Merge pull request #15 from opfromthestart/falling-block

Falling block
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opfromthestart 2021-08-23 13:35:58 -04:00 committed by GitHub
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@ -72,9 +72,9 @@ public class OpenSimplex2S {
}
/**
* 2D SuperSimplex noise, with Y pointing down the main diagonal.
* Might be better for a 2D sandbox style game, where Y is vertical.
* Probably slightly less optimal for heightmaps or continent maps.
* 2D SuperSimplex noise, with Y pointing down the main diagonal. Might be
* better for a 2D sandbox style game, where Y is vertical. Probably
* slightly less optimal for heightmaps or continent maps.
*/
public double noise2_XBeforeY(double x, double y) {
@ -86,8 +86,8 @@ public class OpenSimplex2S {
}
/**
* 2D SuperSimplex noise base.
* Lookup table implementation inspired by DigitalShadow.
* 2D SuperSimplex noise base. Lookup table implementation inspired by
* DigitalShadow.
*/
private double noise2_Base(double xs, double ys) {
double value = 0;
@ -98,10 +98,7 @@ public class OpenSimplex2S {
// Index to point list
int a = (int) (xsi + ysi);
int index =
(a << 2) |
(int)(xsi - ysi / 2 + 1 - a / 2.0) << 3 |
(int)(ysi - xsi / 2 + 1 - a / 2.0) << 4;
int index = (a << 2) | (int) (xsi - ysi / 2 + 1 - a / 2.0) << 3 | (int) (ysi - xsi / 2 + 1 - a / 2.0) << 4;
double ssi = (xsi + ysi) * -0.211324865405187;
double xi = xsi + ssi, yi = ysi + ssi;
@ -112,7 +109,8 @@ public class OpenSimplex2S {
double dx = xi + c.dx, dy = yi + c.dy;
double attn = 2.0 / 3.0 - dx * dx - dy * dy;
if (attn <= 0) continue;
if (attn <= 0)
continue;
int pxm = (xsb + c.xsv) & PMASK, pym = (ysb + c.ysv) & PMASK;
Grad2 grad = permGrad2[perm[pxm] ^ pym];
@ -126,15 +124,16 @@ public class OpenSimplex2S {
}
/**
* 3D Re-oriented 8-point BCC noise, classic orientation
* Proper substitute for what 3D SuperSimplex would be,
* in light of Forbidden Formulae.
* Use noise3_XYBeforeZ or noise3_XZBeforeY instead, wherever appropriate.
* 3D Re-oriented 8-point BCC noise, classic orientation Proper substitute
* for what 3D SuperSimplex would be, in light of Forbidden Formulae. Use
* noise3_XYBeforeZ or noise3_XZBeforeY instead, wherever appropriate.
*/
public double noise3_Classic(double x, double y, double z) {
// Re-orient the cubic lattices via rotation, to produce the expected look on cardinal planar slices.
// If texturing objects that don't tend to have cardinal plane faces, you could even remove this.
// Re-orient the cubic lattices via rotation, to produce the expected
// look on cardinal planar slices.
// If texturing objects that don't tend to have cardinal plane faces,
// you could even remove this.
// Orthonormal rotation. Not a skew transform.
double r = (2.0 / 3.0) * (x + y + z);
double xr = r - x, yr = r - y, zr = r - z;
@ -145,15 +144,17 @@ public class OpenSimplex2S {
/**
* 3D Re-oriented 8-point BCC noise, with better visual isotropy in (X, Y).
* Recommended for 3D terrain and time-varied animations.
* The Z coordinate should always be the "different" coordinate in your use case.
* If Y is vertical in world coordinates, call noise3_XYBeforeZ(x, z, Y) or use noise3_XZBeforeY.
* If Z is vertical in world coordinates, call noise3_XYBeforeZ(x, y, Z).
* For a time varied animation, call noise3_XYBeforeZ(x, y, T).
* Recommended for 3D terrain and time-varied animations. The Z coordinate
* should always be the "different" coordinate in your use case. If Y is
* vertical in world coordinates, call noise3_XYBeforeZ(x, z, Y) or use
* noise3_XZBeforeY. If Z is vertical in world coordinates, call
* noise3_XYBeforeZ(x, y, Z). For a time varied animation, call
* noise3_XYBeforeZ(x, y, T).
*/
public double noise3_XYBeforeZ(double x, double y, double z) {
// Re-orient the cubic lattices without skewing, to make X and Y triangular like 2D.
// Re-orient the cubic lattices without skewing, to make X and Y
// triangular like 2D.
// Orthonormal rotation. Not a skew transform.
double xy = x + y;
double s2 = xy * -0.211324865405187;
@ -167,20 +168,23 @@ public class OpenSimplex2S {
/**
* 3D Re-oriented 8-point BCC noise, with better visual isotropy in (X, Z).
* Recommended for 3D terrain and time-varied animations.
* The Y coordinate should always be the "different" coordinate in your use case.
* If Y is vertical in world coordinates, call noise3_XZBeforeY(x, Y, z).
* If Z is vertical in world coordinates, call noise3_XZBeforeY(x, Z, y) or use noise3_XYBeforeZ.
* For a time varied animation, call noise3_XZBeforeY(x, T, y) or use noise3_XYBeforeZ.
* Recommended for 3D terrain and time-varied animations. The Y coordinate
* should always be the "different" coordinate in your use case. If Y is
* vertical in world coordinates, call noise3_XZBeforeY(x, Y, z). If Z is
* vertical in world coordinates, call noise3_XZBeforeY(x, Z, y) or use
* noise3_XYBeforeZ. For a time varied animation, call noise3_XZBeforeY(x,
* T, y) or use noise3_XYBeforeZ.
*/
public double noise3_XZBeforeY(double x, double y, double z) {
// Re-orient the cubic lattices without skewing, to make X and Z triangular like 2D.
// Re-orient the cubic lattices without skewing, to make X and Z
// triangular like 2D.
// Orthonormal rotation. Not a skew transform.
double xz = x + z;
double s2 = xz * -0.211324865405187;
double yy = y * 0.577350269189626;
double xr = x + s2 - yy; double zr = z + s2 - yy;
double xr = x + s2 - yy;
double zr = z + s2 - yy;
double yr = xz * 0.577350269189626 + yy;
// Evaluate both lattices to form a BCC lattice.
@ -188,10 +192,10 @@ public class OpenSimplex2S {
}
/**
* Generate overlapping cubic lattices for 3D Re-oriented BCC noise.
* Lookup table implementation inspired by DigitalShadow.
* It was actually faster to narrow down the points in the loop itself,
* than to build up the index with enough info to isolate 8 points.
* Generate overlapping cubic lattices for 3D Re-oriented BCC noise. Lookup
* table implementation inspired by DigitalShadow. It was actually faster to
* narrow down the points in the loop itself, than to build up the index
* with enough info to isolate 8 points.
*/
private double noise3_BCC(double xr, double yr, double zr) {
@ -199,8 +203,10 @@ public class OpenSimplex2S {
int xrb = fastFloor(xr), yrb = fastFloor(yr), zrb = fastFloor(zr);
double xri = xr - xrb, yri = yr - yrb, zri = zr - zrb;
// Identify which octant of the cube we're in. This determines which cell
// in the other cubic lattice we're in, and also narrows down one point on each.
// Identify which octant of the cube we're in. This determines which
// cell
// in the other cubic lattice we're in, and also narrows down one point
// on each.
int xht = (int) (xri + 0.5), yht = (int) (yri + 0.5), zht = (int) (zri + 0.5);
int index = (xht << 0) | (yht << 1) | (zht << 2);
@ -230,9 +236,9 @@ public class OpenSimplex2S {
*/
/**
* Generate the 2D noise over a large area.
* Propagates by flood-fill instead of iterating over a range.
* Results may occasionally slightly exceed [-1, 1] due to the grid-snapped pre-generated kernel.
* Generate the 2D noise over a large area. Propagates by flood-fill instead
* of iterating over a range. Results may occasionally slightly exceed [-1,
* 1] due to the grid-snapped pre-generated kernel.
*/
public void generate2(GenerateContext2D context, double[][] buffer, int x0, int y0) {
int height = buffer.length;
@ -241,11 +247,12 @@ public class OpenSimplex2S {
}
/**
* Generate the 2D noise over a large area.
* Propagates by flood-fill instead of iterating over a range.
* Results may occasionally slightly exceed [-1, 1] due to the grid-snapped pre-generated kernel.
* Generate the 2D noise over a large area. Propagates by flood-fill instead
* of iterating over a range. Results may occasionally slightly exceed [-1,
* 1] due to the grid-snapped pre-generated kernel.
*/
public void generate2(GenerateContext2D context, double[][] buffer, int x0, int y0, int width, int height, int skipX, int skipY) {
public void generate2(GenerateContext2D context, double[][] buffer, int x0, int y0, int width, int height,
int skipX, int skipY) {
Queue<AreaGenLatticePoint2D> queue = new LinkedList<AreaGenLatticePoint2D>();
Set<AreaGenLatticePoint2D> seen = new HashSet<AreaGenLatticePoint2D>();
@ -266,10 +273,13 @@ public class OpenSimplex2S {
}
// Get started with one point/vertex.
// For some lattices, you might need to try a handful of points in the cell,
// or flip a couple of coordinates, to guarantee it or a neighbor contributes.
// For some lattices, you might need to try a handful of points in the
// cell,
// or flip a couple of coordinates, to guarantee it or a neighbor
// contributes.
// For An* lattices, the base coordinate seems fine.
double x0f = x0Skipped * context.xFrequency; double y0f = y0Skipped * context.yFrequency;
double x0f = x0Skipped * context.xFrequency;
double y0f = y0Skipped * context.yFrequency;
double x0s = context.orientation.s00 * x0f + context.orientation.s01 * y0f;
double y0s = context.orientation.s10 * x0f + context.orientation.s11 * y0f;
int x0sb = fastFloor(x0s), y0sb = fastFloor(y0s);
@ -287,11 +297,16 @@ public class OpenSimplex2S {
Grad2 grad = context.orientation.gradients[perm[perm[pxm] ^ pym]];
double gx = grad.dx * context.xFrequency;
double gy = grad.dy * context.yFrequency;
double gOff = 0.5 * (gx + gy); // to correct for (0.5, 0.5)-offset kernel
double gOff = 0.5 * (gx + gy); // to correct for (0.5, 0.5)-offset
// kernel
// Contribution kernel bounds
int yy0 = destPointY - scaledRadiusY; if (yy0 < y0Skipped) yy0 = y0Skipped;
int yy1 = destPointY + scaledRadiusY; if (yy1 > y0 + height) yy1 = y0 + height;
int yy0 = destPointY - scaledRadiusY;
if (yy0 < y0Skipped)
yy0 = y0Skipped;
int yy1 = destPointY + scaledRadiusY;
if (yy1 > y0 + height)
yy1 = y0 + height;
// For each row of the contribution circle,
for (int yy = yy0; yy < yy1; yy++) {
@ -300,16 +315,22 @@ public class OpenSimplex2S {
// Set up bounds so we only loop over what we need to
int thisScaledRadiusX = context.kernelBounds[ky];
int xx0 = destPointX - thisScaledRadiusX; if (xx0 < x0Skipped) xx0 = x0Skipped;
int xx1 = destPointX + thisScaledRadiusX; if (xx1 > x0 + width) xx1 = x0 + width;
int xx0 = destPointX - thisScaledRadiusX;
if (xx0 < x0Skipped)
xx0 = x0Skipped;
int xx1 = destPointX + thisScaledRadiusX;
if (xx1 > x0 + width)
xx1 = x0 + width;
// For each point on that row
for (int xx = xx0; xx < xx1; xx++) {
int dx = xx - destPointX;
int kx = dx + scaledRadiusX;
// gOff accounts for our choice to offset the pre-generated kernel by (0.5, 0.5) to avoid the zero center.
// I found almost no difference in performance using gOff vs not (under 1ns diff per value on my system)
// gOff accounts for our choice to offset the pre-generated
// kernel by (0.5, 0.5) to avoid the zero center.
// I found almost no difference in performance using gOff vs
// not (under 1ns diff per value on my system)
double extrapolation = gx * dx + gy * dy + gOff;
buffer[yy - y0][xx - x0] += kernel[ky][kx] * extrapolation;
@ -318,13 +339,14 @@ public class OpenSimplex2S {
// For each neighbor of the point
for (int i = 0; i < NEIGHBOR_MAP_2D.length; i++) {
AreaGenLatticePoint2D neighbor = new AreaGenLatticePoint2D(context,
point.xsv + NEIGHBOR_MAP_2D[i][0], point.ysv + NEIGHBOR_MAP_2D[i][1]);
AreaGenLatticePoint2D neighbor = new AreaGenLatticePoint2D(context, point.xsv + NEIGHBOR_MAP_2D[i][0],
point.ysv + NEIGHBOR_MAP_2D[i][1]);
// If it's in range of the buffer region and not seen before
if (neighbor.destPointX + scaledRadiusX >= x0Skipped && neighbor.destPointX - scaledRadiusX <= x0 + width - 1
&& neighbor.destPointY + scaledRadiusY >= y0Skipped && neighbor.destPointY - scaledRadiusY <= y0 + height - 1
&& !seen.contains(neighbor)) {
if (neighbor.destPointX + scaledRadiusX >= x0Skipped
&& neighbor.destPointX - scaledRadiusX <= x0 + width - 1
&& neighbor.destPointY + scaledRadiusY >= y0Skipped
&& neighbor.destPointY - scaledRadiusY <= y0 + height - 1 && !seen.contains(neighbor)) {
// Add it to the queue so we can process it at some point
queue.add(neighbor);
@ -337,9 +359,9 @@ public class OpenSimplex2S {
}
/**
* Generate the 3D noise over a large area/volume.
* Propagates by flood-fill instead of iterating over a range.
* Results may occasionally slightly exceed [-1, 1] due to the grid-snapped pre-generated kernel.
* Generate the 3D noise over a large area/volume. Propagates by flood-fill
* instead of iterating over a range. Results may occasionally slightly
* exceed [-1, 1] due to the grid-snapped pre-generated kernel.
*/
public void generate3(GenerateContext3D context, double[][][] buffer, int x0, int y0, int z0) {
int depth = buffer.length;
@ -349,11 +371,12 @@ public class OpenSimplex2S {
}
/**
* Generate the 3D noise over a large area/volume.
* Propagates by flood-fill instead of iterating over a range.
* Results may occasionally slightly exceed [-1, 1] due to the grid-snapped pre-generated kernel.
* Generate the 3D noise over a large area/volume. Propagates by flood-fill
* instead of iterating over a range. Results may occasionally slightly
* exceed [-1, 1] due to the grid-snapped pre-generated kernel.
*/
public void generate3(GenerateContext3D context, double[][][] buffer, int x0, int y0, int z0, int width, int height, int depth, int skipX, int skipY, int skipZ) {
