vec._3.Vec3;
import ru.windcorp.progressia.client.audio.backend.SoundType;
import ru.windcorp.progressia.client.audio.backend.Speaker;
import ru.windcorp.progressia.common.util.namespaces.Namespaced;
public class SoundEffect
extends Namespaced {
public class Sound {
private Vec3 position = new Vec3();
private Vec3 velocity = new Vec3();
private float pitch = 1.0f;
private float gain = 1.0f;
protected Vec3 position = new Vec3(0f, 0f, 0f);
protected Vec3 velocity = new Vec3(0f, 0f, 0f);
protected float pitch = 1.0f;
protected float gain = 1.0f;
protected int timeLength = 0;
public SoundEffect(String id) {
super(id);
protected SoundType soundType;
public Sound(SoundType soundType) {
this.soundType = soundType;
}
public SoundEffect(
public Sound(String id) {
this(AudioRegistry.getInstance().get(id));
}
public Sound(
String id,
int timeLength,
Vec3 position,
Vec3 velocity,
float pitch,
@ -48,8 +55,27 @@ public class SoundEffect
this.gain = gain;
}
public Sound(
SoundType soundType,
int timeLength,
Vec3 position,
Vec3 velocity,
float pitch,
float gain
) {
this(soundType);
this.position = position;
this.velocity = velocity;
this.pitch = pitch;
this.gain = gain;
}
protected Speaker initSpeaker() {
return AudioManager.initSpeaker(soundType);
}
public void play(boolean loop) {
Speaker speaker = AudioManager.initSpeaker(this.getId());
Speaker speaker = initSpeaker();
speaker.setGain(gain);
speaker.setPitch(pitch);
speaker.setPosition(position);
@ -93,4 +119,9 @@ public class SoundEffect
public float getPitch() {
return pitch;
}
public double getDuration() {
return soundType.getDuration();
}
}

View File

@ -33,13 +33,11 @@ public class AudioReader {
}
// TODO fix converting from mono-stereo
private static SoundType readAsSpecified(String path, String id, int format) {
private static SoundType readAsSpecified(Resource resource, String id, int format) {
IntBuffer channelBuffer = BufferUtils.createIntBuffer(1);
IntBuffer rateBuffer = BufferUtils.createIntBuffer(1);
Resource res = ResourceManager.getResource(path);
ShortBuffer rawAudio = decodeVorbis(res, channelBuffer, rateBuffer);
ShortBuffer rawAudio = decodeVorbis(resource, channelBuffer, rateBuffer);
return new SoundType(
id,
@ -49,12 +47,12 @@ public class AudioReader {
);
}
public static SoundType readAsMono(String path, String id) {
return readAsSpecified(path, id, AL_FORMAT_MONO16);
public static SoundType readAsMono(Resource resource, String id) {
return readAsSpecified(resource, id, AL_FORMAT_MONO16);
}
public static SoundType readAsStereo(String path, String id) {
return readAsSpecified(path, id, AL_FORMAT_STEREO16);
public static SoundType readAsStereo(Resource resource, String id) {
return readAsSpecified(resource, id, AL_FORMAT_STEREO16);
}
private static ShortBuffer decodeVorbis(

View File

@ -21,6 +21,9 @@ package ru.windcorp.progressia.client.audio.backend;
import ru.windcorp.progressia.common.util.namespaces.Namespaced;
import java.nio.ShortBuffer;
import org.lwjgl.openal.AL10;
import static org.lwjgl.openal.AL11.*;
public class SoundType extends Namespaced {
@ -29,6 +32,7 @@ public class SoundType extends Namespaced {
private int sampleRate;
private int format;
private int audioBuffer;
private double duration;
public SoundType(
String id,
@ -46,9 +50,14 @@ public class SoundType extends Namespaced {
private void createAudioBuffer() {
this.audioBuffer = alGenBuffers();
alBufferData(audioBuffer, format, rawAudio, sampleRate);
duration = rawAudio.limit() / (double) sampleRate / (format == AL10.AL_FORMAT_STEREO16 ? 2 : 1);
}
public void initSpeaker(Speaker speaker) {
speaker.setAudioData(audioBuffer);
}
public double getDuration() {
return duration;
}
}

View File

@ -120,6 +120,7 @@ public class Speaker {
}
public void setAudioData(int audioData) {
stop();
this.audioData = audioData;
alSourcei(this.sourceData, AL_BUFFER, audioData);
}

View File

@ -16,47 +16,38 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.input.bus;
package ru.windcorp.progressia.client.comms.controls;
import java.util.function.Consumer;
import java.util.function.Predicate;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.common.comms.controls.PacketControl;
public class Input {
public class ControlTriggerLocalLambda extends ControlTriggerInputBased {
public static enum Target {
FOCUSED, HOVERED, ALL
private final Predicate<InputEvent> predicate;
private final Consumer<InputEvent> action;
public ControlTriggerLocalLambda(
String id,
Predicate<InputEvent> predicate,
Consumer<InputEvent> action
) {
super(id);
this.predicate = predicate;
this.action = action;
}
private InputEvent event;
@Override
public PacketControl onInputEvent(InputEvent event) {
if (!predicate.test(event))
return null;
private boolean isConsumed;
action.accept(event);
private Target target;
protected void initialize(InputEvent event, Target target) {
this.event = event;
this.target = target;
this.isConsumed = false;
}
public InputEvent getEvent() {
return event;
}
public boolean isConsumed() {
return isConsumed;
}
public void setConsumed(boolean isConsumed) {
this.isConsumed = isConsumed;
}
public void consume() {
setConsumed(true);
}
public Target getTarget() {
return target;
return null;
}
}

View File

@ -143,6 +143,82 @@ public class ControlTriggers {
);
}
public static ControlTriggerInputBased localOf(
String id,
Consumer<InputEvent> action,
Predicate<InputEvent> predicate
) {
return new ControlTriggerLocalLambda(id, predicate, action);
}
public static ControlTriggerInputBased localOf(
String id,
Runnable action,
Predicate<InputEvent> predicate
) {
return localOf(
id,
input -> action.run(),
predicate
);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased localOf(
String id,
Class<I> inputType,
Consumer<I> action,
Predicate<I>... predicates
) {
return localOf(
id,
createCheckedAction(inputType, action),
createCheckedCompoundPredicate(inputType, predicates)
);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased localOf(
String id,
Class<I> inputType,
Runnable action,
Predicate<I>... predicates
) {
return localOf(
id,
inputType,
input -> action.run(),
predicates
);
}
@SafeVarargs
public static ControlTriggerInputBased localOf(
String id,
Consumer<InputEvent> action,
Predicate<InputEvent>... predicates
) {
return localOf(
id,
InputEvent.class,
action,
predicates
);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased localOf(
String id,
Runnable action,
Predicate<InputEvent>... predicates
) {
return of(
id,
input -> action.run(),
predicates
);
}
private static <I extends InputEvent> BiConsumer<InputEvent, ControlData> createCheckedDataWriter(
Class<I> inputType,
BiConsumer<I, ControlData> dataWriter
@ -150,6 +226,13 @@ public class ControlTriggers {
return (inputEvent, control) -> dataWriter.accept(inputType.cast(inputEvent), control);
}
private static <I extends InputEvent> Consumer<InputEvent> createCheckedAction(
Class<I> inputType,
Consumer<I> action
) {
return inputEvent -> action.accept(inputType.cast(inputEvent));
}
private static <I extends InputEvent> Predicate<InputEvent> createCheckedCompoundPredicate(
Class<I> inputType,
Predicate<I>[] predicates

View File

@ -19,7 +19,7 @@
package ru.windcorp.progressia.client.comms.controls;
import ru.windcorp.progressia.client.Client;
import ru.windcorp.progressia.client.graphics.input.bus.Input;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.common.comms.packets.Packet;
public class InputBasedControls {
@ -36,12 +36,12 @@ public class InputBasedControls {
.toArray(ControlTriggerInputBased[]::new);
}
public void handleInput(Input input) {
public void handleInput(InputEvent event) {
for (ControlTriggerInputBased c : controls) {
Packet packet = c.onInputEvent(input.getEvent());
Packet packet = c.onInputEvent(event);
if (packet != null) {
input.consume();
event.consume();
client.getComms().sendPacket(packet);
break;
}

View File

@ -21,6 +21,7 @@ package ru.windcorp.progressia.client.comms.localhost;
import ru.windcorp.progressia.client.comms.ServerCommsChannel;
import ru.windcorp.progressia.common.comms.packets.Packet;
import ru.windcorp.progressia.server.Server;
import ru.windcorp.progressia.server.ServerState;
public class LocalServerCommsChannel extends ServerCommsChannel {
@ -54,7 +55,7 @@ public class LocalServerCommsChannel extends ServerCommsChannel {
@Override
public void disconnect() {
// Do nothing
ServerState.getInstance().getClientManager().disconnectClient(localClient);
}
}

View File

@ -21,15 +21,10 @@ package ru.windcorp.progressia.client.graphics;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import com.google.common.eventbus.Subscribe;
import ru.windcorp.progressia.client.graphics.input.CursorEvent;
import ru.windcorp.progressia.client.graphics.input.FrameResizeEvent;
import ru.windcorp.progressia.client.graphics.backend.GraphicsInterface;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
import ru.windcorp.progressia.client.graphics.input.WheelEvent;
import ru.windcorp.progressia.client.graphics.input.bus.Input;
public class GUI {
@ -44,28 +39,31 @@ public class GUI {
private static final List<LayerStackModification> MODIFICATION_QUEUE = Collections
.synchronizedList(new ArrayList<>());
private static class ModifiableInput extends Input {
@Override
public void initialize(InputEvent event, Target target) {
super.initialize(event, target);
}
}
private static final ModifiableInput THE_INPUT = new ModifiableInput();
private GUI() {
}
public static void addBottomLayer(Layer layer) {
modify(layers -> layers.add(layer));
Objects.requireNonNull(layer, "layer");
modify(layers -> {
layers.add(layer);
layer.onAdded();
});
}
public static void addTopLayer(Layer layer) {
modify(layers -> layers.add(0, layer));
Objects.requireNonNull(layer, "layer");
modify(layers -> {
layers.add(0, layer);
layer.onAdded();
});
}
public static void removeLayer(Layer layer) {
modify(layers -> layers.remove(layer));
Objects.requireNonNull(layer, "layer");
modify(layers -> {
layers.remove(layer);
layer.onRemoved();
});
}
private static void modify(LayerStackModification mod) {
@ -78,12 +76,33 @@ public class GUI {
public static void render() {
synchronized (LAYERS) {
if (!MODIFICATION_QUEUE.isEmpty()) {
MODIFICATION_QUEUE.forEach(action -> action.affect(LAYERS));
MODIFICATION_QUEUE.clear();
boolean isMouseCurrentlyCaptured = GraphicsInterface.isMouseCaptured();
Layer.CursorPolicy policy = Layer.CursorPolicy.REQUIRE;
for (Layer layer : LAYERS) {
Layer.CursorPolicy currentPolicy = layer.getCursorPolicy();
if (currentPolicy != Layer.CursorPolicy.INDIFFERENT) {
policy = currentPolicy;
break;
}
}
boolean shouldCaptureMouse = (policy == Layer.CursorPolicy.FORBID);
if (shouldCaptureMouse != isMouseCurrentlyCaptured) {
GraphicsInterface.setMouseCaptured(shouldCaptureMouse);
}
}
for (int i = LAYERS.size() - 1; i >= 0; --i) {
LAYERS.get(i).render();
}
}
}
@ -91,43 +110,12 @@ public class GUI {
LAYERS.forEach(Layer::invalidate);
}
private static void dispatchInputEvent(InputEvent event) {
Input.Target target;
if (event instanceof KeyEvent) {
if (((KeyEvent) event).isMouse()) {
target = Input.Target.HOVERED;
} else {
target = Input.Target.FOCUSED;
public static void dispatchInput(InputEvent event) {
synchronized (LAYERS) {
for (int i = 0; i < LAYERS.size(); ++i) {
LAYERS.get(i).handleInput(event);
}
} else if (event instanceof CursorEvent) {
target = Input.Target.HOVERED;
} else if (event instanceof WheelEvent) {
target = Input.Target.HOVERED;
} else if (event instanceof FrameResizeEvent) {
return;
} else {
target = Input.Target.ALL;
}
THE_INPUT.initialize(event, target);
LAYERS.forEach(l -> l.handleInput(THE_INPUT));
}
public static Object getEventSubscriber() {
return new Object() {
@Subscribe
public void onFrameResized(FrameResizeEvent event) {
GUI.invalidateEverything();
}
@Subscribe
public void onInput(InputEvent event) {
dispatchInputEvent(event);
}
};
}
}

View File

@ -21,7 +21,7 @@ package ru.windcorp.progressia.client.graphics;
import java.util.concurrent.atomic.AtomicBoolean;
import ru.windcorp.progressia.client.graphics.backend.GraphicsInterface;
import ru.windcorp.progressia.client.graphics.input.bus.Input;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
public abstract class Layer {
@ -31,15 +31,52 @@ public abstract class Layer {
private final AtomicBoolean isValid = new AtomicBoolean(false);
/**
* Represents various requests that a {@link Layer} can make regarding the
* presence of a visible cursor. The value of the highest layer that is not
* {@link #INDIFFERENT} is used.
*/
public static enum CursorPolicy {
/**
* Require that a cursor is visible.
*/
REQUIRE,
/**
* The {@link Layer} should not affect the presence or absence of a
* visible cursor; lower layers should be consulted.
*/
INDIFFERENT,
/**
* Forbid a visible cursor.
*/
FORBID
}
private CursorPolicy cursorPolicy = CursorPolicy.INDIFFERENT;
public Layer(String name) {
this.name = name;
}
public String getName() {
return name;
}
@Override
public String toString() {
return "Layer " + name;
}
public CursorPolicy getCursorPolicy() {
return cursorPolicy;
}
public void setCursorPolicy(CursorPolicy cursorPolicy) {
this.cursorPolicy = cursorPolicy;
}
void render() {
GraphicsInterface.startNextLayer();
@ -69,7 +106,7 @@ public abstract class Layer {
protected abstract void doRender();
protected abstract void handleInput(Input input);
public abstract void handleInput(InputEvent input);
protected int getWidth() {
return GraphicsInterface.getFrameWidth();
@ -79,4 +116,12 @@ public abstract class Layer {
return GraphicsInterface.getFrameHeight();
}
protected void onAdded() {
// Do nothing
}
protected void onRemoved() {
// Do nothing
}
}

View File

@ -0,0 +1,56 @@
/*
* Progressia
* Copyright (C) 2020-2022 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.backend;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWErrorCallback;
import ru.windcorp.jputil.ConstantsMapException;
import ru.windcorp.jputil.IntConstantsMap;
import ru.windcorp.progressia.common.util.crash.CrashReports;
public class GLFWErrorHandler {
private static final IntConstantsMap ERROR_CODES;
static {
try {
ERROR_CODES = IntConstantsMap.from(GLFW.class)
.stripPrefix("GLFW_")
.onlyValued(i -> i >= 0x10000 && i <= 0x1FFFF)
.extra("GLFW_NO_ERROR")
.scan();
} catch (ConstantsMapException e) {
throw CrashReports.report(e, "Could not analyze GLFW error codes");
}
}
public void onError(int errorCode, long descriptionPointer) {
String description = GLFWErrorCallback.getDescription(descriptionPointer);
String errorCodeName;
if (ERROR_CODES.hasConstant(errorCode)) {
errorCodeName = ERROR_CODES.getName(errorCode);
} else {
errorCodeName = "<unknown " + Integer.toHexString(errorCode) + ">";
}
throw CrashReports.report(null, "GLFW error detected: " + errorCodeName + " %s", description);
}
}

View File

@ -18,11 +18,12 @@
package ru.windcorp.progressia.client.graphics.backend;
import static org.lwjgl.opengl.GL11.*;
import glm.vec._2.i.Vec2i;
import org.lwjgl.glfw.GLFWVidMode;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
public class GraphicsBackend {
@ -38,9 +39,37 @@ public class GraphicsBackend {
private static boolean faceCullingEnabled = false;
private static boolean isFullscreen = false;
private static boolean vSyncEnabled = false;
private static boolean isGLFWInitialized = false;
private static boolean isOpenGLInitialized = false;
private static boolean allowDisablingCursor;
static {
String key = GraphicsBackend.class.getName() + ".allowDisablingCursor";
allowDisablingCursor = Boolean.parseBoolean(System.getProperty(key, "true"));
}
private static boolean forceCursorToCenter = false;
private GraphicsBackend() {
}
public static boolean isGLFWInitialized() {
return isGLFWInitialized;
}
static void setGLFWInitialized(boolean isGLFWInitialized) {
GraphicsBackend.isGLFWInitialized = isGLFWInitialized;
}
public static boolean isOpenGLInitialized() {
return isOpenGLInitialized;
}
static void setOpenGLInitialized(boolean isOpenGLInitialized) {
GraphicsBackend.isOpenGLInitialized = isOpenGLInitialized;
}
public static void initialize() {
startRenderThread();
}
@ -93,6 +122,10 @@ public class GraphicsBackend {
frameLength = now - frameStart;
frameStart = now;
}
if (forceCursorToCenter) {
glfwSetCursorPos(windowHandle, FRAME_SIZE.x / 2.0, FRAME_SIZE.y / 2.0);
}
}
static void endFrame() {
@ -128,4 +161,69 @@ public class GraphicsBackend {
faceCullingEnabled = useFaceCulling;
}
public static boolean isFullscreen() {
return isFullscreen;
}
public static boolean isVSyncEnabled() {
return vSyncEnabled;
}
public static void setFullscreen() {
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowMonitor(
getWindowHandle(),
glfwGetPrimaryMonitor(),
0,
0,
vidmode.width(),
vidmode.height(),
0);
isFullscreen = true;
}
public static void setWindowed() {
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowMonitor(
getWindowHandle(),
0,
(vidmode.width() - getFrameWidth()) / 2,
(vidmode.height() - getFrameHeight()) / 2,
getFrameWidth(),
getFrameHeight(),
0);
isFullscreen = false;
}
public static void setVSyncEnabled(boolean enable) {
glfwSwapInterval(enable ? 1 : 0);
vSyncEnabled = enable;
}
public static int getRefreshRate() {
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
return vidmode.refreshRate();
}
public static boolean isMouseCaptured() {
if (!allowDisablingCursor) {
return forceCursorToCenter;
}
return glfwGetInputMode(windowHandle, GLFW_CURSOR) == GLFW_CURSOR_DISABLED;
}
public static void setMouseCaptured(boolean capture) {
if (!allowDisablingCursor) {
forceCursorToCenter = capture;
return;
}
int mode = capture ? GLFW_CURSOR_DISABLED : GLFW_CURSOR_NORMAL;
glfwSetInputMode(windowHandle, GLFW_CURSOR, mode);
if (!capture) {
glfwSetCursorPos(windowHandle, FRAME_SIZE.x / 2.0, FRAME_SIZE.y / 2.0);
}
}
}

