Probably fixed that GUI freeze that WarGreg reported
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1bba20504d
commit
e467d00877
@ -151,7 +151,7 @@ public class TestContent {
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KeyEvent.class,
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TestContent::onBlockBreakTrigger,
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KeyMatcher.of(GLFW.GLFW_MOUSE_BUTTON_LEFT).matcher(),
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i -> getSelection().exists()
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i -> isAnythingSelected()
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));
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logic.register(ControlLogic.of("Test:BreakBlock", TestContent::onBlockBreakReceived));
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@ -161,7 +161,7 @@ public class TestContent {
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KeyEvent.class,
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TestContent::onBlockPlaceTrigger,
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KeyMatcher.of(GLFW.GLFW_MOUSE_BUTTON_RIGHT).matcher(),
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i -> getSelection().exists() && TestPlayerControls.getInstance().isBlockSelected()
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i -> isAnythingSelected() && TestPlayerControls.getInstance().isBlockSelected()
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));
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logic.register(ControlLogic.of("Test:PlaceBlock", TestContent::onBlockPlaceReceived));
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@ -171,7 +171,7 @@ public class TestContent {
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KeyEvent.class,
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TestContent::onTilePlaceTrigger,
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KeyMatcher.of(GLFW.GLFW_MOUSE_BUTTON_RIGHT).matcher(),
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i -> getSelection().exists() && !TestPlayerControls.getInstance().isBlockSelected()
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i -> isAnythingSelected() && !TestPlayerControls.getInstance().isBlockSelected()
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));
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logic.register(ControlLogic.of("Test:PlaceTile", TestContent::onTilePlaceReceived));
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}
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@ -236,6 +236,13 @@ public class TestContent {
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return client.getLocalPlayer().getSelection();
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}
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private static boolean isAnythingSelected() {
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ru.windcorp.progressia.client.Client client = ClientState.getInstance();
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if (client == null || !client.isReady()) return false;
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return client.getLocalPlayer().getSelection().exists();
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}
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private static void onBlockBreakTrigger(ControlData control) {
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((ControlBreakBlockData) control).setBlockInWorld(getSelection().getBlock());
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SoundEffect sfx = new SoundEffect("Progressia:BlockDestroy");
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