Updated all dependencies
- Updated LWJGL to 3.3.0 - Targets windows-arm64 and macos-arm64 are now available - Updated Guava to 31.0.1 - Updated Log4j to 2.17.1
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@@ -143,8 +143,8 @@ build.
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Some users might find the need to build for a specific set of platforms. Inclusion of GNU/Linux, Windows or MacOS
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dependencies individually can be controlled with the following arguments to the `./gradlew build` command:
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- `requestLinuxDependencies` requests that `natives-linux`, `natives-linux-arm32` and `natives-linux-arm64` binaries are included;
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- `requestWindowsDependencies` requests that `natives-windows` and `natives-windows-x86` binaries are included;
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- `requestMacOSDependencies` requests that `natives-macos` binaries are included.
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- `requestWindowsDependencies` requests that `natives-windows`, `natives-windows-arm64` and `natives-windows-x86` binaries are included;
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- `requestMacOSDependencies` requests that `natives-macos`, `natives-macos-arm64` binaries are included.
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These requests can be applied in any combination. For example, the following command produces a build containing only
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GNU/Linux and Windows natives:
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