View File

@ -69,8 +69,29 @@ public class GraphicsInterface {
InputHandler.register(listener);
}
public static void unsubscribeFromInputEvents(Object listener) {
InputHandler.unregister(listener);
}
public static void startNextLayer() {
GraphicsBackend.startNextLayer();
}
public static void makeFullscreen(boolean state) {
if (state) {
GraphicsBackend.setFullscreen();
} else {
GraphicsBackend.setWindowed();
}
GraphicsBackend.setVSyncEnabled(GraphicsBackend.isVSyncEnabled());
}
public static boolean isMouseCaptured() {
return GraphicsBackend.isMouseCaptured();
}
public static void setMouseCaptured(boolean capture) {
GraphicsBackend.setMouseCaptured(capture);
}
}

View File

@ -39,6 +39,7 @@ public class InputHandler {
public void initialize(int key, int scancode, int action, int mods) {
this.setTime(GraphicsInterface.getTime());
this.setConsumed(false);
this.key = key;
this.scancode = scancode;
this.action = action;
@ -59,7 +60,7 @@ public class InputHandler {
if (GraphicsBackend.getWindowHandle() != window)
return;
THE_KEY_EVENT.initialize(key, scancode, action, mods);
dispatch(THE_KEY_EVENT);
INPUT_EVENT_BUS.post(THE_KEY_EVENT);
switch (action) {
case GLFW.GLFW_PRESS:
@ -90,6 +91,7 @@ public class InputHandler {
public void initialize(double x, double y) {
this.setTime(GraphicsInterface.getTime());
this.setConsumed(false);
getNewPosition().set(x, y);
}
@ -109,7 +111,7 @@ public class InputHandler {
InputTracker.initializeCursorPosition(x, y);
THE_CURSOR_MOVE_EVENT.initialize(x, y);
dispatch(THE_CURSOR_MOVE_EVENT);
INPUT_EVENT_BUS.post(THE_CURSOR_MOVE_EVENT);
InputTracker.getCursorPosition().set(x, y);
}
@ -124,6 +126,7 @@ public class InputHandler {
public void initialize(double xOffset, double yOffset) {
this.setTime(GraphicsInterface.getTime());
this.setConsumed(false);
this.getOffset().set(xOffset, yOffset);
}
@ -139,7 +142,7 @@ public class InputHandler {
if (GraphicsBackend.getWindowHandle() != window)
return;
THE_WHEEL_SCROLL_EVENT.initialize(xoffset, yoffset);
dispatch(THE_WHEEL_SCROLL_EVENT);
INPUT_EVENT_BUS.post(THE_WHEEL_SCROLL_EVENT);
}
// FrameResizeEvent
@ -152,6 +155,7 @@ public class InputHandler {
public void initialize(int width, int height) {
this.setTime(GraphicsInterface.getTime());
this.setConsumed(false);
this.getNewSize().set(width, height);
}
@ -167,17 +171,17 @@ public class InputHandler {
int height
) {
THE_FRAME_RESIZE_EVENT.initialize(width, height);
dispatch(THE_FRAME_RESIZE_EVENT);
INPUT_EVENT_BUS.post(THE_FRAME_RESIZE_EVENT);
}
// Misc
private static void dispatch(InputEvent event) {
INPUT_EVENT_BUS.post(event);
}
public static void register(Object listener) {
INPUT_EVENT_BUS.register(listener);
}
public static void unregister(Object listener) {
INPUT_EVENT_BUS.unregister(listener);
}
}

View File

@ -22,9 +22,24 @@ import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.system.MemoryUtil.*;
import java.io.IOException;
import org.lwjgl.glfw.GLFWErrorCallback;
import org.lwjgl.glfw.GLFWImage;
import org.lwjgl.opengl.GL;
import com.google.common.eventbus.Subscribe;
import ru.windcorp.progressia.Progressia;
import ru.windcorp.progressia.client.graphics.GUI;
import ru.windcorp.progressia.client.graphics.input.FrameResizeEvent;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.texture.TextureDataEditor;
import ru.windcorp.progressia.client.graphics.texture.TextureLoader;
import ru.windcorp.progressia.client.graphics.texture.TextureSettings;
import ru.windcorp.progressia.common.resource.Resource;
import ru.windcorp.progressia.common.resource.ResourceManager;
import ru.windcorp.progressia.common.util.crash.CrashReports;
class LWJGLInitializer {
@ -41,6 +56,7 @@ class LWJGLInitializer {
setupWindowCallbacks();
glfwShowWindow(GraphicsBackend.getWindowHandle());
GraphicsBackend.onFrameResized(GraphicsBackend.getWindowHandle(), 800, 600);
}
private static void checkEnvironment() {
@ -48,26 +64,31 @@ class LWJGLInitializer {
}
private static void initializeGLFW() {
// TODO Do GLFW error handling: check glfwInit, setup error callback
glfwInit();
GLFWErrorCallback.create(new GLFWErrorHandler()::onError).set();
if (!glfwInit()) {
throw CrashReports.report(null, "GLFW could not be initialized: glfwInit() has failed");
}
GraphicsBackend.setGLFWInitialized(true);
}
private static void createWindow() {
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
glfwWindowHint(GLFW_FOCUSED, GLFW_TRUE);
glfwWindowHint(GLFW_MAXIMIZED, GLFW_TRUE);
long handle = glfwCreateWindow(900, 900, "ProgressiaTest", NULL, NULL);
String windowTitle = Progressia.getName() + " " + Progressia.getFullerVersion();
long handle = glfwCreateWindow(800, 600, windowTitle, NULL, NULL);
// TODO Check that handle != NULL
if (handle == 0) {
throw CrashReports.report(null, "Could not create game window");
}
GraphicsBackend.setWindowHandle(handle);
glfwSetInputMode(handle, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
glfwMakeContextCurrent(handle);
glfwSwapInterval(0);
glfwSwapInterval(0); // TODO: remove after config system is added
}
private static void positionWindow() {
@ -76,8 +97,30 @@ class LWJGLInitializer {
}
private static void createWindowIcons() {
// TODO Auto-generated method stub
if (glfwGetPlatform() == GLFW_PLATFORM_WAYLAND) {
// Wayland does not support changing window icons
return;
}
final String prefix = "assets/icons/";
String[] sizes = ResourceManager.getResource(prefix + "logoSizes.txt").readAsString().split(" ");
try (GLFWImage.Buffer buffer = GLFWImage.malloc(sizes.length)) {
for (int i = 0; i < sizes.length; ++i) {
Resource resource = ResourceManager.getResource(prefix + "logo" + sizes[i].trim() + ".png");
TextureDataEditor icon = TextureLoader.loadPixels(resource, new TextureSettings(false, true));
buffer.position(i)
.width(icon.getContentWidth())
.height(icon.getContentHeight())
.pixels(icon.getData().getData());
}
glfwSetWindowIcon(GraphicsBackend.getWindowHandle(), buffer);
} catch (IOException e) {
throw CrashReports.report(e, "Could not load window icons");
}
}
private static void initializeOpenGL() {
@ -87,6 +130,7 @@ class LWJGLInitializer {
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
RenderTaskQueue.schedule(OpenGLObjectTracker::deleteEnqueuedObjects);
GraphicsBackend.setOpenGLInitialized(true);
}
private static void setupWindowCallbacks() {
@ -107,7 +151,20 @@ class LWJGLInitializer {
glfwSetScrollCallback(handle, InputHandler::handleWheelScroll);
GraphicsInterface.subscribeToInputEvents(GUI.getEventSubscriber());
GraphicsInterface.subscribeToInputEvents(new Object() {
@Subscribe
public void onFrameResized(FrameResizeEvent event) {
GUI.invalidateEverything();
}
@Subscribe
public void onInputEvent(InputEvent event) {
GUI.dispatchInput(event);
}
});
}
}

View File

@ -29,8 +29,8 @@ import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.Colors;
import ru.windcorp.progressia.client.graphics.backend.Usage;
import ru.windcorp.progressia.client.graphics.model.Face;
import ru.windcorp.progressia.client.graphics.model.Faces;
import ru.windcorp.progressia.client.graphics.model.ShapePart;
import ru.windcorp.progressia.client.graphics.model.ShapeParts;
import ru.windcorp.progressia.client.graphics.model.Shape;
import ru.windcorp.progressia.client.graphics.model.Renderable;
import ru.windcorp.progressia.client.graphics.texture.Texture;
@ -84,7 +84,7 @@ public class RenderTarget {
private final Deque<TransformedMask> maskStack = new LinkedList<>();
private final Deque<Mat4> transformStack = new LinkedList<>();
private final List<Face> currentClipFaces = new ArrayList<>();
private final List<ShapePart> currentClipFaces = new ArrayList<>();
private int depth = 0;
@ -94,8 +94,8 @@ public class RenderTarget {
protected void assembleCurrentClipFromFaces() {
if (!currentClipFaces.isEmpty()) {
Face[] faces = currentClipFaces.toArray(
new Face[currentClipFaces.size()]
ShapePart[] faces = currentClipFaces.toArray(
new ShapePart[currentClipFaces.size()]
);
currentClipFaces.clear();
@ -189,16 +189,13 @@ public class RenderTarget {
public void addCustomRenderer(Renderable renderable) {
assembleCurrentClipFromFaces();
assembled.add(
new Clip(
maskStack,
getTransform(),
renderable
)
);
float depth = this.depth--;
Mat4 transform = new Mat4().translate(0, 0, depth).mul(getTransform());
assembled.add(new Clip(maskStack, transform, renderable));
}
protected void addFaceToCurrentClip(Face face) {
protected void addFaceToCurrentClip(ShapePart face) {
currentClipFaces.add(face);
}
@ -270,7 +267,7 @@ public class RenderTarget {
fill(Colors.toVector(color));
}
public Face createRectagleFace(
public ShapePart createRectagleFace(
int x,
int y,
int width,
@ -280,7 +277,7 @@ public class RenderTarget {
) {
float depth = this.depth--;
return Faces.createRectangle(
return ShapeParts.createRectangle(
FlatRenderProgram.getDefault(),
texture,
color,
@ -291,7 +288,7 @@ public class RenderTarget {
);
}
public Face createRectagleFace(
public ShapePart createRectagleFace(
int x,
int y,
int width,

View File

@ -45,7 +45,7 @@ public class GNUUnifontLoader {
private static final AtlasGroup ATLAS_GROUP_GNU_UNIFONT = new AtlasGroup("GNUUnifont", 1 << 12);
private static final TextureSettings TEXTURE_SETTINGS = new TextureSettings(false);
private static final TextureSettings TEXTURE_SETTINGS = new TextureSettings(false, false);
private static final int BITS_PER_HEX_DIGIT = 4;
private static final int PREFIX_LENGTH = "0000:".length();

View File

@ -33,8 +33,8 @@ import gnu.trove.stack.TIntStack;
import gnu.trove.stack.array.TIntArrayStack;
import ru.windcorp.progressia.client.graphics.Colors;
import ru.windcorp.progressia.client.graphics.backend.Usage;
import ru.windcorp.progressia.client.graphics.model.Face;
import ru.windcorp.progressia.client.graphics.model.Faces;
import ru.windcorp.progressia.client.graphics.model.ShapePart;
import ru.windcorp.progressia.client.graphics.model.ShapeParts;
import ru.windcorp.progressia.client.graphics.model.Shape;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram;
@ -144,7 +144,7 @@ public abstract class SpriteTypeface extends Typeface {
return new Shape(
Usage.STATIC,
getProgram(),
Faces.createRectangle(
ShapeParts.createRectangle(
getProgram(),
getTexture(c),
Colors.WHITE,
@ -167,7 +167,7 @@ public abstract class SpriteTypeface extends Typeface {
private final Renderable unitLine = new Shape(
Usage.STATIC,
getProgram(),
Faces.createRectangle(
ShapeParts.createRectangle(
getProgram(),
null,
Vectors.UNIT_4,
@ -257,7 +257,7 @@ public abstract class SpriteTypeface extends Typeface {
private class SDWorkspace extends SpriteTypeface.Workspace {
private final Collection<Face> faces = new ArrayList<>();
private final Collection<ShapePart> faces = new ArrayList<>();
private final Vec3 origin = new Vec3();
private final Vec3 width = new Vec3();
@ -298,7 +298,7 @@ public abstract class SpriteTypeface extends Typeface {
workspace.height.sub(workspace.origin);
workspace.faces.add(
Faces.createRectangle(
ShapeParts.createRectangle(
getProgram(),
texture,
color,
@ -314,7 +314,7 @@ public abstract class SpriteTypeface extends Typeface {
return new Shape(
Usage.STATIC,
getProgram(),
workspace.faces.toArray(new Face[workspace.faces.size()])
workspace.faces.toArray(new ShapePart[workspace.faces.size()])
);
}

View File

@ -0,0 +1,155 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Objects;
import java.util.function.Consumer;
import org.lwjgl.glfw.GLFW;
import com.google.common.eventbus.Subscribe;
import ru.windcorp.progressia.client.graphics.font.Font;
import ru.windcorp.progressia.client.graphics.gui.event.ButtonEvent;
import ru.windcorp.progressia.client.graphics.gui.event.EnableEvent;
import ru.windcorp.progressia.client.graphics.gui.event.FocusEvent;
import ru.windcorp.progressia.client.graphics.gui.event.HoverEvent;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutAlign;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
public abstract class BasicButton extends Component {
private final Label label;
private boolean isPressed = false;
private final Collection<Consumer<BasicButton>> actions = Collections.synchronizedCollection(new ArrayList<>());
public BasicButton(String name, Label label) {
super(name);
this.label = label;
setLayout(new LayoutAlign(10));
addChild(this.label);
setFocusable(true);
reassembleAt(ARTrigger.HOVER, ARTrigger.FOCUS, ARTrigger.ENABLE);
// Click triggers
addInputListener(KeyEvent.class, e -> {
if (e.isRepeat())
return;
if (
e.isLeftMouseButton() ||
e.getKey() == GLFW.GLFW_KEY_SPACE ||
e.getKey() == GLFW.GLFW_KEY_ENTER
) {
setPressed(e.isPress());
e.consume();
}
});
addListener(new Object() {
// Release when losing focus
@Subscribe
public void onFocusChange(FocusEvent e) {
if (!e.getNewState()) {
setPressed(false);
}
}
// Release when hover ends
@Subscribe
public void onHoverEnded(HoverEvent e) {
if (!e.isNowHovered()) {
setPressed(false);
}
}
// Release when disabled
@Subscribe
public void onDisabled(EnableEvent e) {
if (!e.getComponent().isEnabled()) {
setPressed(false);
}
}
// Trigger virtualClick when button is released
@Subscribe
public void onRelease(ButtonEvent.Release e) {
virtualClick();
}
});
}
public BasicButton(String name, String label, Font labelFont) {
this(name, new Label(name + ".Label", labelFont, label));
}
public BasicButton(String name, String label) {
this(name, label, new Font());
}
public boolean isPressed() {
return isPressed;
}
public void click() {
setPressed(true);
setPressed(false);
}
public void setPressed(boolean isPressed) {
if (this.isPressed != isPressed) {
this.isPressed = isPressed;
requestReassembly();
if (isPressed) {
takeFocus();
}
dispatchEvent(ButtonEvent.create(this, this.isPressed));
}
}
public BasicButton addAction(Consumer<BasicButton> action) {
this.actions.add(Objects.requireNonNull(action, "action"));
return this;
}
public boolean removeAction(Consumer<BasicButton> action) {
return this.actions.remove(action);
}
public void virtualClick() {
this.actions.forEach(action -> {
action.accept(this);
});
}
public Label getLabel() {
return label;
}
}

View File

@ -0,0 +1,62 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import ru.windcorp.progressia.client.graphics.flat.RenderTarget;
import ru.windcorp.progressia.client.graphics.font.Font;
public class Button extends BasicButton {
public Button(String name, String label, Font labelFont) {
super(name, label, labelFont);
}
public Button(String name, Label label) {
super(name, label);
}
public Button(String name, String label) {
this(name, label, new Font());
}
@Override
protected void assembleSelf(RenderTarget target) {
String state;
if (!isEnabled()) {
state = "Disabled";
} else if (isPressed()) {
state = "Pressed";
} else if (isHovered()) {
state = "Hovered";
} else if (isFocused()) {
state = "Focused";
} else {
state = "Inactive";
}
// Border
target.fill(getX(), getY(), getWidth(), getHeight(), ColorScheme.get("Core:ButtonBorder" + state));
// Inside area
target.fill(getX() + 2, getY() + 2, getWidth() - 4, getHeight() - 4, ColorScheme.get("Core:ButtonFill" + state));
// Change label font color
getLabel().setFont(getLabel().getFont().withColor(ColorScheme.get("Core:ButtonText" + state)));
}
}

View File

@ -0,0 +1,140 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import glm.vec._2.i.Vec2i;
import ru.windcorp.progressia.client.graphics.flat.RenderTarget;
import ru.windcorp.progressia.client.graphics.font.Font;
import ru.windcorp.progressia.client.graphics.font.Typefaces;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutAlign;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutHorizontal;
public class Checkbox extends BasicButton {
private class Tick extends Component {
public Tick() {
super(Checkbox.this.getName() + ".Tick");
setPreferredSize(new Vec2i(Typefaces.getDefault().getLineHeight() * 3 / 2));
}
@Override
protected void assembleSelf(RenderTarget target) {
int size = getPreferredSize().x;
int x = getX();
int y = getY() + (getHeight() - size) / 2;
String state;
if (!Checkbox.this.isEnabled()) {
state = "Disabled";
} else if (Checkbox.this.isPressed()) {
state = "Pressed";
} else if (Checkbox.this.isHovered()) {
state = "Hovered";
} else if (Checkbox.this.isFocused()) {
state = "Focused";
} else {
state = "Inactive";
}
// Border
target.fill(x, y, size, size, ColorScheme.get("Core:CheckboxBorder" + state));
// Inside area
target.fill(x + 2, y + 2, size - 4, size - 4, ColorScheme.get("Core:CheckboxFill" + state));
// "Tick"
if (Checkbox.this.isChecked()) {
target.fill(x + 4, y + 4, size - 8, size - 8, ColorScheme.get("Core:CheckboxCheck" + state));
}
}
}
private boolean checked;
public Checkbox(String name, String label, Font labelFont, boolean check) {
super(name, label, labelFont);
this.checked = check;
assert getChildren().size() == 1 : "Checkbox expects that BasicButton contains exactly one child";
Component basicChild = getChild(0);
Group group = new Group(getName() + ".LabelAndTick", new LayoutHorizontal(0, 10));
removeChild(basicChild);
setLayout(new LayoutAlign(0, 0.5f, 10));
group.setLayoutHint(basicChild.getLayoutHint());
group.addChild(new Tick());
group.addChild(basicChild);
addChild(group);
addAction(b -> switchState());
}
public Checkbox(String name, String label, Font labelFont) {
this(name, label, labelFont, false);
}
public Checkbox(String name, String label, boolean check) {
this(name, label, new Font(), check);
}
public Checkbox(String name, String label) {
this(name, label, false);
}
public void switchState() {
setChecked(!isChecked());
}
/**
* @return the checked
*/
public boolean isChecked() {
return checked;
}
/**
* @param checked the checked to set
*/
public void setChecked(boolean checked) {
this.checked = checked;
}
@Override
protected void assembleSelf(RenderTarget target) {
String state;
if (!Checkbox.this.isEnabled()) {
state = "Disabled";
} else if (Checkbox.this.isPressed()) {
state = "Pressed";
} else if (Checkbox.this.isHovered()) {
state = "Hovered";
} else if (Checkbox.this.isFocused()) {
state = "Focused";
} else {
state = "Inactive";
}
// Change label font color
getLabel().setFont(getLabel().getFont().withColor(ColorScheme.get("Core:CheckboxText" + state)));
}
}

