Added collisions with world

This commit is contained in:
OLEGSHA 2020-11-13 21:45:05 +03:00
parent 0dd5e6d3da
commit 9c894215f8
10 changed files with 253 additions and 33 deletions

View File

@ -124,7 +124,7 @@ public class LayerWorld extends Layer {
private final Collider.ColliderWorkspace tmp_colliderWorkspace = new Collider.ColliderWorkspace();
private final List<Collideable> tmp_collideableList = new ArrayList<>();
private static final boolean RENDER_COLLISION_MODELS = true;
private static final boolean RENDER_COLLISION_MODELS = false;
private void tmp_doEveryFrame() {
try {
@ -136,7 +136,7 @@ public class LayerWorld extends Layer {
}
} catch (Throwable e) {
e.printStackTrace();
System.out.println("OLEGSHA is to blame. Tell him he vry stupiDD!!");
System.err.println("OLEGSHA is to blame. Tell him he vry stupiDD!!");
System.exit(31337);
}
}

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@ -42,6 +42,8 @@ public class AABB implements AABBoid {
}
public static final AABB UNIT_CUBE = new AABB(0, 0, 0, 1, 1, 1);
private final Wall[] walls = new Wall[] {
new AABBWallImpl(-0.5f, -0.5f, +0.5f, +1, 0, 0, 0, +1, 0), // Top
new AABBWallImpl(-0.5f, -0.5f, -0.5f, 0, +1, 0, +1, 0, 0), // Bottom

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@ -0,0 +1,79 @@
package ru.windcorp.progressia.common.collision;
import java.util.function.Consumer;
import glm.vec._3.Vec3;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.common.util.Vectors;
import static java.lang.Math.*;
public class CollisionPathComputer {
public static void forEveryBlockInCollisionPath(
Collideable coll,
float maxTime,
Consumer<Vec3i> action
) {
Vec3 displacement = Vectors.grab3();
coll.getCollideableVelocity(displacement);
displacement.mul(maxTime);
handleModel(coll.getCollisionModel(), displacement, action);
Vectors.release(displacement);
}
private static void handleModel(
CollisionModel model,
Vec3 displacement,
Consumer<Vec3i> action
) {
if (model instanceof CompoundCollisionModel) {
for (CollisionModel subModel : ((CompoundCollisionModel) model).getModels()) {
handleModel(subModel, displacement, action);
}
} else if (model instanceof AABBoid) {
handleAABBoid((AABBoid) model, displacement, action);
} else {
throw new RuntimeException("not supported");
}
}
private static void handleAABBoid(AABBoid model, Vec3 displacement, Consumer<Vec3i> action) {
Vec3 size = Vectors.grab3();
Vec3 origin = Vectors.grab3();
model.getOrigin(origin);
model.getSize(size);
origin.mul(2).sub(size).div(2); // Subtract 0.5*size
Vec3i pos = Vectors.grab3i();
for (
pos.x = (int) floor(origin.x + min(0, size.x) + min(0, displacement.x));
pos.x <= (int) ceil(origin.x + max(0, size.x) + max(0, displacement.x));
pos.x += 1
) {
for (
pos.y = (int) floor(origin.y + min(0, size.y) + min(0, displacement.y));
pos.y <= (int) ceil(origin.y + max(0, size.y) + max(0, displacement.y));
pos.y += 1
) {
for (
pos.z = (int) floor(origin.z + min(0, size.z) + min(0, displacement.z));
pos.z <= (int) ceil(origin.z + max(0, size.z) + max(0, displacement.z));
pos.z += 1
) {
action.accept(pos);
}
}
}
Vectors.release(origin);
Vectors.release(size);
Vectors.release(pos);
}
}

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@ -8,9 +8,9 @@ import glm.vec._3.Vec3;
public class CompoundCollisionModel implements CollisionModel {
private final Collection<CollisionModel> models;
private final Collection<? extends CollisionModel> models;
public CompoundCollisionModel(Collection<CollisionModel> models) {
public CompoundCollisionModel(Collection<? extends CollisionModel> models) {
this.models = models;
}
@ -18,7 +18,7 @@ public class CompoundCollisionModel implements CollisionModel {
this(ImmutableList.copyOf(models));
}
public Collection<CollisionModel> getModels() {
public Collection<? extends CollisionModel> getModels() {
return models;
}

