Structured OpenAl

- Now it is possible to:
 - read files as mono or stereo
 - create and play more than one sound
This commit is contained in:
Евгений Смирнов 2020-09-20 11:31:15 +03:00
parent 03f9b90239
commit aec9301b6b
9 changed files with 230 additions and 84 deletions

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@ -0,0 +1,38 @@
package ru.windcorp.progressia.client.audio;
import org.lwjgl.BufferUtils;
import ru.windcorp.progressia.common.resource.*;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
import static org.lwjgl.stb.STBVorbis.*;
import static org.lwjgl.openal.AL10.*;
public class AudioReader {
private AudioReader() {};
//TODO fix converting from mono-stereo
public static SoundType readAsMono(String AudioFile) {
IntBuffer channelBuffer = BufferUtils.createIntBuffer(1);
IntBuffer rateBuffer = BufferUtils.createIntBuffer(1);
Resource res = ResourceManager.getResource(AudioFile);
ShortBuffer rawMonoAudio = decodeVorbis(res, channelBuffer, rateBuffer);
return new SoundType(rawMonoAudio, AL_FORMAT_MONO16, rateBuffer.get(0));
}
public static SoundType readAsStereo(String AudioFile) {
IntBuffer channelsBuffer = BufferUtils.createIntBuffer(2);
IntBuffer rateBuffer = BufferUtils.createIntBuffer(1);
Resource res = ResourceManager.getResource(AudioFile);
ShortBuffer rawStereoAudio = decodeVorbis(res, channelsBuffer, rateBuffer);
return new SoundType(rawStereoAudio, AL_FORMAT_STEREO16, rateBuffer.get(0));
}
private static ShortBuffer decodeVorbis(Resource dataToDecode, IntBuffer channelsBuffer, IntBuffer rateBuffer) {
return stb_vorbis_decode_memory(dataToDecode.readAsBytes(), channelsBuffer, rateBuffer);
}
}

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@ -0,0 +1,23 @@
package ru.windcorp.progressia.client.audio;
import org.lwjgl.BufferUtils;
import java.nio.FloatBuffer;
import static org.lwjgl.openal.AL10.*;
//TODO add getters and setters
public class Listener {
private static FloatBuffer position =
(FloatBuffer) BufferUtils.createFloatBuffer(3).put(new float[]{0.0f, 0.0f, 0.0f}).flip();
private static FloatBuffer velocity =
(FloatBuffer) BufferUtils.createFloatBuffer(3).put(new float[]{0.0f, 0.0f, 0.0f}).flip();
private static FloatBuffer orientation =
(FloatBuffer) BufferUtils.createFloatBuffer(6).put(new float[]{0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f}).flip();
public static void update() {
alListenerfv(AL_POSITION, position);
alListenerfv(AL_VELOCITY, velocity);
alListenerfv(AL_ORIENTATION, orientation);
}
}

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@ -0,0 +1,141 @@
package ru.windcorp.progressia.client.audio;
import org.lwjgl.BufferUtils;
import java.nio.FloatBuffer;
import static org.lwjgl.openal.AL10.*;
public class Sound {
//Buffers
private int audio;
private int source;
//Characteristics
private FloatBuffer position =
(FloatBuffer) BufferUtils.createFloatBuffer(3)
.put(new float[]{0.0f, 0.0f, 0.0f}).flip();
private FloatBuffer velocity =
(FloatBuffer) BufferUtils.createFloatBuffer(3)
.put(new float[]{0.0f, 0.0f, 0.0f}).flip();
private float pitch = 1.0f;
private float gain = 1.0f;
public Sound() {
}
public Sound(int audio, int source) {
setAudio(audio);
setSource(source);
}
public Sound(int audio, FloatBuffer position, FloatBuffer velocity, float pitch, float gain)
{
setAudio(audio);
setPosition(position);
setVelocity(velocity);
setPitch(pitch);
setGain(gain);
}
public Sound(FloatBuffer position, FloatBuffer velocity, float pitch, float gain) {
setPosition(position);
setVelocity(velocity);
setPitch(pitch);
setGain(gain);
}
public void forcePlay() {
alSourcePlay(source);
}
public boolean playOnce() {
if(isEmpty()) {
alSourcePlay(source);
return true;
}
else return false;
}
public boolean playLoop() {
alSourcei(source, AL_LOOPING, AL_TRUE);
boolean isPlaying = playOnce();
alSourcei(source, AL_LOOPING, AL_FALSE);
return isPlaying;
}
public void stop() {
alSourceStop(source);
}
public void pause() {
alSourcePause(source);
}
public boolean isPlaying() {
final int state = alGetSourcei(source, AL_PLAYING);
return state == AL_TRUE;
}
public boolean isEmpty() {
return source == 0;
}
public int getAudio() {
return audio;
}
public void setAudio(int audio) {
this.audio = audio;
}
public void setSource(int source) {
this.source = source;
alSourcei(this.source, AL_BUFFER, audio);
}
public int getSource() {
return source;
}
//OTHER
public void setPosition(FloatBuffer position) {
this.position = position;
alSourcefv(source, AL_POSITION, position);
}
public FloatBuffer getPosition() {
return position;
}
public void setVelocity(FloatBuffer velocity) {
alSourcefv(source, AL_VELOCITY, velocity);
this.velocity = velocity;
}
public FloatBuffer getVelocity() {
return velocity;
}
public void setPitch(float pitch) {
alSourcef(source, AL_PITCH, pitch);
this.pitch = pitch;
}
public float getPitch() {
return pitch;
}
public void setGain(float gain) {
alSourcef(source, AL_GAIN, gain);
this.gain = gain;
}
public float getGain() {
return gain;
}
}