public void generate3(GenerateContext3D context, double[][][] buffer, int x0, int y0, int z0, int width, int height,
int depth, int skipX, int skipY, int skipZ) {
Queue<AreaGenLatticePoint3D> queue = new LinkedList<AreaGenLatticePoint3D>();
Set<AreaGenLatticePoint3D> seen = new HashSet<AreaGenLatticePoint3D>();
@ -365,8 +388,10 @@ public class OpenSimplex2S {
// Quaternion multiplication for rotation.
// https://blog.molecular-matters.com/2013/05/24/a-faster-quaternion-vector-multiplication/
double qx = context.orientation.qx, qy = context.orientation.qy, qz = context.orientation.qz, qw = context.orientation.qw;
double x0f = x0Skipped * context.xFrequency, y0f = y0Skipped * context.yFrequency, z0f = z0Skipped * context.zFrequency;
double qx = context.orientation.qx, qy = context.orientation.qy, qz = context.orientation.qz,
qw = context.orientation.qw;
double x0f = x0Skipped * context.xFrequency, y0f = y0Skipped * context.yFrequency,
z0f = z0Skipped * context.zFrequency;
double tx = 2 * (qy * z0f - qz * y0f);
double ty = 2 * (qz * x0f - qx * z0f);
double tz = 2 * (qx * y0f - qy * x0f);
@ -392,11 +417,16 @@ public class OpenSimplex2S {
double gx = grad.dx * context.xFrequency;
double gy = grad.dy * context.yFrequency;
double gz = grad.dz * context.zFrequency;
double gOff = 0.5 * (gx + gy + gz); // to correct for (0.5, 0.5, 0.5)-offset kernel
double gOff = 0.5 * (gx + gy + gz); // to correct for (0.5, 0.5,
// 0.5)-offset kernel
// Contribution kernel bounds.
int zz0 = destPointZ - scaledRadiusZ; if (zz0 < z0Skipped) zz0 = z0Skipped;
int zz1 = destPointZ + scaledRadiusZ; if (zz1 > z0 + depth) zz1 = z0 + depth;
int zz0 = destPointZ - scaledRadiusZ;
if (zz0 < z0Skipped)
zz0 = z0Skipped;
int zz1 = destPointZ + scaledRadiusZ;
if (zz1 > z0 + depth)
zz1 = z0 + depth;
// For each x/y slice of the contribution sphere,
for (int zz = zz0; zz < zz1; zz++) {
@ -405,8 +435,12 @@ public class OpenSimplex2S {
// Set up bounds so we only loop over what we need to
int thisScaledRadiusY = context.kernelBoundsY[kz];
int yy0 = destPointY - thisScaledRadiusY; if (yy0 < y0Skipped) yy0 = y0Skipped;
int yy1 = destPointY + thisScaledRadiusY; if (yy1 > y0 + height) yy1 = y0 + height;
int yy0 = destPointY - thisScaledRadiusY;
if (yy0 < y0Skipped)
yy0 = y0Skipped;
int yy1 = destPointY + thisScaledRadiusY;
if (yy1 > y0 + height)
yy1 = y0 + height;
// For each row of the contribution circle,
for (int yy = yy0; yy < yy1; yy++) {
@ -415,15 +449,21 @@ public class OpenSimplex2S {
// Set up bounds so we only loop over what we need to
int thisScaledRadiusX = context.kernelBoundsX[kz][ky];
int xx0 = destPointX - thisScaledRadiusX; if (xx0 < x0Skipped) xx0 = x0Skipped;
int xx1 = destPointX + thisScaledRadiusX; if (xx1 > x0 + width) xx1 = x0 + width;
int xx0 = destPointX - thisScaledRadiusX;
if (xx0 < x0Skipped)
xx0 = x0Skipped;
int xx1 = destPointX + thisScaledRadiusX;
if (xx1 > x0 + width)
xx1 = x0 + width;
// For each point on that row
for (int xx = xx0; xx < xx1; xx++) {
int dx = xx - destPointX;
int kx = dx + scaledRadiusX;
// gOff accounts for our choice to offset the pre-generated kernel by (0.5, 0.5, 0.5) to avoid the zero center.
// gOff accounts for our choice to offset the
// pre-generated kernel by (0.5, 0.5, 0.5) to avoid the
// zero center.
double extrapolation = gx * dx + gy * dy + gz * dz + gOff;
buffer[zz - z0][yy - y0][xx - x0] += kernel[kz][ky][kx] * extrapolation;
@ -435,13 +475,16 @@ public class OpenSimplex2S {
for (int i = 0; i < NEIGHBOR_MAP_3D[0].length; i++) {
int l = point.lattice;
AreaGenLatticePoint3D neighbor = new AreaGenLatticePoint3D(context,
point.xsv + NEIGHBOR_MAP_3D[l][i][0], point.ysv + NEIGHBOR_MAP_3D[l][i][1], point.zsv + NEIGHBOR_MAP_3D[l][i][2], 1 ^ l);
point.xsv + NEIGHBOR_MAP_3D[l][i][0], point.ysv + NEIGHBOR_MAP_3D[l][i][1],
point.zsv + NEIGHBOR_MAP_3D[l][i][2], 1 ^ l);
// If it's in range of the buffer region and not seen before
if (neighbor.destPointX + scaledRadiusX >= x0Skipped && neighbor.destPointX - scaledRadiusX <= x0 + width - 1
&& neighbor.destPointY + scaledRadiusY >= y0Skipped && neighbor.destPointY - scaledRadiusY <= y0 + height - 1
&& neighbor.destPointZ + scaledRadiusZ >= z0Skipped && neighbor.destPointZ - scaledRadiusZ <= z0 + depth - 1
&& !seen.contains(neighbor)) {
if (neighbor.destPointX + scaledRadiusX >= x0Skipped
&& neighbor.destPointX - scaledRadiusX <= x0 + width - 1
&& neighbor.destPointY + scaledRadiusY >= y0Skipped
&& neighbor.destPointY - scaledRadiusY <= y0 + height - 1
&& neighbor.destPointZ + scaledRadiusZ >= z0Skipped
&& neighbor.destPointZ - scaledRadiusZ <= z0 + depth - 1 && !seen.contains(neighbor)) {
// Add it to the queue so we can process it at some point
queue.add(neighbor);
@ -475,11 +518,35 @@ public class OpenSimplex2S {
for (int i = 0; i < 8; i++) {
int i1, j1, i2, j2;
if ((i & 1) == 0) {
if ((i & 2) == 0) { i1 = -1; j1 = 0; } else { i1 = 1; j1 = 0; }
if ((i & 4) == 0) { i2 = 0; j2 = -1; } else { i2 = 0; j2 = 1; }
if ((i & 2) == 0) {
i1 = -1;
j1 = 0;
} else {
if ((i & 2) != 0) { i1 = 2; j1 = 1; } else { i1 = 0; j1 = 1; }
if ((i & 4) != 0) { i2 = 1; j2 = 2; } else { i2 = 1; j2 = 0; }
i1 = 1;
j1 = 0;
}
if ((i & 4) == 0) {
i2 = 0;
j2 = -1;
} else {
i2 = 0;
j2 = 1;
}
} else {
if ((i & 2) != 0) {
i1 = 2;
j1 = 1;
} else {
i1 = 0;
j1 = 1;
}
if ((i & 4) != 0) {
i2 = 1;
j2 = 2;
} else {
i2 = 1;
j2 = 0;
}
}
LOOKUP_2D[i * 4 + 0] = new LatticePoint2D(0, 0);
LOOKUP_2D[i * 4 + 1] = new LatticePoint2D(1, 1);
@ -489,10 +556,15 @@ public class OpenSimplex2S {
for (int i = 0; i < 8; i++) {
int i1, j1, k1, i2, j2, k2;
i1 = (i >> 0) & 1; j1 = (i >> 1) & 1; k1 = (i >> 2) & 1;
i2 = i1 ^ 1; j2 = j1 ^ 1; k2 = k1 ^ 1;
i1 = (i >> 0) & 1;
j1 = (i >> 1) & 1;
k1 = (i >> 2) & 1;
i2 = i1 ^ 1;
j2 = j1 ^ 1;
k2 = k1 ^ 1;
// The two points within this octant, one from each of the two cubic half-lattices.
// The two points within this octant, one from each of the two cubic
// half-lattices.
LatticePoint3D c0 = new LatticePoint3D(i1, j1, k1, 0);
LatticePoint3D c1 = new LatticePoint3D(i1 + i2, j1 + j2, k1 + k2, 1);
@ -525,27 +597,36 @@ public class OpenSimplex2S {
c1.nextOnFailure = c1.nextOnSuccess = c2;
// If c2 is in range, then we know c3 and c4 are not.
c2.nextOnFailure = c3; c2.nextOnSuccess = c5;
c3.nextOnFailure = c4; c3.nextOnSuccess = c4;
c2.nextOnFailure = c3;
c2.nextOnSuccess = c5;
c3.nextOnFailure = c4;
c3.nextOnSuccess = c4;
// If c4 is in range, then we know c5 is not.
c4.nextOnFailure = c5; c4.nextOnSuccess = c6;
c4.nextOnFailure = c5;
c4.nextOnSuccess = c6;
c5.nextOnFailure = c5.nextOnSuccess = c6;
// If c6 is in range, then we know c7 and c8 are not.
c6.nextOnFailure = c7; c6.nextOnSuccess = c9;
c7.nextOnFailure = c8; c7.nextOnSuccess = c8;
c6.nextOnFailure = c7;
c6.nextOnSuccess = c9;
c7.nextOnFailure = c8;
c7.nextOnSuccess = c8;
// If c8 is in range, then we know c9 is not.
c8.nextOnFailure = c9; c8.nextOnSuccess = cA;
c8.nextOnFailure = c9;
c8.nextOnSuccess = cA;
c9.nextOnFailure = c9.nextOnSuccess = cA;
// If cA is in range, then we know cB and cC are not.
cA.nextOnFailure = cB; cA.nextOnSuccess = cD;
cB.nextOnFailure = cC; cB.nextOnSuccess = cC;
cA.nextOnFailure = cB;
cA.nextOnSuccess = cD;
cB.nextOnFailure = cC;
cB.nextOnSuccess = cC;
// If cC is in range, then we know cD is not.
cC.nextOnFailure = cD; cC.nextOnSuccess = null;
cC.nextOnFailure = cD;
cC.nextOnSuccess = null;
cD.nextOnFailure = cD.nextOnSuccess = null;
LOOKUP_3D[i] = c0;
@ -554,28 +635,24 @@ public class OpenSimplex2S {
}
// Hexagon surrounding each vertex.
private static final int[][] NEIGHBOR_MAP_2D = {
{ 1, 0 }, { 1, 1 }, { 0, 1 }, { 0, -1 }, { -1, -1 }, { -1, 0 }
};
private static final int[][] NEIGHBOR_MAP_2D = { { 1, 0 }, { 1, 1 }, { 0, 1 }, { 0, -1 }, { -1, -1 }, { -1, 0 } };
// Cube surrounding each vertex.
// Alternates between half-lattices.
private static final int[][][] NEIGHBOR_MAP_3D = {
{
{ 1024, 1024, 1024 }, { 1025, 1024, 1024 }, { 1024, 1025, 1024 }, { 1025, 1025, 1024 },
{ 1024, 1024, 1025 }, { 1025, 1024, 1025 }, { 1024, 1025, 1025 }, { 1025, 1025, 1025 }
},
{
{ -1024, -1024, -1024 }, { -1025, -1024, 1024 }, { -1024, -1025, -1024 }, { -1025, -1025, -1024 },
{ -1024, -1024, -1025 }, { -1025, -1024, -1025 }, { -1024, -1025, -1025 }, { -1025, -1025, 1025 }
},
};
{ { 1024, 1024, 1024 }, { 1025, 1024, 1024 }, { 1024, 1025, 1024 }, { 1025, 1025, 1024 },
{ 1024, 1024, 1025 }, { 1025, 1024, 1025 }, { 1024, 1025, 1025 }, { 1025, 1025, 1025 } },
{ { -1024, -1024, -1024 }, { -1025, -1024, 1024 }, { -1024, -1025, -1024 }, { -1025, -1025, -1024 },
{ -1024, -1024, -1025 }, { -1025, -1024, -1025 }, { -1024, -1025, -1025 },
{ -1025, -1025, 1025 } }, };
private static class LatticePoint2D {
int xsv, ysv;
double dx, dy;
public LatticePoint2D(int xsv, int ysv) {
this.xsv = xsv; this.ysv = ysv;
this.xsv = xsv;
this.ysv = ysv;
double ssv = (xsv + ysv) * -0.211324865405187;
this.dx = -xsv - ssv;
this.dy = -ysv - ssv;
@ -586,29 +663,42 @@ public class OpenSimplex2S {
public double dxr, dyr, dzr;
public int xrv, yrv, zrv;
LatticePoint3D nextOnFailure, nextOnSuccess;
public LatticePoint3D(int xrv, int yrv, int zrv, int lattice) {
this.dxr = -xrv + lattice * 0.5; this.dyr = -yrv + lattice * 0.5; this.dzr = -zrv + lattice * 0.5;
this.xrv = xrv + lattice * 1024; this.yrv = yrv + lattice * 1024; this.zrv = zrv + lattice * 1024;
this.dxr = -xrv + lattice * 0.5;
this.dyr = -yrv + lattice * 0.5;
this.dzr = -zrv + lattice * 0.5;
this.xrv = xrv + lattice * 1024;
this.yrv = yrv + lattice * 1024;
this.zrv = zrv + lattice * 1024;
}
}
private static class AreaGenLatticePoint2D {
int xsv, ysv;
int destPointX, destPointY;
public AreaGenLatticePoint2D(GenerateContext2D context, int xsv, int ysv) {
this.xsv = xsv; this.ysv = ysv;
//Matrix multiplication for inverse rotation. Simplex skew transforms have always been shorthand for matrices.
this.destPointX = (int)Math.ceil((context.orientation.t00 * xsv + context.orientation.t01 * ysv) * context.xFrequencyInverse);
this.destPointY = (int)Math.ceil((context.orientation.t10 * xsv + context.orientation.t11 * ysv) * context.yFrequencyInverse);
public AreaGenLatticePoint2D(GenerateContext2D context, int xsv, int ysv) {
this.xsv = xsv;
this.ysv = ysv;
// Matrix multiplication for inverse rotation. Simplex skew
// transforms have always been shorthand for matrices.
this.destPointX = (int) Math
.ceil((context.orientation.t00 * xsv + context.orientation.t01 * ysv) * context.xFrequencyInverse);
this.destPointY = (int) Math
.ceil((context.orientation.t10 * xsv + context.orientation.t11 * ysv) * context.yFrequencyInverse);
}
@Override
public int hashCode() {
return xsv * 7841 + ysv;
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof AreaGenLatticePoint2D)) return false;
if (!(obj instanceof AreaGenLatticePoint2D))
return false;
AreaGenLatticePoint2D other = (AreaGenLatticePoint2D) obj;
return (other.xsv == this.xsv && other.ysv == this.ysv);
}
@ -617,15 +707,20 @@ public class OpenSimplex2S {
private static class AreaGenLatticePoint3D {
int xsv, ysv, zsv, lattice;
int destPointX, destPointY, destPointZ;
public AreaGenLatticePoint3D(GenerateContext3D context, int xsv, int ysv, int zsv, int lattice) {
this.xsv = xsv; this.ysv = ysv; this.zsv = zsv; this.lattice = lattice;
this.xsv = xsv;
this.ysv = ysv;
this.zsv = zsv;
this.lattice = lattice;
double xr = (xsv - lattice * 1024.5);
double yr = (ysv - lattice * 1024.5);
double zr = (zsv - lattice * 1024.5);
// Quaternion multiplication for inverse rotation.
// https://blog.molecular-matters.com/2013/05/24/a-faster-quaternion-vector-multiplication/
double qx = -context.orientation.qx, qy = -context.orientation.qy, qz = -context.orientation.qz, qw = context.orientation.qw;
double qx = -context.orientation.qx, qy = -context.orientation.qy, qz = -context.orientation.qz,
qw = context.orientation.qw;
double tx = 2 * (qy * zr - qz * yr);
double ty = 2 * (qz * xr - qx * zr);
double tz = 2 * (qx * yr - qy * xr);
@ -637,15 +732,19 @@ public class OpenSimplex2S {
this.destPointY = (int) Math.ceil(yrr * context.yFrequencyInverse);
this.destPointZ = (int) Math.ceil(zrr * context.zFrequencyInverse);
}
@Override
public int hashCode() {
return xsv * 2122193 + ysv * 2053 + zsv * 2 + lattice;
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof AreaGenLatticePoint3D)) return false;
if (!(obj instanceof AreaGenLatticePoint3D))
return false;
AreaGenLatticePoint3D other = (AreaGenLatticePoint3D) obj;
return (other.xsv == this.xsv && other.ysv == this.ysv && other.zsv == this.zsv && other.lattice == this.lattice);
return (other.xsv == this.xsv && other.ysv == this.ysv && other.zsv == this.zsv
&& other.lattice == this.lattice);
}
}
@ -661,7 +760,8 @@ public class OpenSimplex2S {
int[] kernelBounds;
LatticeOrientation2D orientation;
public GenerateContext2D(LatticeOrientation2D orientation, double xFrequency, double yFrequency, double amplitude) {
public GenerateContext2D(LatticeOrientation2D orientation, double xFrequency, double yFrequency,
double amplitude) {
// These will be used by every call to generate
this.orientation = orientation;
@ -683,10 +783,9 @@ public class OpenSimplex2S {
for (int yy = 0; yy < scaledRadiusY * 2; yy++) {
// Pre-generate boundary of circle
kernelBounds[yy] = (int)Math.ceil(
Math.sqrt(1.0
- (yy + 0.5 - scaledRadiusY) * (yy + 0.5 - scaledRadiusY) / (scaledRadiusY * scaledRadiusY)
) * scaledRadiusX);
kernelBounds[yy] = (int) Math.ceil(Math.sqrt(