View File

@ -0,0 +1,145 @@
/*
* Progressia
* Copyright (C) 2020-2022 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import java.util.HashMap;
import java.util.Map;
import com.google.common.collect.ImmutableMap;
import glm.vec._4.Vec4;
import ru.windcorp.jputil.SyntaxException;
import ru.windcorp.jputil.chars.StringUtil;
import ru.windcorp.progressia.common.resource.Resource;
import ru.windcorp.progressia.common.util.crash.CrashReports;
import ru.windcorp.progressia.common.util.namespaces.IllegalIdException;
import ru.windcorp.progressia.common.util.namespaces.NamespacedUtil;
public class ColorScheme {
private static Map<String, Vec4> defaultScheme;
public static Vec4 get(String key) {
Vec4 color = defaultScheme.get(key);
if (color == null) {
throw CrashReports.report(null, "ColorScheme does not contain color %s", key);
}
return color;
}
public static void load(Resource resource) {
Map<String, Vec4> tmpMap = new HashMap<>();
try {
for (String fullLine : StringUtil.split(resource.readAsString(), '\n')) {
String line = fullLine.trim();
if (line.isEmpty() || line.startsWith("#")) {
continue;
}
String[] parts = StringUtil.split(line, '=', 2);
if (parts[1] == null) {
throw new SyntaxException("Could not parse \"" + line + "\": '=' not found");
}
String key = parts[0].trim();
checkKeyName(key);
if (tmpMap.containsKey(key)) {
throw new SyntaxException("Duplicate key " + key);
}
String value = parts[1].trim();
Vec4 color;
if (value.startsWith("#")) {
color = parseValueAsHex(value);
} else if (value.startsWith("$")) {
color = parseValueAsReference(value, tmpMap);
} else {
throw new SyntaxException("Unknown value format \"" + value + "\"");
}
tmpMap.put(key, color);
}
} catch (SyntaxException e) {
throw CrashReports.report(e, "Could not load ColorScheme from %s", resource);
}
defaultScheme = ImmutableMap.copyOf(tmpMap);
}
private static void checkKeyName(String key) throws SyntaxException {
try {
NamespacedUtil.checkId(key);
} catch (IllegalIdException e) {
throw new SyntaxException("Illegal key name \"" + key + "\"", e);
}
}
private static int parseHex(String from, int start, int length) {
return Integer.parseInt(from.substring(start, start + length), 0x10);
}
private static Vec4 parseValueAsHex(String value) throws SyntaxException {
int a = 0xFF;
int r, g, b;
switch (value.length() - 1) {
case 3:
// #RGB
r = parseHex(value, 1, 1) * 0x11;
g = parseHex(value, 2, 1) * 0x11;
b = parseHex(value, 3, 1) * 0x11;
break;
case 4:
// #ARGB
a = parseHex(value, 1, 1) * 0x11;
r = parseHex(value, 2, 1) * 0x11;
g = parseHex(value, 3, 1) * 0x11;
b = parseHex(value, 4, 1) * 0x11;
break;
case 6:
// #RRGGBB
r = parseHex(value, 1, 2);
g = parseHex(value, 3, 2);
b = parseHex(value, 5, 2);
break;
case 8:
// #AARRGGBB
a = parseHex(value, 1, 2);
r = parseHex(value, 3, 2);
g = parseHex(value, 5, 2);
b = parseHex(value, 7, 2);
break;
default:
throw new SyntaxException("Could not parse hex color \"" + value + "\": expecting #RGB, #ARGB, #RRGGBB or #AARRGGBB");
}
return new Vec4(r / 255.0, g / 255.0, b / 255.0, a / 255.0);
}
private static Vec4 parseValueAsReference(String value, Map<String, Vec4> map) throws SyntaxException {
String otherKey = value.substring(1);
checkKeyName(otherKey);
if (!map.containsKey(otherKey)) {
throw new SyntaxException("Key $" + otherKey + " not found");
}
return map.get(otherKey);
}
}

View File

@ -19,24 +19,28 @@
package ru.windcorp.progressia.client.graphics.gui;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CopyOnWriteArrayList;
import org.lwjgl.glfw.GLFW;
import com.google.common.eventbus.EventBus;
import com.google.common.eventbus.Subscribe;
import glm.vec._2.i.Vec2i;
import ru.windcorp.progressia.client.graphics.backend.InputTracker;
import ru.windcorp.progressia.client.graphics.flat.RenderTarget;
import ru.windcorp.progressia.client.graphics.gui.event.ChildAddedEvent;
import ru.windcorp.progressia.client.graphics.gui.event.ChildRemovedEvent;
import ru.windcorp.progressia.client.graphics.gui.event.EnableEvent;
import ru.windcorp.progressia.client.graphics.gui.event.FocusEvent;
import ru.windcorp.progressia.client.graphics.gui.event.HoverEvent;
import ru.windcorp.progressia.client.graphics.gui.event.ParentChangedEvent;
import ru.windcorp.progressia.client.graphics.input.CursorMoveEvent;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
import ru.windcorp.progressia.client.graphics.input.bus.Input;
import ru.windcorp.progressia.client.graphics.input.KeyMatcher;
import ru.windcorp.progressia.client.graphics.input.bus.InputBus;
import ru.windcorp.progressia.client.graphics.input.bus.InputListener;
import ru.windcorp.progressia.common.util.Named;
@ -50,7 +54,7 @@ public class Component extends Named {
private Component parent = null;
private EventBus eventBus = null;
private InputBus inputBus = null;
private final InputBus inputBus = new InputBus(this);
private int x, y;
private int width, height;
@ -62,6 +66,8 @@ public class Component extends Named {
private Object layoutHint = null;
private Layout layout = null;
private boolean isEnabled = true;
private boolean isFocusable = false;
private boolean isFocused = false;
@ -69,6 +75,9 @@ public class Component extends Named {
public Component(String name) {
super(name);
// Update hover flag when cursor moves
addInputListener(CursorMoveEvent.class, this::updateHoverFlag, InputBus.Option.ALWAYS);
}
public Component getParent() {
@ -285,10 +294,31 @@ public class Component extends Named {
return this;
}
/**
* Checks whether this component is focusable. A component needs to be
* focusable to become focused. A component that is focusable may not
* necessarily be ready to gain focus (see {@link #canGainFocusNow()}).
*
* @return {@code true} iff the component is focusable
* @see #canGainFocusNow()
*/
public boolean isFocusable() {
return isFocusable;
}
/**
* Checks whether this component can become focused at this moment.
* <p>
* The implementation of this method in {@link Component} considers the
* component a focus candidate if it is both focusable and enabled.
*
* @return {@code true} iff the component can receive focus
* @see #isFocusable()
*/
public boolean canGainFocusNow() {
return isFocusable() && isEnabled();
}
public Component setFocusable(boolean focusable) {
this.isFocusable = focusable;
return this;
@ -337,7 +367,7 @@ public class Component extends Named {
return;
}
if (component.isFocusable()) {
if (component.canGainFocusNow()) {
setFocused(false);
component.setFocused(true);
return;
@ -379,7 +409,7 @@ public class Component extends Named {
return;
}
if (component.isFocusable()) {
if (component.canGainFocusNow()) {
setFocused(false);
component.setFocused(true);
return;
@ -433,12 +463,51 @@ public class Component extends Named {
return null;
}
public boolean isEnabled() {
return isEnabled;
}
/**
* Enables or disables this component. An {@link EnableEvent} is dispatched
* if the state changes.
*
* @param enabled {@code true} to enable the component, {@code false} to
* disable the component
* @see #setEnabledRecursively(boolean)
*/
public void setEnabled(boolean enabled) {
if (this.isEnabled != enabled) {
if (isFocused() && isEnabled()) {
focusNext();
}
if (isEnabled()) {
setHovered(false);
}
this.isEnabled = enabled;
dispatchEvent(new EnableEvent(this));
}
}
/**
* Enables or disables this component and all of its children recursively.
*
* @param enabled {@code true} to enable the components, {@code false} to
* disable the components
* @see #setEnabled(boolean)
*/
public void setEnabledRecursively(boolean enabled) {
setEnabled(enabled);
getChildren().forEach(c -> c.setEnabledRecursively(enabled));
}
public boolean isHovered() {
return isHovered;
}
protected void setHovered(boolean isHovered) {
if (this.isHovered != isHovered) {
if (this.isHovered != isHovered && isEnabled()) {
this.isHovered = isHovered;
if (!isHovered && !getChildren().isEmpty()) {
@ -455,6 +524,10 @@ public class Component extends Named {
}
}
private void updateHoverFlag(CursorMoveEvent e) {
setHovered(contains((int) InputTracker.getCursorX(), (int) InputTracker.getCursorY()));
}
public void addListener(Object listener) {
if (eventBus == null) {
eventBus = ReportingEventBus.create(getName());
@ -475,121 +548,32 @@ public class Component extends Named {
eventBus.post(event);
}
public <T extends InputEvent> void addListener(
Class<? extends T> type,
boolean handlesConsumed,
InputListener<T> listener
) {
if (inputBus == null) {
inputBus = new InputBus();
public <T extends InputEvent> void addInputListener(Class<? extends T> type, InputListener<T> listener, InputBus.Option... options) {
inputBus.register(type, listener, options);
}
inputBus.register(type, handlesConsumed, listener);
public void addKeyListener(KeyMatcher matcher, InputListener<? super KeyEvent> listener, InputBus.Option... options) {
inputBus.register(matcher, listener, options);
}
public <T extends InputEvent> void addListener(Class<? extends T> type, InputListener<T> listener) {
if (inputBus == null) {
inputBus = new InputBus();
}
inputBus.register(type, listener);
}
public void removeListener(InputListener<?> listener) {
public void removeInputListener(InputListener<?> listener) {
if (inputBus != null) {
inputBus.unregister(listener);
}
}
protected void handleInput(Input input) {
if (inputBus != null) {
inputBus.dispatch(input);
}
}
public void dispatchInput(Input input) {
try {
switch (input.getTarget()) {
case FOCUSED:
dispatchInputToFocused(input);
break;
case HOVERED:
dispatchInputToHovered(input);
break;
case ALL:
default:
dispatchInputToAll(input);
break;
}
} catch (Exception e) {
throw CrashReports.report(e, "Could not dispatch input to Component %s", this);
}
}
private void dispatchInputToFocused(Input input) {
Component c = findFocused();
if (c == null)
return;
if (attemptFocusTransfer(input, c))
return;
while (c != null) {
c.handleInput(input);
c = c.getParent();
}
}
private void dispatchInputToHovered(Input input) {
getChildren().forEach(child -> {
if (child.containsCursor()) {
child.setHovered(true);
if (!input.isConsumed()) {
child.dispatchInput(input);
}
} else {
child.setHovered(false);
}
});
handleInput(input);
}
private void dispatchInputToAll(Input input) {
getChildren().forEach(c -> c.dispatchInput(input));
handleInput(input);
}
private boolean attemptFocusTransfer(Input input, Component focused) {
if (input.isConsumed())
return false;
if (!(input.getEvent() instanceof KeyEvent))
return false;
KeyEvent keyInput = (KeyEvent) input.getEvent();
if (keyInput.getKey() == GLFW.GLFW_KEY_TAB && !keyInput.isRelease()) {
input.consume();
if (keyInput.hasShift()) {
focused.focusPrevious();
} else {
focused.focusNext();
}
protected boolean passInputToChildren(InputEvent e) {
return true;
}
return false;
InputBus getInputBus() {
return inputBus;
}
public synchronized boolean contains(int x, int y) {
return x >= getX() && x < getX() + getWidth() && y >= getY() && y < getY() + getHeight();
}
public boolean containsCursor() {
return contains((int) InputTracker.getCursorX(), (int) InputTracker.getCursorY());
}
public void requestReassembly() {
if (parent != null) {
parent.requestReassembly();
@ -598,6 +582,17 @@ public class Component extends Named {
}
}
/**
* Schedules the reassembly to occur.
* <p>
* This method is invoked in root components whenever a
* {@linkplain #requestReassembly() reassembly request} is made by one of
* its children. When creating the dedicated root component, override this
* method to perform any implementation-specific actions that will cause a
* reassembly as soon as possible.
* <p>
* The default implementation of this method does nothing.
*/
protected void handleReassemblyRequest() {
// To be overridden
}
@ -638,6 +633,135 @@ public class Component extends Named {
getChildren().forEach(child -> child.assemble(target));
}
/*
* Automatic Reassembly
*/
/**
* The various kinds of changes that may be used with
* {@link Component#reassembleAt(ARTrigger...)}.
*/
protected static enum ARTrigger {
/**
* Reassemble the component whenever its hover status changes, e.g.
* whenever the pointer enters or leaves its bounds.
*/
HOVER,
/**
* Reassemble the component whenever it gains or loses focus.
* <p>
* <em>Component must be focusable to be able to gain focus.</em> The
* component will not be reassembled unless
* {@link Component#setFocusable(boolean) setFocusable(true)} has been
* invoked.
*/
FOCUS,
/**
* Reassemble the component whenever it is enabled or disabled.
*/
ENABLE
}
/**
* All trigger objects (event listeners) that are currently registered with
* {@link #eventBus}. The field is {@code null} until the first trigger is
* installed.
*/
private Map<ARTrigger, Object> autoReassemblyTriggerObjects = null;
private Object createTriggerObject(ARTrigger type) {
switch (type) {
case HOVER:
return new Object() {
@Subscribe
public void onHoverChanged(HoverEvent e) {
requestReassembly();
}
};
case FOCUS:
return new Object() {
@Subscribe
public void onFocusChanged(FocusEvent e) {
requestReassembly();
}
};
case ENABLE:
return new Object() {
@Subscribe
public void onEnabled(EnableEvent e) {
requestReassembly();
}
};
default:
throw new NullPointerException("type");
}
}
/**
* Requests that {@link #requestReassembly()} is invoked on this component
* whenever any of the specified changes occur. Duplicate attempts to
* register the same trigger are silently ignored.
* <p>
* {@code triggers} may be empty, which results in a no-op. It must not be
* {@code null}.
*
* @param triggers the {@linkplain ARTrigger triggers} to
* request reassembly with.
* @see #disableAutoReassemblyAt(ARTrigger...)
*/
protected synchronized void reassembleAt(ARTrigger... triggers) {
Objects.requireNonNull(triggers, "triggers");
if (triggers.length == 0)
return;
if (autoReassemblyTriggerObjects == null) {
autoReassemblyTriggerObjects = new EnumMap<>(ARTrigger.class);
}
for (ARTrigger trigger : triggers) {
if (!autoReassemblyTriggerObjects.containsKey(trigger)) {
Object triggerObject = createTriggerObject(trigger);
addListener(triggerObject);
autoReassemblyTriggerObjects.put(trigger, triggerObject);
}
}
}
/**
* Requests that {@link #requestReassembly()} is no longer invoked on this
* component whenever any of the specified changes occur. After a trigger is
* removed, it may be reinstalled with
* {@link #reassembleAt(ARTrigger...)}. Attempts to remove a
* nonexistant trigger are silently ignored.
* <p>
* {@code triggers} may be empty, which results in a no-op. It must not be
* {@code null}.
*
* @param triggers the {@linkplain ARTrigger triggers} to remove
* @see #reassemblyAt(ARTrigger...)
*/
protected synchronized void disableAutoReassemblyAt(ARTrigger... triggers) {
Objects.requireNonNull(triggers, "triggers");
if (triggers.length == 0)
return;
if (autoReassemblyTriggerObjects == null)
return;
for (ARTrigger trigger : triggers) {
Object triggerObject = autoReassemblyTriggerObjects.remove(trigger);
if (triggerObject != null) {
removeListener(trigger);
}
}
}
// /**
// * Returns a component that displays this component in its center.
// * @return a {@link Aligner} initialized to center this component

View File

@ -0,0 +1,77 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import java.util.Objects;
import glm.vec._2.d.Vec2d;
import ru.windcorp.progressia.client.graphics.gui.event.DragEvent;
import ru.windcorp.progressia.client.graphics.gui.event.DragStartEvent;
import ru.windcorp.progressia.client.graphics.gui.event.DragStopEvent;
import ru.windcorp.progressia.client.graphics.input.CursorMoveEvent;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
import ru.windcorp.progressia.client.graphics.input.KeyMatcher;
import ru.windcorp.progressia.client.graphics.input.bus.InputBus;
public class DragManager {
private Component component;
private boolean isDragged = false;
private final Vec2d change = new Vec2d();
public void install(Component c) {
Objects.requireNonNull(c, "c");
if (c == component) {
return;
}
if (component != null) {
throw new IllegalStateException("Already installed on " + component + "; attempted to install on " + c);
}
component = c;
c.addInputListener(CursorMoveEvent.class, this::onCursorMove, InputBus.Option.ALWAYS);
c.addKeyListener(KeyMatcher.LMB, this::onLMB, InputBus.Option.ALWAYS, InputBus.Option.IGNORE_ACTION);
}
private void onCursorMove(CursorMoveEvent e) {
if (isDragged) {
Vec2d currentChange = e.getChange(null);
change.add(currentChange);
component.dispatchEvent(new DragEvent(component, currentChange, change));
}
}
private void onLMB(KeyEvent e) {
if (isDragged && e.isRelease()) {
isDragged = false;
component.dispatchEvent(new DragStopEvent(component, change));
} else if (!isDragged && !e.isConsumed() && e.isPress() && component.isHovered()) {
isDragged = true;
change.set(0, 0);
component.dispatchEvent(new DragStartEvent(component));
e.consume();
}
}
}

