Reworked audio
This commit is contained in:
parent
ececa9506d
commit
f3ec9911ae
@ -18,7 +18,7 @@
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package ru.windcorp.progressia.client;
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import ru.windcorp.progressia.ProgressiaLauncher;
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import ru.windcorp.progressia.client.audio.backend.ALTest;
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import ru.windcorp.progressia.client.audio.ALTest;
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public class ProgressiaClientMain {
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@ -0,0 +1,24 @@
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package ru.windcorp.progressia.client.audio;
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public class ALTest {
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static private void initializeAL() {
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AudioManager.initAL();
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}
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static void loadALData() {
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AudioManager.loadSound("assets/sounds/sample_stereo.ogg",
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"Progressia", "SampleStereo",
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AudioFormat.STEREO);
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Music music = new Music("Progressia", "SampleStereo");
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music.play(false);
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}
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static void killALData() {
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//TODO implement the method or its analogue
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}
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public static void execute() {
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initializeAL();
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loadALData();
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}
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}
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@ -0,0 +1,5 @@
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package ru.windcorp.progressia.client.audio;
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public enum AudioFormat {
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MONO, STEREO
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}
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@ -0,0 +1,142 @@
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package ru.windcorp.progressia.client.audio;
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import org.lwjgl.openal.AL;
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import org.lwjgl.openal.ALC;
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import org.lwjgl.openal.ALCCapabilities;
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import org.lwjgl.openal.ALCapabilities;
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import ru.windcorp.progressia.client.audio.backend.AudioReader;
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import ru.windcorp.progressia.client.audio.backend.Listener;
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import ru.windcorp.progressia.client.audio.backend.SoundType;
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import ru.windcorp.progressia.client.audio.backend.Speaker;
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import static org.lwjgl.openal.AL11.*;
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import static org.lwjgl.openal.ALC10.*;
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import java.util.ArrayList;
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import java.util.List;
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public class AudioManager {
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private static long device;
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private static ALCCapabilities deviceCapabilities;
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private static ALCapabilities alCapabilities;
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private static final int SOUNDS_NUM = 64;
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private static int lastSoundIndex = 0;
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private static List<Speaker> soundSpeakers = new ArrayList<>(SOUNDS_NUM);
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private static Speaker musicSpeaker;
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private static ArrayList<SoundType> soundsBuffer = new ArrayList<>();
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public static void initAL() {
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String defaultDeviceName = alcGetString(
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0,
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ALC_DEFAULT_DEVICE_SPECIFIER
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);
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device = alcOpenDevice(defaultDeviceName);
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int[] attributes = new int[1];
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long context = alcCreateContext(device, attributes);
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alcMakeContextCurrent(context);
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deviceCapabilities = ALC.createCapabilities(device);
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alCapabilities = AL.createCapabilities(deviceCapabilities);
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checkALError();
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createBuffers();
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}
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public static void update() {
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// Position of the listener
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Listener.getInstance().update();
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}
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private static Speaker getLastSpeaker() {
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Speaker speaker;
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do {
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lastSoundIndex++;
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if (lastSoundIndex >= SOUNDS_NUM) {
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lastSoundIndex = 0;
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}