1.0 - (yy + 0.5 - scaledRadiusY) * (yy + 0.5 - scaledRadiusY) / (scaledRadiusY * scaledRadiusY))
* scaledRadiusX);
if (yy < scaledRadiusY) {
kernel[yy] = new double[scaledRadiusX * 2];
@ -724,7 +823,8 @@ public class OpenSimplex2S {
int[][] kernelBoundsX;
LatticeOrientation3D orientation;
public GenerateContext3D(LatticeOrientation3D orientation, double xFrequency, double yFrequency, double zFrequency, double amplitude) {
public GenerateContext3D(LatticeOrientation3D orientation, double xFrequency, double yFrequency,
double zFrequency, double amplitude) {
// These will be used by every call to generate
this.orientation = orientation;
@ -751,9 +851,9 @@ public class OpenSimplex2S {
for (int zz = 0; zz < scaledRadiusZ * 2; zz++) {
// Pre-generate boundary of sphere
kernelBoundsY[zz] = (int)Math.ceil(
Math.sqrt(1.0 - (zz + 0.5 - scaledRadiusZ) * (zz + 0.5 - scaledRadiusZ)
/ (scaledRadiusZ * scaledRadiusZ)) * scaledRadiusY);
kernelBoundsY[zz] = (int) Math.ceil(Math.sqrt(
1.0 - (zz + 0.5 - scaledRadiusZ) * (zz + 0.5 - scaledRadiusZ) / (scaledRadiusZ * scaledRadiusZ))
* scaledRadiusY);
if (zz < scaledRadiusZ) {
kernel[zz] = new double[scaledRadiusY * 2][];
@ -767,11 +867,12 @@ public class OpenSimplex2S {
for (int yy = 0; yy < scaledRadiusY * 2; yy++) {
// Pre-generate boundary of sphere
kernelBoundsX[zz][yy] = (int)Math.ceil(
Math.sqrt(1.0
- (yy + 0.5 - scaledRadiusY) * (yy + 0.5 - scaledRadiusY) / (scaledRadiusY * scaledRadiusY)
- (zz + 0.5 - scaledRadiusZ) * (zz + 0.5 - scaledRadiusZ) / (scaledRadiusZ * scaledRadiusZ)
) * scaledRadiusX);
kernelBoundsX[zz][yy] = (int) Math.ceil(Math.sqrt(1.0
- (yy + 0.5 - scaledRadiusY) * (yy + 0.5 - scaledRadiusY)
/ (scaledRadiusY * scaledRadiusY)
- (zz + 0.5 - scaledRadiusZ) * (zz + 0.5 - scaledRadiusZ)
/ (scaledRadiusZ * scaledRadiusZ))
* scaledRadiusX);
if (yy < scaledRadiusY) {
kernel[zz][yy] = new double[scaledRadiusX * 2];
@ -790,7 +891,8 @@ public class OpenSimplex2S {
}
}
} else kernel[zz][yy] = kernel[zz][2 * scaledRadiusY - yy - 1];
} else
kernel[zz][yy] = kernel[zz][2 * scaledRadiusY - yy - 1];
}
}
}
@ -798,40 +900,50 @@ public class OpenSimplex2S {
}
public enum LatticeOrientation2D {
// Simplex skew transforms have always been shorthand for the matrices they represent.
// But when we bake the rotation into the skew transform, we need to use the general form.
Standard(GRADIENTS_2D,
1.366025403784439, 0.366025403784439, 0.366025403784439, 1.366025403784439,
0.788675134594813, -0.211324865405187, -0.211324865405187, 0.788675134594813),
XBeforeY(GRADIENTS_2D_X_BEFORE_Y,
0.7071067811865476, 1.224744871380249, -0.7071067811865476, 1.224744871380249,
0.7071067811865476, -0.7071067811865476, 0.40824829046764305, 0.40824829046764305);
// Simplex skew transforms have always been shorthand for the matrices
// they represent.
// But when we bake the rotation into the skew transform, we need to use
// the general form.
Standard(GRADIENTS_2D, 1.366025403784439, 0.366025403784439, 0.366025403784439, 1.366025403784439,
0.788675134594813, -0.211324865405187, -0.211324865405187,
0.788675134594813), XBeforeY(GRADIENTS_2D_X_BEFORE_Y, 0.7071067811865476, 1.224744871380249,
-0.7071067811865476, 1.224744871380249, 0.7071067811865476, -0.7071067811865476,
0.40824829046764305, 0.40824829046764305);
Grad2[] gradients;
double s00, s01, s10, s11;
double t00, t01, t10, t11;
private LatticeOrientation2D(Grad2[] gradients,
double s00, double s01, double s10, double s11,
double t00, double t01, double t10, double t11) {
private LatticeOrientation2D(Grad2[] gradients, double s00, double s01, double s10, double s11, double t00,
double t01, double t10, double t11) {
this.gradients = gradients;
this.s00 = s00; this.s01 = s01; this.s10 = s10; this.s11 = s11;
this.t00 = t00; this.t01 = t01; this.t10 = t10; this.t11 = t11;
this.s00 = s00;
this.s01 = s01;
this.s10 = s10;
this.s11 = s11;
this.t00 = t00;
this.t01 = t01;
this.t10 = t10;
this.t11 = t11;
}
}
public enum LatticeOrientation3D {
// Quaternions for 3D. Could use matrices, but I already wrote this code before I moved them into here.
Classic(GRADIENTS_3D_CLASSIC, 0.577350269189626, 0.577350269189626, 0.577350269189626, 0),
XYBeforeZ(GRADIENTS_3D_XY_BEFORE_Z, 0.3250575836718682, -0.3250575836718682, 0, 0.8880738339771154),
XZBeforeY(GRADIENTS_3D_XZ_BEFORE_Y, -0.3250575836718682, 0, 0.3250575836718682, 0.8880738339771154);
// Quaternions for 3D. Could use matrices, but I already wrote this code
// before I moved them into here.
Classic(GRADIENTS_3D_CLASSIC, 0.577350269189626, 0.577350269189626, 0.577350269189626, 0), XYBeforeZ(
GRADIENTS_3D_XY_BEFORE_Z, 0.3250575836718682, -0.3250575836718682, 0, 0.8880738339771154), XZBeforeY(
GRADIENTS_3D_XZ_BEFORE_Y, -0.3250575836718682, 0, 0.3250575836718682, 0.8880738339771154);
Grad3[] gradients;
double qx, qy, qz, qw;
private LatticeOrientation3D(Grad3[] gradients, double qx, double qy, double qz, double qw) {
this.gradients = gradients;
this.qx = qx; this.qy = qy; this.qz = qz; this.qw = qw;
this.qx = qx;
this.qy = qy;
this.qz = qz;
this.qw = qw;
}
}
@ -841,15 +953,20 @@ public class OpenSimplex2S {
public static class Grad2 {
double dx, dy;
public Grad2(double dx, double dy) {
this.dx = dx; this.dy = dy;
this.dx = dx;
this.dy = dy;
}
}
public static class Grad3 {
double dx, dy, dz;
public Grad3(double dx, double dy, double dz) {
this.dx = dx; this.dy = dy; this.dz = dz;
this.dx = dx;
this.dy = dy;
this.dz = dz;
}
}
@ -861,35 +978,23 @@ public class OpenSimplex2S {
GRADIENTS_2D = new Grad2[PSIZE];
GRADIENTS_2D_X_BEFORE_Y = new Grad2[PSIZE];
Grad2[] grad2 = {
new Grad2( 0.130526192220052, 0.99144486137381),
new Grad2( 0.38268343236509, 0.923879532511287),
new Grad2( 0.608761429008721, 0.793353340291235),
new Grad2( 0.793353340291235, 0.608761429008721),
new Grad2( 0.923879532511287, 0.38268343236509),
new Grad2( 0.99144486137381, 0.130526192220051),
new Grad2( 0.99144486137381, -0.130526192220051),
new Grad2( 0.923879532511287, -0.38268343236509),
new Grad2( 0.793353340291235, -0.60876142900872),
new Grad2( 0.608761429008721, -0.793353340291235),
new Grad2( 0.38268343236509, -0.923879532511287),
new Grad2( 0.130526192220052, -0.99144486137381),
new Grad2(-0.130526192220052, -0.99144486137381),
new Grad2(-0.38268343236509, -0.923879532511287),
new Grad2(-0.608761429008721, -0.793353340291235),
new Grad2(-0.793353340291235, -0.608761429008721),
new Grad2(-0.923879532511287, -0.38268343236509),
new Grad2(-0.99144486137381, -0.130526192220052),
new Grad2(-0.99144486137381, 0.130526192220051),
new Grad2(-0.923879532511287, 0.38268343236509),
new Grad2(-0.793353340291235, 0.608761429008721),
new Grad2(-0.608761429008721, 0.793353340291235),
new Grad2(-0.38268343236509, 0.923879532511287),
new Grad2(-0.130526192220052, 0.99144486137381)
};
Grad2[] grad2 = { new Grad2(0.130526192220052, 0.99144486137381),
new Grad2(0.38268343236509, 0.923879532511287), new Grad2(0.608761429008721, 0.793353340291235),
new Grad2(0.793353340291235, 0.608761429008721), new Grad2(0.923879532511287, 0.38268343236509),
new Grad2(0.99144486137381, 0.130526192220051), new Grad2(0.99144486137381, -0.130526192220051),
new Grad2(0.923879532511287, -0.38268343236509), new Grad2(0.793353340291235, -0.60876142900872),
new Grad2(0.608761429008721, -0.793353340291235), new Grad2(0.38268343236509, -0.923879532511287),
new Grad2(0.130526192220052, -0.99144486137381), new Grad2(-0.130526192220052, -0.99144486137381),
new Grad2(-0.38268343236509, -0.923879532511287), new Grad2(-0.608761429008721, -0.793353340291235),
new Grad2(-0.793353340291235, -0.608761429008721), new Grad2(-0.923879532511287, -0.38268343236509),
new Grad2(-0.99144486137381, -0.130526192220052), new Grad2(-0.99144486137381, 0.130526192220051),
new Grad2(-0.923879532511287, 0.38268343236509), new Grad2(-0.793353340291235, 0.608761429008721),
new Grad2(-0.608761429008721, 0.793353340291235), new Grad2(-0.38268343236509, 0.923879532511287),
new Grad2(-0.130526192220052, 0.99144486137381) };
Grad2[] grad2XBeforeY = new Grad2[grad2.length];
for (int i = 0; i < grad2.length; i++) {
grad2[i].dx /= N2; grad2[i].dy /= N2;
grad2[i].dx /= N2;
grad2[i].dy /= N2;
// Unrotated gradients for XBeforeY 2D
double xx = grad2[i].dx * 0.7071067811865476;
@ -905,61 +1010,43 @@ public class OpenSimplex2S {
GRADIENTS_3D_CLASSIC = new Grad3[PSIZE];
GRADIENTS_3D_XY_BEFORE_Z = new Grad3[PSIZE];
GRADIENTS_3D_XZ_BEFORE_Y = new Grad3[PSIZE];
Grad3[] grad3 = {
new Grad3(-2.22474487139, -2.22474487139, -1.0),
Grad3[] grad3 = { new Grad3(-2.22474487139, -2.22474487139, -1.0),
new Grad3(-2.22474487139, -2.22474487139, 1.0),
new Grad3(-3.0862664687972017, -1.1721513422464978, 0.0),
new Grad3(-1.1721513422464978, -3.0862664687972017, 0.0),
new Grad3(-2.22474487139, -1.0, -2.22474487139),
new Grad3(-2.22474487139, 1.0, -2.22474487139),
new Grad3(-2.22474487139, -1.0, -2.22474487139), new Grad3(-2.22474487139, 1.0, -2.22474487139),
new Grad3(-1.1721513422464978, 0.0, -3.0862664687972017),
new Grad3(-3.0862664687972017, 0.0, -1.1721513422464978),
new Grad3(-2.22474487139, -1.0, 2.22474487139),
new Grad3(-2.22474487139, 1.0, 2.22474487139),
new Grad3(-2.22474487139, -1.0, 2.22474487139), new Grad3(-2.22474487139, 1.0, 2.22474487139),
new Grad3(-3.0862664687972017, 0.0, 1.1721513422464978),
new Grad3(-1.1721513422464978, 0.0, 3.0862664687972017),
new Grad3(-2.22474487139, 2.22474487139, -1.0),
new Grad3(-2.22474487139, 2.22474487139, 1.0),
new Grad3(-1.1721513422464978, 3.0862664687972017, 0.0),
new Grad3(-1.1721513422464978, 0.0, 3.0862664687972017), new Grad3(-2.22474487139, 2.22474487139, -1.0),
new Grad3(-2.22474487139, 2.22474487139, 1.0), new Grad3(-1.1721513422464978, 3.0862664687972017, 0.0),
new Grad3(-3.0862664687972017, 1.1721513422464978, 0.0),
new Grad3(-1.0, -2.22474487139, -2.22474487139),
new Grad3( 1.0, -2.22474487139, -2.22474487139),
new Grad3(-1.0, -2.22474487139, -2.22474487139), new Grad3(1.0, -2.22474487139, -2.22474487139),
new Grad3(0.0, -3.0862664687972017, -1.1721513422464978),
new Grad3(0.0, -1.1721513422464978, -3.0862664687972017),
new Grad3(-1.0, -2.22474487139, 2.22474487139),
new Grad3( 1.0, -2.22474487139, 2.22474487139),
new Grad3(-1.0, -2.22474487139, 2.22474487139), new Grad3(1.0, -2.22474487139, 2.22474487139),
new Grad3(0.0, -1.1721513422464978, 3.0862664687972017),
new Grad3( 0.0, -3.0862664687972017, 1.1721513422464978),
new Grad3(-1.0, 2.22474487139, -2.22474487139),
new Grad3( 1.0, 2.22474487139, -2.22474487139),
new Grad3( 0.0, 1.1721513422464978, -3.0862664687972017),
new Grad3( 0.0, 3.0862664687972017, -1.1721513422464978),
new Grad3(-1.0, 2.22474487139, 2.22474487139),
new Grad3( 1.0, 2.22474487139, 2.22474487139),
new Grad3( 0.0, 3.0862664687972017, 1.1721513422464978),
new Grad3( 0.0, 1.1721513422464978, 3.0862664687972017),
new Grad3( 2.22474487139, -2.22474487139, -1.0),
new Grad3( 2.22474487139, -2.22474487139, 1.0),
new Grad3( 1.1721513422464978, -3.0862664687972017, 0.0),
new Grad3( 3.0862664687972017, -1.1721513422464978, 0.0),
new Grad3( 2.22474487139, -1.0, -2.22474487139),
new Grad3( 2.22474487139, 1.0, -2.22474487139),
new Grad3( 3.0862664687972017, 0.0, -1.1721513422464978),
new Grad3( 1.1721513422464978, 0.0, -3.0862664687972017),
new Grad3( 2.22474487139, -1.0, 2.22474487139),
new Grad3( 2.22474487139, 1.0, 2.22474487139),
new Grad3( 1.1721513422464978, 0.0, 3.0862664687972017),
new Grad3( 3.0862664687972017, 0.0, 1.1721513422464978),
new Grad3( 2.22474487139, 2.22474487139, -1.0),
new Grad3( 2.22474487139, 2.22474487139, 1.0),
new Grad3( 3.0862664687972017, 1.1721513422464978, 0.0),
new Grad3( 1.1721513422464978, 3.0862664687972017, 0.0)
};
new Grad3(0.0, -3.0862664687972017, 1.1721513422464978), new Grad3(-1.0, 2.22474487139, -2.22474487139),
new Grad3(1.0, 2.22474487139, -2.22474487139), new Grad3(0.0, 1.1721513422464978, -3.0862664687972017),
new Grad3(0.0, 3.0862664687972017, -1.1721513422464978), new Grad3(-1.0, 2.22474487139, 2.22474487139),
new Grad3(1.0, 2.22474487139, 2.22474487139), new Grad3(0.0, 3.0862664687972017, 1.1721513422464978),
new Grad3(0.0, 1.1721513422464978, 3.0862664687972017), new Grad3(2.22474487139, -2.22474487139, -1.0),
new Grad3(2.22474487139, -2.22474487139, 1.0), new Grad3(1.1721513422464978, -3.0862664687972017, 0.0),
new Grad3(3.0862664687972017, -1.1721513422464978, 0.0), new Grad3(2.22474487139, -1.0, -2.22474487139),
new Grad3(2.22474487139, 1.0, -2.22474487139), new Grad3(3.0862664687972017, 0.0, -1.1721513422464978),
new Grad3(1.1721513422464978, 0.0, -3.0862664687972017), new Grad3(2.22474487139, -1.0, 2.22474487139),
new Grad3(2.22474487139, 1.0, 2.22474487139), new Grad3(1.1721513422464978, 0.0, 3.0862664687972017),
new Grad3(3.0862664687972017, 0.0, 1.1721513422464978), new Grad3(2.22474487139, 2.22474487139, -1.0),
new Grad3(2.22474487139, 2.22474487139, 1.0), new Grad3(3.0862664687972017, 1.1721513422464978, 0.0),
new Grad3(1.1721513422464978, 3.0862664687972017, 0.0) };
Grad3[] grad3Classic = new Grad3[grad3.length];
Grad3[] grad3XYBeforeZ = new Grad3[grad3.length];
Grad3[] grad3XZBeforeY = new Grad3[grad3.length];
for (int i = 0; i < grad3.length; i++) {
grad3[i].dx /= N3; grad3[i].dy /= N3; grad3[i].dz /= N3;
grad3[i].dx /= N3;
grad3[i].dy /= N3;
grad3[i].dz /= N3;
double gxr = grad3[i].dx, gyr = grad3[i].dy, gzr = grad3[i].dz;
// Unrotated gradients for classic 3D