View File

@ -18,9 +18,17 @@
package ru.windcorp.progressia.client.graphics.gui;
import java.util.Iterator;
import org.lwjgl.glfw.GLFW;
import ru.windcorp.progressia.client.graphics.flat.AssembledFlatLayer;
import ru.windcorp.progressia.client.graphics.flat.RenderTarget;
import ru.windcorp.progressia.client.graphics.input.bus.Input;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
import ru.windcorp.progressia.client.graphics.input.bus.InputBus;
import ru.windcorp.progressia.common.util.LowOverheadCache;
import ru.windcorp.progressia.common.util.StashingStack;
public abstract class GUILayer extends AssembledFlatLayer {
@ -33,7 +41,9 @@ public abstract class GUILayer extends AssembledFlatLayer {
public GUILayer(String name, Layout layout) {
super(name);
getRoot().setLayout(layout);
getRoot().addInputListener(KeyEvent.class, this::attemptFocusTransfer, InputBus.Option.IGNORE_FOCUS);
}
public Component getRoot() {
@ -47,9 +57,85 @@ public abstract class GUILayer extends AssembledFlatLayer {
getRoot().assemble(target);
}
/**
* Stack frame for {@link #handleInput(InputEvent)}.
*/
private static class EventHandlingFrame {
Component component;
Iterator<Component> children;
void init(Component c) {
component = c;
children = c.getChildren().iterator();
}
void reset() {
component = null;
children = null;
}
}
/**
* Stacks for {@link #handleInput(InputEvent)}.
*/
private final LowOverheadCache<StashingStack<EventHandlingFrame>> pathCache = new LowOverheadCache<>(
() -> new StashingStack<>(64, EventHandlingFrame::new)
);
/*
* This is essentially a depth-first iteration of the component tree. The
* recursive procedure has been unrolled to reduce call stack length.
*/
@Override
protected void handleInput(Input input) {
getRoot().dispatchInput(input);
public void handleInput(InputEvent event) {
StashingStack<EventHandlingFrame> path = pathCache.grab();
if (!path.isEmpty()) {
throw new IllegalStateException("path is not empty: " + path);
}
path.push().init(root);
while (!path.isEmpty()) {
Iterator<Component> it = path.peek().children;
if (it.hasNext()) {
Component c = it.next();
if (c.isEnabled()) {
if (c.getChildren().isEmpty() || !c.passInputToChildren(event)) {
c.getInputBus().dispatch(event);
} else {
path.push().init(c);
}
}
} else {
path.peek().component.getInputBus().dispatch(event);
path.pop().reset();
}
}
pathCache.release(path);
}
private void attemptFocusTransfer(KeyEvent e) {
Component focused = getRoot().findFocused();
if (focused == null) {
return;
}
if (e.getKey() == GLFW.GLFW_KEY_TAB && !e.isRelease()) {
e.consume();
if (e.hasShift()) {
focused.focusPrevious();
} else {
focused.focusNext();
}
}
}
@Override

View File

@ -16,18 +16,13 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.common.world.tile;
package ru.windcorp.progressia.client.graphics.gui;
public interface TileReference {
public class Group extends Component {
TileData get();
int getIndex();
TileDataStack getStack();
default boolean isValid() {
return get() != null;
public Group(String name, Layout layout) {
super(name);
setLayout(layout);
}
}

View File

@ -83,6 +83,10 @@ public class Label extends Component {
return font;
}
public void setFont(Font font) {
this.font = font;
}
public String getCurrentText() {
return currentText;
}
@ -96,11 +100,7 @@ public class Label extends Component {
float startX = getX() + font.getAlign() * (getWidth() - currentSize.x);
target.pushTransform(
new Mat4().identity().translate(startX, getY(), -1000) // TODO wtf
// is this
// magic
// <---
.scale(2)
new Mat4().identity().translate(startX, getY(), 0).scale(2)
);
target.addCustomRenderer(font.assemble(currentText, maxWidth));

View File

@ -15,14 +15,65 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
public class Panel extends Component {
import java.util.Objects;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.flat.RenderTarget;
public class Panel extends Group {
private Vec4 fill;
private Vec4 border;
public Panel(String name, Layout layout, Vec4 fill, Vec4 border) {
super(name, layout);
this.fill = Objects.requireNonNull(fill, "fill");
this.border = border;
}
public Panel(String name, Layout layout) {
super(name);
setLayout(layout);
this(name, layout, ColorScheme.get("Core:Background"), ColorScheme.get("Core:Border"));
}
/**
* @return the fill
*/
public Vec4 getFill() {
return fill;
}
/**
* @param fill the fill to set
*/
public void setFill(Vec4 fill) {
this.fill = Objects.requireNonNull(fill, "fill");
}
/**
* @return the border
*/
public Vec4 getBorder() {
return border;
}
/**
* @param border the border to set
*/
public void setBorder(Vec4 border) {
this.border = border;
}
@Override
protected void assembleSelf(RenderTarget target) {
if (border == null) {
target.fill(getX(), getY(), getWidth(), getHeight(), fill);
} else {
target.fill(getX(), getY(), getWidth(), getHeight(), border);
target.fill(getX() + 2, getY() + 2, getWidth() - 4, getHeight() - 4, fill);
}
}
}

View File

@ -0,0 +1,196 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import org.lwjgl.glfw.GLFW;
import glm.vec._2.i.Vec2i;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.flat.RenderTarget;
import ru.windcorp.progressia.client.graphics.font.Font;
import ru.windcorp.progressia.client.graphics.font.Typefaces;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutAlign;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutHorizontal;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
public class RadioButton extends BasicButton {
private class Tick extends Component {
public Tick() {
super(RadioButton.this.getName() + ".Tick");
setPreferredSize(new Vec2i(Typefaces.getDefault().getLineHeight() * 3 / 2));
}
private void cross(RenderTarget target, int x, int y, int size, Vec4 color) {
target.fill(x + 4, y, size - 8, size, color);
target.fill(x + 2, y + 2, size - 4, size - 4, color);
target.fill(x, y + 4, size, size - 8, color);
}
@Override
protected void assembleSelf(RenderTarget target) {
int size = getPreferredSize().x;
int x = getX();
int y = getY() + (getHeight() - size) / 2;
String state;
if (!RadioButton.this.isEnabled()) {
state = "Disabled";
} else if (RadioButton.this.isPressed()) {
state = "Pressed";
} else if (RadioButton.this.isHovered()) {
state = "Hovered";
} else if (RadioButton.this.isFocused()) {
state = "Focused";
} else {
state = "Inactive";
}
// Border
cross(target, x, y, size, ColorScheme.get("Core:RadioButtonBorder" + state));
// Inside area
cross(target, x + 2, y + 2, size - 4, ColorScheme.get("Core:RadioButtonFill" + state));
// "Tick"
if (RadioButton.this.isChecked()) {
cross(target, x + 4, y + 4, size - 8, ColorScheme.get("Core:RadioButtonCheck" + state));
}
}
}
private boolean checked;
private RadioButtonGroup group = null;
public RadioButton(String name, String label, Font labelFont, boolean check) {
super(name, label, labelFont);
this.checked = check;
assert getChildren().size() == 1 : "RadioButton expects that BasicButton contains exactly one child";
Component basicChild = getChild(0);
Group group = new Group(getName() + ".LabelAndTick", new LayoutHorizontal(0, 10));
removeChild(basicChild);
setLayout(new LayoutAlign(0, 0.5f, 10));
group.setLayoutHint(basicChild.getLayoutHint());
group.addChild(new Tick());
group.addChild(basicChild);
addChild(group);
addInputListener(KeyEvent.class, e -> {
if (e.isRelease()) return;
if (e.getKey() == GLFW.GLFW_KEY_LEFT || e.getKey() == GLFW.GLFW_KEY_UP) {
if (this.group != null) {
this.group.selectPrevious();
this.group.getSelected().takeFocus();
}
e.consume();
} else if (e.getKey() == GLFW.GLFW_KEY_RIGHT || e.getKey() == GLFW.GLFW_KEY_DOWN) {
if (this.group != null) {
this.group.selectNext();
this.group.getSelected().takeFocus();
}
e.consume();
}
});
addAction(b -> setChecked(true));
}
public RadioButton(String name, String label, Font labelFont) {
this(name, label, labelFont, false);
}
public RadioButton(String name, String label, boolean check) {
this(name, label, new Font(), check);
}
public RadioButton(String name, String label) {
this(name, label, false);
}
/**
* @param group the group to set
*/
public RadioButton setGroup(RadioButtonGroup group) {
if (this.group != null) {
group.selectNext();
removeAction(group.listener);
group.buttons.remove(this);
// Clear reference if this was the only button in the group
group.getSelected();
}
this.group = group;
if (this.group != null) {
group.buttons.add(this);
addAction(group.listener);
}
setChecked(false);
return this;
}
/**
* @return the checked
*/
public boolean isChecked() {
return checked;
}
/**
* @param checked the checked to set
*/
public void setChecked(boolean checked) {
this.checked = checked;
if (group != null) {
group.listener.accept(this); // Failsafe for manual invocations of
// setChecked()
}
}
@Override
protected void assembleSelf(RenderTarget target) {
String state;
if (!RadioButton.this.isEnabled()) {
state = "Disabled";
} else if (RadioButton.this.isPressed()) {
state = "Pressed";
} else if (RadioButton.this.isHovered()) {
state = "Hovered";
} else if (RadioButton.this.isFocused()) {
state = "Focused";
} else {
state = "Inactive";
}
// Change label font color
getLabel().setFont(getLabel().getFont().withColor(ColorScheme.get("Core:RadioButtonText" + state)));
}
}

View File

@ -0,0 +1,119 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.function.Consumer;
public class RadioButtonGroup {
private final Collection<Consumer<RadioButtonGroup>> actions = Collections.synchronizedCollection(new ArrayList<>());
final List<RadioButton> buttons = Collections.synchronizedList(new ArrayList<>());
private RadioButton selected = null;
Consumer<BasicButton> listener = b -> {
if (b instanceof RadioButton && ((RadioButton) b).isChecked() && buttons.contains(b)) {
select((RadioButton) b);
}
};
public RadioButtonGroup addAction(Consumer<RadioButtonGroup> action) {
this.actions.add(Objects.requireNonNull(action, "action"));
return this;
}
public boolean removeAction(Consumer<BasicButton> action) {
return this.actions.remove(action);
}
public List<RadioButton> getButtons() {
return Collections.unmodifiableList(buttons);
}
public synchronized RadioButton getSelected() {
if (!buttons.contains(selected)) {
selected = null;
}
return selected;
}
public synchronized void select(RadioButton button) {
if (button != null && !buttons.contains(button)) {
throw new IllegalArgumentException("Button " + button + " is not in the group");
}
getSelected(); // Clear if invalid
if (selected == button) {
return; // Terminate listener-setter recursion
}
if (selected != null) {
selected.setChecked(false);
}
selected = button;
if (selected != null) {
selected.setChecked(true);
}
actions.forEach(action -> action.accept(this));
}
public void selectNext() {
selectNeighbour(+1);
}
public void selectPrevious() {
selectNeighbour(-1);
}
private synchronized void selectNeighbour(int direction) {
if (getSelected() == null) {
if (buttons.isEmpty()) {
throw new IllegalStateException("Cannot select neighbour button: group empty");
}
select(buttons.get(0));
} else {
RadioButton button;
int index = buttons.indexOf(selected);
do {
index += direction;
if (index >= buttons.size()) {
index = 0;
} else if (index < 0) {
index = buttons.size() - 1;
}
button = buttons.get(index);
} while (button != getSelected() && !button.isEnabled());
select(button);
}
}
}

View File

@ -0,0 +1,60 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui.event;
import ru.windcorp.progressia.client.graphics.gui.BasicButton;
public class ButtonEvent extends ComponentEvent {
public static class Press extends ButtonEvent {
public Press(BasicButton button) {
super(button, true);
}
}
public static class Release extends ButtonEvent {
public Release(BasicButton button) {
super(button, false);
}
}
private final boolean isPress;
protected ButtonEvent(BasicButton button, boolean isPress) {
super(button);
this.isPress = isPress;
}
public static ButtonEvent create(BasicButton button, boolean isPress) {
if (isPress) {
return new Press(button);
} else {
return new Release(button);
}
}
public boolean isPress() {
return isPress;
}
public boolean isRelease() {
return !isPress;
}
}

View File

@ -0,0 +1,58 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui.event;
import glm.vec._2.d.Vec2d;
import ru.windcorp.progressia.client.graphics.gui.Component;
public class DragEvent extends ComponentEvent {
private final Vec2d currentChange = new Vec2d();
private final Vec2d totalChange = new Vec2d();
public DragEvent(Component component, Vec2d currentChange, Vec2d totalChange) {
super(component);
this.currentChange.set(currentChange.x, currentChange.y);
this.totalChange.set(totalChange.x, totalChange.y);
}
public Vec2d getCurrentChange() {
return currentChange;
}
public double getCurrentChangeX() {
return currentChange.x;
}
public double getCurrentChangeY() {
return currentChange.y;
}
public Vec2d getTotalChange() {
return totalChange;
}
public double getTotalChangeX() {
return totalChange.x;
}
public double getTotalChangeY() {
return totalChange.y;
}
}

View File

@ -15,16 +15,14 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui.event;
package ru.windcorp.progressia.server.world.tile;
import ru.windcorp.progressia.client.graphics.gui.Component;
import ru.windcorp.progressia.common.world.generic.GenericTileStack;
import ru.windcorp.progressia.common.world.tile.TileDataStack;
import ru.windcorp.progressia.server.world.ChunkLogic;
public class DragStartEvent extends ComponentEvent {
public abstract class TileLogicStack
extends GenericTileStack<TileLogicStack, TileLogic, ChunkLogic> {
public abstract TileDataStack getData();
public DragStartEvent(Component component) {
super(component);
}
}

View File

@ -0,0 +1,44 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui.event;
import glm.vec._2.d.Vec2d;
import ru.windcorp.progressia.client.graphics.gui.Component;
public class DragStopEvent extends ComponentEvent {
private final Vec2d totalChange = new Vec2d();
public DragStopEvent(Component component, Vec2d totalChange) {
super(component);
this.totalChange.set(totalChange.x, totalChange.y);
}
public Vec2d getTotalChange() {
return totalChange;
}
public double getTotalChangeX() {
return totalChange.x;
}
public double getTotalChangeY() {
return totalChange.y;
}
}

View File

@ -0,0 +1,11 @@
package ru.windcorp.progressia.client.graphics.gui.event;
import ru.windcorp.progressia.client.graphics.gui.Component;
public class EnableEvent extends ComponentEvent {
public EnableEvent(Component component) {
super(component);
}
}

View File

@ -0,0 +1,78 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui.layout;
import static java.lang.Math.max;
import glm.vec._2.i.Vec2i;
import ru.windcorp.progressia.client.graphics.gui.Component;
import ru.windcorp.progressia.client.graphics.gui.Layout;
public class LayoutFill implements Layout {
private final int margin;
public LayoutFill(int margin) {
this.margin = margin;
}
public LayoutFill() {
this(0);
}
@Override
public void layout(Component c) {
c.getChildren().forEach(child -> {
int cWidth = c.getWidth() - 2 * margin;
int cHeight = c.getHeight() - 2 * margin;
child.setBounds(
c.getX() + margin,
c.getY() + margin,
cWidth,
cHeight
);
});
}
@Override
public Vec2i calculatePreferredSize(Component c) {
Vec2i result = new Vec2i(0, 0);
c.getChildren().stream()
.map(child -> child.getPreferredSize())
.forEach(size -> {
result.x = max(size.x, result.x);
result.y = max(size.y, result.y);
});
result.x += 2 * margin;
result.y += 2 * margin;
return result;
}
@Override
public String toString() {
return getClass().getSimpleName() + "(" + margin + ")";
}
}

View File

@ -98,15 +98,26 @@ public class LayoutGrid implements Layout {
if (!isSummed)
throw new IllegalStateException("Not summed yet");
int width, height;
if (column == columns.length - 1) {
width = parent.getWidth() - margin - columns[column];
} else {
width = columns[column + 1] - columns[column] - gap;
}
if (row == rows.length - 1) {
height = parent.getHeight() - margin - rows[row];
} else {
height = rows[row + 1] - rows[row] - gap;
}
child.setBounds(
parent.getX() + columns[column],
parent.getY() + rows[row],
parent.getY() + parent.getHeight() - (rows[row] + height),
(column != (columns.length - 1) ? (columns[column + 1] - columns[column] - gap)
: (parent.getWidth() - margin - columns[column])),
(row != (rows.length - 1) ? (rows[row + 1] - rows[row] - gap)
: (parent.getHeight() - margin - rows[row]))
width,
height
);
}
}
@ -132,10 +143,9 @@ public class LayoutGrid implements Layout {
GridDimensions grid = calculateGrid(c);
grid.sum();
int[] coords;
for (Component child : c.getChildren()) {
coords = (int[]) child.getLayoutHint();
grid.setBounds(coords[0], coords[1], child, c);
Vec2i coords = (Vec2i) child.getLayoutHint();
grid.setBounds(coords.x, coords.y, child, c);
}
}
}
@ -149,11 +159,10 @@ public class LayoutGrid implements Layout {
private GridDimensions calculateGrid(Component parent) {
GridDimensions result = new GridDimensions();
int[] coords;
for (Component child : parent.getChildren()) {
coords = (int[]) child.getLayoutHint();
result.add(coords[0], coords[1], child.getPreferredSize());
Vec2i coords = (Vec2i) child.getLayoutHint();
result.add(coords.x, coords.y, child.getPreferredSize());
}
return result;

View File

@ -0,0 +1,114 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.gui.menu;
import org.lwjgl.glfw.GLFW;
import glm.vec._2.i.Vec2i;
import ru.windcorp.progressia.client.graphics.GUI;
import ru.windcorp.progressia.client.graphics.font.Font;
import ru.windcorp.progressia.client.graphics.gui.ColorScheme;
import ru.windcorp.progressia.client.graphics.gui.Component;
import ru.windcorp.progressia.client.graphics.gui.GUILayer;
import ru.windcorp.progressia.client.graphics.gui.Label;
import ru.windcorp.progressia.client.graphics.gui.Layout;
import ru.windcorp.progressia.client.graphics.gui.Panel;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutAlign;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutFill;
import ru.windcorp.progressia.client.graphics.gui.layout.LayoutVertical;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
import ru.windcorp.progressia.client.localization.MutableString;
import ru.windcorp.progressia.client.localization.MutableStringLocalized;
public class MenuLayer extends GUILayer {
private final Component content;
private final Component background;
private final Runnable closeAction = () -> {
GUI.removeLayer(this);
};
public MenuLayer(String name, Component content) {
super(name, new LayoutFill(0));
setCursorPolicy(CursorPolicy.REQUIRE);
this.background = new Panel(name + ".Background", new LayoutAlign(10), ColorScheme.get("Core:MenuLayerTint"), null);
this.content = content;
background.addChild(content);
getRoot().addChild(background);
}
public MenuLayer(String name, Layout contentLayout) {
this(name, new Panel(name + ".Content", contentLayout));
}
public MenuLayer(String name) {
this(name, new LayoutVertical(20, 10));
}
public Component getContent() {
return content;
}
public Component getBackground() {
return background;
}
protected void addTitle() {
String translationKey = "Layer" + getName() + ".Title";
MutableString titleText = new MutableStringLocalized(translationKey);
Font titleFont = new Font().deriveBold().withColor(ColorScheme.get("Core:Text")).withAlign(0.5f);
Label label = new Label(getName() + ".Title", titleFont, titleText);
getContent().addChild(label);
Panel panel = new Panel(getName() + ".Title.Underscore", null, ColorScheme.get("Core:Accent"), null);
panel.setLayout(new LayoutFill() {
@Override
public Vec2i calculatePreferredSize(Component c) {
return new Vec2i(label.getPreferredSize().x + 40, 4);
}
});
getContent().addChild(panel);
}
protected Runnable getCloseAction() {
return closeAction;
}
@Override
public void handleInput(InputEvent event) {
if (!event.isConsumed()) {
if (event instanceof KeyEvent) {
KeyEvent keyEvent = (KeyEvent) event;
if (keyEvent.isPress() && keyEvent.getKey() == GLFW.GLFW_KEY_ESCAPE) {
getCloseAction().run();
}
}
}
super.handleInput(event);
event.consume();
}
}