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speaker = soundSpeakers.get(lastSoundIndex);
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} while (speaker.getState()
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.equals(Speaker.State.PLAYING_LOOP));
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return speaker;
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}
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private static SoundType findSoundType(String soundID) throws Exception {
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for (SoundType s : soundsBuffer) {
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if (s.getId().equals(soundID)) {
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return s;
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}
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}
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throw new Exception("ERROR: The selected sound is not loaded or" +
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" not exists");
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}
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public static Speaker initSpeaker(String soundID) {
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Speaker speaker = getLastSpeaker();
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try {
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findSoundType(soundID).initSpeaker(speaker);
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} catch (Exception ex)
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{
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throw new RuntimeException();
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}
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return speaker;
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}
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public static Speaker initMusicSpeaker(String soundID) {
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try {
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findSoundType(soundID).initSpeaker(musicSpeaker);
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} catch (Exception ex)
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{
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throw new RuntimeException();
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}
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return musicSpeaker;
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}
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public static void checkALError() {
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int errorCode = alGetError();
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if (alGetError() != AL_NO_ERROR) {
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throw new RuntimeException(String.valueOf(errorCode));
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}
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}
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public static void loadSound(String path, String namespace, String name,
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AudioFormat format) {
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if (format == AudioFormat.MONO) {
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soundsBuffer.add(AudioReader.readAsMono(path, namespace, name));
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} else
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{
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soundsBuffer.add(AudioReader.readAsStereo(path, namespace, name));
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}
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}
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public static void closeAL() {
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//clearSounds();
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//TODO replace alDeleteSources(SOURCES);
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for (Speaker s : soundSpeakers) {
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alDeleteBuffers(s.getAudioData());
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}
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alcCloseDevice(device);
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}
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public static ALCapabilities getALCapabilities() {
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return alCapabilities;
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}
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public static ALCCapabilities getDeviceCapabilities() {
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return deviceCapabilities;
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}
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public static void createBuffers()
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{
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for (int i = 0; i < SOUNDS_NUM; ++i) {
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soundSpeakers.add(new Speaker());
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}
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musicSpeaker = new Speaker();
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}
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}
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@ -1,48 +0,0 @@
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package ru.windcorp.progressia.client.audio;
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import org.lwjgl.BufferUtils;
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import ru.windcorp.progressia.common.resource.*;
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import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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import static org.lwjgl.stb.STBVorbis.*;
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import static org.lwjgl.openal.AL10.*;
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public class AudioReader {
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private AudioReader() {};
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// TODO fix converting from mono-stereo
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private static SoundType readAsSpecified(String audioName, int format) {
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IntBuffer channelBuffer = BufferUtils.createIntBuffer(1);
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IntBuffer rateBuffer = BufferUtils.createIntBuffer(1);
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Resource res = ResourceManager.getResource(audioName);
