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23
desktop/graphics/vulkan_mgmt.h
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23
desktop/graphics/vulkan_mgmt.h
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#pragma once
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#include "vulkan_common.h"
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namespace progressia {
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namespace desktop {
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void initializeVulkan();
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Vulkan *getVulkan();
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void resizeVulkanSurface();
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/*
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* Returns false when the frame should be skipped
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*/
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bool startRender();
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void endRender();
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void shutdownVulkan();
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} // namespace desktop
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} // namespace progressia
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