View File

@ -18,7 +18,6 @@
package ru.windcorp.progressia.client.graphics.input;
import glm.vec._2.Vec2;
import glm.vec._2.d.Vec2d;
public class CursorMoveEvent extends CursorEvent {
@ -81,7 +80,10 @@ public class CursorMoveEvent extends CursorEvent {
return getNewY() - getPreviousY();
}
public Vec2 getChange(Vec2 result) {
public Vec2d getChange(Vec2d result) {
if (result == null) {
result = new Vec2d();
}
return result.set(getChangeX(), getChangeY());
}

View File

@ -18,10 +18,32 @@
package ru.windcorp.progressia.client.graphics.input;
import ru.windcorp.progressia.client.graphics.gui.Component;
/**
* An instance of user input.
* <p>
* User input events are typically generated by graphics backend between frames
* and passed to the graphics layers from top to bottom. Layers that use
* {@link Component}s will forward this event through the Component hierarchy.
* <p>
* Events have a {@code consumed} flag. A freshly-generated event will have this
* flag set to {@code false}. Event listeners that process the event will
* usually choose to raise the flag ("consume the event") to ask future
* listeners to ignore this event. This is done to avoid multiple UI interfaces
* reacting to single input. By default, listeners will not receive consumed
* events; however, some listeners may choose to receive, handle and even
* un-consume the event.
* <p>
* {@code InputEvent} objects may be reused for future input events after their
* processing is complete; to obtain a static copy, use {@link #snapshot()}.
*/
public abstract class InputEvent {
private double time;
private boolean isConsumed = false;
public InputEvent(double time) {
this.time = time;
}
@ -36,4 +58,16 @@ public abstract class InputEvent {
public abstract InputEvent snapshot();
public boolean isConsumed() {
return isConsumed;
}
public void setConsumed(boolean isConsumed) {
this.isConsumed = isConsumed;
}
public void consume() {
setConsumed(true);
}
}

View File

@ -18,16 +18,75 @@
package ru.windcorp.progressia.client.graphics.input;
import java.util.function.Predicate;
import java.util.Map;
import java.util.regex.Pattern;
import org.lwjgl.glfw.GLFW;
import com.google.common.collect.ImmutableMap;
public class KeyMatcher {
private static final Pattern DECLAR_SPLIT_REGEX = Pattern.compile("\\s*\\+\\s*");
private static final Map<String, Integer> MOD_TOKENS = ImmutableMap.of(
"SHIFT", GLFW.GLFW_MOD_SHIFT,
"CONTROL", GLFW.GLFW_MOD_CONTROL,
"ALT", GLFW.GLFW_MOD_ALT,
"SUPER", GLFW.GLFW_MOD_SUPER
);
public static final KeyMatcher LMB = new KeyMatcher(GLFW.GLFW_MOUSE_BUTTON_LEFT);
public static final KeyMatcher RMB = new KeyMatcher(GLFW.GLFW_MOUSE_BUTTON_RIGHT);
public static final KeyMatcher MMB = new KeyMatcher(GLFW.GLFW_MOUSE_BUTTON_MIDDLE);
private final int key;
private final int mods;
protected KeyMatcher(int key, int mods) {
public KeyMatcher(int key, int mods) {
this.key = key;
this.mods = mods;
}
public KeyMatcher(int key) {
this.key = key;
this.mods = 0;
}
public KeyMatcher(String declar) {
String[] tokens = DECLAR_SPLIT_REGEX.split(declar);
if (tokens.length == 0) {
throw new IllegalArgumentException("No tokens found in \"" + declar + "\"");
}
int key = -1;
int mods = 0;
for (String token : tokens) {
token = token.toUpperCase();
if (MOD_TOKENS.containsKey(token)) {
int mod = MOD_TOKENS.get(token);
if ((mods & mod) != 0) {
throw new IllegalArgumentException("Duplicate modifier \"" + token + "\" in \"" + declar + "\"");
}
mods |= mod;
} else if (key != -1) {
throw new IllegalArgumentException("Too many non-modifier tokens in \"" + declar + "\": maximum one key, first offender: \"" + token + "\"");
} else {
token = token.replace(' ', '_');
if (token.startsWith("KEYPAD_")) {
token = "KP_" + token.substring("KEYPAD_".length());
}
key = Keys.getCode(token);
if (key == -1) {
throw new IllegalArgumentException("Unknown token \"" + token + "\" in \"" + declar + "\"");
}
}
}
this.key = key;
this.mods = mods;
}
@ -43,6 +102,15 @@ public class KeyMatcher {
return true;
}
public boolean matchesIgnoringAction(KeyEvent event) {
if (event.getKey() != getKey())
return false;
if ((event.getMods() & getMods()) != getMods())
return false;
return true;
}
public int getKey() {
return key;
}
@ -51,48 +119,24 @@ public class KeyMatcher {
return mods;
}
public static KeyMatcher.Builder of(int key) {
return new KeyMatcher.Builder(key);
public KeyMatcher with(int modifier) {
return new KeyMatcher(key, mods | modifier);
}
public static class Builder {
private final int key;
private int mods = 0;
public Builder(int key) {
this.key = key;
}
public Builder with(int modifier) {
this.mods += modifier;
return this;
}
public Builder withShift() {
public KeyMatcher withShift() {
return with(GLFW.GLFW_MOD_SHIFT);
}
public Builder withCtrl() {
public KeyMatcher withCtrl() {
return with(GLFW.GLFW_MOD_CONTROL);
}
public Builder withAlt() {
public KeyMatcher withAlt() {
return with(GLFW.GLFW_MOD_ALT);
}
public Builder withSuper() {
public KeyMatcher withSuper() {
return with(GLFW.GLFW_MOD_SUPER);
}
public KeyMatcher build() {
return new KeyMatcher(key, mods);
}
public Predicate<KeyEvent> matcher() {
return build()::matches;
}
}
}

View File

@ -139,7 +139,7 @@ public class Keys {
}
public static int getCode(String internalName) {
if (NAMES_TO_CODES.containsKey(internalName)) {
if (!NAMES_TO_CODES.containsKey(internalName)) {
return -1;
} else {
return NAMES_TO_CODES.get(internalName);

View File

@ -20,68 +20,396 @@ package ru.windcorp.progressia.client.graphics.input.bus;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Objects;
import ru.windcorp.jputil.ArrayUtil;
import ru.windcorp.progressia.client.graphics.gui.Component;
import ru.windcorp.progressia.client.graphics.input.CursorEvent;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.input.KeyEvent;
import ru.windcorp.progressia.client.graphics.input.KeyMatcher;
import ru.windcorp.progressia.client.graphics.input.WheelEvent;
import ru.windcorp.progressia.common.util.crash.CrashReports;
/**
* An event bus optionally related to a {@link Component} that delivers input
* events to input listeners. This bus may skip listeners based on circumstance;
* behavior can be customized for each listener with {@link Option}s.
* <p>
* By default, events are filtered by four checks before being delivered to each
* listener:
* <ol>
* <li><em>Consumption check</em>: unless {@link Option#RECEIVE_CONSUMED
* RECEIVE_CONSUMED} is set, events that are consumed will not be
* delivered.</li>
* <li><em>Hover check</em>: for certain event types (for example,
* {@link WheelEvent} or {@link KeyEvent} that {@link KeyEvent#isMouse()
* isMouse()}), the event will only be delivered if the component is hovered.
* This check may be bypassed with option {@link Option#IGNORE_HOVER
* IGNORE_HOVER} or made mandatory for all events with
* {@link Option#REQUIRE_HOVER REQUIRE_HOVER}. Hover check automatically
* succeeds if no component is provided.</li>
* <li><em>Focus check</em>: for certain event types (for example,
* {@link KeyEvent} that {@code !isMouse()}), the event will only be delivered
* if the component has focus. This check may be bypassed with option
* {@link Option#IGNORE_FOCUS IGNORE_FOCUS} or made mandatory for all events
* with {@link Option#REQUIRE_FOCUS REQUIRE_FOCUS}. Focus check automatically
* succeeds if no component is provided.</li>
* <li><em>Type check</em>: events of type {@code E} are only delivered to
* listeners registered with event type {@code T} if objects of type {@code E}
* can be cast to {@code T}.</li>
* </ol>
* Checks 1-3 are bypassed when option {@link Option#ALWAYS ALWAYS} is
* specified.
*/
public class InputBus {
private static class WrappedListener {
/**
* Options that allow customization of checks for listeners.
*/
public enum Option {
/**
* Ignore checks for consumed events, hover and focus; deliver event if
* at all possible. This is shorthand for {@link #RECEIVE_CONSUMED},
* {@link #IGNORE_HOVER} and {@link #IGNORE_FOCUS}.
*/
ALWAYS,
/**
* Receive events that were previously consumed.
*/
RECEIVE_CONSUMED,
/**
* Do not process events if the listener is registered with a component
* and the component is not hovered.
*/
REQUIRE_HOVER,
/**
* Deliver events even if the event is limited to hovered components by
* default.
*/
IGNORE_HOVER,
/**
* Do not process events if the listener is registered with a component
* and the component is not focused.
*/
REQUIRE_FOCUS,
/**
* Deliver events even if the event is limited to focused components by
* default.
*/
IGNORE_FOCUS,
/**
* Deliver events according to
* {@link KeyMatcher#matchesIgnoringAction(KeyEvent)} rather than
* {@link KeyMatcher#matches(KeyEvent)} when a {@link KeyMatcher} is
* specified.
*/
IGNORE_ACTION;
}
private enum YesNoDefault {
YES, NO, DEFAULT;
}
/**
* A listener with check preferences resolved and type specified.
*/
private class WrappedListener {
private final Class<?> type;
private final boolean handleConsumed;
private final boolean dropIfConsumed;
private final YesNoDefault dropIfNotHovered;
private final YesNoDefault dropIfNotFocused;
private final InputListener<?> listener;
public WrappedListener(
Class<?> type,
boolean handleConsumed,
boolean dropIfConsumed,
YesNoDefault dropIfNotHovered,
YesNoDefault dropIfNotFocused,
InputListener<?> listener
) {
this.type = type;
this.handleConsumed = handleConsumed;
this.dropIfConsumed = dropIfConsumed;
this.dropIfNotHovered = dropIfNotHovered;
this.dropIfNotFocused = dropIfNotFocused;
this.listener = listener;
}
private boolean handles(Input input) {
return (!input.isConsumed() || handleConsumed) &&
type.isInstance(input.getEvent());
private boolean handles(InputEvent input) {
if (dropIfConsumed && input.isConsumed())
return false;
switch (dropIfNotHovered) {
case YES:
if (!isHovered())
return false;
break;
case NO:
break;
default:
if (isHovered())
break;
if (input instanceof KeyEvent && ((KeyEvent) input).isMouse())
return false;
if (input instanceof CursorEvent)
return false;
if (input instanceof WheelEvent)
return false;
break;
}
switch (dropIfNotFocused) {
case YES:
if (!isFocused())
return false;
break;
case NO:
break;
default:
if (isFocused())
break;
if (input instanceof KeyEvent && !((KeyEvent) input).isMouse())
return false;
break;
}
if (!type.isInstance(input))
return false;
return true;
}
/**
* Invokes the listener if the event is deemed appropriate by the four
* checks.
*
* @param event the event to deliver
*/
@SuppressWarnings("unchecked")
public void handle(Input input) {
if (handles(input)) {
boolean consumed = ((InputListener<InputEvent>) listener)
.handle(
(InputEvent) type.cast(input.getEvent())
public void handle(InputEvent event) {
if (handles(event)) {
// A runtime check of types has been performed; this is safe.
InputListener<InputEvent> castListener = (InputListener<InputEvent>) listener;
try {
castListener.handle(event);
} catch (Exception e) {
throw CrashReports.report(
e,
"InputListener %s for component %s has failed to receive event %s",
listener,
owner,
event
);
input.setConsumed(consumed);
}
}
}
}
/**
* The component queried for focus and hover. May be {@code null}.
*/
private final Component owner;
/**
* Registered listeners.
*/
private final Collection<WrappedListener> listeners = new ArrayList<>(4);
public void dispatch(Input input) {
listeners.forEach(l -> l.handle(input));
/**
* Creates a new input bus that consults the specified {@link Component} to
* determine hover and focus.
*
* @param owner the component to use for hover and focus tests
* @see #InputBus()
*/
public InputBus(Component owner) {
this.owner = Objects.requireNonNull(owner, "owner");
}
/**
* Creates a new input bus that assumes all hover and focus checks are
* successful.
*
* @see #InputBus(Component)
*/
public InputBus() {
this.owner = null;
}
/**
* Determines whether hover should be assumed for this event bus.
*
* @return {@code true} iff no component is linked or the linked component
* is hovered
*/
private boolean isHovered() {
return owner == null ? true : owner.isHovered();
}
/**
* Determines whether focus should be assumed for this event bus.
*
* @return {@code true} iff no component is linked or the linked component
* is focused
*/
private boolean isFocused() {
return owner == null ? true : owner.isFocused();
}
/**
* Dispatches (delivers) the provided event to all appropriate listeners.
*
* @param event the event to process
*/
public void dispatch(InputEvent event) {
Objects.requireNonNull(event, "event");
for (WrappedListener listener : listeners) {
listener.handle(event);
}
}
/**
* Registers a listener on this bus.
* <p>
* {@code type} specifies the class of events that should be passed to this
* listener. Only events of types that extend, implement or equal
* {@code type} are processed.
* <p>
* Zero or more {@link Option}s may be specified to enable or disable the
* processing of certain events in certain circumstances. See
* {@linkplain InputBus class description} for a detailed breakdown of the
* checks performed and the effects of various options. When providing
* options to this method, later options override the effects of previous
* options.
* <p>
* Option {@link Option#IGNORE_ACTION IGNORE_ACTION} is ignored silently.
*
* @param type the event class to deliver
* @param listener the listener
* @param options the options for this listener
*/
public <T extends InputEvent> void register(
Class<? extends T> type,
boolean handlesConsumed,
InputListener<T> listener
InputListener<T> listener,
Option... options
) {
listeners.add(new WrappedListener(type, handlesConsumed, listener));
Objects.requireNonNull(type, "type");
Objects.requireNonNull(listener, "listener");
boolean dropIfConsumed = true;
YesNoDefault dropIfNotHovered = YesNoDefault.DEFAULT;
YesNoDefault dropIfNotFocused = YesNoDefault.DEFAULT;
if (options != null) {
for (Option option : options) {
switch (option) {
case ALWAYS:
dropIfConsumed = false;
dropIfNotHovered = YesNoDefault.NO;
dropIfNotFocused = YesNoDefault.NO;
break;
case RECEIVE_CONSUMED:
dropIfConsumed = false;
break;
case REQUIRE_HOVER:
dropIfNotHovered = YesNoDefault.YES;
break;
case IGNORE_HOVER:
dropIfNotFocused = YesNoDefault.NO;
break;
case REQUIRE_FOCUS:
dropIfNotHovered = YesNoDefault.YES;
break;
case IGNORE_FOCUS:
dropIfNotFocused = YesNoDefault.NO;
break;
case IGNORE_ACTION:
// Ignore
break;
default:
throw new IllegalArgumentException("Unexpected option " + option);
}
}
}
public <T extends InputEvent> void register(
Class<? extends T> type,
InputListener<T> listener
) {
register(type, false, listener);
listeners.add(new WrappedListener(type, dropIfConsumed, dropIfNotHovered, dropIfNotFocused, listener));
}
/**
* Registers a {@link KeyEvent} listener on this bus. An event has to match
* the provided {@link KeyMatcher} to be delivered to the listener.
* <p>
* Zero or more {@link Option}s may be specified to enable or disable the
* processing of certain events in certain circumstances. See
* {@linkplain InputBus class description} for a detailed breakdown of the
* checks performed and the effects of various options. When providing
* options to this method, later options override the effects of previous
* options.
* <p>
* Option {@link Option#IGNORE_ACTION IGNORE_ACTION} requests that events
* are delivered according to
* {@link KeyMatcher#matchesIgnoringAction(KeyEvent)} rather than
* {@link KeyMatcher#matches(KeyEvent)}.
* specified.
*
* @param matcher an event filter
* @param listener the listener
* @param options the options for this listener
*/
public void register(KeyMatcher matcher, InputListener<? super KeyEvent> listener, Option... options) {
Objects.requireNonNull(matcher, "matcher");
Objects.requireNonNull(listener, "listener");
InputListener<KeyEvent> filteringListener;
if (ArrayUtil.firstIndexOf(options, Option.IGNORE_ACTION) != -1) {
filteringListener = e -> {
if (matcher.matchesIgnoringAction(e)) {
listener.handle(e);
}
};
} else {
filteringListener = e -> {
if (matcher.matches(e)) {
listener.handle(e);
}
};
}
register(KeyEvent.class, filteringListener, options);
}
/**
* Removes all occurrences of the provided listener from this bus.
*
* @param listener the listener to unregister
*/
public void unregister(InputListener<?> listener) {
if (listener == null) {
return;
}
listeners.removeIf(l -> l.listener == listener);
}

View File

@ -23,6 +23,6 @@ import ru.windcorp.progressia.client.graphics.input.InputEvent;
@FunctionalInterface
public interface InputListener<T extends InputEvent> {
boolean handle(T event);
void handle(T event);
}