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ShortBuffer rawAudio = decodeVorbis(res, channelBuffer, rateBuffer);
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return new SoundType(rawAudio, format, rateBuffer.get(0));
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}
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public static SoundType readAsMono(String audioName) {
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return readAsSpecified(audioName, AL_FORMAT_MONO16);
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}
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public static SoundType readAsStereo(String audioName) {
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return readAsSpecified(audioName, AL_FORMAT_STEREO16);
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}
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private static ShortBuffer decodeVorbis(
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Resource dataToDecode,
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IntBuffer channelsBuffer,
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IntBuffer rateBuffer
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) {
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return stb_vorbis_decode_memory(
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dataToDecode.readAsBytes(),
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channelsBuffer,
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rateBuffer
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);
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}
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}
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76
src/main/java/ru/windcorp/progressia/client/audio/Music.java
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76
src/main/java/ru/windcorp/progressia/client/audio/Music.java
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@ -0,0 +1,76 @@
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package ru.windcorp.progressia.client.audio;
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import glm.vec._3.Vec3;
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import ru.windcorp.progressia.client.audio.backend.Speaker;
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import ru.windcorp.progressia.common.util.Namespaced;
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public class Music
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extends Namespaced {
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private Vec3 position = new Vec3();
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private Vec3 velocity = new Vec3();
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private float pitch = 1.0f;
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private float gain = 1.0f;
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public Music(String namespace,
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String name)
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{
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super(namespace, name);
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}
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public Music(String namespace,
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String name,
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Vec3 position,
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Vec3 velocity,
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float pitch,
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float gain)
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{
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this(namespace, name);
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this.position = position;
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this.velocity = velocity;
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this.pitch = pitch;
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this.gain = gain;
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}
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public void play(boolean loop)
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{
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Speaker speaker = AudioManager.initMusicSpeaker(this.getId());
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speaker.setGain(gain);
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speaker.setPitch(pitch);
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speaker.setPosition(position);
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speaker.setVelocity(velocity);
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if (loop) {
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speaker.playLoop();
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} else {
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speaker.play();
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}
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}
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//TODO implement
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public void stop() {}
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public void setGain(float gain) {
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this.gain = gain;
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}
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public void setPitch(float pitch) { this.pitch = pitch; }
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public void setVelocity(Vec3 velocity) {
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this.velocity = velocity;
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}
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public Vec3 getPosition() { return position; }
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public float getGain() {
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return gain;
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}
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public Vec3 getVelocity() {
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return velocity;
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}
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public float getPitch() {
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return pitch;
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}
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}
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@ -1,142 +0,0 @@
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package ru.windcorp.progressia.client.audio;
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import org.lwjgl.BufferUtils;
