Added the ability to sprint

When you double-tap the W key, the character starts moving faster
This commit is contained in:
Sergey Karmanov 2021-01-11 00:17:31 +03:00
parent 9d305890d1
commit a67d3ba1bb
2 changed files with 354 additions and 320 deletions

View File

@ -65,6 +65,11 @@ public class LayerTestGUI extends GUILayer {
() -> String.format("Flying: %5s (Space bar x2)", TestPlayerControls.getInstance().isFlying())
));
panel.addChild(new Label(
"IsSprintDisplay", font,
() -> String.format("Sprint: %5s (W x2)", TestPlayerControls.getInstance().isSprint())
));
panel.addChild(new Label(
"IsMouseCapturedDisplay", font,
() -> String.format("Mouse captured: %5s (esc)", TestPlayerControls.getInstance().isMouseCaptured())

View File

@ -1,11 +1,10 @@
package ru.windcorp.progressia.test;
import org.lwjgl.glfw.GLFW;
import glm.Glm;
import glm.mat._3.Mat3;
import glm.vec._2.Vec2;
import glm.vec._3.Vec3;
import org.lwjgl.glfw.GLFW;
import ru.windcorp.progressia.client.ClientState;
import ru.windcorp.progressia.client.graphics.backend.GraphicsBackend;
import ru.windcorp.progressia.client.graphics.backend.GraphicsInterface;
@ -25,333 +24,363 @@ import ru.windcorp.progressia.server.ServerState;
public class TestPlayerControls {
private static final TestPlayerControls INSTANCE = new TestPlayerControls();
private static final TestPlayerControls INSTANCE = new TestPlayerControls();
public static TestPlayerControls getInstance() {
return INSTANCE;
}
public static TestPlayerControls getInstance() {
return INSTANCE;
}
private TestPlayerControls() {}
private TestPlayerControls() {
}
private static final double MODE_SWITCH_MAX_DELAY = 300 * Units.MILLISECONDS;
private static final double MIN_JUMP_DELAY = 300 * Units.MILLISECONDS;
private static final double MODE_SWITCH_MAX_DELAY = 300 * Units.MILLISECONDS;
private static final double MODE_SPRINT_SWITCH_MAX_DELAY = 100 * Units.MILLISECONDS;
private static final double MIN_JUMP_DELAY = 300 * Units.MILLISECONDS;
// Horizontal and vertical max control speed when flying
private static final float FLYING_SPEED = 6.0f * Units.METERS_PER_SECOND;
// Horizontal and vertical max control speed when flying
private static final float FLYING_SPEED = 6.0f * Units.METERS_PER_SECOND;
// (0; 1], 1 is instant change, 0 is no control authority
private static final float FLYING_CONTROL_AUTHORITY = Units.get("2 1/s");
// (0; 1], 1 is instant change, 0 is no control authority
private static final float FLYING_CONTROL_AUTHORITY = Units.get("2 1/s");
// Horizontal and vertical max control speed when walking
private static final float WALKING_SPEED = 4.0f * Units.METERS_PER_SECOND;
// (0; 1], 1 is instant change, 0 is no control authority
private static final float WALKING_CONTROL_AUTHORITY = Units.get("15 1/s");
// Vertical velocity instantly add to player when they jump
private static final float JUMP_VELOCITY = 5f * Units.METERS_PER_SECOND;
private boolean isFlying = true;
private int movementForward = 0;
private int movementRight = 0;
private int movementUp = 0;
private double lastSpacePress = Double.NEGATIVE_INFINITY;
private boolean captureMouse = true;
private boolean useMinecraftGravity = false;
private int selectedBlock = 0;
private int selectedTile = 0;
private boolean isBlockSelected = true;
private Runnable updateCallback = null;