View File

@ -611,8 +611,7 @@ public class ArrayUtil {
int end = offset + length;
if (end > arrayLength || offset < 0)
throw new IllegalArgumentException(
"Array contains [0; " + arrayLength + "), requested [" + offset + "; " + end + ")"
);
"Array contains [0; " + arrayLength + "), requested [" + offset + "; " + end + ")");
return length;
}
@ -628,8 +627,7 @@ public class ArrayUtil {
if (end > arrayLength || start < 0)
throw new IllegalArgumentException(
"Array contains [0; " + arrayLength + "), requested [" + start + "; " + end + ")"
);
"Array contains [0; " + arrayLength + "), requested [" + start + "; " + end + ")");
return end;
}

View File

@ -30,18 +30,8 @@ public class PrimitiveUtil {
private static final Map<Class<?>, Object> PRIMITIVE_TO_NULL = new HashMap<>();
static {
for (
Class<?> boxed : new Class<?>[] {
Boolean.class,
Byte.class,
Short.class,
Character.class,
Integer.class,
Long.class,
Float.class,
Double.class
}
) {
for (Class<?> boxed : new Class<?>[] { Boolean.class, Byte.class, Short.class, Character.class, Integer.class,
Long.class, Float.class, Double.class }) {
try {
PRIMITIVE_TO_BOXED.put((Class<?>) boxed.getField("TYPE").get(null), boxed);
} catch (Exception e) {

View File

@ -40,8 +40,7 @@ import java.util.stream.Stream;
/**
* Contains static methods to create {@link Stream Streams} that synchronize
* their
* <a href=
* their <a href=
* "https://docs.oracle.com/javase/8/docs/api/java/util/stream/package-summary.html#StreamOps">
* terminal operations</a> on a given monitor.
*
@ -1070,21 +1069,18 @@ public class SyncStreams {
}
/**
* Wraps the given {@link Stream} to make all
* <a href=
* Wraps the given {@link Stream} to make all <a href=
* "https://docs.oracle.com/javase/8/docs/api/java/util/stream/package-summary.html#StreamOps">
* terminal operations</a> acquire the provided monitor's lock before
* execution. Intermediate operations
* return streams that are also synchronized on the same object. The created
* stream will behave identically
* to the provided stream in all other aspects. Use this to synchronize
* access to stream's source.
* execution. Intermediate operations return streams that are also
* synchronized on the same object. The created stream will behave
* identically to the provided stream in all other aspects. Use this to
* synchronize access to stream's source.
* <p>
* <i>The returned {@code Stream}'s {@link Stream#iterator() iterator()} and
* {@link Stream#spliterator()
* spliterator()} methods return regular non-synchronized iterators and
* spliterators respectively</i>. It
* is the user's responsibility to avoid concurrency issues:
* {@link Stream#spliterator() spliterator()} methods return regular
* non-synchronized iterators and spliterators respectively</i>. It is the
* user's responsibility to avoid concurrency issues:
*
* <pre>
* synchronized (stream.getMonitor()) {
@ -1103,14 +1099,17 @@ public class SyncStreams {
* stream.forEach(System.out::println); // Should never throw a ConcurrentModificationException
* </pre>
*
* @param <T> the class of objects in the Stream
* @param stream the stream to wrap.
* @param monitor the object that the stream will use for synchronization.
* When {@code null}, the stream
* will synchronize on itself.
* @param <T>
* the class of objects in the Stream
* @param stream
* the stream to wrap.
* @param monitor
* the object that the stream will use for synchronization. When
* {@code null}, the stream will synchronize on itself.
* @return a {@link SyncStream SyncStream&lt;T&gt;} synchronized on
* {@code monitor} and backed by {@code stream}.
* @throws NullPointerException if {@code stream == null}.
* @throws NullPointerException
* if {@code stream == null}.
*/
public static <T> SyncStream<T> synchronizedStream(Stream<T> stream, Object monitor) {
Objects.requireNonNull(stream, "stream cannot be null");
@ -1118,22 +1117,19 @@ public class SyncStreams {
}
/**
* Wraps the given {@link IntStream} to make all
* <a href=
* Wraps the given {@link IntStream} to make all <a href=
* "https://docs.oracle.com/javase/8/docs/api/java/util/stream/package-summary.html#StreamOps">
* terminal operations</a> acquire the provided monitor's lock before
* execution. Intermediate operations
* return streams that are also synchronized on the same object. The created
* stream will behave identically
* to the provided stream in all other aspects. Use this to synchronize
* access to stream's source.
* execution. Intermediate operations return streams that are also
* synchronized on the same object. The created stream will behave
* identically to the provided stream in all other aspects. Use this to
* synchronize access to stream's source.
* <p>
* <i>The returned {@code IntStream}'s {@link IntStream#iterator()
* iterator()} and
* {@link IntStream#spliterator() spliterator()} methods return regular
* non-synchronized iterators and
* spliterators respectively</i>. It is the user's responsibility to avoid
* concurrency issues:
* iterator()} and {@link IntStream#spliterator() spliterator()} methods
* return regular non-synchronized iterators and spliterators
* respectively</i>. It is the user's responsibility to avoid concurrency
* issues:
*
* <pre>
* synchronized (stream.getMonitor()) {
@ -1152,13 +1148,15 @@ public class SyncStreams {
* stream.forEach(System.out::println); // Should never throw a ConcurrentModificationException
* </pre>
*
* @param stream the stream to wrap.
* @param monitor the object that the stream will use for synchronization.
* When {@code null}, the stream
* will synchronize on itself.
* @param stream
* the stream to wrap.
* @param monitor
* the object that the stream will use for synchronization. When
* {@code null}, the stream will synchronize on itself.
* @return a {@link SyncIntStream} synchronized on {@code monitor} and
* backed by {@code stream}.
* @throws NullPointerException if {@code stream == null}.
* @throws NullPointerException
* if {@code stream == null}.
*/
public static SyncIntStream synchronizedStream(IntStream stream, Object monitor) {
Objects.requireNonNull(stream, "stream cannot be null");
@ -1166,22 +1164,19 @@ public class SyncStreams {
}
/**
* Wraps the given {@link LongStream} to make all
* <a href=
* Wraps the given {@link LongStream} to make all <a href=
* "https://docs.oracle.com/javase/8/docs/api/java/util/stream/package-summary.html#StreamOps">
* terminal operations</a> acquire the provided monitor's lock before
* execution. Intermediate operations
* return streams that are also synchronized on the same object. The created
* stream will behave identically
* to the provided stream in all other aspects. Use this to synchronize
* access to stream's source.
* execution. Intermediate operations return streams that are also
* synchronized on the same object. The created stream will behave
* identically to the provided stream in all other aspects. Use this to
* synchronize access to stream's source.
* <p>
* <i>The returned {@code LongStream}'s {@link LongStream#iterator()
* iterator()} and
* {@link LongStream#spliterator() spliterator()} methods return regular
* non-synchronized iterators and
* spliterators respectively</i>. It is the user's responsibility to avoid
* concurrency issues:
* iterator()} and {@link LongStream#spliterator() spliterator()} methods
* return regular non-synchronized iterators and spliterators
* respectively</i>. It is the user's responsibility to avoid concurrency
* issues:
*
* <pre>
* synchronized (stream.getMonitor()) {
@ -1200,13 +1195,15 @@ public class SyncStreams {
* stream.forEach(System.out::println); // Should never throw a ConcurrentModificationException
* </pre>
*
* @param stream the stream to wrap.
* @param monitor the object that the stream will use for synchronization.
* When {@code null}, the stream
* will synchronize on itself.
* @param stream
* the stream to wrap.
* @param monitor
* the object that the stream will use for synchronization. When
* {@code null}, the stream will synchronize on itself.
* @return a {@link SyncLongStream} synchronized on {@code monitor} and
* backed by {@code stream}.
* @throws NullPointerException if {@code stream == null}.
* @throws NullPointerException
* if {@code stream == null}.
*/
public static SyncLongStream synchronizedStream(LongStream stream, Object monitor) {
Objects.requireNonNull(stream, "stream cannot be null");
@ -1214,22 +1211,19 @@ public class SyncStreams {
}
/**
* Wraps the given {@link DoubleStream} to make all
* <a href=
* Wraps the given {@link DoubleStream} to make all <a href=
* "https://docs.oracle.com/javase/8/docs/api/java/util/stream/package-summary.html#StreamOps">
* terminal operations</a> acquire the provided monitor's lock before
* execution. Intermediate operations
* return streams that are also synchronized on the same object. The created
* stream will behave identically
* to the provided stream in all other aspects. Use this to synchronize
* access to stream's source.
* execution. Intermediate operations return streams that are also
* synchronized on the same object. The created stream will behave
* identically to the provided stream in all other aspects. Use this to
* synchronize access to stream's source.
* <p>
* <i>The returned {@code DoubleStream}'s {@link DoubleStream#iterator()
* iterator()} and
* {@link DoubleStream#spliterator() spliterator()} methods return regular
* non-synchronized iterators and
* spliterators respectively</i>. It is the user's responsibility to avoid
* concurrency issues:
* iterator()} and {@link DoubleStream#spliterator() spliterator()} methods
* return regular non-synchronized iterators and spliterators
* respectively</i>. It is the user's responsibility to avoid concurrency
* issues:
*
* <pre>
* synchronized (stream.getMonitor()) {
@ -1248,13 +1242,15 @@ public class SyncStreams {
* stream.forEach(System.out::println); // Should never throw a ConcurrentModificationException
* </pre>
*
* @param stream the stream to wrap.
* @param monitor the object that the stream will use for synchronization.
* When {@code null}, the stream
* will synchronize on itself.
* @param stream
* the stream to wrap.
* @param monitor
* the object that the stream will use for synchronization. When
* {@code null}, the stream will synchronize on itself.
* @return a {@link SyncDoubleStream} synchronized on {@code monitor} and
* backed by {@code stream}.
* @throws NullPointerException if {@code stream == null}.
* @throws NullPointerException
* if {@code stream == null}.
*/
public static SyncDoubleStream synchronizedStream(DoubleStream stream, Object monitor) {
Objects.requireNonNull(stream, "stream cannot be null");