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import java.nio.FloatBuffer;
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import static org.lwjgl.openal.AL11.*;
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public class Sound {
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// Buffers
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private int audio;
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private int source;
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// Characteristics
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private FloatBuffer position = (FloatBuffer) BufferUtils.createFloatBuffer(
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3
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).put(new float[] {
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0.0f, 0.0f, 0.0f
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}).rewind();
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private FloatBuffer velocity = (FloatBuffer) BufferUtils.createFloatBuffer(
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3
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).put(new float[] {
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0.0f, 0.0f, 0.0f
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}).rewind();
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private float pitch = 1.0f;
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private float gain = 1.0f;
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public Sound() {}
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public Sound(int audio, int source) {
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setAudio(audio);
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setSource(source);
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}
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public Sound(
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int audio,
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FloatBuffer position,
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FloatBuffer velocity,
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float pitch,
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float gain
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) {
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setAudio(audio);
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setPosition(position);
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setVelocity(velocity);
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setPitch(pitch);
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setGain(gain);
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}
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public Sound(
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FloatBuffer position,
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FloatBuffer velocity,
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float pitch,
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float gain
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) {
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setPosition(position);
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setVelocity(velocity);
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setPitch(pitch);
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setGain(gain);
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}
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public void playOnce() {
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alSourcePlay(source);
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}
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public void playLoop() {
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alSourcei(source, AL_LOOPING, AL_TRUE);
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playOnce();
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alSourcei(source, AL_LOOPING, AL_FALSE);
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}
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public void stop() {
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alSourceStop(source);
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}
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public void pause() {
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alSourcePause(source);
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}
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public boolean isPlaying() {
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final int state = alGetSourcei(source, AL_SOURCE_STATE);
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return state == AL_PLAYING;
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}
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public int getAudio() {
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return audio;
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}
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public void setAudio(int audio) {
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this.audio = audio;
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}
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public void setSource(int source) {
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this.source = source;
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alSourcei(this.source, AL_BUFFER, audio);
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}
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public int getSource() {
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return source;
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}
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// OTHER
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public void setPosition(FloatBuffer position) {
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this.position = position;
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alSourcefv(source, AL_POSITION, position);
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}
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public FloatBuffer getPosition() {
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return position;
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}
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public void setVelocity(FloatBuffer velocity) {
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alSourcefv(source, AL_VELOCITY, velocity);
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this.velocity = velocity;
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}
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public FloatBuffer getVelocity() {
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return velocity;