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@ -0,0 +1,22 @@
package ru.windcorp.progressia.client.audio;
import java.nio.ShortBuffer;
import static org.lwjgl.openal.AL10.*;
public class SoundType {
private ShortBuffer rawAudio;
private int sampleRate;
private int format;
public SoundType(ShortBuffer rawAudio, int format, int sampleRate) {
this.rawAudio = rawAudio;
this.sampleRate = sampleRate;
this.format = format;
}
public Sound genSound() {
int audio = alGenBuffers();
alBufferData(audio, format, rawAudio, sampleRate);
return new Sound(audio, alGenSources());
}
}

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@ -2,27 +2,16 @@ package ru.windcorp.progressia.client.audio.backend;
import org.lwjgl.BufferUtils;
import org.lwjgl.openal.*;
import ru.windcorp.progressia.common.resource.Resource;
import ru.windcorp.progressia.common.resource.ResourceManager;
import ru.windcorp.progressia.client.audio.AudioReader;
import ru.windcorp.progressia.client.audio.Listener;
import ru.windcorp.progressia.client.audio.Sound;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
import static org.lwjgl.openal.AL10.*;
import static org.lwjgl.openal.ALC10.*;
import static org.lwjgl.stb.STBVorbis.stb_vorbis_decode_memory;
public class ALTest {
// Buffers hold sound data
private IntBuffer buffer = BufferUtils.createIntBuffer(1);
// Sources are points emitting sound
private IntBuffer source = BufferUtils.createIntBuffer(1);
// Position of the source sound
private FloatBuffer sourcePos = (FloatBuffer) BufferUtils.createFloatBuffer(3).put(new float[]{0.0f, 0.0f, 0.0f}).flip();
// Velocity of the source sound
private FloatBuffer sourceVel = (FloatBuffer) BufferUtils.createFloatBuffer(3).put(new float[]{0.0f, 0.0f, 0.0f}).flip();
// Position of the listener
private FloatBuffer listenerPos = (FloatBuffer) BufferUtils.createFloatBuffer(3).put(new float[]{0.0f, 0.0f, 0.0f}).flip();
// Velocity of the listener
@ -32,8 +21,6 @@ public class ALTest {
private FloatBuffer listenerOri =
(FloatBuffer) BufferUtils.createFloatBuffer(6).put(new float[]{0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f}).flip();
private ShortBuffer rawDataBuffer;
private void initializeAL() {
String defaultDeviceName = alcGetString(0, ALC_DEFAULT_DEVICE_SPECIFIER);
@ -47,57 +34,8 @@ public class ALTest {
}
void loadALData() {
checkALError();
int thebuffer = AL10.alGenBuffers();
checkALError();
IntBuffer channelsBuffer = BufferUtils.createIntBuffer(1);
IntBuffer sampleRateBuffer = BufferUtils.createIntBuffer(1);
ShortBuffer rawAudioBuffer =
readVorbis("assets/sounds/sample.ogg", channelsBuffer, sampleRateBuffer);
int channels = channelsBuffer.get();
int sampleRate = sampleRateBuffer.get();
int format = -1;
if (channels == 1) {
format = AL_FORMAT_MONO16;
} else if (channels == 2) {
format = AL_FORMAT_STEREO16;
}
System.out.println(rawAudioBuffer);
//Send the data to OpenAL
alBufferData(thebuffer, AL_FORMAT_STEREO16, rawAudioBuffer, sampleRate);
//Free the memory allocated by STB
//free(rawAudioBuffer);
alGenSources(source);
//Assign our buffer to the source
alSourcei(source.get(0), AL_BUFFER, thebuffer);
// Bind the buffer with the source
//AL10.alGenBuffers(source);
checkALError();
/*alSourcei(source.get(0), AL_BUFFER, buffer.get(0) );
alSourcef(source.get(0), AL_PITCH, 1.0f );
alSourcef(source.get(0), AL_GAIN, 1.0f );
alSourcefv(source.get(0), AL_POSITION, sourcePos );
alSourcefv(source.get(0), AL_VELOCITY, sourceVel );*/
int error = alGetError();
checkALError();
}
//Tells OpenAL to use the data we have created
void setListenerValues() {
alListenerfv(AL_POSITION, listenerPos);
alListenerfv(AL_VELOCITY, listenerVel);
alListenerfv(AL_ORIENTATION, listenerOri);
Sound music = AudioReader.readAsMono("assets/sounds/sample_mono.ogg").genSound();
music.forcePlay();
}
void killALData() {
@ -107,26 +45,14 @@ public class ALTest {
public void execute() {
initializeAL();
checkALError();
Listener.update();
loadALData();
setListenerValues();
checkALError();
AL10.alSourcePlay(source.get(0));
checkALError();
}
private static ShortBuffer readVorbis(String fileName, IntBuffer channelsBuffer, IntBuffer sampleRateBuffer) {
Resource res = ResourceManager.getResource(fileName);
System.out.println();
System.out.println(res.readAsBytes().remaining());
System.out.println();
return stb_vorbis_decode_memory(res.readAsBytes(), channelsBuffer, sampleRateBuffer);
}
public void checkALError() {
int i = alGetError();
if(alGetError() != AL_NO_ERROR) {

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@ -1,4 +0,0 @@
package ru.windcorp.progressia.client.audio;
public class deletetheclass {
}

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