mirror of
https://gitea.windcorp.ru/Wind-Corporation/Progressia.git
synced 2025-06-09 01:20:32 +03:00
TMP / Updated guides
This commit is contained in:
parent
c095e4a049
commit
d8907afcd5
@ -1,32 +1,25 @@
|
||||
# Building Guide
|
||||
|
||||
This document provides instructions for building Progressia from source code.
|
||||
This document provides instructions for building Progressia from source code.
|
||||
See also
|
||||
[Development Setup Guide](DevelopmentSetupGuide.md)
|
||||
and
|
||||
[IDE setup guides](TODO).
|
||||
[IDE setup guides](ide_setup).
|
||||
|
||||
MacOS targets are not supported at this moment.
|
||||
|
||||
## Short version
|
||||
Debian/Ubuntu:
|
||||
```bash
|
||||
# Install GCC, CMake, Python 3, git, Vulkan, GLFW and GLM
|
||||
# Install GCC, CMake, Python 3, glslc, git, Vulkan, GLFW and GLM
|
||||
sudo apt update && sudo apt install -y \
|
||||
g++ cmake python3 git curl libvulkan-dev libglfw3-dev libglm-dev
|
||||
|
||||
# Install glslc
|
||||
sudo mkdir -p /opt/glslc
|
||||
( cd /opt/glslc
|
||||
sudo curl -LO https://windcorp.ru/other/glslc-v2022.1-6-ga0a247d-static &&
|
||||
sudo chmod +x glslc* &&
|
||||
sudo ln -s glslc* /usr/local/bin/glslc; )
|
||||
g++ cmake python3 glslc git libvulkan-dev libglfw3-dev libglm-dev
|
||||
|
||||
# Clone project
|
||||
git clone CLONE-URL
|
||||
git clone https://github.com/Wind-Corporation/Progressia.git
|
||||
cd Progressia
|
||||
|
||||
# Generate build files for release
|
||||
# Generate build files for release (MY-1 is the build ID)
|
||||
cmake -S . -B build -DBUILD_ID=MY-1 -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
# Compile
|
||||
@ -38,14 +31,15 @@ build/progressia
|
||||
|
||||
Fedora:
|
||||
```bash
|
||||
# Install GCC, CMake, Python 3, git, Vulkan, GLFW, GLM and glslc
|
||||
dnf install -y gcc-c++ cmake python3 git vulkan-devel glfw-devel glm-devel glslc
|
||||
# Install GCC, CMake, Python 3, glslc, git, Vulkan, GLFW and GLM
|
||||
sudo dnf install -y \
|
||||
gcc-c++ cmake python3 glslc git vulkan-devel glfw-devel glm-devel
|
||||
|
||||
# Clone project
|
||||
git clone CLONE-URL
|
||||
git clone https://github.com/Wind-Corporation/Progressia.git
|
||||
cd Progressia
|
||||
|
||||
# Generate build files for release
|
||||
# Generate build files for release (MY-1 is the build ID)
|
||||
cmake -S . -B build -DBUILD_ID=MY-1 -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
# Compile
|
||||
@ -55,21 +49,21 @@ cmake --build build
|
||||
build/progressia
|
||||
```
|
||||
|
||||
Windows: _see [IDE setup guides](TODO)._
|
||||
Windows: _see [IDE setup guides](ide_setup)._
|
||||
|
||||
## Prerequisites
|
||||
|
||||
### C++ compiler
|
||||
|
||||
Project explicitly fully supports GCC, MinGW and Clang. Compilation with MSVC is
|
||||
also supported, but it can't be used for release builds and its use is generally
|
||||
discouraged.
|
||||
Project explicitly fully supports GCC, MinGW and Clang. Compilation with MSVC
|
||||
is also supported, but it can't be used for release builds and its use is
|
||||
generally discouraged.
|
||||
|
||||
On Windows,
|
||||
[w64devkit](https://github.com/skeeto/w64devkit/releases)
|
||||
distribution of MinGW was tested.