View File

@ -103,14 +103,8 @@ public class Escaper {
}
public static final Escaper JAVA = new Escaper(
'\\',
'u',
"tbnrf'\"".toCharArray(),
"\t\b\n\r\f\'\"".toCharArray(),
true,
true
);
public static final Escaper JAVA = new Escaper('\\', 'u', "tbnrf'\"".toCharArray(), "\t\b\n\r\f\'\"".toCharArray(),
true, true);
private final char escapeChar;
private final char unicodeEscapeChar;
@ -120,14 +114,8 @@ public class Escaper {
private final boolean preferUnicode;
private final boolean strict;
protected Escaper(
char escapeChar,
char unicodeEscapeChar,
char[] safes,
char[] unsafes,
boolean preferUnicode,
boolean strict
) {
protected Escaper(char escapeChar, char unicodeEscapeChar, char[] safes, char[] unsafes, boolean preferUnicode,
boolean strict) {
this.escapeChar = escapeChar;
this.unicodeEscapeChar = unicodeEscapeChar;
this.safes = safes;
@ -152,8 +140,7 @@ public class Escaper {
for (char c : unsafes) {
if (c == escapeChar)
throw new IllegalArgumentException(
"Unsafe characters contain escape chatacter (escape character is escaped automatically)"
);
"Unsafe characters contain escape chatacter (escape character is escaped automatically)");
if (c == unicodeEscapeChar)
throw new IllegalArgumentException("Unsafe characters contain Unicode escape chatacter");
}
@ -173,11 +160,7 @@ public class Escaper {
end = Integer.MAX_VALUE;
else
end = src.getPosition() + length;
while (
src.has() &&
src.getPosition() < end &&
(until == null || !until.test(src.current()))
)
while (src.has() && src.getPosition() < end && (until == null || !until.test(src.current())))
escape(src.consume(), output);
}
@ -225,11 +208,7 @@ public class Escaper {
int result = 0;
while (
src.has() &&
src.getPosition() < end &&
(until == null || !until.test(src.current()))
) {
while (src.has() && src.getPosition() < end && (until == null || !until.test(src.current()))) {
result += getEscapedLength(src.consume());
}
@ -257,11 +236,7 @@ public class Escaper {
end = Integer.MAX_VALUE;
else
end = src.getPosition() + length;
while (
src.has() &&
src.getPosition() < end &&
(until == null || !until.test(src.current()))
) {
while (src.has() && src.getPosition() < end && (until == null || !until.test(src.current()))) {
output.accept(unescapeOneSequence(src));
}
}
@ -282,10 +257,8 @@ public class Escaper {
if (src.current() == unicodeEscapeChar) {
src.next();
return (char) (hexValue(src.consume()) << (4 * 3) |
hexValue(src.consume()) << (4 * 2) |
hexValue(src.consume()) << (4 * 1) |
hexValue(src.consume()) << (4 * 0));
return (char) (hexValue(src.consume()) << (4 * 3) | hexValue(src.consume()) << (4 * 2)
| hexValue(src.consume()) << (4 * 1) | hexValue(src.consume()) << (4 * 0));
}
int index = ArrayUtil.firstIndexOf(safes, src.current());
@ -315,11 +288,7 @@ public class Escaper {
int result = 0;
while (
src.has() &&
src.getPosition() < end &&
(until == null || !until.test(src.current()))
) {
while (src.has() && src.getPosition() < end && (until == null || !until.test(src.current()))) {
skipOneSequence(src);
result++;
}
@ -328,11 +297,7 @@ public class Escaper {
}
public void skipOneSequence(CharReader src) {
if (
src.current() == escapeChar
&&
src.next() == unicodeEscapeChar
) {
if (src.current() == escapeChar && src.next() == unicodeEscapeChar) {
src.advance(4);
}
src.next();

View File

@ -41,13 +41,8 @@ public class StringUtil {
private static final String EMPTY_PLACEHOLDER = "[empty]";
private static final String DEFAULT_SEPARATOR = "; ";
public static <T> String arrayToString(
T[] array,
String separator,
String empty,
String nullPlaceholder,
String nullArray
) {
public static <T> String arrayToString(T[] array, String separator, String empty, String nullPlaceholder,
String nullArray) {
if (separator == null) {
throw new IllegalArgumentException(new NullPointerException());
@ -79,13 +74,8 @@ public class StringUtil {
return arrayToString(array, DEFAULT_SEPARATOR);
}
public static String iteratorToString(
Iterator<?> iterator,
String separator,
String empty,
String nullPlaceholder,
String nullIterator
) {
public static String iteratorToString(Iterator<?> iterator, String separator, String empty, String nullPlaceholder,
String nullIterator) {
if (separator == null) {
throw new IllegalArgumentException(new NullPointerException());
@ -119,13 +109,8 @@ public class StringUtil {
return iteratorToString(iterator, DEFAULT_SEPARATOR);
}
public static String iterableToString(
Iterable<?> iterable,
String separator,
String empty,
String nullPlaceholder,
String nullIterable
) {
public static String iterableToString(Iterable<?> iterable, String separator, String empty, String nullPlaceholder,
String nullIterable) {
if (separator == null) {
throw new IllegalArgumentException(new NullPointerException());
@ -146,14 +131,8 @@ public class StringUtil {
return iterableToString(iterable, DEFAULT_SEPARATOR);
}
public static <T> String supplierToString(
IntFunction<T> supplier,
int length,
String separator,
String empty,
String nullPlaceholder,
String nullSupplier
) {
public static <T> String supplierToString(IntFunction<T> supplier, int length, String separator, String empty,
String nullPlaceholder, String nullSupplier) {
if (separator == null)
throw new IllegalArgumentException(new NullPointerException());
@ -163,28 +142,15 @@ public class StringUtil {
return empty;
if (length > 0) {
return supplierToStringExactly(
supplier,
length,
separator,
nullPlaceholder
);
return supplierToStringExactly(supplier, length, separator, nullPlaceholder);
} else {
return supplierToStringUntilNull(
supplier,
separator,
empty
);
return supplierToStringUntilNull(supplier, separator, empty);
}
}
private static <T> String supplierToStringExactly(
IntFunction<T> supplier,
int length,
String separator,
String nullPlaceholder
) {
private static <T> String supplierToStringExactly(IntFunction<T> supplier, int length, String separator,
String nullPlaceholder) {
T element = supplier.apply(0);
StringBuilder sb = new StringBuilder(element == null ? nullPlaceholder : element.toString());
@ -198,11 +164,7 @@ public class StringUtil {
return sb.toString();
}
private static <T> String supplierToStringUntilNull(
IntFunction<T> supplier,
String separator,
String empty
) {
private static <T> String supplierToStringUntilNull(IntFunction<T> supplier, String separator, String empty) {
T element = supplier.apply(0);
if (element == null) {
@ -366,11 +328,7 @@ public class StringUtil {
StringBuilder sb = new StringBuilder();
charLoop: for (char c : src.toCharArray()) {
if (
(resultIndex + 1) < arrayLength
&&
test.test(c)
) {
if ((resultIndex + 1) < arrayLength && test.test(c)) {
result[resultIndex] = resetStringBuilder(sb);
++resultIndex;
continue charLoop;
@ -389,17 +347,17 @@ public class StringUtil {
* index.
* <p>
* Indices {@code 0} and {@code src.length() - 1} produce {@code str}
* excluding
* the specified character and {@code ""}.
* excluding the specified character and {@code ""}.
* <p>
*
* @param src the String to split
* @param at index to split at
* @throws IllegalArgumentException if the index is out of bounds for
* {@code src}
* @param src
* the String to split
* @param at
* index to split at
* @throws IllegalArgumentException
* if the index is out of bounds for {@code src}
* @return an array containing the substrings, in order of encounter in
* {@code src}.
* Its length is always 2.
* {@code src}. Its length is always 2.
*/
public static String[] splitAt(String src, int at) {
Objects.requireNonNull(src, "src");
@ -416,10 +374,7 @@ public class StringUtil {
return new String[] { src.substring(0, src.length() - 1), "" };
}
return new String[] {
src.substring(0, at),
src.substring(at + 1)
};
return new String[] { src.substring(0, at), src.substring(at + 1) };
}
/**
@ -427,8 +382,7 @@ public class StringUtil {
* indices.
* <p>
* Indices {@code 0} and {@code src.length() - 1} produce extra zero-length
* outputs.
* Duplicate indices produce extra zero-length outputs.
* outputs. Duplicate indices produce extra zero-length outputs.
* <p>
* Examples:
*
@ -439,13 +393,14 @@ public class StringUtil {
* splitAt("a.b", 1, 1, 1) -> {"a", "", "", "b"}
* </pre>
*
* @param src the String to split
* @param at indices to split at, in any order
* @throws IllegalArgumentException if some index is out of bounds for
* {@code src}
* @param src
* the String to split
* @param at
* indices to split at, in any order
* @throws IllegalArgumentException
* if some index is out of bounds for {@code src}
* @return an array containing the substrings, in order of encounter in
* {@code src}.
* Its length is always {@code at.length + 1}.
* {@code src}. Its length is always {@code at.length + 1}.
*/
public static String[] splitAt(String src, int... at) {
Objects.requireNonNull(src, "src");
@ -553,10 +508,8 @@ public class StringUtil {
}
if (endPos < beginPos) {
throw new IllegalArgumentException(
"endPos must be greater than or equal to beginPos (endPos="
+ endPos + ", beginPos=" + beginPos + ")"
);
throw new IllegalArgumentException("endPos must be greater than or equal to beginPos (endPos=" + endPos
+ ", beginPos=" + beginPos + ")");
}
if (endPos >= Math.min(a.length, b.length)) {
@ -592,8 +545,7 @@ public class StringUtil {
/**
* Finds and returns the index of the specified appearance of the specified
* character
* in the given array. The search starts at index 0.
* character in the given array. The search starts at index 0.
* <p>
* Examples:
* <p>
@ -630,10 +582,12 @@ public class StringUtil {
* </tr>
* </table>
*
* @param src - the array to search in.
* @param target - the character to search for.
* @param skip - the amount of <code>target</code> characters to be
* skipped.
* @param src
* - the array to search in.
* @param target
* - the character to search for.
* @param skip
* - the amount of <code>target</code> characters to be skipped.
* @return The index of the <code>skip+1</code>th <code>target</code>
* character or -1, if none found.
* @see StringUtil#indexFromEnd(char[], char, int)
@ -653,8 +607,7 @@ public class StringUtil {
/**
* Finds and returns the index of the specified appearance of the specified
* character
* in the given array. The search starts at index
* character in the given array. The search starts at index
* <code>src.length - 1</code>.
* <p>
* Examples:
@ -692,13 +645,15 @@ public class StringUtil {
* </tr>
* </table>
*
* @param src - the array to search in.
* @param target - the character to search for.
* @param skip - the amount of <code>target</code> characters to be
* skipped.
* @param src
* - the array to search in.
* @param target
* - the character to search for.
* @param skip
* - the amount of <code>target</code> characters to be skipped.
* @return The index of the <code>skip+1</code>th
* <code>target</code>character
* from the end of the array or -1, if none found.
* <code>target</code>character from the end of the array or -1, if
* none found.
* @see StringUtil#indexFromBeginning(char[], char, int)
*/
public static int indexFromEnd(char[] src, char target, int skip) {
@ -873,12 +828,8 @@ public class StringUtil {
return result;
}
private static void buildCombinations(
StringBuilder sb,
Collection<String> result,
Iterable<String>[] parts,
int index
) {
private static void buildCombinations(StringBuilder sb, Collection<String> result, Iterable<String>[] parts,
int index) {
if (index >= parts.length) {
result.add(sb.toString());
} else {
@ -904,13 +855,8 @@ public class StringUtil {
return result;
}
private static void buildCombinations(
StringBuilder sb,
String[] result,
int[] resultIndex,
String[][] parts,
int index
) {
private static void buildCombinations(StringBuilder sb, String[] result, int[] resultIndex, String[][] parts,
int index) {
if (index >= parts.length) {
result[resultIndex[0]++] = sb.toString();
} else {
@ -985,10 +931,7 @@ public class StringUtil {
}
private static char hexDigit(long value, int digit) {
return hexDigit(
(int) (value >>> (4 * digit))
& 0xF
);
return hexDigit((int) (value >>> (4 * digit)) & 0xF);
}
public static char hexDigit(int value) {