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@ -0,0 +1,94 @@
package ru.windcorp.progressia.common.collision;
import java.util.ArrayList;
import java.util.Collection;
import glm.vec._3.Vec3;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.common.util.LowOverheadCache;
import ru.windcorp.progressia.common.world.WorldData;
public class WorldCollisionHelper {
private final Collideable collideable = new Collideable() {
@Override
public boolean onCollision(Collideable other) {
return false;
}
@Override
public void moveAsCollideable(Vec3 displacement) {
// Ignore
assert displacement.length() < 1e-3f;
}
@Override
public CollisionModel getCollisionModel() {
return WorldCollisionHelper.this.model;
}
@Override
public float getCollisionMass() {
return Float.POSITIVE_INFINITY;
}
@Override
public void getCollideableVelocity(Vec3 output) {
output.set(0);
}
@Override
public void changeVelocityOnCollision(Vec3 velocityChange) {
// Ignore
assert velocityChange.length() < 1e-3f;
}
};
private final Collection<TranslatedAABB> activeBlockModels = new ArrayList<>();
private final CollisionModel model = new CompoundCollisionModel(activeBlockModels);
private final LowOverheadCache<TranslatedAABB> blockModelCache = new LowOverheadCache<>(TranslatedAABB::new);
/**
* Changes the state of this helper's {@link #getCollideable()} so it is ready to adequately handle
* collisions with the {@code collideable} that might happen in the next {@code maxTime} seconds.
* This helper is only valid for checking collisions with the given Collideable and only within
* the given time limit.
* @param collideable the {@link Collideable} that collisions will be checked against
* @param maxTime maximum collision time
*/
public void tuneToCollideable(WorldData world, Collideable collideable, float maxTime) {
activeBlockModels.forEach(blockModelCache::release);
activeBlockModels.clear();
CollisionPathComputer.forEveryBlockInCollisionPath(
collideable,
maxTime,
v -> addModel(world.getCollisionModelOfBlock(v), v)
);
}
private void addModel(CollisionModel model, Vec3i pos) {
if (model == null) {
// Ignore
} else if (model instanceof AABBoid) {
addAABBoidModel((AABBoid) model, pos);
} else if (model instanceof CompoundCollisionModel) {
for (CollisionModel subModel : ((CompoundCollisionModel) model).getModels()) {
addModel(subModel, pos);
}
} else {
throw new RuntimeException("not supported");
}
}
private void addAABBoidModel(AABBoid model, Vec3i pos) {
TranslatedAABB translator = blockModelCache.grab();
translator.setParent(model);
translator.setTranslation(pos.x, pos.y, pos.z);
activeBlockModels.add(translator);
}
public Collideable getCollideable() {
return collideable;
}
}

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@ -33,7 +33,7 @@ public class Collider {
return;
}
Collision firstCollision = getFirstCollision(colls, tickLength, workspace);
Collision firstCollision = getFirstCollision(colls, tickLength, world, workspace);
if (firstCollision == null) {
break;
@ -52,39 +52,43 @@ public class Collider {
private static Collision getFirstCollision(
List<? extends Collideable> colls,
float tickLength,
WorldData world,
ColliderWorkspace workspace
) {
Collision result = null;
Collideable worldColl = workspace.worldCollisionHelper.getCollideable();
// For every pair of colls
for (int i = 0; i < colls.size(); ++i) {
Collideable a = colls.get(i);
tuneWorldCollisionHelper(a, tickLength, world, workspace);
result = workspace.updateLatestCollision(
result,
getCollision(a, worldColl, tickLength, workspace)
);
for (int j = i + 1; j < colls.size(); ++j) {
Collideable b = colls.get(j);
Collision collision = getCollision(a, b, tickLength, workspace);
// Update result
if (collision != null) {
Collision second;
if (result == null || collision.time < result.time) {
second = result;
result = collision;
} else {
second = collision;
}
// Release Collision that is no longer used
if (second != null) workspace.release(second);
}
result = workspace.updateLatestCollision(result, collision);
}
}
return result;
}
private static void tuneWorldCollisionHelper(
Collideable coll,
float tickLength,
WorldData world,
ColliderWorkspace workspace
) {
WorldCollisionHelper wch = workspace.worldCollisionHelper;
wch.tuneToCollideable(world, coll, tickLength);
}
static Collision getCollision(
Collideable a,
Collideable b,
@ -104,7 +108,7 @@ public class Collider {
float tickLength,
ColliderWorkspace workspace
) {
if (aModel instanceof AABBoid && bModel instanceof AABBoid) { /*replace AABB with AABBoid where makes sense, also add TranslatedAABB support in TestAABBRenderer*/
if (aModel instanceof AABBoid && bModel instanceof AABBoid) {
return AABBoidCollider.computeModelCollision(
aBody, bBody,
(AABBoid) aModel, (AABBoid) bModel,
@ -325,6 +329,8 @@ public class Collider {
AABB dummyAABB = new AABB(0, 0, 0, 1, 1, 1);
WorldCollisionHelper worldCollisionHelper = new WorldCollisionHelper();
Collision grab() {
return collisionCache.grab();
}
@ -333,6 +339,27 @@ public class Collider {
collisionCache.release(object);
}
Collision updateLatestCollision(Collision a, Collision b) {
if (a == null) {
return b; // may be null
} else if (b == null) {
return a;
}
Collision first, second;
if (a.time > b.time) {
first = b;
second = a;
} else {
first = a;
second = b;
}
release(second);
return first;
}
}
static class Collision {