|
||||
|
||||
Cross-compilation from Linux to Windows is also explicitly supported with
|
||||
Cross-compilation from Linux to Windows is also explicitly supported with
|
||||
MinGW-w64 as provided by Debian.
|
||||
|
||||
### CMake
|
||||
@ -85,43 +79,50 @@ MinGW-w64 as provided by Debian.
|
||||
The following Vulkan components are strictly necessary for builds:
|
||||
- Header files
|
||||
- Loader static library (`vulkan-1.lib`)
|
||||
- `glslc` (standalone downloads
|
||||
[here](https://github.com/google/shaderc/blob/main/downloads.md))
|
||||
- `glslc` ([standalone downloads](https://github.com/google/shaderc/blob/main/downloads.md))
|
||||
|
||||
However, it is usually easier to install a complete Vulkan SDK. An open-source
|
||||
However, it is usually easier to install a complete Vulkan SDK. An open-source
|
||||
Vulkan SDK can be downloaded from
|
||||
[LunarG](https://www.lunarg.com/vulkan-sdk/)
|
||||
for all platforms.
|
||||
|
||||
Debian users can install this dependency using APT:
|
||||
Debian/Ubuntu users can install this dependency using APT:
|
||||
```bash
|
||||
apt install libvulkan-dev
|
||||
```
|
||||
However, Debian Bullseye repositories
|
||||
[do not include](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=890472)
|
||||
glslc. It should be installed manually; see standalone link above or use this
|
||||
script:
|
||||
```bash
|
||||
sudo mkdir -p /opt/glslc
|
||||
( cd /opt/glslc
|
||||
sudo curl -LO https://windcorp.ru/other/glslc-v2022.1-6-ga0a247d-static &&
|
||||
sudo chmod +x glslc* &&
|
||||
sudo ln -s glslc* /usr/local/bin/glslc; )
|
||||
apt install libvulkan-dev glslc
|
||||
```
|
||||
|
||||
Ubuntu dpkg packages are available from LunarG.
|
||||
|
||||
Fedora users can install Vulkan using dnf:
|
||||
Fedora users can install this dependency using dnf:
|
||||
```bash
|
||||
dnf install vulkan-devel glslc
|
||||
```
|
||||
|
||||
Windows users using vcpkg should install the LunarG distribution, then install
|
||||
the `vulkan` vcpkg package:
|
||||
```cmd
|
||||
vcpkg install vulkan:x64-mingw-static
|
||||
```
|
||||
|
||||
### Other libraries
|
||||
|
||||
The following libraries are additionally required:
|
||||
- [GLFW](https://www.glfw.org/download.html) version 3.3.2 or higher
|
||||
- [GLM](https://glm.g-truc.net/)
|
||||
|
||||
Debian/Ubuntu users can install these dependencies using APT:
|
||||
```bash
|
||||
apt install libglfw3-dev libglm-dev
|
||||
```
|
||||
|
||||
Fedora users can install these dependencies using dnf:
|
||||
```bash
|
||||
dnf install glfw-devel glm-devel
|
||||
```
|
||||
|
||||
Windows users can install these dependencies using vcpkg:
|
||||
```cmd
|
||||
vcpkg install glfw3:x64-mingw-static glm:x64-mingw-static
|
||||
```
|
||||
|
||||
## Downloading source code
|
||||
|
||||
Clone this git repository.
|
||||
@ -136,16 +137,16 @@ git clone <clone url>
|
||||
### CMake
|
||||
|
||||
Use CMake to generate build files. There are a few options available:
|
||||
- **`BUILD_ID`** enables release builds and specifies visible unique build
|
||||
- **`BUILD_ID`** enables release builds and specifies visible unique build
|
||||
identifier string.
|
||||
- `DEV_MODE` enables developer features.
|
||||
See [Development Setup Guide](DevelopmentSetupGuide.md).