public void applyPlayerControls() {
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
EntityData player = getEntity();
final float speed, authority;
if (isFlying) {
speed = FLYING_SPEED;
authority = FLYING_CONTROL_AUTHORITY;
} else {
speed = WALKING_SPEED;
authority = WALKING_CONTROL_AUTHORITY;
}
Mat3 angMat = new Mat3().identity().rotateZ(player.getYaw());
Vec3 desiredVelocity = new Vec3(movementForward, -movementRight, 0);
if (movementForward != 0 && movementRight != 0) desiredVelocity.normalize();
angMat.mul_(desiredVelocity); // bug in jglm, .mul() and mul_() are swapped
desiredVelocity.z = movementUp;
desiredVelocity.mul(speed);
Vec3 change = new Vec3()
.set(desiredVelocity)
.sub(player.getVelocity())
.mul((float) Math.exp(-authority * GraphicsInterface.getFrameLength()))
.negate()
.add(desiredVelocity);
if (!isFlying) {
change.z = player.getVelocity().z;
}
player.getVelocity().set(change);
// THIS IS TERRIBLE TEST
EntityData serverEntity = ServerState.getInstance().getWorld().getData().getEntity(TestContent.PLAYER_ENTITY_ID);
if (serverEntity != null) {
serverEntity.setPosition(player.getPosition());
}
}
public void handleInput(Input input) {
InputEvent event = input.getEvent();
if (event instanceof KeyEvent) {
if (onKeyEvent((KeyEvent) event)) {
input.consume();
}
} else if (event instanceof CursorMoveEvent) {
onMouseMoved((CursorMoveEvent) event);
input.consume();
} else if (event instanceof WheelScrollEvent) {
onWheelScroll((WheelScrollEvent) event);
input.consume();
}
}
private boolean onKeyEvent(KeyEvent event) {
if (event.isRepeat()) return false;
int multiplier = event.isPress() ? 1 : -1;
switch (event.getKey()) {
case GLFW.GLFW_KEY_W:
movementForward += +1 * multiplier;
break;
case GLFW.GLFW_KEY_S:
movementForward += -1 * multiplier;
break;
case GLFW.GLFW_KEY_A:
movementRight += -1 * multiplier;
break;
case GLFW.GLFW_KEY_D:
movementRight += +1 * multiplier;
break;
case GLFW.GLFW_KEY_SPACE:
handleSpace(multiplier);
break;
case GLFW.GLFW_KEY_LEFT_SHIFT:
handleShift(multiplier);
break;
case GLFW.GLFW_KEY_ESCAPE:
if (!event.isPress()) return false;
handleEscape();
break;
case GLFW.GLFW_KEY_F5:
if (!event.isPress()) return false;
handleCameraMode();
break;
case GLFW.GLFW_KEY_G:
if (!event.isPress()) return false;
handleGravitySwitch();
break;
case GLFW.GLFW_MOUSE_BUTTON_3:
if (!event.isPress()) return false;
switchPlacingMode();
break;
default:
return false;
}
return true;
}
private void handleSpace(int multiplier) {
boolean isPressed = multiplier > 0;
double timeSinceLastSpacePress = GraphicsInterface.getTime() - lastSpacePress;
if (isPressed && timeSinceLastSpacePress < MODE_SWITCH_MAX_DELAY) {
isFlying = !isFlying;
updateGUI();
movementUp = +1;
} else {
if (isFlying) {
movementUp += +1 * multiplier;
} else {
if (isPressed && timeSinceLastSpacePress > MIN_JUMP_DELAY) {
jump();
}
}
}
lastSpacePress = GraphicsInterface.getTime();
}
private void jump() {
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
getEntity().getVelocity().add(0, 0, JUMP_VELOCITY * (useMinecraftGravity ? 2 : 1));
}
private void handleShift(int multiplier) {
if (isFlying) {
movementUp += -1 * multiplier;
}
}
private void handleEscape() {
if (captureMouse) {
GLFW.glfwSetInputMode(GraphicsBackend.getWindowHandle(), GLFW.GLFW_CURSOR, GLFW.GLFW_CURSOR_NORMAL);
} else {