View File

@ -27,10 +27,9 @@ public abstract class AbstractCharReader implements CharReader {
/**
* Current position of this CharReader. The reader maps its input to
* positions starting from 0.
* Positions that are negative or lower than 0 are invalid.
* {@link #current()}
* will throw an exception if position is invalid.
* positions starting from 0. Positions that are negative or lower than 0
* are invalid. {@link #current()} will throw an exception if position is
* invalid.
*/
protected int position = 0;

View File

@ -51,9 +51,12 @@ public abstract class BufferedCharReader extends AbstractCharReader {
/**
* Acquires next characters and stores them in the array.
*
* @param buffer the output array
* @param offset index of the first character
* @param length maximum amount of characters to be pulled
* @param buffer
* the output array
* @param offset
* index of the first character
* @param length
* maximum amount of characters to be pulled
* @return the amount of characters actually pulled
*/
protected int pullChars(char[] buffer, int offset, int length) {

View File

@ -179,8 +179,7 @@ public interface CharReader {
/**
* Skips to the end of the current line. Both <code>"\n"</code>,
* <code>"\r"</code>
* and <code>"\r\n"</code> are considered line separators.
* <code>"\r"</code> and <code>"\r\n"</code> are considered line separators.
*
* @return the amount of characters in the skipped line
*/

View File

@ -38,8 +38,7 @@ public class StringCharReader extends AbstractCharReader {
int end = offset + length;
if (end > str.length() || offset < 0)
throw new IllegalArgumentException(
"String contains [0; " + str.length() + "), requested [" + offset + "; " + end + ")"
);
"String contains [0; " + str.length() + "), requested [" + offset + "; " + end + ")");
this.offset = offset;
this.length = length;

View File

@ -45,8 +45,15 @@ public interface ThrowingBiConsumer<T, U, E extends Exception> {
public static <T, U, E extends Exception> ThrowingBiConsumer<T, U, E> concat(
ThrowingBiConsumer<? super T, ? super U, ? extends E> first,
ThrowingBiConsumer<? super T, ? super U, ? extends E> second
) {
ThrowingBiConsumer<? super T, ? super U, ? extends E> second) {
return (t, u) -> {
first.accept(t, u);
second.accept(t, u);
};
}
public static <T, U, E extends Exception> ThrowingBiConsumer<T, U, E> concat(BiConsumer<? super T, ? super U> first,
ThrowingBiConsumer<? super T, ? super U, E> second) {
return (t, u) -> {
first.accept(t, u);
second.accept(t, u);
@ -54,19 +61,7 @@ public interface ThrowingBiConsumer<T, U, E extends Exception> {
}
public static <T, U, E extends Exception> ThrowingBiConsumer<T, U, E> concat(
BiConsumer<? super T, ? super U> first,
ThrowingBiConsumer<? super T, ? super U, E> second
) {
return (t, u) -> {
first.accept(t, u);
second.accept(t, u);
};
}
public static <T, U, E extends Exception> ThrowingBiConsumer<T, U, E> concat(
ThrowingBiConsumer<? super T, ? super U, E> first,
BiConsumer<? super T, ? super U> second
) {
ThrowingBiConsumer<? super T, ? super U, E> first, BiConsumer<? super T, ? super U> second) {
return (t, u) -> {
first.accept(t, u);
second.accept(t, u);

View File

@ -39,30 +39,24 @@ public interface ThrowingConsumer<T, E extends Exception> {
};
}
public static <T, E extends Exception> ThrowingConsumer<T, E> concat(
ThrowingConsumer<? super T, ? extends E> first,
ThrowingConsumer<? super T, ? extends E> second
) {
public static <T, E extends Exception> ThrowingConsumer<T, E> concat(ThrowingConsumer<? super T, ? extends E> first,
ThrowingConsumer<? super T, ? extends E> second) {
return t -> {
first.accept(t);
second.accept(t);
};
}
public static <T, E extends Exception> ThrowingConsumer<T, E> concat(
Consumer<? super T> first,
ThrowingConsumer<? super T, ? extends E> second
) {
public static <T, E extends Exception> ThrowingConsumer<T, E> concat(Consumer<? super T> first,
ThrowingConsumer<? super T, ? extends E> second) {
return t -> {
first.accept(t);
second.accept(t);
};
}
public static <T, E extends Exception> ThrowingConsumer<T, E> concat(
ThrowingConsumer<? super T, ? extends E> first,
Consumer<? super T> second
) {
public static <T, E extends Exception> ThrowingConsumer<T, E> concat(ThrowingConsumer<? super T, ? extends E> first,
Consumer<? super T> second) {
return t -> {
first.accept(t);
second.accept(t);

View File

@ -28,10 +28,8 @@ public interface ThrowingFunction<T, R, E extends Exception> {
R apply(T t) throws E;
@SuppressWarnings("unchecked")
default Function<T, R> withHandler(
BiConsumer<? super T, ? super E> handler,
Function<? super T, ? extends R> value
) {
default Function<T, R> withHandler(BiConsumer<? super T, ? super E> handler,
Function<? super T, ? extends R> value) {
return t -> {
try {
return apply(t);
@ -59,22 +57,17 @@ public interface ThrowingFunction<T, R, E extends Exception> {
public static <T, R, I, E extends Exception> ThrowingFunction<T, R, E> compose(
ThrowingFunction<? super T, I, ? extends E> first,
ThrowingFunction<? super I, ? extends R, ? extends E> second
) {
ThrowingFunction<? super I, ? extends R, ? extends E> second) {
return t -> second.apply(first.apply(t));
}
public static <T, R, I, E extends Exception> ThrowingFunction<T, R, E> compose(Function<? super T, I> first,
ThrowingFunction<? super I, ? extends R, E> second) {
return t -> second.apply(first.apply(t));
}
public static <T, R, I, E extends Exception> ThrowingFunction<T, R, E> compose(
Function<? super T, I> first,
ThrowingFunction<? super I, ? extends R, E> second
) {
return t -> second.apply(first.apply(t));
}
public static <T, R, I, E extends Exception> ThrowingFunction<T, R, E> compose(
ThrowingFunction<? super T, I, E> first,
Function<? super I, ? extends R> second
) {
ThrowingFunction<? super T, I, E> first, Function<? super I, ? extends R> second) {
return t -> second.apply(first.apply(t));
}

View File

@ -38,10 +38,8 @@ public interface ThrowingRunnable<E extends Exception> {
};
}
public static <E extends Exception> ThrowingRunnable<E> concat(
ThrowingRunnable<? extends E> first,
ThrowingRunnable<? extends E> second
) {
public static <E extends Exception> ThrowingRunnable<E> concat(ThrowingRunnable<? extends E> first,
ThrowingRunnable<? extends E> second) {
return () -> {
first.run();
second.run();

View File

@ -49,10 +49,8 @@ public class RangeIterator<E> implements Iterator<E> {
public E next() {
update();
if (nextIndex >= from + amount) {
throw new NoSuchElementException(
"RangeIterator about to retrieve element " + nextIndex
+ " which exceeds upper boundary " + (from + amount)
);
throw new NoSuchElementException("RangeIterator about to retrieve element " + nextIndex
+ " which exceeds upper boundary " + (from + amount));
}
E result = parent.next();

View File

@ -24,7 +24,7 @@ import ru.windcorp.progressia.client.graphics.world.Camera;
import ru.windcorp.progressia.client.graphics.world.EntityAnchor;
import ru.windcorp.progressia.client.graphics.world.LocalPlayer;
import ru.windcorp.progressia.client.world.WorldRender;
import ru.windcorp.progressia.common.world.WorldData;
import ru.windcorp.progressia.common.world.DefaultWorldData;
import ru.windcorp.progressia.common.world.entity.EntityData;
public class Client {
@ -36,7 +36,7 @@ public class Client {
private final ServerCommsChannel comms;
public Client(WorldData world, ServerCommsChannel comms) {
public Client(DefaultWorldData world, ServerCommsChannel comms) {
this.world = new WorldRender(world, this);
this.comms = comms;
@ -69,11 +69,7 @@ public class Client {
return;
}
getCamera().setAnchor(
new EntityAnchor(
getWorld().getEntityRenderable(entity)
)
);
getCamera().setAnchor(new EntityAnchor(getWorld().getEntityRenderable(entity)));
}
}

View File

@ -42,10 +42,8 @@ public class ClientProxy implements Proxy {
try {
RenderTaskQueue.waitAndInvoke(FlatRenderProgram::init);
RenderTaskQueue.waitAndInvoke(WorldRenderProgram::init);
RenderTaskQueue.waitAndInvoke(
() -> Typefaces
.setDefault(GNUUnifontLoader.load(ResourceManager.getResource("assets/unifont-13.0.03.hex.gz")))
);
RenderTaskQueue.waitAndInvoke(() -> Typefaces
.setDefault(GNUUnifontLoader.load(ResourceManager.getResource("assets/unifont-13.0.03.hex.gz"))));
} catch (InterruptedException e) {
throw CrashReports.report(e, "ClientProxy failed");
}

View File

@ -21,7 +21,7 @@ package ru.windcorp.progressia.client;
import ru.windcorp.progressia.client.comms.localhost.LocalServerCommsChannel;
import ru.windcorp.progressia.client.graphics.GUI;
import ru.windcorp.progressia.client.graphics.world.LayerWorld;
import ru.windcorp.progressia.common.world.WorldData;
import ru.windcorp.progressia.common.world.DefaultWorldData;
import ru.windcorp.progressia.server.ServerState;
import ru.windcorp.progressia.test.LayerAbout;
import ru.windcorp.progressia.test.LayerTestUI;
@ -41,11 +41,9 @@ public class ClientState {
public static void connectToLocalServer() {
WorldData world = new WorldData();
DefaultWorldData world = new DefaultWorldData();
LocalServerCommsChannel channel = new LocalServerCommsChannel(
ServerState.getInstance()
);
LocalServerCommsChannel channel = new LocalServerCommsChannel(ServerState.getInstance());
Client client = new Client(world, channel);

View File

@ -43,10 +43,7 @@ public class AudioManager {
private static Speaker musicSpeaker;
public static void initAL() {
String defaultDeviceName = alcGetString(
0,
ALC_DEFAULT_DEVICE_SPECIFIER
);
String defaultDeviceName = alcGetString(0, ALC_DEFAULT_DEVICE_SPECIFIER);
device = alcOpenDevice(defaultDeviceName);
@ -75,10 +72,7 @@ public class AudioManager {
lastSoundIndex = 0;
}
speaker = soundSpeakers.get(lastSoundIndex);
} while (
speaker.getState()
.equals(Speaker.State.PLAYING_LOOP)
);
} while (speaker.getState().equals(Speaker.State.PLAYING_LOOP));
return speaker;
}

View File

@ -29,10 +29,7 @@ public class AudioSystem {
}
static void loadAudioData() {
AudioManager.loadSound(
ResourceManager.getResource("assets/sounds/block_destroy_clap.ogg"),
"Progressia:BlockDestroy",
AudioFormat.MONO
);
AudioManager.loadSound(ResourceManager.getResource("assets/sounds/block_destroy_clap.ogg"),
"Progressia:BlockDestroy", AudioFormat.MONO);
}
}

View File

@ -22,10 +22,7 @@ import glm.vec._3.Vec3;
import ru.windcorp.progressia.client.audio.backend.SoundType;
import ru.windcorp.progressia.client.audio.backend.Speaker;
public class Music
extends Sound {
public class Music extends Sound {
public Music(SoundType soundType, int timeLength, float pitch, float gain) {
super(soundType, timeLength, new Vec3(), new Vec3(), pitch, gain);

View File

@ -40,14 +40,7 @@ public class Sound {
this(AudioRegistry.getInstance().get(id));
}
public Sound(
String id,
int timeLength,
Vec3 position,
Vec3 velocity,
float pitch,
float gain
) {
public Sound(String id, int timeLength, Vec3 position, Vec3 velocity, float pitch, float gain) {
this(id);
this.position = position;
this.velocity = velocity;
@ -55,14 +48,7 @@ public class Sound {
this.gain = gain;
}
public Sound(
SoundType soundType,
int timeLength,
Vec3 position,
Vec3 velocity,
float pitch,
float gain
) {
public Sound(SoundType soundType, int timeLength, Vec3 position, Vec3 velocity, float pitch, float gain) {
this(soundType);
this.position = position;
this.velocity = velocity;

View File

@ -39,12 +39,7 @@ public class AudioReader {
ShortBuffer rawAudio = decodeVorbis(resource, channelBuffer, rateBuffer);
return new SoundType(
id,
rawAudio,
format,
rateBuffer.get(0)
);
return new SoundType(id, rawAudio, format, rateBuffer.get(0));
}
public static SoundType readAsMono(Resource resource, String id) {
@ -55,15 +50,7 @@ public class AudioReader {
return readAsSpecified(resource, id, AL_FORMAT_STEREO16);
}
private static ShortBuffer decodeVorbis(
Resource dataToDecode,
IntBuffer channelsBuffer,
IntBuffer rateBuffer
) {
return stb_vorbis_decode_memory(
dataToDecode.readAsBytes(),
channelsBuffer,
rateBuffer
);
private static ShortBuffer decodeVorbis(Resource dataToDecode, IntBuffer channelsBuffer, IntBuffer rateBuffer) {
return stb_vorbis_decode_memory(dataToDecode.readAsBytes(), channelsBuffer, rateBuffer);
}
}

