Progressia/desktop/graphics/vulkan_pipeline.h

26 lines
423 B
C++

#pragma once
#include "vulkan_common.h"
namespace progressia::desktop {
class Pipeline : public VkObjectWrapper {
private:
VkPipelineLayout layout;
VkPipeline vk;
Vulkan &vulkan;
VkShaderModule createShaderModule(const std::vector<char> &bytecode);
public:
Pipeline(Vulkan &);
~Pipeline();
VkPipeline getVk();
VkPipelineLayout getLayout();
};
} // namespace progressia::desktop