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TMP / compacted namespace declarations
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@@ -1,7 +1,6 @@
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#include "vulkan_texture_descriptors.h"
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namespace progressia {
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namespace desktop {
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namespace progressia::desktop {
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void TextureDescriptors::allocatePool() {
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pools.resize(pools.size() + 1);
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@@ -102,5 +101,4 @@ VkDescriptorSet TextureDescriptors::addTexture(VkImageView view,
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return descriptorSet;
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}
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} // namespace desktop
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} // namespace progressia
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} // namespace progressia::desktop
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