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@ -24,8 +24,10 @@ import glm.vec._3.i.Vec3i;
import gnu.trove.impl.sync.TSynchronizedLongObjectMap;
import gnu.trove.map.TLongObjectMap;
import gnu.trove.map.hash.TLongObjectHashMap;
import ru.windcorp.progressia.common.collision.CollisionModel;
import ru.windcorp.progressia.common.util.CoordinatePacker;
import ru.windcorp.progressia.common.util.Vectors;
import ru.windcorp.progressia.common.world.block.BlockData;
import ru.windcorp.progressia.common.world.entity.EntityData;
public class WorldData {
@ -106,8 +108,17 @@ public class WorldData {
this.time += change;
}
// public CollisionModel getCollisionModelOfBlock(Vec3i blockInWorld) {
// Vec3i
// }
public CollisionModel getCollisionModelOfBlock(Vec3i blockInWorld) {
ChunkData chunk = getChunkByBlock(blockInWorld);
if (chunk == null) return null;
Vec3i blockInChunk = Vectors.grab3i();
Coordinates.convertInWorldToInChunk(blockInWorld, blockInChunk);
BlockData block = chunk.getBlock(blockInChunk);
Vectors.release(blockInChunk);
if (block == null) return null;
return block.getCollisionModel();
}
}

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@ -17,6 +17,8 @@
*******************************************************************************/
package ru.windcorp.progressia.common.world.block;
import ru.windcorp.progressia.common.collision.AABB;
import ru.windcorp.progressia.common.collision.CollisionModel;
import ru.windcorp.progressia.common.util.Namespaced;
public class BlockData extends Namespaced {
@ -25,4 +27,8 @@ public class BlockData extends Namespaced {
super(namespace, name);
}
public CollisionModel getCollisionModel() {
return AABB.UNIT_CUBE;
}
}

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@ -14,6 +14,7 @@ import ru.windcorp.progressia.client.world.block.*;
import ru.windcorp.progressia.client.world.entity.*;
import ru.windcorp.progressia.client.world.tile.*;
import ru.windcorp.progressia.common.collision.AABB;
import ru.windcorp.progressia.common.collision.CollisionModel;
import ru.windcorp.progressia.common.comms.controls.*;
import ru.windcorp.progressia.common.state.StatefulObjectRegistry.Factory;
import ru.windcorp.progressia.common.world.ChunkData;
@ -41,7 +42,12 @@ public class TestContent {
}
private static void registerBlocks() {
register(new BlockData("Test", "Air"));
register(new BlockData("Test", "Air") {
@Override
public CollisionModel getCollisionModel() {
return null;
}
});
register(new BlockRenderNone("Test", "Air"));
register(new BlockLogic("Test", "Air"));

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@ -1,8 +1,6 @@
package ru.windcorp.progressia.test;
import ru.windcorp.progressia.common.collision.AABB;
import ru.windcorp.progressia.common.collision.CompoundCollisionModel;
import ru.windcorp.progressia.common.collision.TranslatedAABB;
import ru.windcorp.progressia.common.state.IntStateField;
import ru.windcorp.progressia.common.world.entity.EntityData;
@ -13,10 +11,7 @@ public class TestEntityDataStatie extends EntityData {
public TestEntityDataStatie() {
super("Test", "Statie");
setCollisionModel(new CompoundCollisionModel(
new AABB(0, 0, 0, 1, 1, 1 ),
new TranslatedAABB(new AABB(0, 0, 0.7f, 0.6f, 0.6f, 0.6f), 0, 0, 1)
));
setCollisionModel(new AABB(0, 0, 0, 1, 1, 1));
setSizeNow(16);
}