View File

@ -55,9 +55,8 @@ public class Listener {
if (isInWorld) {
if (wasInWorld) {
velocity.set(camera.getLastAnchorPosition()).sub(position).div(
(float) GraphicsInterface.getFrameLength()
);
velocity.set(camera.getLastAnchorPosition()).sub(position)
.div((float) GraphicsInterface.getFrameLength());
} else {
// If !wasInWorld, previous position is nonsence. Assume 0.
velocity.set(0);
@ -72,9 +71,9 @@ public class Listener {
}
/*
* Only apply if there is a chance that params changed.
* This can only happen if we are in world now (isInWorld) or we just
* left world (wasInWorld, then we need to reset).
* Only apply if there is a chance that params changed. This can only
* happen if we are in world now (isInWorld) or we just left world
* (wasInWorld, then we need to reset).
*/
if (isInWorld || wasInWorld) {
applyParams();
@ -91,17 +90,7 @@ public class Listener {
private void applyParams() {
alListener3f(AL_POSITION, position.x, position.y, position.z);
alListener3f(AL_VELOCITY, velocity.x, velocity.y, velocity.z);
alListenerfv(
AL_ORIENTATION,
new float[] {
oriAt.x,
oriAt.y,
oriAt.z,
oriUp.x,
oriUp.y,
oriUp.z
}
);
alListenerfv(AL_ORIENTATION, new float[] { oriAt.x, oriAt.y, oriAt.z, oriUp.x, oriUp.y, oriUp.z });
}
}

View File

@ -34,12 +34,7 @@ public class SoundType extends Namespaced {
private int audioBuffer;
private double duration;
public SoundType(
String id,
ShortBuffer rawAudio,
int format,
int sampleRate
) {
public SoundType(String id, ShortBuffer rawAudio, int format, int sampleRate) {
super(id);
this.rawAudio = rawAudio;
this.sampleRate = sampleRate;

View File

@ -24,9 +24,7 @@ import static org.lwjgl.openal.AL11.*;
public class Speaker {
public enum State {
NOT_PLAYING,
PLAYING,
PLAYING_LOOP
NOT_PLAYING, PLAYING, PLAYING_LOOP
}
// Buffers
@ -49,13 +47,7 @@ public class Speaker {
setAudioData(audioData);
}
public Speaker(
int audioData,
Vec3 position,
Vec3 velocity,
float pitch,
float gain
) {
public Speaker(int audioData, Vec3 position, Vec3 velocity, float pitch, float gain) {
setAudioData(audioData);
setPosition(position);
setVelocity(velocity);
@ -63,12 +55,7 @@ public class Speaker {
setGain(gain);
}
public Speaker(
Vec3 position,
Vec3 velocity,
float pitch,
float gain
) {
public Speaker(Vec3 position, Vec3 velocity, float pitch, float gain) {
setPosition(position);
setVelocity(velocity);
setPitch(pitch);

View File

@ -39,9 +39,7 @@ public class DefaultClientCommsListener implements CommsListener {
@Override
public void onPacketReceived(Packet packet) {
if (packet instanceof PacketAffectWorld) {
((PacketAffectWorld) packet).apply(
getClient().getWorld().getData()
);
((PacketAffectWorld) packet).apply(getClient().getWorld().getData());
} else if (packet instanceof PacketSetLocalPlayer) {
setLocalPlayer((PacketSetLocalPlayer) packet);
}

View File

@ -33,17 +33,12 @@ public class ControlTriggerLambda extends ControlTriggerInputBased {
private final Predicate<InputEvent> predicate;
private final BiConsumer<InputEvent, ControlData> dataWriter;
public ControlTriggerLambda(
String id,
Predicate<InputEvent> predicate,
BiConsumer<InputEvent, ControlData> dataWriter
) {
public ControlTriggerLambda(String id, Predicate<InputEvent> predicate,
BiConsumer<InputEvent, ControlData> dataWriter) {
super(id);
this.packetId = NamespacedUtil.getId(
NamespacedUtil.getNamespace(id),
"ControlKeyPress" + NamespacedUtil.getName(id)
);
this.packetId = NamespacedUtil.getId(NamespacedUtil.getNamespace(id),
"ControlKeyPress" + NamespacedUtil.getName(id));
this.predicate = predicate;
this.dataWriter = dataWriter;
@ -54,10 +49,7 @@ public class ControlTriggerLambda extends ControlTriggerInputBased {
if (!predicate.test(event))
return null;
PacketControl packet = new PacketControl(
packetId,
ControlDataRegistry.getInstance().create(getId())
);
PacketControl packet = new PacketControl(packetId, ControlDataRegistry.getInstance().create(getId()));
dataWriter.accept(event, packet.getControl());

View File

@ -29,11 +29,7 @@ public class ControlTriggerLocalLambda extends ControlTriggerInputBased {
private final Predicate<InputEvent> predicate;
private final Consumer<InputEvent> action;
public ControlTriggerLocalLambda(
String id,
Predicate<InputEvent> predicate,
Consumer<InputEvent> action
) {
public ControlTriggerLocalLambda(String id, Predicate<InputEvent> predicate, Consumer<InputEvent> action) {
super(id);
this.predicate = predicate;

View File

@ -27,120 +27,57 @@ import ru.windcorp.progressia.common.comms.controls.ControlData;
public class ControlTriggers {
public static ControlTriggerInputBased of(
String id,
BiConsumer<InputEvent, ControlData> dataWriter,
Predicate<InputEvent> predicate
) {
public static ControlTriggerInputBased of(String id, BiConsumer<InputEvent, ControlData> dataWriter,
Predicate<InputEvent> predicate) {
return new ControlTriggerLambda(id, predicate, dataWriter);
}
public static ControlTriggerInputBased of(
String id,
Consumer<ControlData> dataWriter,
Predicate<InputEvent> predicate
) {
return of(
id,
(input, control) -> dataWriter.accept(control),
predicate
);
public static ControlTriggerInputBased of(String id, Consumer<ControlData> dataWriter,
Predicate<InputEvent> predicate) {
return of(id, (input, control) -> dataWriter.accept(control), predicate);
}
public static ControlTriggerInputBased of(
String id,
Predicate<InputEvent> predicate
) {
return of(
id,
(input, control) -> {
},
predicate
);
public static ControlTriggerInputBased of(String id, Predicate<InputEvent> predicate) {
return of(id, (input, control) -> {
}, predicate);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased of(
String id,
Class<I> inputType,
BiConsumer<I, ControlData> dataWriter,
Predicate<I>... predicates
) {
return of(
id,
createCheckedDataWriter(inputType, dataWriter),
createCheckedCompoundPredicate(inputType, predicates)
);
public static <I extends InputEvent> ControlTriggerInputBased of(String id, Class<I> inputType,
BiConsumer<I, ControlData> dataWriter, Predicate<I>... predicates) {
return of(id, createCheckedDataWriter(inputType, dataWriter),
createCheckedCompoundPredicate(inputType, predicates));
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased of(
String id,
Class<I> inputType,
Consumer<ControlData> dataWriter,
Predicate<I>... predicates
) {
return of(
id,
inputType,
(input, control) -> dataWriter.accept(control),
predicates
);
public static <I extends InputEvent> ControlTriggerInputBased of(String id, Class<I> inputType,
Consumer<ControlData> dataWriter, Predicate<I>... predicates) {
return of(id, inputType, (input, control) -> dataWriter.accept(control), predicates);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased of(
String id,
Class<I> inputType,
Predicate<I>... predicates
) {
return of(
id,
(input, control) -> {
},
createCheckedCompoundPredicate(inputType, predicates)
);
public static <I extends InputEvent> ControlTriggerInputBased of(String id, Class<I> inputType,
Predicate<I>... predicates) {
return of(id, (input, control) -> {
}, createCheckedCompoundPredicate(inputType, predicates));
}
@SafeVarargs
public static ControlTriggerInputBased of(
String id,
BiConsumer<InputEvent, ControlData> dataWriter,
Predicate<InputEvent>... predicates
) {
return of(
id,
InputEvent.class,
dataWriter,
predicates
);
public static ControlTriggerInputBased of(String id, BiConsumer<InputEvent, ControlData> dataWriter,
Predicate<InputEvent>... predicates) {
return of(id, InputEvent.class, dataWriter, predicates);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased of(
String id,
Consumer<ControlData> dataWriter,
Predicate<InputEvent>... predicates
) {
return of(
id,
(input, control) -> dataWriter.accept(control),
predicates
);
public static <I extends InputEvent> ControlTriggerInputBased of(String id, Consumer<ControlData> dataWriter,
Predicate<InputEvent>... predicates) {
return of(id, (input, control) -> dataWriter.accept(control), predicates);
}
@SafeVarargs
public static ControlTriggerInputBased of(
String id,
Predicate<InputEvent>... predicates
) {
return of(
id,
InputEvent.class,
(input, control) -> {
},
predicates
);
public static ControlTriggerInputBased of(String id, Predicate<InputEvent>... predicates) {
return of(id, InputEvent.class, (input, control) -> {
}, predicates);
}
//
@ -157,100 +94,52 @@ public class ControlTriggers {
//
//
public static ControlTriggerInputBased localOf(
String id,
Consumer<InputEvent> action,
Predicate<InputEvent> predicate
) {
public static ControlTriggerInputBased localOf(String id, Consumer<InputEvent> action,
Predicate<InputEvent> predicate) {
return new ControlTriggerLocalLambda(id, predicate, action);
}
public static ControlTriggerInputBased localOf(
String id,
Runnable action,
Predicate<InputEvent> predicate
) {
return localOf(
id,
input -> action.run(),
predicate
);
public static ControlTriggerInputBased localOf(String id, Runnable action, Predicate<InputEvent> predicate) {
return localOf(id, input -> action.run(), predicate);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased localOf(
String id,
Class<I> inputType,
Consumer<I> action,
Predicate<I>... predicates
) {
return localOf(
id,
createCheckedAction(inputType, action),
createCheckedCompoundPredicate(inputType, predicates)
);
public static <I extends InputEvent> ControlTriggerInputBased localOf(String id, Class<I> inputType,
Consumer<I> action, Predicate<I>... predicates) {
return localOf(id, createCheckedAction(inputType, action),
createCheckedCompoundPredicate(inputType, predicates));
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased localOf(
String id,
Class<I> inputType,
Runnable action,
Predicate<I>... predicates
) {
return localOf(
id,
inputType,
input -> action.run(),
predicates
);
public static <I extends InputEvent> ControlTriggerInputBased localOf(String id, Class<I> inputType,
Runnable action, Predicate<I>... predicates) {
return localOf(id, inputType, input -> action.run(), predicates);
}
@SafeVarargs
public static ControlTriggerInputBased localOf(
String id,
Consumer<InputEvent> action,
Predicate<InputEvent>... predicates
) {
return localOf(
id,
InputEvent.class,
action,
predicates
);
public static ControlTriggerInputBased localOf(String id, Consumer<InputEvent> action,
Predicate<InputEvent>... predicates) {
return localOf(id, InputEvent.class, action, predicates);
}
@SafeVarargs
public static <I extends InputEvent> ControlTriggerInputBased localOf(
String id,
Runnable action,
Predicate<InputEvent>... predicates
) {
return of(
id,
input -> action.run(),
predicates
);
public static <I extends InputEvent> ControlTriggerInputBased localOf(String id, Runnable action,
Predicate<InputEvent>... predicates) {
return of(id, input -> action.run(), predicates);
}
private static <I extends InputEvent> BiConsumer<InputEvent, ControlData> createCheckedDataWriter(
Class<I> inputType,
BiConsumer<I, ControlData> dataWriter
) {
Class<I> inputType, BiConsumer<I, ControlData> dataWriter) {
return (inputEvent, control) -> dataWriter.accept(inputType.cast(inputEvent), control);
}
private static <I extends InputEvent> Consumer<InputEvent> createCheckedAction(
Class<I> inputType,
Consumer<I> action
) {
private static <I extends InputEvent> Consumer<InputEvent> createCheckedAction(Class<I> inputType,
Consumer<I> action) {
return inputEvent -> action.accept(inputType.cast(inputEvent));
}
private static <I extends InputEvent> Predicate<InputEvent> createCheckedCompoundPredicate(
Class<I> inputType,
Predicate<I>[] predicates
) {
private static <I extends InputEvent> Predicate<InputEvent> createCheckedCompoundPredicate(Class<I> inputType,
Predicate<I>[] predicates) {
return new CompoundCastPredicate<>(inputType, predicates);
}

View File

@ -32,8 +32,7 @@ public class InputBasedControls {
this.client = client;
this.controls = ControlTriggerRegistry.getInstance().values().stream()
.filter(ControlTriggerInputBased.class::isInstance)
.toArray(ControlTriggerInputBased[]::new);
.filter(ControlTriggerInputBased.class::isInstance).toArray(ControlTriggerInputBased[]::new);
}
public void handleInput(Input input) {

View File

@ -34,11 +34,7 @@ public class LocalServerCommsChannel extends ServerCommsChannel {
public void connect(String login) {
setState(State.CONNECTED);
this.localClient = new LocalClient(
server.getClientManager().grabClientId(),
login,
this
);
this.localClient = new LocalClient(server.getClientManager().grabClientId(), login, this);
server.getClientManager().addClient(localClient);
}

View File

@ -159,27 +159,14 @@ public class GraphicsBackend {
public static void setFullscreen() {
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowMonitor(
getWindowHandle(),
glfwGetPrimaryMonitor(),
0,
0,
vidmode.width(),
vidmode.height(),
0);
glfwSetWindowMonitor(getWindowHandle(), glfwGetPrimaryMonitor(), 0, 0, vidmode.width(), vidmode.height(), 0);
isFullscreen = true;
}
public static void setWindowed() {
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowMonitor(
getWindowHandle(),
0,
(vidmode.width() - getFrameWidth()) / 2,
(vidmode.height() - getFrameHeight()) / 2,
getFrameWidth(),
getFrameHeight(),
0);
glfwSetWindowMonitor(getWindowHandle(), 0, (vidmode.width() - getFrameWidth()) / 2,
(vidmode.height() - getFrameHeight()) / 2, getFrameWidth(), getFrameHeight(), 0);
isFullscreen = false;
}