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}
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public void setPitch(float pitch) {
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alSourcef(source, AL_PITCH, pitch);
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this.pitch = pitch;
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}
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public float getPitch() {
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return pitch;
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}
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public void setGain(float gain) {
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alSourcef(source, AL_GAIN, gain);
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this.gain = gain;
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}
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public float getGain() {
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return gain;
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}
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}
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@ -0,0 +1,83 @@
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package ru.windcorp.progressia.client.audio;
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import glm.vec._3.Vec3;
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import ru.windcorp.progressia.client.audio.backend.Speaker;
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import ru.windcorp.progressia.common.util.Namespaced;
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public class SoundEffect
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extends Namespaced {
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private Vec3 position = new Vec3();
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private Vec3 velocity = new Vec3();
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private float pitch = 1.0f;
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private float gain = 1.0f;
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public SoundEffect(String namespace,
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String name)
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{
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super(namespace, name);
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}
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public SoundEffect(String namespace,
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String name,
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Vec3 position,
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Vec3 velocity,
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float pitch,
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float gain)
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{
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this(namespace, name);
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this.position = position;
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this.velocity = velocity;
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this.pitch = pitch;
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this.gain = gain;
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}
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public void play(boolean loop)
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{
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Speaker speaker = AudioManager.initSpeaker(this.getId());
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speaker.setGain(gain);
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speaker.setPitch(pitch);
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speaker.setPosition(position);
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speaker.setVelocity(velocity);
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if (loop) {
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speaker.playLoop();
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} else {
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speaker.play();
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}
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}
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//TODO implement
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public void stop() {}
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public void setGain(float gain) {
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this.gain = gain;
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}
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public void setPitch(float pitch) { this.pitch = pitch; }
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public void setPosition(Vec3 position) {
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this.position = position;
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}
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public void setVelocity(Vec3 velocity) {
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this.velocity = velocity;
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}
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public Vec3 getPosition() {
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return position;
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}
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public float getGain() {
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return gain;
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}
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public Vec3 getVelocity() {
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return velocity;
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}
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public float getPitch() {
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return pitch;
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}
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}
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@ -1,107 +0,0 @@
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package ru.windcorp.progressia.client.audio;
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import org.lwjgl.openal.AL;
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import org.lwjgl.openal.ALC;
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import org.lwjgl.openal.ALCCapabilities;
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import org.lwjgl.openal.ALCapabilities;
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import static org.lwjgl.openal.AL11.*;
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import static org.lwjgl.openal.ALC10.*;