View File

@ -18,23 +18,23 @@
package ru.windcorp.progressia.client.graphics.model;
import static ru.windcorp.progressia.common.world.block.BlockFace.*;
import static ru.windcorp.progressia.common.world.rels.AbsFace.*;
import com.google.common.collect.ImmutableMap;
import glm.vec._3.Vec3;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
class BlockFaceVectors {
private static BlockFaceVectors createInner(BlockFaceVectors outer) {
ImmutableMap.Builder<BlockFace, Vec3> originBuilder = ImmutableMap.builder();
ImmutableMap.Builder<AbsFace, Vec3> originBuilder = ImmutableMap.builder();
ImmutableMap.Builder<BlockFace, Vec3> widthBuilder = ImmutableMap.builder();
ImmutableMap.Builder<AbsFace, Vec3> widthBuilder = ImmutableMap.builder();
ImmutableMap.Builder<BlockFace, Vec3> heightBuilder = ImmutableMap.builder();
ImmutableMap.Builder<AbsFace, Vec3> heightBuilder = ImmutableMap.builder();
for (BlockFace face : getFaces()) {
for (AbsFace face : getFaces()) {
Vec3 width = outer.getWidth(face);
Vec3 height = outer.getHeight(face);
@ -59,36 +59,36 @@ class BlockFaceVectors {
static {
OUTER = new BlockFaceVectors(
ImmutableMap.<BlockFace, Vec3>builder()
ImmutableMap.<AbsFace, Vec3>builder()
.put(TOP, new Vec3(-0.5f, +0.5f, +0.5f))
.put(BOTTOM, new Vec3(-0.5f, -0.5f, -0.5f))
.put(NORTH, new Vec3(+0.5f, -0.5f, -0.5f))
.put(SOUTH, new Vec3(-0.5f, +0.5f, -0.5f))
.put(WEST, new Vec3(+0.5f, +0.5f, -0.5f))
.put(EAST, new Vec3(-0.5f, -0.5f, -0.5f))
.put(POS_Z, new Vec3(-0.5f, +0.5f, +0.5f))
.put(NEG_Z, new Vec3(-0.5f, -0.5f, -0.5f))
.put(POS_X, new Vec3(+0.5f, -0.5f, -0.5f))
.put(NEG_X, new Vec3(-0.5f, +0.5f, -0.5f))
.put(POS_Y, new Vec3(+0.5f, +0.5f, -0.5f))
.put(NEG_Y, new Vec3(-0.5f, -0.5f, -0.5f))
.build(),
ImmutableMap.<BlockFace, Vec3>builder()
ImmutableMap.<AbsFace, Vec3>builder()
.put(TOP, new Vec3(0, -1, 0))
.put(BOTTOM, new Vec3(0, +1, 0))
.put(NORTH, new Vec3(0, +1, 0))
.put(SOUTH, new Vec3(0, -1, 0))
.put(WEST, new Vec3(-1, 0, 0))
.put(EAST, new Vec3(+1, 0, 0))
.put(POS_Z, new Vec3(0, -1, 0))
.put(NEG_Z, new Vec3(0, +1, 0))
.put(POS_X, new Vec3(0, +1, 0))
.put(NEG_X, new Vec3(0, -1, 0))
.put(POS_Y, new Vec3(-1, 0, 0))
.put(NEG_Y, new Vec3(+1, 0, 0))
.build(),
ImmutableMap.<BlockFace, Vec3>builder()
ImmutableMap.<AbsFace, Vec3>builder()
.put(TOP, new Vec3(+1, 0, 0))
.put(BOTTOM, new Vec3(+1, 0, 0))
.put(NORTH, new Vec3(0, 0, +1))
.put(SOUTH, new Vec3(0, 0, +1))
.put(WEST, new Vec3(0, 0, +1))
.put(EAST, new Vec3(0, 0, +1))
.put(POS_Z, new Vec3(+1, 0, 0))
.put(NEG_Z, new Vec3(+1, 0, 0))
.put(POS_X, new Vec3(0, 0, +1))
.put(NEG_X, new Vec3(0, 0, +1))
.put(POS_Y, new Vec3(0, 0, +1))
.put(NEG_Y, new Vec3(0, 0, +1))
.build()
);
@ -100,29 +100,29 @@ class BlockFaceVectors {
return inner ? INNER : OUTER;
}
private final ImmutableMap<BlockFace, Vec3> origins;
private final ImmutableMap<BlockFace, Vec3> widths;
private final ImmutableMap<BlockFace, Vec3> heights;
private final ImmutableMap<AbsFace, Vec3> origins;
private final ImmutableMap<AbsFace, Vec3> widths;
private final ImmutableMap<AbsFace, Vec3> heights;
public BlockFaceVectors(
ImmutableMap<BlockFace, Vec3> origins,
ImmutableMap<BlockFace, Vec3> widths,
ImmutableMap<BlockFace, Vec3> heights
ImmutableMap<AbsFace, Vec3> origins,
ImmutableMap<AbsFace, Vec3> widths,
ImmutableMap<AbsFace, Vec3> heights
) {
this.origins = origins;
this.widths = widths;
this.heights = heights;
}
public Vec3 getOrigin(BlockFace face) {
public Vec3 getOrigin(AbsFace face) {
return origins.get(face);
}
public Vec3 getWidth(BlockFace face) {
public Vec3 getWidth(AbsFace face) {
return widths.get(face);
}
public Vec3 getHeight(BlockFace face) {
public Vec3 getHeight(AbsFace face) {
return heights.get(face);
}
}

View File

@ -30,10 +30,10 @@ import ru.windcorp.progressia.client.graphics.backend.VertexBufferObject;
public class Shape implements Renderable {
private final ShapeRenderProgram program;
private final Face[] faces;
private final ShapePart[] parts;
private final Usage usage;
private FaceGroup[] groups;
private ShapePartGroup[] groups;
private ByteBuffer vertices;
private ShortBuffer indices;
@ -45,33 +45,33 @@ public class Shape implements Renderable {
private VertexBufferObject verticesVbo;
private VertexBufferObject indicesVbo;
public Shape(Usage usage, ShapeRenderProgram program, Face... faces) {
public Shape(Usage usage, ShapeRenderProgram program, ShapePart... parts) {
this.program = program;
this.faces = faces;
this.parts = parts;
this.usage = usage;
configureFaces();
configureParts();
program.preprocess(this);
assembleBuffers();
}
private void configureFaces() {
for (Face face : faces) {
face.setShape(this);
private void configureParts() {
for (ShapePart part : parts) {
part.setShape(this);
}
}
private void assembleBuffers() {
// TODO optimize: only update faces that requested it
sortFaces();
sortParts();
resizeBuffers();
for (Face face : faces) {
assembleVertices(face);
assembleIndices(face);
face.resetUpdateFlags();
for (ShapePart part : parts) {
assembleVertices(part);
assembleIndices(part);
part.resetUpdateFlags();
}
this.vertices.flip();
@ -85,110 +85,110 @@ public class Shape implements Renderable {
private void resizeBuffers() {
int verticesRequired = 0, indicesRequired = 0;
for (Face face : faces) {
verticesRequired += face.getVertices().remaining();
indicesRequired += face.getIndices().remaining();
for (ShapePart part : parts) {
verticesRequired += part.getVertices().remaining();
indicesRequired += part.getIndices().remaining();
}
if (this.vertices == null || vertices.capacity() < verticesRequired) {
if (vertices == null || vertices.capacity() < verticesRequired) {
this.vertices = BufferUtils.createByteBuffer(verticesRequired);
} else {
this.vertices.position(0).limit(verticesRequired);
vertices.position(0).limit(verticesRequired);
}
if (this.indices == null || this.indices.capacity() < indicesRequired) {
if (indices == null || indices.capacity() < indicesRequired) {
this.indices = BufferUtils.createShortBuffer(indicesRequired);
} else {
this.indices.position(0).limit(indicesRequired);
indices.position(0).limit(indicesRequired);
}
}
private void assembleVertices(Face face) {
face.locationOfVertices = this.vertices.position();
private void assembleVertices(ShapePart part) {
part.locationOfVertices = this.vertices.position();
insertVertices(face);
linkVerticesWith(face);
insertVertices(part);
linkVerticesWith(part);
}
private void insertVertices(Face face) {
ByteBuffer faceVertices = face.getVertices();
private void insertVertices(ShapePart part) {
ByteBuffer partVertices = part.getVertices();
faceVertices.mark();
this.vertices.put(faceVertices);
faceVertices.reset();
partVertices.mark();
this.vertices.put(partVertices);
partVertices.reset();
}
private void linkVerticesWith(Face face) {
private void linkVerticesWith(ShapePart part) {
int limit = vertices.limit();
int position = vertices.position();
vertices.limit(position).position(face.getLocationOfVertices());
face.vertices = vertices.slice();
vertices.limit(position).position(part.getLocationOfVertices());
part.vertices = vertices.slice();
vertices.position(position).limit(limit);
}
private void assembleIndices(Face face) {
short vertexOffset = (short) (face.getLocationOfVertices() / program.getBytesPerVertex());
private void assembleIndices(ShapePart part) {
short vertexOffset = (short) (part.getLocationOfVertices() / program.getBytesPerVertex());
face.locationOfIndices = indices.position();
part.locationOfIndices = indices.position();
ShortBuffer faceIndices = face.getIndices();
ShortBuffer partIndices = part.getIndices();
if (faceIndices == null) {
for (int i = 0; i < face.getVertexCount(); ++i) {
if (partIndices == null) {
for (int i = 0; i < part.getVertexCount(); ++i) {
this.indices.put((short) (vertexOffset + i));
}
} else {
for (int i = faceIndices.position(); i < faceIndices.limit(); ++i) {
short faceIndex = faceIndices.get(i);
faceIndex += vertexOffset;
this.indices.put(faceIndex);
for (int i = partIndices.position(); i < partIndices.limit(); ++i) {
short partIndex = partIndices.get(i);
partIndex += vertexOffset;
this.indices.put(partIndex);
}
}
}
private void sortFaces() {
Arrays.sort(faces);
private void sortParts() {
Arrays.sort(parts);
}
private void assembleGroups() {
int unique = countUniqueFaces();
this.groups = new FaceGroup[unique];
int unique = countUniqueParts();
this.groups = new ShapePartGroup[unique];
if (faces.length == 0)
if (parts.length == 0)
return;
int previousHandle = faces[0].getSortingIndex();
int previousHandle = parts[0].getSortingIndex();
int start = 0;
int groupIndex = 0;
for (int i = 1; i < faces.length; ++i) {
if (previousHandle != faces[i].getSortingIndex()) {
for (int i = 1; i < parts.length; ++i) {
if (previousHandle != parts[i].getSortingIndex()) {
groups[groupIndex] = new FaceGroup(faces, start, i);
groups[groupIndex] = new ShapePartGroup(parts, start, i);
start = i;
groupIndex++;
previousHandle = faces[i].getSortingIndex();
previousHandle = parts[i].getSortingIndex();
}
}
assert groupIndex == groups.length - 1;
groups[groupIndex] = new FaceGroup(faces, start, faces.length);
groups[groupIndex] = new ShapePartGroup(parts, start, parts.length);
}
private int countUniqueFaces() {
if (faces.length == 0)
private int countUniqueParts() {
if (parts.length == 0)
return 0;
int result = 1;
int previousHandle = faces[0].getSortingIndex();
int previousHandle = parts[0].getSortingIndex();
for (int i = 1; i < faces.length; ++i) {
if (previousHandle != faces[i].getSortingIndex()) {
for (int i = 1; i < parts.length; ++i) {
if (previousHandle != parts[i].getSortingIndex()) {
result++;
previousHandle = faces[i].getSortingIndex();
previousHandle = parts[i].getSortingIndex();
}
}
@ -238,11 +238,11 @@ public class Shape implements Renderable {
return program;
}
public Face[] getFaces() {
return faces;
public ShapePart[] getParts() {
return parts;
}
public FaceGroup[] getGroups() {
public ShapePartGroup[] getGroups() {
return groups;
}

View File

@ -24,7 +24,7 @@ import java.util.Objects;
import ru.windcorp.progressia.client.graphics.texture.Texture;
public class Face implements Comparable<Face> {
public class ShapePart implements Comparable<ShapePart> {
private static final ShortBuffer GENERATE_SUCCESSIVE_LATER = null;
@ -40,7 +40,7 @@ public class Face implements Comparable<Face> {
private ShortBuffer userIndices;
private boolean userIndicesUpdated = true;
public Face(
public ShapePart(
Texture texture,
ByteBuffer vertices,
ShortBuffer indices
@ -50,7 +50,7 @@ public class Face implements Comparable<Face> {
setIndices(indices);
}
public Face(
public ShapePart(
Texture texture,
ByteBuffer vertices
) {
@ -155,7 +155,7 @@ public class Face implements Comparable<Face> {
return vertices;
}
public Face setVertices(ByteBuffer vertices) {
public ShapePart setVertices(ByteBuffer vertices) {
this.vertices = Objects.requireNonNull(vertices, "vertices");
markForVertexUpdate();
return this;
@ -202,7 +202,7 @@ public class Face implements Comparable<Face> {
return userIndices.remaining();
}
public Face setIndices(ShortBuffer indices) {
public ShapePart setIndices(ShortBuffer indices) {
if (indices == null) {
indices = GENERATE_SUCCESSIVE_LATER;
}
@ -245,7 +245,7 @@ public class Face implements Comparable<Face> {
}
@Override
public int compareTo(Face o) {
public int compareTo(ShapePart o) {
return Integer.compare(getSortingIndex(), o.getSortingIndex());
}

View File

@ -21,13 +21,13 @@ package ru.windcorp.progressia.client.graphics.model;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.client.graphics.texture.TexturePrimitive;
public class FaceGroup {
public class ShapePartGroup {
private final TexturePrimitive texture;
private final int indexCount;
private final int byteOffsetOfIndices;
FaceGroup(Face[] faces, int start, int end) {
ShapePartGroup(ShapePart[] faces, int start, int end) {
Texture t = faces[start].getTexture();
this.texture = t == null ? null : t.getSprite().getPrimitive();
@ -36,7 +36,7 @@ public class FaceGroup {
int indexCount = 0;
for (int i = start; i < end; ++i) {
Face face = faces[i];
ShapePart face = faces[i];
assert this.texture == null
? (face.getTexture() == null)

View File

@ -25,14 +25,15 @@ import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram.VertexBuilder;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.client.graphics.world.WorldRenderProgram.WRPVertexBuilder;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class Faces {
public class ShapeParts {
private Faces() {
private ShapeParts() {
}
public static Face createRectangle(
public static ShapePart createRectangle(
ShapeRenderProgram program,
Texture texture,
Vec4 colorMultiplier,
@ -40,9 +41,48 @@ public class Faces {
Vec3 width,
Vec3 height,
boolean flip
) {
return createRectangle(program, texture, colorMultiplier, origin, width, height, flip, null);
}
public static ShapePart createRectangle(
ShapeRenderProgram program,
Texture texture,
Vec4 colorMultiplier,
Vec3 origin,
Vec3 width,
Vec3 height,
boolean flip,
Vec3 forcedNormals
) {
VertexBuilder builder = program.getVertexBuilder();
if (forcedNormals != null && builder instanceof WRPVertexBuilder) {
((WRPVertexBuilder) builder).addVertex(
origin,
colorMultiplier,
new Vec2(0, 0),
forcedNormals
);
((WRPVertexBuilder) builder).addVertex(
origin.add_(height),
colorMultiplier,
new Vec2(0, 1),
forcedNormals
);
((WRPVertexBuilder) builder).addVertex(
origin.add_(width),
colorMultiplier,
new Vec2(1, 0),
forcedNormals
);
((WRPVertexBuilder) builder).addVertex(
origin.add_(width).add(height),
colorMultiplier,
new Vec2(1, 1),
forcedNormals
);
} else {
builder.addVertex(
origin,
colorMultiplier,
@ -60,6 +100,7 @@ public class Faces {
colorMultiplier,
new Vec2(1, 1)
);
}
ShortBuffer buffer = flip ? ShortBuffer.wrap(
new short[] {
@ -82,19 +123,19 @@ public class Faces {
}
);
return new Face(
return new ShapePart(
texture,
builder.assemble(),
buffer
);
}
public static Face createBlockFace(
public static ShapePart createBlockFace(
ShapeRenderProgram program,
Texture texture,
Vec4 colorMultiplier,
Vec3 blockCenter,
BlockFace face,
AbsFace face,
boolean inner
) {
BlockFaceVectors vectors = BlockFaceVectors.get(inner);

View File

@ -0,0 +1,248 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.graphics.model;
import java.nio.ShortBuffer;
import java.util.Objects;
import glm.mat._3.Mat3;
import glm.mat._4.Mat4;
import glm.vec._2.Vec2;
import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.Colors;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram.VertexBuilder;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.client.graphics.world.WorldRenderProgram;
import ru.windcorp.progressia.client.graphics.world.WorldRenderProgram.WRPVertexBuilder;
import ru.windcorp.progressia.common.util.StashingStack;
import ru.windcorp.progressia.common.util.VectorUtil;
public class ShapePrototype {
private final ShapeRenderProgram program;
private Texture texture;
private final Vec3[] positions;
private final Vec4[] colorMultipliers;
private final Vec2[] textureCoords;
private final Vec3[] forcedNormals;
private ShortBuffer indices;
private ShortBuffer flippedIndices = null;
protected static final int TRANSFORM_STACK_SIZE = 64;
private final StashingStack<Mat4> transformStack = new StashingStack<>(
TRANSFORM_STACK_SIZE,
Mat4::new
);
public ShapePrototype(
ShapeRenderProgram program,
Texture texture,
Vec3[] positions,
Vec4[] colorMultipliers,
Vec2[] textureCoords,
Vec3[] forcedNormals,
ShortBuffer indices
) {
this.program = Objects.requireNonNull(program, "program");
this.texture = texture;
this.indices = Objects.requireNonNull(indices, "indices");
Objects.requireNonNull(positions, "positions");
Objects.requireNonNull(colorMultipliers, "colorMultipliers");
Objects.requireNonNull(textureCoords, "textureCoords");
if (forcedNormals != null && !(program instanceof WorldRenderProgram)) {
throw new IllegalArgumentException("Cannot force normals on non-WorldRenderPrograms cuz javahorse stupiddd");
}
if (forcedNormals == null) {
forcedNormals = new Vec3[positions.length];
}
this.positions = positions;
this.colorMultipliers = colorMultipliers;
this.textureCoords = textureCoords;
this.forcedNormals = forcedNormals;
if (positions.length != colorMultipliers.length) {
throw new IllegalArgumentException("positions.length (" + positions.length + ") != colorMultipliers.length (" + colorMultipliers + ")");
}
if (positions.length != textureCoords.length) {
throw new IllegalArgumentException("positions.length (" + positions.length + ") != textureCoords.length (" + textureCoords + ")");
}
if (positions.length != forcedNormals.length) {
throw new IllegalArgumentException("positions.length (" + positions.length + ") != forcedNormals.length (" + forcedNormals + ")");
}
transformStack.push().identity();
}
public ShapePart build() {
VertexBuilder builder = program.getVertexBuilder();
Vec3 transformedPosition = new Vec3();
for (int i = 0; i < positions.length; ++i) {
transformedPosition.set(positions[i]);
if (transformStack.getSize() > 1) {
VectorUtil.applyMat4(transformedPosition, transformStack.getHead());
}
if (forcedNormals[i] != null && builder instanceof WRPVertexBuilder) {
((WRPVertexBuilder) builder).addVertex(
transformedPosition, colorMultipliers[i], textureCoords[i], forcedNormals[i]
);
} else {
builder.addVertex(transformedPosition, colorMultipliers[i], textureCoords[i]);
}
}
return new ShapePart(texture, builder.assemble(), indices);
}
public ShapePrototype apply(Mat4 transform) {
for (Vec3 vector : positions) {
VectorUtil.applyMat4(vector, transform);
}
return this;
}
public ShapePrototype apply(Mat3 transform) {
for (Vec3 vector : positions) {
transform.mul(vector);
}
return this;
}
public Mat4 push() {
Mat4 previous = transformStack.getHead();
return transformStack.push().set(previous);
}
public ShapePrototype pop() {
transformStack.pop();
return this;
}
public ShapePrototype setTexture(Texture texture) {
this.texture = texture;
return this;
}
public ShapePrototype deleteTexture() {
this.texture = null;
return this;
}
public ShapePrototype resetColorMultiplier() {
for (Vec4 color : colorMultipliers) {
color.set(Colors.WHITE);
}
return this;
}
public ShapePrototype addColorMultiplier(Vec4 color) {
for (Vec4 c : colorMultipliers) {
c.mul(color);
}
return this;
}
public ShapePrototype flip() {
ShortBuffer tmp = indices;
indices = flippedIndices;
flippedIndices = tmp;
if (indices == null) {
int length = flippedIndices.limit();
indices = ShortBuffer.allocate(length);
for (int i = 0; i < length; ++i) {
indices.put(i, flippedIndices.get(length - i - 1));
}
}
return this;
}
public ShapePrototype makeDoubleSided() {
int length = indices.limit();
ShortBuffer newIndices = ShortBuffer.allocate(length * 2);
for (int i = 0; i < length; ++i) {
newIndices.put(i, indices.get(i));
}
for (int i = 0; i < length; ++i) {
newIndices.put(i + length, indices.get(length - i - 1));
}
indices = flippedIndices = newIndices;
return this;
}
public static ShapePrototype unitSquare(Texture texture, Vec4 color, ShapeRenderProgram program) {
return new ShapePrototype(
program,
texture,
new Vec3[] {
new Vec3(0, 0, 0),
new Vec3(0, 1, 0),
new Vec3(1, 0, 0),
new Vec3(1, 1, 0)
},
new Vec4[] {
new Vec4(color),
new Vec4(color),
new Vec4(color),
new Vec4(color)
},
new Vec2[] {
new Vec2(0, 0),
new Vec2(0, 1),
new Vec2(1, 0),
new Vec2(1, 1)
},
null,
ShortBuffer.wrap(new short[] {3, 1, 0, 2, 3, 0})
);
}
public static ShapePrototype unitSquare(Texture texture, Vec4 color) {
return unitSquare(texture, color, WorldRenderProgram.getDefault());
}
public static ShapePrototype unitSquare(Texture texture) {
return unitSquare(texture, Colors.WHITE, WorldRenderProgram.getDefault());
}
public static ShapePrototype unitSquare(Vec4 color) {
return unitSquare(null, color, WorldRenderProgram.getDefault());
}
public static ShapePrototype unitSquare() {
return unitSquare(null, Colors.WHITE, WorldRenderProgram.getDefault());
}
}

