This repository has been archived on 2022-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
opfromthestart 98250cd524 Some changes for efficiency(not yet)
-Tried to use threads/executors in ChunkRequestDaemon, it just hangs.
-Added isEmpty and isOpaque attributes to DefaultChunkData (should this
just be in ChunkData?)
	-Added compute and getter functions to access(for everything after
loading)
	-Doesn't render empty chunks(not yet used)
-Using format 65537 allows the empty and opaqueness to be saved. They do
not do anything yet and there is no way to set them yet
	-Added loadRegionX and ".progressia_chunkx" file
-removed formats 0 and 1, which use individual chunk files.
2021-08-27 16:59:05 -04:00
2021-01-20 18:09:59 +03:00
2020-07-29 12:30:34 +03:00
2021-08-27 16:59:05 -04:00
2021-01-12 22:15:11 +03:00
2021-01-20 18:09:59 +03:00
2020-11-19 19:11:30 +03:00
2020-07-29 12:30:34 +03:00
2020-07-29 12:30:34 +03:00

Progressia

A free, open-source sandbox survival game currently in early development.

Description

The game has barely begun development so much of its features are yet to be implemented.

In broader terms, Progressia is a challenging game about survival, exploration and engineering in a realistic voxel sandbox environment. The game is heavily inspired by Minecraft technology mods, Factorio, Vintage Story and Minetest. Progressia's main unique features will include highly composite items and blocks, a realistically-scaled world, temperature mechanics and a parallelism-capable server.

System requirements

  • GNU/Linux (x64, arm32 or arm64), Windows XP or later (x64 or x86) or MacOS (x64)
  • Java 8 or later
  • OpenGL 2.1 or later
  • Probably about 0.5 GiB RAM
  • Less than 1 GiB of storage space

See Build Guide for compilation requirements.

Contributing

All contributors welcome. Please contact Javapony in Telegram or join our Discord server for details or help.

Building

On GNU/Linux and MacOS:

  1. $ git clone https://github.com/OLEGSHA/Progressia.git
  2. $ chmod +x gradlew
  3. $ ./gradlew buildLocal

On Windows:

  1. git clone https://github.com/OLEGSHA/Progressia.git
  2. gradlew.bat buildLocal

Alternatively use Linux/MacOS steps in a Bash shell.

For a more in-depth explanation, solutions for common problems and tips for IDE configuration please see the Build Guide.

Libraries

Description
No description provided
http://windcorp.ru
Readme 28 MiB
Languages
Java 99.6%
NSIS 0.2%
GLSL 0.2%