GLFW.glfwSetInputMode(GraphicsBackend.getWindowHandle(), GLFW.GLFW_CURSOR, GLFW.GLFW_CURSOR_DISABLED);
}
captureMouse = !captureMouse;
updateGUI();
}
private void handleCameraMode() {
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
if (ClientState.getInstance().getCamera().hasAnchor()) {
ClientState.getInstance().getCamera().selectNextMode();
updateGUI();
}
}
private void handleGravitySwitch() {
useMinecraftGravity = !useMinecraftGravity;
updateGUI();
}
private void onMouseMoved(CursorMoveEvent event) {
if (!captureMouse) return;
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
final float yawScale = -0.002f;
final float pitchScale = yawScale;
EntityData player = getEntity();
normalizeAngles(player.getDirection().add(
(float) (event.getChangeX() * yawScale),
(float) (event.getChangeY() * pitchScale)
));
}
private void normalizeAngles(Vec2 dir) {
// Normalize yaw
dir.x = FloatMathUtils.normalizeAngle(dir.x);
// Clamp pitch
dir.y = Glm.clamp(
dir.y, -FloatMathUtils.PI_F/2, +FloatMathUtils.PI_F/2
);
}
private void onWheelScroll(WheelScrollEvent event) {
if (event.hasHorizontalMovement()) {
switchPlacingMode();
}
if (InputTracker.isKeyPressed(GLFW.GLFW_KEY_LEFT_CONTROL)) {
switchPlacingMode();
return;
}
if (isBlockSelected) {
selectedBlock += event.isUp() ? +1 : -1;
int size = TestContent.PLACEABLE_BLOCKS.size();
if (selectedBlock < 0) {
selectedBlock = size - 1;
} else if (selectedBlock >= size) {
selectedBlock = 0;
}
} else {
selectedTile += event.isUp() ? +1 : -1;
int size = TestContent.PLACEABLE_TILES.size();
if (selectedTile < 0) {
selectedTile = size - 1;
} else if (selectedTile >= size) {
selectedTile = 0;
}
}
updateGUI();
}
private void switchPlacingMode() {
isBlockSelected = !isBlockSelected;
updateGUI();
}
public EntityData getEntity() {
return getPlayer().getEntity();
}
public LocalPlayer getPlayer() {
return ClientState.getInstance().getLocalPlayer();
}
public void setUpdateCallback(Runnable updateCallback) {
this.updateCallback = updateCallback;
}
private void updateGUI() {
if (this.updateCallback != null) {
this.updateCallback.run();
}
}
public boolean isFlying() {
return isFlying;
}
public boolean isMouseCaptured() {
return captureMouse;
}
public boolean useMinecraftGravity() {
return useMinecraftGravity;
}
public BlockData getSelectedBlock() {
return TestContent.PLACEABLE_BLOCKS.get(selectedBlock);
}
public TileData getSelectedTile() {
return TestContent.PLACEABLE_TILES.get(selectedTile);
}
public boolean isBlockSelected() {
return isBlockSelected;
}
// Horizontal and vertical max control speed when walking
private static final float WALKING_SPEED = 4.0f * Units.METERS_PER_SECOND;
// Horizontal and vertical max control speed when run
private static final float RUN_SPEED = 6.0f * Units.METERS_PER_SECOND;
// (0; 1], 1 is instant change, 0 is no control authority
private static final float WALKING_CONTROL_AUTHORITY = Units.get("15 1/s");
// Vertical velocity instantly add to player when they jump
private static final float JUMP_VELOCITY = 5f * Units.METERS_PER_SECOND;
private boolean isFlying = true;
private boolean isSprint = false;
private int movementForward = 0;
private int movementRight = 0;
private int movementUp = 0;
private double lastSpacePress = Double.NEGATIVE_INFINITY;
private double lastSprintPress = Double.NEGATIVE_INFINITY;