View File

@ -116,7 +116,7 @@ public class ShapeRenderProgram extends Program {
try {
enableAttributes();
for (FaceGroup group : shape.getGroups()) {
for (ShapePartGroup group : shape.getGroups()) {
renderFaceGroup(group);
}
} finally {
@ -182,7 +182,7 @@ public class ShapeRenderProgram extends Program {
indices.bind(BindTarget.ELEMENT_ARRAY);
}
protected void renderFaceGroup(FaceGroup group) {
protected void renderFaceGroup(ShapePartGroup group) {
TexturePrimitive texture = group.getTexture();
if (texture != null) {
@ -206,12 +206,12 @@ public class ShapeRenderProgram extends Program {
}
public void preprocess(Shape shape) {
for (Face face : shape.getFaces()) {
for (ShapePart face : shape.getParts()) {
applySprites(face);
}
}
private void applySprites(Face face) {
private void applySprites(ShapePart face) {
if (face.getTexture() == null)
return;

View File

@ -20,11 +20,13 @@ package ru.windcorp.progressia.client.graphics.model;
import java.util.Map;
import glm.mat._4.Mat4;
import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.backend.Usage;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.util.VectorUtil;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class Shapes {
@ -50,7 +52,7 @@ public class Shapes {
boolean flip
) {
Face top = Faces.createRectangle(
ShapePart top = ShapeParts.createRectangle(
program,
topTexture,
colorMultiplier,
@ -60,7 +62,7 @@ public class Shapes {
flip
);
Face bottom = Faces.createRectangle(
ShapePart bottom = ShapeParts.createRectangle(
program,
bottomTexture,
colorMultiplier,
@ -70,7 +72,7 @@ public class Shapes {
flip
);
Face north = Faces.createRectangle(
ShapePart north = ShapeParts.createRectangle(
program,
northTexture,
colorMultiplier,
@ -80,7 +82,7 @@ public class Shapes {
flip
);
Face south = Faces.createRectangle(
ShapePart south = ShapeParts.createRectangle(
program,
southTexture,
colorMultiplier,
@ -90,7 +92,7 @@ public class Shapes {
flip
);
Face east = Faces.createRectangle(
ShapePart east = ShapeParts.createRectangle(
program,
eastTexture,
colorMultiplier,
@ -100,7 +102,7 @@ public class Shapes {
flip
);
Face west = Faces.createRectangle(
ShapePart west = ShapeParts.createRectangle(
program,
westTexture,
colorMultiplier,
@ -165,16 +167,16 @@ public class Shapes {
public PppBuilder(
ShapeRenderProgram program,
Map<BlockFace, Texture> textureMap
Map<AbsFace, Texture> textureMap
) {
this(
program,
textureMap.get(BlockFace.TOP),
textureMap.get(BlockFace.BOTTOM),
textureMap.get(BlockFace.NORTH),
textureMap.get(BlockFace.SOUTH),
textureMap.get(BlockFace.EAST),
textureMap.get(BlockFace.WEST)
textureMap.get(AbsFace.POS_Z),
textureMap.get(AbsFace.NEG_Z),
textureMap.get(AbsFace.POS_X),
textureMap.get(AbsFace.NEG_X),
textureMap.get(AbsFace.NEG_Y),
textureMap.get(AbsFace.POS_Y)
);
}
@ -260,6 +262,34 @@ public class Shapes {
return this.setSize(size, size, size);
}
public PppBuilder centerAt(float x, float y, float z) {
origin.set(x, y, z);
origin.mul(2);
origin.sub(width);
origin.sub(height);
origin.sub(depth);
origin.div(2);
return this;
}
public PppBuilder apply(Mat4 transform) {
VectorUtil.applyMat4(origin, transform);
VectorUtil.rotateOnly(width, transform);
VectorUtil.rotateOnly(height, transform);
VectorUtil.rotateOnly(depth, transform);
return this;
}
public PppBuilder scale(float factor) {
origin.mul(factor);
width.mul(factor);
height.mul(factor);
depth.mul(factor);
return this;
}
public PppBuilder flip() {
this.flip = true;
return this;

View File

@ -38,10 +38,6 @@ public class StaticModel extends Model {
this.transforms = transforms;
}
public StaticModel(Builder builder) {
this(builder.getParts(), builder.getTransforms());
}
@Override
protected Mat4 getTransform(int partIndex) {
return transforms[partIndex];
@ -83,6 +79,10 @@ public class StaticModel extends Model {
return transforms.toArray(new Mat4[transforms.size()]);
}
public StaticModel build() {
return new StaticModel(getParts(), getTransforms());
}
}
}

View File

@ -163,7 +163,7 @@ public class Atlases {
}
}
private static final TextureSettings SETTINGS = new TextureSettings(false);
private static final TextureSettings SETTINGS = new TextureSettings(false, false);
private static final Map<Resource, Sprite> LOADED = new HashMap<>();
private static final Multimap<AtlasGroup, Atlas> ATLASES = MultimapBuilder.hashKeys().arrayListValues().build();

View File

@ -21,7 +21,7 @@ package ru.windcorp.progressia.client.graphics.texture;
import java.util.Map;
import glm.vec._2.Vec2;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class ComplexTexture {
@ -54,14 +54,14 @@ public class ComplexTexture {
);
}
public Map<BlockFace, Texture> getCuboidTextures(
public Map<AbsFace, Texture> getCuboidTextures(
int x,
int y,
int width,
int height,
int depth
) {
return BlockFace.mapToFaces(
return AbsFace.mapToFaces(
get(
x + depth + width,
y + height + depth,
@ -86,7 +86,7 @@ public class ComplexTexture {
);
}
public Map<BlockFace, Texture> getCuboidTextures(
public Map<AbsFace, Texture> getCuboidTextures(
int x,
int y,
int size

View File

@ -28,7 +28,7 @@ import ru.windcorp.progressia.common.util.crash.CrashReports;
public class SimpleTextures {
private static final TextureSettings SETTINGS = new TextureSettings(false);
private static final TextureSettings SETTINGS = new TextureSettings(false, false);
private static final Map<Resource, Texture> TEXTURES = new HashMap<>();

View File

@ -23,7 +23,7 @@ import static org.lwjgl.opengl.GL12.*;
import java.nio.ByteBuffer;
class TextureData {
public class TextureData {
private final ByteBuffer data;

View File

@ -28,6 +28,7 @@ import javax.imageio.ImageIO;
import ru.windcorp.progressia.common.resource.Resource;
import ru.windcorp.progressia.common.util.BinUtil;
import ru.windcorp.progressia.common.util.crash.CrashReports;
public class TextureLoader {
@ -41,8 +42,16 @@ public class TextureLoader {
int width = readResult.getWidth();
int height = readResult.getHeight();
int bufferWidth = BinUtil.roundToGreaterPowerOf2(width);
int bufferHeight = BinUtil.roundToGreaterPowerOf2(height);
int bufferWidth;
int bufferHeight;
if (settings.allocateExactBuffer()) {
bufferWidth = width;
bufferHeight = height;
} else {
bufferWidth = BinUtil.roundToGreaterPowerOf2(width);
bufferHeight = BinUtil.roundToGreaterPowerOf2(height);
}
WritableRaster raster = TextureUtil.createRaster(
bufferWidth,
@ -99,7 +108,12 @@ public class TextureLoader {
TextureSettings settings
)
throws IOException {
return loadPixels(resource.getInputStream(), settings);
InputStream stream = resource.getInputStream();
if (stream == null) {
throw CrashReports.report(null, "Texture \"%s\" not found", resource.getName());
}
return loadPixels(stream, settings);
}
private TextureLoader() {

View File

@ -21,13 +21,19 @@ package ru.windcorp.progressia.client.graphics.texture;
public class TextureSettings {
private final boolean isFiltered;
private final boolean allocateExactBuffer;
public TextureSettings(boolean isFiltered) {
public TextureSettings(boolean isFiltered, boolean allocateExactBuffer) {
this.isFiltered = isFiltered;
this.allocateExactBuffer = allocateExactBuffer;
}
public boolean isFiltered() {
return isFiltered;
}
public boolean allocateExactBuffer() {
return allocateExactBuffer;
}
}

View File

@ -29,6 +29,9 @@ import glm.mat._4.Mat4;
import glm.vec._3.Vec3;
import ru.windcorp.progressia.client.graphics.backend.GraphicsInterface;
import ru.windcorp.progressia.client.graphics.world.Camera.Anchor.Mode;
import ru.windcorp.progressia.client.world.entity.NPedModel;
import ru.windcorp.progressia.common.util.Matrices;
import ru.windcorp.progressia.common.util.Vectors;
public class Camera {
@ -60,13 +63,13 @@ public class Camera {
}
}
void getCameraPosition(Vec3 output);
Vec3 getCameraPosition(Vec3 output);
void getCameraVelocity(Vec3 output);
Vec3 getCameraVelocity(Vec3 output);
float getCameraYaw();
Vec3 getLookingAt(Vec3 output);
float getCameraPitch();
Vec3 getUpVector(Vec3 output);
Collection<Mode> getCameraModes();
@ -84,14 +87,11 @@ public class Camera {
*/
private final Vec3 lastAnchorPosition = new Vec3();
private float lastAnchorYaw;
private float lastAnchorPitch;
private final Vec3 lastAnchorLookingAt = new Vec3();
private final Vec3 lastAnchorUpVector = new Vec3();
private final Mat4 lastCameraMatrix = new Mat4();
private final Vec3 lastAnchorLookingAt = new Vec3();
private final Vec3 lastAnchorUp = new Vec3();
{
invalidateCache();
}
@ -108,6 +108,9 @@ public class Camera {
*/
public void apply(WorldRenderHelper helper) {
if (NPedModel.flag) {
// System.out.println("Camera.apply()");
}
applyPerspective(helper);
rotateCoordinateSystem(helper);
@ -149,26 +152,34 @@ public class Camera {
}
private void applyDirection(WorldRenderHelper helper) {
float pitch = anchor.getCameraPitch();
float yaw = anchor.getCameraYaw();
anchor.getLookingAt(lastAnchorLookingAt);
anchor.getUpVector(lastAnchorUpVector);
helper.pushViewTransform()
.rotateY(-pitch)
.rotateZ(-yaw);
lookAt(helper.pushViewTransform());
}
this.lastAnchorYaw = yaw;
this.lastAnchorPitch = pitch;
private void lookAt(Mat4 result) {
Vec3 f = this.lastAnchorLookingAt;
Vec3 s = Vectors.grab3();
Vec3 u = Vectors.grab3();
this.lastAnchorLookingAt.set(
cos(pitch) * cos(yaw),
cos(pitch) * sin(yaw),
sin(pitch)
);
this.lastAnchorUp.set(
cos(pitch + PI_F / 2) * cos(yaw),
cos(pitch + PI_F / 2) * sin(yaw),
sin(pitch + PI_F / 2)
f.cross(this.lastAnchorUpVector, s);
s.normalize();
s.cross(f, u);
Mat4 workspace = Matrices.grab4();
workspace.set(
+f.x, -s.x, +u.x, 0,
+f.y, -s.y, +u.y, 0,
+f.z, -s.z, +u.z, 0,
0, 0, 0, 1
);
result.mul(workspace);
Matrices.release(workspace);
Vectors.release(s);
Vectors.release(u);
}
private void applyPosition(WorldRenderHelper helper) {
@ -247,8 +258,6 @@ public class Camera {
private void invalidateCache() {
this.lastAnchorPosition.set(Float.NaN);
this.lastAnchorYaw = Float.NaN;
this.lastAnchorPitch = Float.NaN;
this.lastCameraMatrix.set(
Float.NaN,
@ -270,7 +279,7 @@ public class Camera {
);
this.lastAnchorLookingAt.set(Float.NaN);
this.lastAnchorUp.set(Float.NaN);
this.lastAnchorUpVector.set(Float.NaN);
}
public Anchor.Mode getMode() {
@ -289,14 +298,6 @@ public class Camera {
return currentModeIndex;
}
public float getLastAnchorYaw() {
return lastAnchorYaw;
}
public float getLastAnchorPitch() {
return lastAnchorPitch;
}
public Vec3 getLastAnchorPosition() {
return lastAnchorPosition;
}
@ -310,7 +311,7 @@ public class Camera {
}
public Vec3 getLastAnchorUp() {
return lastAnchorUp;
return lastAnchorUpVector;
}
}

View File

@ -59,24 +59,32 @@ public class EntityAnchor implements Anchor {
}
@Override
public void getCameraPosition(Vec3 output) {
public Vec3 getCameraPosition(Vec3 output) {
if (output == null) output = new Vec3();
model.getViewPoint(output);
output.add(entity.getPosition());
output.add(model.getPosition());
return output;
}
@Override
public void getCameraVelocity(Vec3 output) {
public Vec3 getCameraVelocity(Vec3 output) {
if (output == null) output = new Vec3();
output.set(entity.getVelocity());
return output;
}
@Override
public float getCameraYaw() {
return entity.getYaw();
public Vec3 getLookingAt(Vec3 output) {
if (output == null) output = new Vec3();
model.getLookingAt(output);
return output;
}
@Override
public float getCameraPitch() {
return entity.getPitch();
public Vec3 getUpVector(Vec3 output) {
if (output == null) output = new Vec3();
model.getUpVector(output);
return output;
}
@Override
@ -84,4 +92,13 @@ public class EntityAnchor implements Anchor {
return modes;
}
public EntityData getEntity() {
return entity;
}
@Override
public String toString() {
return "Anchor for entity " + entity;
}
}

View File

@ -31,7 +31,7 @@ import ru.windcorp.progressia.client.comms.controls.InputBasedControls;
import ru.windcorp.progressia.client.graphics.Layer;
import ru.windcorp.progressia.client.graphics.backend.FaceCulling;
import ru.windcorp.progressia.client.graphics.backend.GraphicsInterface;
import ru.windcorp.progressia.client.graphics.input.bus.Input;
import ru.windcorp.progressia.client.graphics.input.InputEvent;
import ru.windcorp.progressia.client.graphics.model.Renderable;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram;
import ru.windcorp.progressia.client.graphics.model.Shapes.PppBuilder;
@ -41,9 +41,11 @@ import ru.windcorp.progressia.common.Units;
import ru.windcorp.progressia.common.collision.Collideable;
import ru.windcorp.progressia.common.collision.colliders.Collider;
import ru.windcorp.progressia.common.util.FloatMathUtil;
import ru.windcorp.progressia.common.util.Vectors;
import ru.windcorp.progressia.common.world.GravityModel;
import ru.windcorp.progressia.common.world.entity.EntityData;
import ru.windcorp.progressia.test.CollisionModelRenderer;
import ru.windcorp.progressia.test.TestPlayerControls;
import ru.windcorp.progressia.test.controls.TestPlayerControls;
public class LayerWorld extends Layer {
@ -57,6 +59,8 @@ public class LayerWorld extends Layer {
super("World");
this.client = client;
this.inputBasedControls = new InputBasedControls(client);
setCursorPolicy(CursorPolicy.FORBID);
}
@Override
@ -72,6 +76,8 @@ public class LayerWorld extends Layer {
@Override
protected void doRender() {
client.getComms().processPackets();
Camera camera = client.getCamera();
if (camera.hasAnchor()) {
renderWorld();
@ -188,7 +194,7 @@ public class LayerWorld extends Layer {
);
}
return new StaticModel(b);
return b.build();
}
private static final float FRICTION_COEFF = Units.get("1e-5f kg/s");
@ -197,27 +203,34 @@ public class LayerWorld extends Layer {
entity.getVelocity().mul((float) Math.exp(-FRICTION_COEFF / entity.getCollisionMass() * tickLength));
}
private static final float MC_g = Units.get("32 m/s^2");
private static final float IRL_g = Units.get("9.8 m/s^2");
private void tmp_applyGravity(EntityData entity, float tickLength) {
GravityModel gm = ClientState.getInstance().getWorld().getData().getGravityModel();
Vec3 upVector = Vectors.grab3();
gm.getUp(entity.getPosition(), upVector);
entity.changeUpVector(upVector);
Vectors.release(upVector);
if (ClientState.getInstance().getLocalPlayer().getEntity() == entity && tmp_testControls.isFlying()) {
return;
}
if (entity.getId().equals("Test:NoclipCamera")) {
return;
}
final float gravitationalAcceleration = tmp_testControls.useMinecraftGravity() ? MC_g : IRL_g;
entity.getVelocity().add(0, 0, -gravitationalAcceleration * tickLength);
Vec3 gravitationalAcceleration = Vectors.grab3();
gm.getGravity(entity.getPosition(), gravitationalAcceleration);
gravitationalAcceleration.mul(tickLength);
entity.getVelocity().add(gravitationalAcceleration);
Vectors.release(gravitationalAcceleration);
}
@Override
protected void handleInput(Input input) {
if (input.isConsumed())
return;
tmp_testControls.handleInput(input);
if (!input.isConsumed()) {
inputBasedControls.handleInput(input);
public void handleInput(InputEvent event) {
if (!event.isConsumed()) {
inputBasedControls.handleInput(event);
}
}

