Progressia/desktop/graphics/vulkan_render_pass.h

22 lines
295 B
C++

#pragma once
#include "vulkan_common.h"
namespace progressia::desktop {
class RenderPass : public VkObjectWrapper {
private:
VkRenderPass vk;
Vulkan &vulkan;
public:
RenderPass(Vulkan &);
~RenderPass();
VkRenderPass getVk();
};
} // namespace progressia::desktop