private boolean captureMouse = true;
private boolean useMinecraftGravity = false;
private int selectedBlock = 0;
private int selectedTile = 0;
private boolean isBlockSelected = true;
private Runnable updateCallback = null;
public void applyPlayerControls() {
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
EntityData player = getEntity();
final float speed, authority;
if (isFlying) {
speed = FLYING_SPEED;
authority = FLYING_CONTROL_AUTHORITY;
} else if (isSprint) {
speed = RUN_SPEED;
authority = WALKING_CONTROL_AUTHORITY;
} else {
speed = WALKING_SPEED;
authority = WALKING_CONTROL_AUTHORITY;
}
Mat3 angMat = new Mat3().identity().rotateZ(player.getYaw());
Vec3 desiredVelocity = new Vec3(movementForward, -movementRight, 0);
if (movementForward != 0 && movementRight != 0) desiredVelocity.normalize();
angMat.mul_(desiredVelocity); // bug in jglm, .mul() and mul_() are swapped
desiredVelocity.z = movementUp;
desiredVelocity.mul(speed);
Vec3 change = new Vec3()
.set(desiredVelocity)
.sub(player.getVelocity())
.mul((float) Math.exp(-authority * GraphicsInterface.getFrameLength()))
.negate()
.add(desiredVelocity);
if (!isFlying) {
change.z = player.getVelocity().z;
}
player.getVelocity().set(change);
// THIS IS TERRIBLE TEST
EntityData serverEntity = ServerState.getInstance().getWorld().getData().getEntity(TestContent.PLAYER_ENTITY_ID);
if (serverEntity != null) {
serverEntity.setPosition(player.getPosition());
}
}
public void handleInput(Input input) {
InputEvent event = input.getEvent();
if (event instanceof KeyEvent) {
if (onKeyEvent((KeyEvent) event)) {
input.consume();
}
} else if (event instanceof CursorMoveEvent) {
onMouseMoved((CursorMoveEvent) event);
input.consume();
} else if (event instanceof WheelScrollEvent) {
onWheelScroll((WheelScrollEvent) event);
input.consume();
}
}
private boolean onKeyEvent(KeyEvent event) {
if (event.isRepeat()) return false;
int multiplier = event.isPress() ? 1 : -1;
switch (event.getKey()) {
case GLFW.GLFW_KEY_W:
movementForward += +1 * multiplier;
handleSprint(event);
break;
case GLFW.GLFW_KEY_S:
movementForward += -1 * multiplier;
break;
case GLFW.GLFW_KEY_A:
movementRight += -1 * multiplier;
break;
case GLFW.GLFW_KEY_D:
movementRight += +1 * multiplier;
break;
case GLFW.GLFW_KEY_SPACE:
handleSpace(multiplier);
break;
case GLFW.GLFW_KEY_LEFT_SHIFT:
handleShift(multiplier);
break;
case GLFW.GLFW_KEY_ESCAPE:
if (!event.isPress()) return false;
handleEscape();
break;
case GLFW.GLFW_KEY_F5:
if (!event.isPress()) return false;
handleCameraMode();
break;
case GLFW.GLFW_KEY_G:
if (!event.isPress()) return false;
handleGravitySwitch();
break;
case GLFW.GLFW_MOUSE_BUTTON_3:
if (!event.isPress()) return false;
switchPlacingMode();
break;
default:
return false;
}
return true;
}
private void handleSpace(int multiplier) {
boolean isPressed = multiplier > 0;
double timeSinceLastSpacePress = GraphicsInterface.getTime() - lastSpacePress;
if (isPressed && timeSinceLastSpacePress < MODE_SWITCH_MAX_DELAY) {
isSprint = false;
isFlying = !isFlying;
updateGUI();
movementUp = +1;
} else {
if (isFlying) {
movementUp += +1 * multiplier;
} else {
if (isPressed && timeSinceLastSpacePress > MIN_JUMP_DELAY) {
jump();
}
}
}
lastSpacePress = GraphicsInterface.getTime();
}
private void handleSprint(KeyEvent event) {