View File

@ -23,13 +23,13 @@ import glm.vec._3.Vec3;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.client.world.WorldRender;
import ru.windcorp.progressia.common.world.BlockRay;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.entity.EntityData;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class Selection {
private final Vec3i block = new Vec3i();
private BlockFace surface = null;
private AbsFace surface = null;
private final Vec2 pointOnSurface = new Vec2(0.5f, 0.5f);
private final Vec3 point = new Vec3();
@ -38,10 +38,9 @@ public class Selection {
private BlockRay ray = new BlockRay();
public void update(WorldRender world, EntityData player) {
Vec3 direction = new Vec3();
Vec3 start = new Vec3();
Vec3 direction = player.getLookingAt();
player.getLookingAtVector(direction);
world.getEntityRenderable(player).getViewPoint(start);
start.add(player.getPosition());
@ -71,7 +70,7 @@ public class Selection {
return exists ? point : null;
}
public BlockFace getSurface() {
public AbsFace getSurface() {
return exists ? surface : null;
}

View File

@ -33,7 +33,7 @@ import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.backend.VertexBufferObject;
import ru.windcorp.progressia.client.graphics.backend.shaders.attributes.*;
import ru.windcorp.progressia.client.graphics.backend.shaders.uniforms.*;
import ru.windcorp.progressia.client.graphics.model.Face;
import ru.windcorp.progressia.client.graphics.model.ShapePart;
import ru.windcorp.progressia.client.graphics.model.Shape;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram;
@ -138,12 +138,12 @@ public class WorldRenderProgram extends ShapeRenderProgram {
public void preprocess(Shape shape) {
super.preprocess(shape);
for (Face face : shape.getFaces()) {
for (ShapePart face : shape.getParts()) {
computeNormals(face);
}
}
private void computeNormals(Face face) {
private void computeNormals(ShapePart face) {
Vec3 a = Vectors.grab3();
Vec3 b = Vectors.grab3();
Vec3 c = Vectors.grab3();
@ -183,7 +183,7 @@ public class WorldRenderProgram extends ShapeRenderProgram {
normal.normalize();
}
private void loadVertexPosition(Face face, int index, Vec3 result) {
private void loadVertexPosition(ShapePart face, int index, Vec3 result) {
ByteBuffer vertices = face.getVertices();
int offset = vertices.position() + index * getBytesPerVertex();
@ -194,12 +194,16 @@ public class WorldRenderProgram extends ShapeRenderProgram {
);
}
private void saveVertexNormal(Face face, int index, Vec3 normal) {
private void saveVertexNormal(ShapePart face, int index, Vec3 normal) {
ByteBuffer vertices = face.getVertices();
int offset = vertices.position() + index * getBytesPerVertex() + (3 * Float.BYTES +
4 * Float.BYTES +
2 * Float.BYTES);
if (!Float.isNaN(vertices.getFloat(offset + 0 * Float.BYTES))) {
return; // normals are forced
}
vertices.putFloat(offset + 0 * Float.BYTES, normal.x);
vertices.putFloat(offset + 1 * Float.BYTES, normal.y);
vertices.putFloat(offset + 2 * Float.BYTES, normal.z);
@ -212,7 +216,7 @@ public class WorldRenderProgram extends ShapeRenderProgram {
return new WRPVertexBuilder();
}
private static class WRPVertexBuilder implements VertexBuilder {
public static class WRPVertexBuilder implements VertexBuilder {
// TODO Throw VertexBuilders out the window and rewrite completely.
// I want to _extend_ VBs, not re-implement them for children of SRP
@ -220,11 +224,17 @@ public class WorldRenderProgram extends ShapeRenderProgram {
final Vec3 position;
final Vec4 colorMultiplier;
final Vec2 textureCoords;
final Vec3 normals;
Vertex(Vec3 position, Vec4 colorMultiplier, Vec2 textureCoords) {
this(position, colorMultiplier, textureCoords, new Vec3(Float.NaN, Float.NaN, Float.NaN));
}
Vertex(Vec3 position, Vec4 colorMultiplier, Vec2 textureCoords, Vec3 normals) {
this.position = position;
this.colorMultiplier = colorMultiplier;
this.textureCoords = textureCoords;
this.normals = normals;
}
}
@ -292,6 +302,24 @@ public class WorldRenderProgram extends ShapeRenderProgram {
return this;
}
public VertexBuilder addVertex(
Vec3 position,
Vec4 colorMultiplier,
Vec2 textureCoords,
Vec3 normals
) {
vertices.add(
new Vertex(
new Vec3(position),
new Vec4(colorMultiplier),
new Vec2(textureCoords),
new Vec3(normals)
)
);
return this;
}
@Override
public ByteBuffer assemble() {
ByteBuffer result = BufferUtils.createByteBuffer(
@ -309,9 +337,9 @@ public class WorldRenderProgram extends ShapeRenderProgram {
.putFloat(v.colorMultiplier.w)
.putFloat(v.textureCoords.x)
.putFloat(v.textureCoords.y)
.putFloat(Float.NaN)
.putFloat(Float.NaN)
.putFloat(Float.NaN);
.putFloat(v.normals.x)
.putFloat(v.normals.y)
.putFloat(v.normals.z);
}
result.flip();

View File

@ -73,6 +73,12 @@ public class Localizer {
return language;
}
public List<String> getLanguages() {
List<String> result = new ArrayList<>(langList.keySet());
result.sort(null);
return result;
}
public synchronized String getValue(String key) {
if (data == null) {
throw new IllegalStateException("Localizer not yet initialized");

View File

@ -18,51 +18,41 @@
package ru.windcorp.progressia.client.world;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.WeakHashMap;
import java.util.stream.Collectors;
import glm.mat._4.Mat4;
import glm.vec._3.Vec3;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.client.graphics.model.Model;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.graphics.model.StaticModel;
import ru.windcorp.progressia.client.graphics.model.Renderable;
import ru.windcorp.progressia.client.graphics.model.StaticModel.Builder;
import ru.windcorp.progressia.client.world.block.BlockRender;
import ru.windcorp.progressia.client.world.block.BlockRenderNone;
import ru.windcorp.progressia.client.world.block.BlockRenderRegistry;
import ru.windcorp.progressia.client.world.cro.ChunkRenderOptimizer;
import ru.windcorp.progressia.client.world.cro.ChunkRenderOptimizerSupplier;
import ru.windcorp.progressia.client.world.cro.ChunkRenderOptimizers;
import ru.windcorp.progressia.client.world.tile.TileRender;
import ru.windcorp.progressia.client.world.tile.TileRenderReference;
import ru.windcorp.progressia.client.world.tile.TileRenderRegistry;
import ru.windcorp.progressia.client.world.tile.TileRenderStack;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.generic.GenericChunk;
import ru.windcorp.progressia.common.world.tile.TileData;
import ru.windcorp.progressia.common.world.tile.TileDataStack;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.TileDataReference;
import ru.windcorp.progressia.common.world.TileDataStack;
import ru.windcorp.progressia.common.world.generic.ChunkGenericRO;
import ru.windcorp.progressia.common.world.rels.AbsFace;
import ru.windcorp.progressia.common.world.rels.BlockFace;
import ru.windcorp.progressia.common.world.rels.RelFace;
public class ChunkRender
implements GenericChunk<ChunkRender, BlockRender, TileRender, TileRenderStack> {
implements ChunkGenericRO<BlockRender, TileRender, TileRenderStack, TileRenderReference, ChunkRender> {
private final WorldRender world;
private final ChunkData data;
private final DefaultChunkData data;
private Model model = null;
private final ChunkRenderModel model;
private final Map<TileDataStack, TileRenderStackImpl> tileRenderLists = Collections
.synchronizedMap(new WeakHashMap<>());
public ChunkRender(WorldRender world, ChunkData data) {
public ChunkRender(WorldRender world, DefaultChunkData data) {
this.world = world;
this.data = data;
this.model = new ChunkRenderModel(this);
}
@Override
@ -70,6 +60,11 @@ public class ChunkRender
return getData().getPosition();
}
@Override
public AbsFace getUp() {
return getData().getUp();
}
@Override
public BlockRender getBlock(Vec3i posInChunk) {
return BlockRenderRegistry.getInstance().get(
@ -98,177 +93,45 @@ public class ChunkRender
return world;
}
public ChunkData getData() {
public DefaultChunkData getData() {
return data;
}
public synchronized void markForUpdate() {
public void markForUpdate() {
getWorld().markChunkForUpdate(getPosition());
}
public synchronized void render(ShapeRenderHelper renderer) {
if (model == null) {
return;
}
renderer.pushTransform().translate(
data.getX() * ChunkData.BLOCKS_PER_CHUNK,
data.getY() * ChunkData.BLOCKS_PER_CHUNK,
data.getZ() * ChunkData.BLOCKS_PER_CHUNK
);
model.render(renderer);
renderer.popTransform();
}
public synchronized void update() {
Collection<ChunkRenderOptimizer> optimizers = ChunkRenderOptimizers.getAllSuppliers().stream()
.map(ChunkRenderOptimizerSupplier::createOptimizer)
.collect(Collectors.toList());
optimizers.forEach(bro -> bro.startRender(this));
StaticModel.Builder builder = StaticModel.builder();
Vec3i cursor = new Vec3i();
for (int x = 0; x < ChunkData.BLOCKS_PER_CHUNK; ++x) {
for (int y = 0; y < ChunkData.BLOCKS_PER_CHUNK; ++y) {
for (int z = 0; z < ChunkData.BLOCKS_PER_CHUNK; ++z) {
cursor.set(x, y, z);
buildBlock(cursor, optimizers, builder);
buildBlockTiles(cursor, optimizers, builder);
}
}
}
optimizers.stream()
.map(ChunkRenderOptimizer::endRender)
.filter(Objects::nonNull)
.forEach(builder::addPart);
model = new StaticModel(builder);
}
private void buildBlock(
Vec3i cursor,
Collection<ChunkRenderOptimizer> optimizers,
Builder builder
) {
BlockRender block = getBlock(cursor);
if (block instanceof BlockRenderNone) {
return;
}
forwardBlockToOptimizers(block, cursor, optimizers);
if (!block.needsOwnRenderable()) {
return;
}
addBlockRenderable(block, cursor, builder);
}
private void forwardBlockToOptimizers(
BlockRender block,
Vec3i cursor,
Collection<ChunkRenderOptimizer> optimizers
) {
optimizers.forEach(cro -> cro.processBlock(block, cursor));
}
private void addBlockRenderable(
BlockRender block,
Vec3i cursor,
Builder builder
) {
Renderable renderable = block.createRenderable();
if (renderable == null) {
renderable = block::render;
}
builder.addPart(
renderable,
new Mat4().identity().translate(cursor.x, cursor.y, cursor.z)
);
}
private void buildBlockTiles(
Vec3i cursor,
Collection<ChunkRenderOptimizer> optimizers,
Builder builder
) {
for (BlockFace face : BlockFace.getFaces()) {
buildFaceTiles(cursor, face, optimizers, builder);
}
}
private void buildFaceTiles(
Vec3i cursor,
BlockFace face,
Collection<ChunkRenderOptimizer> optimizers,
Builder builder
) {
List<TileData> tiles = getData().getTilesOrNull(cursor, face);
if (tiles == null) {
return;
}
for (int layer = 0; layer < tiles.size(); ++layer) {
if (tiles.get(layer) == null) {
System.out.println(tiles.get(layer).getId());
}
buildTile(
cursor,
face,
TileRenderRegistry.getInstance().get(
tiles.get(layer).getId()
),
layer,
optimizers,
builder
);
}
}
private void buildTile(
Vec3i cursor,
BlockFace face,
TileRender tile,
int layer,
Collection<ChunkRenderOptimizer> optimizers,
Builder builder
) {
// TODO implement
Vec3 pos = new Vec3(cursor.x, cursor.y, cursor.z);
optimizers.forEach(cro -> cro.processTile(tile, cursor, face));
if (!tile.needsOwnRenderable())
return;
Vec3 offset = new Vec3(
face.getVector().x,
face.getVector().y,
face.getVector().z
);
pos.add(offset.mul(1f / 64));
builder.addPart(
tile.createRenderable(face),
new Mat4().identity().translate(pos)
);
model.update();
}
private class TileRenderStackImpl extends TileRenderStack {
private class TileRenderReferenceImpl implements TileRenderReference {
private final TileDataReference parent;
public TileRenderReferenceImpl(TileDataReference parent) {
this.parent = parent;
}
@Override
public TileRender get() {
return TileRenderRegistry.getInstance().get(parent.get().getId());
}
@Override
public int getIndex() {
return parent.getIndex();
}
@Override
public TileRenderStack getStack() {
return TileRenderStackImpl.this;
}
}
private final TileDataStack parent;
@ -287,10 +150,25 @@ public class ChunkRender
}
@Override
public BlockFace getFace() {
public RelFace getFace() {
return parent.getFace();
}
@Override
public TileRenderReference getReference(int index) {
return new TileRenderReferenceImpl(parent.getReference(index));
}
@Override
public int getIndexByTag(int tag) {
return parent.getIndexByTag(tag);
}
@Override
public int getTagByIndex(int index) {
return parent.getTagByIndex(index);
}
@Override
public TileRender get(int index) {
return TileRenderRegistry.getInstance().get(parent.get(index).getId());

View File

@ -0,0 +1,167 @@
/*
* Progressia
* Copyright (C) 2020-2021 Wind Corporation and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package ru.windcorp.progressia.client.world;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Set;
import glm.mat._4.Mat4;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.client.graphics.model.Model;
import ru.windcorp.progressia.client.graphics.model.Renderable;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.graphics.model.StaticModel;
import ru.windcorp.progressia.client.graphics.model.StaticModel.Builder;
import ru.windcorp.progressia.client.world.block.BlockRender;
import ru.windcorp.progressia.client.world.block.BlockRenderNone;
import ru.windcorp.progressia.client.world.cro.ChunkRenderOptimizer;
import ru.windcorp.progressia.client.world.cro.ChunkRenderOptimizerRegistry;
import ru.windcorp.progressia.client.world.tile.TileRender;
import ru.windcorp.progressia.client.world.tile.TileRenderNone;
import ru.windcorp.progressia.client.world.tile.TileRenderStack;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.generic.GenericChunks;
import ru.windcorp.progressia.common.world.rels.AxisRotations;
import ru.windcorp.progressia.common.world.rels.RelFace;
public class ChunkRenderModel implements Renderable {
private final ChunkRender chunk;
private final Collection<ChunkRenderOptimizer> optimizers = new ArrayList<>();
private Model model = null;
public ChunkRenderModel(ChunkRender chunk) {
this.chunk = chunk;
}
@Override
public void render(ShapeRenderHelper renderer) {
if (model == null) return;
float offset = DefaultChunkData.BLOCKS_PER_CHUNK / 2 - 0.5f;
renderer.pushTransform().translate(
chunk.getX() * DefaultChunkData.BLOCKS_PER_CHUNK,
chunk.getY() * DefaultChunkData.BLOCKS_PER_CHUNK,
chunk.getZ() * DefaultChunkData.BLOCKS_PER_CHUNK
).translate(offset, offset, offset)
.mul(AxisRotations.getResolutionMatrix4(chunk.getUp()))
.translate(-offset, -offset, -offset);
model.render(renderer);
renderer.popTransform();
}
public void update() {
setupCROs();
StaticModel.Builder sink = StaticModel.builder();
optimizers.forEach(ChunkRenderOptimizer::startRender);
GenericChunks.forEachBiC(relBlockInChunk -> {
processBlockAndTiles(relBlockInChunk, sink);
});
for (ChunkRenderOptimizer optimizer : optimizers) {
Renderable renderable = optimizer.endRender();
if (renderable != null) {
sink.addPart(renderable);
}
}
this.model = sink.build();
this.optimizers.clear();
}
private void setupCROs() {
Set<String> ids = ChunkRenderOptimizerRegistry.getInstance().keySet();
for (String id : ids) {
ChunkRenderOptimizer optimizer = ChunkRenderOptimizerRegistry.getInstance().create(id);
optimizer.setup(chunk);
this.optimizers.add(optimizer);
}
}
private void processBlockAndTiles(Vec3i relBlockInChunk, Builder sink) {
processBlock(relBlockInChunk, sink);
for (RelFace face : RelFace.getFaces()) {
processTileStack(relBlockInChunk, face, sink);
}
}
private void processBlock(Vec3i relBlockInChunk, Builder sink) {
BlockRender block = chunk.getBlockRel(relBlockInChunk);
if (block instanceof BlockRenderNone) {
return;
}
if (block.needsOwnRenderable()) {
sink.addPart(
block.createRenderable(chunk.getData(), relBlockInChunk),
new Mat4().identity().translate(relBlockInChunk.x, relBlockInChunk.y, relBlockInChunk.z)
);
}
processBlockWithCROs(block, relBlockInChunk);
}
private void processBlockWithCROs(BlockRender block, Vec3i relBlockInChunk) {
for (ChunkRenderOptimizer optimizer : optimizers) {
optimizer.addBlock(block, relBlockInChunk);
}
}
private void processTileStack(Vec3i relBlockInChunk, RelFace face, Builder sink) {
TileRenderStack trs = chunk.getTilesOrNullRel(relBlockInChunk, face);
if (trs == null || trs.isEmpty()) {
return;
}
trs.forEach(tile -> processTile(tile, relBlockInChunk, face, sink));
}
private void processTile(TileRender tile, Vec3i relBlockInChunk, RelFace face, Builder sink) {
if (tile instanceof TileRenderNone) {
return;
}
if (tile.needsOwnRenderable()) {
sink.addPart(
tile.createRenderable(chunk.getData(), relBlockInChunk, face),
new Mat4().identity().translate(relBlockInChunk.x, relBlockInChunk.y, relBlockInChunk.z)
);
}
processTileWithCROs(tile, relBlockInChunk, face);
}
private void processTileWithCROs(TileRender tile, Vec3i relBlockInChunk, RelFace face) {
for (ChunkRenderOptimizer optimizer : optimizers) {
optimizer.addTile(tile, relBlockInChunk, face);
}
}
}

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