|
||||
- `DEV_MODE`, `VULKAN_ERROR_CHECKING`:
|
||||
see [Development Setup Guide](DevelopmentSetupGuide.md).
|
||||
- `VULKAN_ERROR_CHECKING` enables Vulkan debug features. This requires Vulkan
|
||||
validation layers (available as part of LunarG Vulkan SDK,
|
||||
`vulkan-validationlayers-dev` Debian package and `vulkan-devel` Fedora
|
||||
validation layers (available as part of LunarG Vulkan SDK,
|
||||
`vulkan-validationlayers-dev` Debian package and `vulkan-devel` Fedora
|
||||
package).
|
||||
|
||||
Directory `build` in project root is ignored by git for builders' convenience.
|
||||
Directory `build` in project root is ignored by git for convenience.
|
||||
|
||||
This step is usually performed in the IDE.
|
||||
|
||||
@ -160,7 +161,7 @@ cmake -S . -B build -DBUILD_ID=MY-1 -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
> **Note**
|
||||
>
|
||||
> Use proper build IDs if distribution is expected. Convention is two-letter
|
||||
> Use proper build IDs if distribution is expected. Convention is two-letter
|
||||
> builder identifier, a dash and a unique ascending build number.
|
||||
>
|
||||
> For example, automated builds at windcorp.ru use IDs `WA-1`, `WA-2`, etc.
|
||||
@ -187,5 +188,5 @@ cmake --build build
|
||||
|
||||
Executable file will be located directly inside the CMake binary directory.
|
||||
|
||||
Directory `run` in project root is ignored by git for builders' convenience;
|
||||
using project root as working directory is safe for debug builds.
|
||||
Directory `run` in project root is ignored by git for convenience; using
|
||||
project root as working directory is safe for debug builds.
|
||||
|
@ -1,63 +1,93 @@
|
||||
# Development setup guide
|
||||
|
||||
To make development easier, contributors should be using a few tools. Included
|
||||
with the project are configurations and scripts for these tools:
|
||||
- [cppcheck](http://cppcheck.net/) – performs static code analysis for C++
|
||||
- [clang-format](https://clang.llvm.org/docs/ClangFormat.html) – automatically
|
||||
formats C++ source code
|
||||
- [memcheck](https://valgrind.org/docs/manual/mc-manual.html)
|
||||
(part of [valgrind](https://valgrind.org/)) – performs runtime memory
|
||||
error detection
|
||||
This document provides instructions for setting up a development environment
|
||||
for Progressia.
|
||||
See also
|
||||
[Building Guide](BuildingGuide.md)
|
||||
and
|
||||
[IDE setup guides](ide_setup).
|
||||
|
||||
Additionally, git hooks prevent committing code that is formatted incorrectly,
|
||||
does not compile or produces warnings. You can bypass this check using
|
||||
To make development easier, contributors should be using a few tools. Included
|
||||
with the project are configurations and scripts for these tools:
|
||||
- [clang-tidy](https://clang.llvm.org/extra/clang-tidy/) – performs static
|
||||
code analysis for C++
|
||||
- [clang-format](https://clang.llvm.org/docs/ClangFormat.html) – formats C++
|
||||
source code
|
||||
- Vulkan validation layers – checks for errors in Vulkan API usage at runtime
|
||||
(see below for details)
|
||||
- [memcheck](https://valgrind.org/docs/manual/mc-manual.html)
|
||||
(part of [valgrind](https://valgrind.org/)) – performs runtime memory
|
||||
error detection on Linux
|
||||
|
||||
Additionally, a git pre-commit hook prevents committing code that is formatted
|
||||
incorrectly, does not compile or produces warnings.
|
||||
|
||||
## Basic setup
|
||||
Follow [Building Guide](BuildingGuide.md) instructions before proceeding.