double timeSinceLastSpacePress = GraphicsInterface.getTime() - lastSprintPress;
if (event.isPress() && timeSinceLastSpacePress < MODE_SPRINT_SWITCH_MAX_DELAY && !isFlying) {
isSprint = !isSprint;
updateGUI();
}
lastSprintPress = GraphicsInterface.getTime();
if (isSprint && event.isRelease()) {
isSprint = false;
updateGUI();
}
}
private void jump() {
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
getEntity().getVelocity().add(0, 0, JUMP_VELOCITY * (useMinecraftGravity ? 2 : 1));
}
private void handleShift(int multiplier) {
if (isFlying) {
movementUp += -1 * multiplier;
}
}
private void handleEscape() {
if (captureMouse) {
GLFW.glfwSetInputMode(GraphicsBackend.getWindowHandle(), GLFW.GLFW_CURSOR, GLFW.GLFW_CURSOR_NORMAL);
} else {
GLFW.glfwSetInputMode(GraphicsBackend.getWindowHandle(), GLFW.GLFW_CURSOR, GLFW.GLFW_CURSOR_DISABLED);
}
captureMouse = !captureMouse;
updateGUI();
}
private void handleCameraMode() {
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
if (ClientState.getInstance().getCamera().hasAnchor()) {
ClientState.getInstance().getCamera().selectNextMode();
updateGUI();
}
}
private void handleGravitySwitch() {
useMinecraftGravity = !useMinecraftGravity;
updateGUI();
}
private void onMouseMoved(CursorMoveEvent event) {
if (!captureMouse) return;
if (ClientState.getInstance() == null || !ClientState.getInstance().isReady()) {
return;
}
final float yawScale = -0.002f;
final float pitchScale = yawScale;
EntityData player = getEntity();
normalizeAngles(player.getDirection().add(
(float) (event.getChangeX() * yawScale),
(float) (event.getChangeY() * pitchScale)
));
}
private void normalizeAngles(Vec2 dir) {
// Normalize yaw
dir.x = FloatMathUtils.normalizeAngle(dir.x);
// Clamp pitch
dir.y = Glm.clamp(
dir.y, -FloatMathUtils.PI_F / 2, +FloatMathUtils.PI_F / 2
);
}
private void onWheelScroll(WheelScrollEvent event) {
if (event.hasHorizontalMovement()) {
switchPlacingMode();
}
if (InputTracker.isKeyPressed(GLFW.GLFW_KEY_LEFT_CONTROL)) {
switchPlacingMode();
return;
}
if (isBlockSelected) {
selectedBlock += event.isUp() ? +1 : -1;
int size = TestContent.PLACEABLE_BLOCKS.size();
if (selectedBlock < 0) {
selectedBlock = size - 1;
} else if (selectedBlock >= size) {
selectedBlock = 0;
}
} else {
selectedTile += event.isUp() ? +1 : -1;
int size = TestContent.PLACEABLE_TILES.size();
if (selectedTile < 0) {
selectedTile = size - 1;
} else if (selectedTile >= size) {
selectedTile = 0;
}
}
updateGUI();
}
private void switchPlacingMode() {
isBlockSelected = !isBlockSelected;
updateGUI();
}
public EntityData getEntity() {
return getPlayer().getEntity();
}
public LocalPlayer getPlayer() {
return ClientState.getInstance().getLocalPlayer();
}
public void setUpdateCallback(Runnable updateCallback) {
this.updateCallback = updateCallback;
}
private void updateGUI() {
if (this.updateCallback != null) {
this.updateCallback.run();
}
}
public boolean isFlying() {
return isFlying;
}
public boolean isSprint() {
return isSprint;
}
public boolean isMouseCaptured() {
return captureMouse;
}
public boolean useMinecraftGravity() {
return useMinecraftGravity;
}
public BlockData getSelectedBlock() {
return TestContent.PLACEABLE_BLOCKS.get(selectedBlock);
}
public TileData getSelectedTile() {
return TestContent.PLACEABLE_TILES.get(selectedTile);
}
public boolean isBlockSelected() {
return isBlockSelected;
}
}