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import java.util.concurrent.ArrayBlockingQueue;
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public class SoundManager {
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private static final int SOURCES_NUM = 64;
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private static int lastSourceIndex = -1;
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private static final int[] SOURCES = new int[SOURCES_NUM];
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private static final ArrayBlockingQueue<Sound> SOUNDS =
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new ArrayBlockingQueue<>(SOURCES_NUM);
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private static long device;
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private static ALCCapabilities deviceCapabilities;
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private static ALCapabilities alCapabilities;
|
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|
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public static void initAL() {
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String defaultDeviceName = alcGetString(
|
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0,
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||||
ALC_DEFAULT_DEVICE_SPECIFIER
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);
|
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device = alcOpenDevice(defaultDeviceName);
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int[] attributes = new int[1];
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long context = alcCreateContext(device, attributes);
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alcMakeContextCurrent(context);
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deviceCapabilities = ALC.createCapabilities(device);
|
||||
alCapabilities = AL.createCapabilities(deviceCapabilities);
|
||||
|
||||
checkALError();
|
||||
|
||||
alGenSources(SOURCES);
|
||||
}
|
||||
|
||||
public static void update() {
|
||||
// Position of the listener
|
||||
Listener.getInstance().update();
|
||||
}
|
||||
|
||||
private static void addSound(Sound sound) {
|
||||
if (!SOUNDS.offer(sound)) {
|
||||
Sound polled = SOUNDS.poll();
|
||||
assert polled != null;
|
||||
polled.stop();
|
||||
if (!SOUNDS.offer(sound)) {
|
||||
throw new RuntimeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static int getNextSource() {
|
||||
if (++lastSourceIndex > SOURCES_NUM)
|
||||
lastSourceIndex = 0;
|
||||
return SOURCES[lastSourceIndex];
|
||||
}
|
||||
|
||||
public static Sound createSound(SoundType soundType) {
|
||||
Sound sound = soundType.genSoundSource(getNextSource());
|
||||
addSound(sound);
|
||||
return sound;
|
||||
}
|
||||
|
||||
public static void clearSounds() {
|
||||
Sound polled = SOUNDS.poll();
|
||||
while (polled != null) {
|
||||
polled.stop();
|
||||
polled = SOUNDS.poll();
|
||||
}
|
||||
}
|
||||
|
||||
public static void checkALError() {
|
||||
int errorCode = alGetError();
|
||||
if (alGetError() != AL_NO_ERROR) {
|
||||
throw new RuntimeException(String.valueOf(errorCode));
|
||||
}
|
||||
}
|
||||
|
||||
public static void closeAL() {
|
||||
clearSounds();
|
||||
alDeleteSources(SOURCES);
|
||||
for (Sound s : SOUNDS) {
|
||||
alDeleteBuffers(s.getAudio());
|
||||
}
|
||||
alcCloseDevice(device);
|
||||
}
|
||||
|
||||
public static ALCapabilities getALCapabilities() {
|
||||
return alCapabilities;
|
||||
}
|
||||
|
||||
public static ALCCapabilities getDeviceCapabilities() {
|
||||
return deviceCapabilities;
|
||||
}
|
||||
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
package ru.windcorp.progressia.client.audio;
|
||||
|
||||
import java.nio.ShortBuffer;
|
||||
import static org.lwjgl.openal.AL11.*;
|
||||
|
||||
public class SoundType {
|
||||
|
||||
private ShortBuffer rawAudio;
|
||||
private int sampleRate;
|
||||
private int format;
|
||||
|
||||
public SoundType(ShortBuffer rawAudio, int format, int sampleRate) {
|
||||
this.rawAudio = rawAudio;
|
||||
this.sampleRate = sampleRate;
|
||||
this.format = format;
|
||||
}
|
||||
|
||||
public static int genEmptyAudio() {
|
||||
return alGenBuffers();
|
||||
}
|
||||
|
||||
public static int genEmptySource() {
|
||||
return alGenSources();
|
||||
}
|
||||
|
||||
public int genAudio() {
|
||||
int audio = alGenBuffers();
|
||||
alBufferData(audio, format, rawAudio, sampleRate);
|
||||
return audio;
|
||||
}
|
||||
|
||||
public Sound genSoundSource() {
|
||||
return new Sound(genAudio(), alGenSources());
|
||||
}
|
||||
|
||||
public Sound genSoundSource(int source) {
|
||||
if (!alIsSource(source))
|
||||
throw new RuntimeException();
|
||||
|
||||
return new Sound(genAudio(), source);
|
||||
}
|
||||
|
||||
public Sound genSoundSource(int source, int audio) {
|
||||
if (!alIsBuffer(audio) || !alIsSource(source))
|
||||
throw new RuntimeException();
|
||||
|
||||
alBufferData(audio, format, rawAudio, sampleRate);
|
||||
return new Sound(audio, alGenSources());
|
||||
}
|
||||
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
package ru.windcorp.progressia.client.audio.backend;
|
||||
|
||||
import ru.windcorp.progressia.client.audio.AudioReader;
|
||||
import ru.windcorp.progressia.client.audio.Sound;
|
||||
import ru.windcorp.progressia.client.audio.SoundManager;
|
||||
|
||||
public class ALTest {
|
||||
static private void initializeAL() {
|
||||
SoundManager.initAL();
|
||||
}
|
||||
|
||||
static void loadALData() {
|
||||
Sound music = SoundManager.createSound(AudioReader.readAsMono("assets/sounds/sample_mono.ogg"));
|
||||
music.playOnce();
|
||||
/*music = SoundManager.createSound(AudioReader.readAsStereo("assets/sounds/sample_mono.ogg"));
|
||||
music.playOnce();*/
|
||||
}
|
||||
|
||||
static void killALData() {
|
||||
//TODO implement the method or its analogue
|
||||
}
|
||||
|
||||
public static void execute() {
|
||||
initializeAL();
|
||||
loadALData();
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package ru.windcorp.progressia.client.audio.backend;
|
||||
|
||||
import org.lwjgl.BufferUtils;
|
||||
import ru.windcorp.progressia.client.audio.backend.SoundType;
|
||||
import ru.windcorp.progressia.common.resource.*;
|
||||
|
||||
import java.nio.IntBuffer;
|
||||
import java.nio.ShortBuffer;
|
||||
|
||||
import static org.lwjgl.stb.STBVorbis.*;
|
||||
import static org.lwjgl.openal.AL10.*;
|
||||
|
||||
public class AudioReader {
|
||||
|
||||
private AudioReader() {}
|
||||
|
||||
// TODO fix converting from mono-stereo
|
||||
// TODO change audio naming from full path to just name
|
||||
private static SoundType readAsSpecified(String path, String audioNamespace,
|
||||