|
||||
|
||||
Debian/Ubuntu:
|
||||
```bash
|
||||
# Install clang-tidy and clang-format-diff
|
||||
sudo apt update && sudo apt install -y \
|
||||
clang-tidy clang-format
|
||||
|
||||
# Enable DEV_MODE (sets up git pre-commit hook)
|
||||
cmake -S . -B build -DDEV_MODE=ON
|
||||
```
|
||||
|
||||
Fedora:
|
||||
```bash
|
||||
# Install clang-tidy and clang-format-diff
|
||||
sudo dnf install -y \
|
||||
clang-tools-extra clang
|
||||
|
||||
# Enable DEV_MODE (sets up git pre-commit hook)
|
||||
cmake -S . -B build -DDEV_MODE=ON
|
||||
```
|
||||
|
||||
Windows: _see [IDE setup guides](ide_setup)._
|
||||
|
||||
## Pre-commit git hook
|
||||
|
||||
A
|
||||
[git pre-commit hook](https://git-scm.com/book/en/v2/Customizing-Git-Git-Hooks)
|
||||
is installed to correct formatting and check for compilation/linting issues.
|
||||
This check can be bypassed with
|
||||
`git commit --no-verify`
|
||||
in case of dire need.
|
||||
|
||||
## Prerequisites
|
||||
The hook runs `tools/pre-commit.py`, which formats modified files and ensures
|
||||
that `cmake --build build` executes without errors. Several git operations are
|
||||
performed by `pre-commit.py`; run
|
||||
`tools/pre-commit.py restore`
|
||||
to restore the state of the repository in case the hook crashes.
|
||||
|
||||
Perform the setup described in the [Building Guide](BuildingGuide.md) first.
|
||||
The list of directories with source code to format and the list of source code
|
||||
filename extensions are hard-coded into the Python script.
|
||||
|
||||
Install the following software:
|
||||
- cppcheck,
|
||||
- clang-format (version 13 is recommended)
|
||||
- valgrind
|
||||
## Vulkan validation layers
|
||||
|
||||
### Debian
|
||||
|
||||
On Debian, you can run the following commands as root to install all required
|
||||
software:
|
||||
```bash
|
||||
apt-get install \
|
||||
cppcheck \
|
||||
clang-format-13 \
|
||||
valgrind
|
||||
```
|
||||
|
||||
## Setup
|
||||
|
||||
```bash
|
||||
tools/setup.sh --for-development
|
||||
```
|
||||
|
||||
With `--for-development` flag, `tools/setup.sh` will check the development tools
|
||||
and install git pre-commit hook in addition to its normal duties.
|
||||
|
||||
## Notes
|
||||
|
||||
Developers will find it useful to read through the following help pages:
|
||||
```bash
|
||||
tools/build.sh --help
|
||||
tools/cppcheck/use-cppcheck.sh --help
|
||||
tools/clang-format/use-clang-format.sh --help
|
||||
```
|
||||
|
||||
LunarG validation layers are extremely useful when writing and debugging Vulkan.
|
||||
LunarG validation layers are extremely useful when debugging Vulkan code.
|
||||
The official
|
||||
[Vulkan tutorial](https://vulkan-tutorial.com/Development_environment)
|
||||
has detailed instructions for all platforms.
|
||||
|
||||
In particular, Debian users can run the following command as root:
|
||||
Use CMake option `VULKAN_ERROR_CHECKING` to enable the use of validation
|
||||
layers.
|
||||
|
||||
Debian/Ubuntu users can install this dependency using APT:
|
||||
```bash
|
||||
apt-get install vulkan-validationlayers-dev
|
||||
apt install vulkan-validationlayers-dev
|
||||
```
|
||||
|
||||
Fedora users can install this dependency using dnf:
|
||||
```bash
|
||||
dnf install vulkan-validation-layers-devel
|
||||
```
|
||||
|
||||
Windows users can install this dependency when installing LunarG distribution.
|
||||
|
||||
## memcheck
|
||||
|
||||
`tools/valgrind-memcheck-suppressions.supp` contains useful suppressions for
|
||||
memcheck.
|
||||
|
Loading…
x
Reference in New Issue
Block a user