Progressia/desktop/graphics/vulkan_texture_descriptors.h
OLEGSHA ae4e265a90
Squash improve-ide-compat into main
Fixes GH-5

- cppcheck replaced with clang-tidy
- clang-tidy lint warnings fixed
- Reworked build tools from scratch to make IDE setup easier
- Added 1.5 IDE setup guides
2023-11-10 21:30:55 +01:00

28 lines
558 B
C++

#pragma once
#include <vector>
#include "vulkan_common.h"
#include "vulkan_descriptor_set.h"
namespace progressia::desktop {
class TextureDescriptors : public DescriptorSetInterface {
private:
constexpr static uint32_t POOL_SIZE = 64;
constexpr static uint32_t SET_NUMBER = 1;
std::vector<VkDescriptorPool> pools;
uint32_t lastPoolCapacity;
void allocatePool();
public:
TextureDescriptors(Vulkan &);
~TextureDescriptors();
VkDescriptorSet addTexture(VkImageView, VkSampler);
};
} // namespace progressia::desktop