String audioName, int format) {
|
||||
IntBuffer channelBuffer = BufferUtils.createIntBuffer(1);
|
||||
IntBuffer rateBuffer = BufferUtils.createIntBuffer(1);
|
||||
|
||||
Resource res = ResourceManager.getResource(path);
|
||||
|
||||
ShortBuffer rawAudio = decodeVorbis(res, channelBuffer, rateBuffer);
|
||||
|
||||
return new SoundType(audioNamespace ,audioName, rawAudio, format,
|
||||
rateBuffer.get(0));
|
||||
}
|
||||
|
||||
public static SoundType readAsMono(String path, String audioNamespace,
|
||||
String audioName) {
|
||||
return readAsSpecified(path, audioNamespace,
|
||||
audioName, AL_FORMAT_MONO16);
|
||||
}
|
||||
|
||||
public static SoundType readAsStereo(String path,String audioNamespace,
|
||||
String audioName) {
|
||||
return readAsSpecified(path, audioNamespace, audioName, AL_FORMAT_STEREO16);
|
||||
}
|
||||
|
||||
private static ShortBuffer decodeVorbis(
|
||||
Resource dataToDecode,
|
||||
IntBuffer channelsBuffer,
|
||||
IntBuffer rateBuffer
|
||||
) {
|
||||
return stb_vorbis_decode_memory(
|
||||
dataToDecode.readAsBytes(),
|
||||
channelsBuffer,
|
||||
rateBuffer
|
||||
);
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package ru.windcorp.progressia.client.audio;
|
||||
package ru.windcorp.progressia.client.audio.backend;
|
||||
|
||||
import glm.vec._3.Vec3;
|
||||
import ru.windcorp.progressia.client.Client;
|
@ -0,0 +1,41 @@
|
||||
package ru.windcorp.progressia.client.audio.backend;
|
||||
|
||||
import ru.windcorp.progressia.common.util.Namespaced;
|
||||
|
||||
import java.nio.ShortBuffer;
|
||||
import static org.lwjgl.openal.AL11.*;
|
||||
|
||||
public class SoundType extends Namespaced {
|
||||
|
||||
private ShortBuffer rawAudio;
|
||||
private int sampleRate;
|
||||
private int format;
|
||||
private int audioBuffer;
|
||||
|
||||
public SoundType(String namespace, String name, ShortBuffer rawAudio,
|
||||
int format, int sampleRate) {
|
||||
super(namespace, name);
|
||||
this.rawAudio = rawAudio;
|
||||
this.sampleRate = sampleRate;
|
||||
this.format = format;
|
||||
createAudioBuffer();
|
||||
}
|
||||
|
||||
private void createAudioBuffer() {
|
||||
this.audioBuffer = alGenBuffers();
|
||||
alBufferData(audioBuffer, format, rawAudio, sampleRate);
|
||||
}
|
||||
|
||||
//TODO What is this (Eugene Smirnov)
|
||||
private Speaker createSound(int source, int audio) {
|
||||
if (!alIsBuffer(audio) || !alIsSource(source))
|
||||
throw new RuntimeException();
|
||||
|
||||
alBufferData(audio, format, rawAudio, sampleRate);
|
||||
return new Speaker(audio);
|
||||
}
|
||||
|
||||
public void initSpeaker(Speaker speaker) {
|
||||
speaker.setAudioData(audioBuffer);
|
||||
}
|
||||
}
|
@ -0,0 +1,147 @@
|
||||
package ru.windcorp.progressia.client.audio.backend;
|
||||
|
||||
import glm.vec._3.Vec3;
|
||||
import static org.lwjgl.openal.AL11.*;
|
||||
|
||||
public class Speaker {
|
||||
|
||||
public enum State {
|
||||
NOT_PLAYING,
|
||||
PLAYING,
|
||||
PLAYING_LOOP
|
||||
}
|
||||
|
||||
// Buffers
|
||||
private int audioData;
|
||||
private int sourceData;
|
||||
|
||||
// Characteristics
|
||||
private Vec3 position = new Vec3();
|
||||
private Vec3 velocity = new Vec3();
|
||||
private float pitch = 1.0f;
|
||||
private float gain = 1.0f;
|
||||
private State state = State.NOT_PLAYING;
|
||||
|
||||
public Speaker() {
|
||||
sourceData = alGenSources();
|
||||
}
|
||||
|
||||
public Speaker(int audioData) {
|
||||
this();
|
||||
setAudioData(audioData);
|
||||
}
|
||||
|
||||
public Speaker(
|
||||
int audioData,
|
||||
Vec3 position,
|
||||
Vec3 velocity,
|
||||
float pitch,
|
||||
float gain
|
||||
) {
|
||||
setAudioData(audioData);
|
||||
setPosition(position);
|
||||
setVelocity(velocity);
|
||||
setPitch(pitch);
|
||||
setGain(gain);
|
||||
}
|
||||
|
||||
public Speaker(
|
||||
Vec3 position,
|
||||
Vec3 velocity,
|
||||
float pitch,
|
||||
float gain
|
||||
) {
|
||||
setPosition(position);
|
||||
setVelocity(velocity);
|
||||
setPitch(pitch);
|
||||
setGain(gain);
|
||||
}
|
||||
|
||||
public void play() {
|
||||
alSourcePlay(sourceData);
|
||||
state = State.PLAYING;
|
||||
}
|
||||
|
||||
public void playLoop() {
|
||||
alSourcei(sourceData, AL_LOOPING, AL_TRUE);
|
||||
alSourcePlay(sourceData);
|
||||
state = State.PLAYING_LOOP;
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
alSourceStop(sourceData);
|
||||
if (state == State.PLAYING_LOOP) {
|
||||
alSourcei(sourceData, AL_LOOPING, AL_FALSE);
|
||||
}
|
||||
state = State.NOT_PLAYING;
|
||||
}
|
||||
|
||||
public void pause() {
|
||||
alSourcePause(sourceData);
|
||||
state = State.NOT_PLAYING;
|
||||
}
|
||||
|
||||
public boolean isPlaying() {
|
||||
final int speakerState = alGetSourcei(sourceData, AL_SOURCE_STATE);
|
||||
if (speakerState == AL_PLAYING) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
state = State.NOT_PLAYING;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// GETTERS & SETTERS
|
||||
|
||||
public int getAudioData() {
|
||||
return audioData;
|
||||
}
|
||||
|
||||
public void setAudioData(int audioData) {
|
||||
this.audioData = audioData;
|
||||
alSourcei(this.sourceData, AL_BUFFER, audioData);
|
||||
}
|
||||
|
||||
public void setPosition(Vec3 position) {
|
||||
this.position = position;
|
||||
alSource3f(sourceData, AL_POSITION, position.x, position.y, position.z);
|
||||
}
|
||||
|
||||
public Vec3 getPosition() {
|
||||
return position;
|
||||
}
|
||||
|
||||
public void setVelocity(Vec3 velocity) {
|
||||
alSource3f(sourceData, AL_VELOCITY, velocity.x, velocity.y, velocity.z);
|
||||
this.velocity = velocity;
|
||||
}
|
||||
|
||||
public Vec3 getVelocity() {
|
||||
return velocity;
|
||||
}
|
||||
|
||||
public void setPitch(float pitch) {
|
||||
alSourcef(sourceData, AL_PITCH, pitch);
|
||||
this.pitch = pitch;
|
||||
}
|
||||
|
||||
public float getPitch() {
|
||||
return pitch;
|
||||
}
|
||||
|
||||
public void setGain(float gain) {
|
||||
alSourcef(sourceData, AL_GAIN, gain);
|
||||
this.gain = gain;
|
||||
}
|
||||
|
||||
public float getGain() {
|
||||
return gain;
|
||||
}
|
||||
|
||||
public State getState()
|
||||
{
|
||||
return state;
|
||||
}
|
||||
|
||||
}
|
@ -20,7 +20,7 @@ package ru.windcorp.progressia.client.graphics.backend;
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
import ru.windcorp.progressia.client.audio.SoundManager;
|
||||
import ru.windcorp.progressia.client.audio.AudioManager;
|
||||
import ru.windcorp.progressia.client.graphics.GUI;
|
||||
|
||||
class RenderThread extends Thread {
|
||||
@ -61,7 +61,7 @@ class RenderThread extends Thread {
|
||||
|
||||
private void doRender() {
|
||||
GUI.render();
|
||||
SoundManager.update();
|
||||
AudioManager.update();
|
||||
}
|
||||
|
||||
private void waitForFrame() {
|
||||
|
Reference in New Issue
Block a user