View File

@ -49,13 +49,7 @@ public class InputHandler {
private static final ModifiableKeyEvent THE_KEY_EVENT = new ModifiableKeyEvent();
static void handleKeyInput(
long window,
int key,
int scancode,
int action,
int mods
) {
static void handleKeyInput(long window, int key, int scancode, int action, int mods) {
if (GraphicsBackend.getWindowHandle() != window)
return;
THE_KEY_EVENT.initialize(key, scancode, action, mods);
@ -71,12 +65,7 @@ public class InputHandler {
}
}
static void handleMouseButtonInput(
long window,
int key,
int action,
int mods
) {
static void handleMouseButtonInput(long window, int key, int action, int mods) {
handleKeyInput(window, key, Integer.MAX_VALUE - key, action, mods);
}
@ -97,11 +86,7 @@ public class InputHandler {
private static final ModifiableCursorMoveEvent THE_CURSOR_MOVE_EVENT = new ModifiableCursorMoveEvent();
static void handleMouseMoveInput(
long window,
double x,
double y
) {
static void handleMouseMoveInput(long window, double x, double y) {
if (GraphicsBackend.getWindowHandle() != window)
return;
y = GraphicsInterface.getFrameHeight() - y; // Flip y axis
@ -131,11 +116,7 @@ public class InputHandler {
private static final ModifiableWheelScrollEvent THE_WHEEL_SCROLL_EVENT = new ModifiableWheelScrollEvent();
static void handleWheelScroll(
long window,
double xoffset,
double yoffset
) {
static void handleWheelScroll(long window, double xoffset, double yoffset) {
if (GraphicsBackend.getWindowHandle() != window)
return;
THE_WHEEL_SCROLL_EVENT.initialize(xoffset, yoffset);
@ -162,10 +143,7 @@ public class InputHandler {
/*
* NB: this is NOT a GLFW callback, the raw callback is in GraphicsBackend
*/
static void handleFrameResize(
int width,
int height
) {
static void handleFrameResize(int width, int height) {
THE_FRAME_RESIZE_EVENT.initialize(width, height);
dispatch(THE_FRAME_RESIZE_EVENT);
}

View File

@ -24,10 +24,7 @@ import gnu.trove.set.hash.TIntHashSet;
public class InputTracker {
private static final Vec2d CURSOR_POSITION = new Vec2d(
Double.NaN,
Double.NaN
);
private static final Vec2d CURSOR_POSITION = new Vec2d(Double.NaN, Double.NaN);
private static final TIntSet PRESSED_KEYS = new TIntHashSet(256);

View File

@ -92,16 +92,10 @@ class LWJGLInitializer {
private static void setupWindowCallbacks() {
long handle = GraphicsBackend.getWindowHandle();
glfwSetFramebufferSizeCallback(
handle,
GraphicsBackend::onFrameResized
);
glfwSetFramebufferSizeCallback(handle, GraphicsBackend::onFrameResized);
glfwSetKeyCallback(handle, InputHandler::handleKeyInput);
glfwSetMouseButtonCallback(
handle,
InputHandler::handleMouseButtonInput
);
glfwSetMouseButtonCallback(handle, InputHandler::handleMouseButtonInput);
glfwSetCursorPosCallback(handle, InputHandler::handleMouseMoveInput);

View File

@ -34,19 +34,13 @@ public class OpenGLObjectTracker {
private static final ReferenceQueue<OpenGLDeletable> DELETE_QUEUE = new ReferenceQueue<>();
public synchronized static void register(OpenGLDeletable object, IntConsumer glDeleter) {
GLPhantomReference<OpenGLDeletable> glRef = new GLPhantomReference<>(
object,
DELETE_QUEUE,
object.getHandle(),
glDeleter
);
GLPhantomReference<OpenGLDeletable> glRef = new GLPhantomReference<>(object, DELETE_QUEUE, object.getHandle(),
glDeleter);
TO_DELETE.add(glRef);
}
public static void deleteAllObjects() {
for (
GLPhantomReference<OpenGLDeletable> glRef : TO_DELETE
) {
for (GLPhantomReference<OpenGLDeletable> glRef : TO_DELETE) {
glRef.clear();
}
}
@ -75,20 +69,16 @@ public class OpenGLObjectTracker {
* It is possible to create a phantom reference with a {@code null}
* queue, but such a reference is completely useless: Its {@code get}
* method will always return {@code null} and, since it does not have a
* queue,
* it will never be enqueued.
* queue, it will never be enqueued.
*
* @param referent the object the new phantom reference will refer to
* @param q the queue with which the reference is to be
* registered,
* or {@code null} if registration is not required
* @param referent
* the object the new phantom reference will refer to
* @param q
* the queue with which the reference is to be registered, or
* {@code null} if registration is not required
*/
public GLPhantomReference(
T referent,
ReferenceQueue<? super T> q,
int referentGLhandle,
IntConsumer GLDeleter
) {
public GLPhantomReference(T referent, ReferenceQueue<? super T> q, int referentGLhandle,
IntConsumer GLDeleter) {
super(referent, q);
this.referentGLhandle = referentGLhandle;
this.GLDeleter = GLDeleter;

View File

@ -41,11 +41,7 @@ public class RenderTaskQueue {
HANDLER.invokeNow(task);
}
public static <E extends Exception> void waitAndInvoke(
ThrowingRunnable<E> task
)
throws InterruptedException,
E {
public static <E extends Exception> void waitAndInvoke(ThrowingRunnable<E> task) throws InterruptedException, E {
HANDLER.waitAndInvoke(task);
}

View File

@ -23,9 +23,7 @@ import static org.lwjgl.opengl.GL15.GL_STATIC_DRAW;
import static org.lwjgl.opengl.GL15.GL_STREAM_DRAW;
public enum Usage { // TODO add _COPY and _READ, pref. as another enum
STATIC(GL_STATIC_DRAW),
DYNAMIC(GL_DYNAMIC_DRAW),
STREAM(GL_STREAM_DRAW);
STATIC(GL_STATIC_DRAW), DYNAMIC(GL_DYNAMIC_DRAW), STREAM(GL_STREAM_DRAW);
private final int glCode;

View File

@ -28,8 +28,7 @@ import ru.windcorp.progressia.client.graphics.backend.OpenGLObjectTracker.OpenGL
public class VertexBufferObject implements OpenGLDeletable {
public static enum BindTarget {
ARRAY(GL_ARRAY_BUFFER),
ELEMENT_ARRAY(GL_ELEMENT_ARRAY_BUFFER);
ARRAY(GL_ARRAY_BUFFER), ELEMENT_ARRAY(GL_ELEMENT_ARRAY_BUFFER);
private final int glCode;

View File

@ -32,12 +32,7 @@ public class CombinedShader extends Shader {
for (int i = 1; i < resources.length; ++i) {
if (ShaderType.guessByResourceName(resources[i]) != first) {
throw new IllegalArgumentException(
"Deduced shader types of "
+ resources[0]
+ " and "
+ resources[i]
+ " differ"
);
"Deduced shader types of " + resources[0] + " and " + resources[i] + " differ");
}
}
@ -71,19 +66,8 @@ public class CombinedShader extends Shader {
if (contents.codePointAt(versionIndex) == '#') {
final String versionAnnotation = "#version ";
if (
contents.regionMatches(
versionIndex,
versionAnnotation,
0,
versionAnnotation.length()
)
) {
contents = contents.substring(
versionIndex
+ versionAnnotation.length()
+ "120".length()
);
if (contents.regionMatches(versionIndex, versionAnnotation, 0, versionAnnotation.length())) {
contents = contents.substring(versionIndex + versionAnnotation.length() + "120".length());
}
}

View File

@ -57,10 +57,7 @@ public class Shader implements OpenGLDeletable {
if (resource.contains("fsh"))
return FRAGMENT;
throw new IllegalArgumentException(
"Cannot deduce shader type from resource name \"" +
resource + "\""
);
throw new IllegalArgumentException("Cannot deduce shader type from resource name \"" + resource + "\"");
}
}
@ -90,10 +87,7 @@ public class Shader implements OpenGLDeletable {
}
public Shader(String resource) {
this(
ShaderType.guessByResourceName(resource),
getShaderResource(resource).readAsString()
);
this(ShaderType.guessByResourceName(resource), getShaderResource(resource).readAsString());
}
@Override

View File

@ -51,104 +51,29 @@ public class AttributeVertexArray extends Attribute {
}
}
public void set(
int size,
boolean normalized,
int stride,
ByteBuffer pointer
) {
glVertexAttribPointer(
handle,
size,
GL_BYTE,
normalized,
stride,
pointer
);
public void set(int size, boolean normalized, int stride, ByteBuffer pointer) {
glVertexAttribPointer(handle, size, GL_BYTE, normalized, stride, pointer);
}
public void set(
int size,
boolean normalized,
int stride,
FloatBuffer pointer
) {
glVertexAttribPointer(
handle,
size,
GL_FLOAT,
normalized,
stride,
pointer
);
public void set(int size, boolean normalized, int stride, FloatBuffer pointer) {
glVertexAttribPointer(handle, size, GL_FLOAT, normalized, stride, pointer);
}
public void set(
int size,
boolean normalized,
int stride,
IntBuffer pointer
) {
glVertexAttribPointer(
handle,
size,
GL_INT,
normalized,
stride,
pointer
);
public void set(int size, boolean normalized, int stride, IntBuffer pointer) {
glVertexAttribPointer(handle, size, GL_INT, normalized, stride, pointer);
}
public void set(
int size,
boolean normalized,
int stride,
ShortBuffer pointer
) {
glVertexAttribPointer(
handle,
size,
GL_SHORT,
normalized,
stride,
pointer
);
public void set(int size, boolean normalized, int stride, ShortBuffer pointer) {
glVertexAttribPointer(handle, size, GL_SHORT, normalized, stride, pointer);
}
public void set(
int size,
int type,
boolean normalized,
int stride,
long pointer
) {
glVertexAttribPointer(
handle,
size,
type,
normalized,
stride,
pointer
);
public void set(int size, int type, boolean normalized, int stride, long pointer) {
glVertexAttribPointer(handle, size, type, normalized, stride, pointer);
}
public void set(
int size,
int type,
boolean normalized,
int stride,
VertexBufferObject vbo,
long offset
) {
public void set(int size, int type, boolean normalized, int stride, VertexBufferObject vbo, long offset) {
glBindBuffer(GL_ARRAY_BUFFER, vbo.getHandle());
glVertexAttribPointer(
handle,
size,
type,
normalized,
stride,
offset
);
glVertexAttribPointer(handle, size, type, normalized, stride, offset);
}
}

View File

@ -37,8 +37,7 @@ public abstract class FlatRenderHelper extends ShapeRenderHelper {
float width = GraphicsInterface.getFrameWidth();
float height = GraphicsInterface.getFrameHeight();
return finalTransform.identity().translate(-1, -1, 0)
.scale(2 / width, 2 / height, 1 / MAX_DEPTH)
return finalTransform.identity().translate(-1, -1, 0).scale(2 / width, 2 / height, 1 / MAX_DEPTH)
.mul(getTransform());
}

View File

@ -33,10 +33,8 @@ public class FlatRenderProgram extends ShapeRenderProgram {
private static FlatRenderProgram def = null;
public static void init() {
def = new FlatRenderProgram(
new String[] { "FlatDefault.vertex.glsl" },
new String[] { "FlatDefault.fragment.glsl" }
);
def = new FlatRenderProgram(new String[] { "FlatDefault.vertex.glsl" },
new String[] { "FlatDefault.fragment.glsl" });
}
public static FlatRenderProgram getDefault() {
@ -48,20 +46,13 @@ public class FlatRenderProgram extends ShapeRenderProgram {
private static final String FLAT_VERTEX_SHADER_RESOURCE = "Flat.vertex.glsl";
private static final String FLAT_FRAGMENT_SHADER_RESOURCE = "Flat.fragment.glsl";
private static final String MASK_COUNT_UNIFORM_NAME = "maskCount",
MASKS_UNIFORM_NAME = "masks";
private static final String MASK_COUNT_UNIFORM_NAME = "maskCount", MASKS_UNIFORM_NAME = "masks";
private final Uniform1Int maskCountUniform;
private final Uniform2Float masksUniform;
public FlatRenderProgram(
String[] vertexShaderResources,
String[] fragmentShaderResources
) {
super(
attachVertexShader(vertexShaderResources),
attachFragmentShader(fragmentShaderResources)
);
public FlatRenderProgram(String[] vertexShaderResources, String[] fragmentShaderResources) {
super(attachVertexShader(vertexShaderResources), attachFragmentShader(fragmentShaderResources));
this.maskCountUniform = getUniform(MASK_COUNT_UNIFORM_NAME).as1Int();
this.masksUniform = getUniform(MASKS_UNIFORM_NAME).as2Float();

View File

@ -88,8 +88,7 @@ public class Mask {
@Override
public String toString() {
return "(" + getStartX() + "; " + getStartY() +
") -> (" + getEndX() + "; " + getEndY() + ")";
return "(" + getStartX() + "; " + getStartY() + ") -> (" + getEndX() + "; " + getEndY() + ")";
}
}

View File

@ -24,9 +24,8 @@ import org.lwjgl.BufferUtils;
public class MaskStack {
private final FloatBuffer buffer = BufferUtils.createFloatBuffer(
FlatRenderProgram.MASK_STACK_SIZE * TransformedMask.SIZE_IN_FLOATS
);
private final FloatBuffer buffer = BufferUtils
.createFloatBuffer(FlatRenderProgram.MASK_STACK_SIZE * TransformedMask.SIZE_IN_FLOATS);
public void pushMask(TransformedMask mask) {
mask.writeToBuffer(buffer);

View File

@ -29,8 +29,8 @@ import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.Colors;
import ru.windcorp.progressia.client.graphics.backend.Usage;
import ru.windcorp.progressia.client.graphics.model.Face;
import ru.windcorp.progressia.client.graphics.model.Faces;
import ru.windcorp.progressia.client.graphics.model.ShapePart;
import ru.windcorp.progressia.client.graphics.model.ShapeParts;
import ru.windcorp.progressia.client.graphics.model.Shape;
import ru.windcorp.progressia.client.graphics.model.Renderable;
import ru.windcorp.progressia.client.graphics.texture.Texture;
@ -84,7 +84,7 @@ public class RenderTarget {
private final Deque<TransformedMask> maskStack = new LinkedList<>();
private final Deque<Mat4> transformStack = new LinkedList<>();
private final List<Face> currentClipFaces = new ArrayList<>();
private final List<ShapePart> currentClipFaces = new ArrayList<>();
private int depth = 0;
@ -94,8 +94,8 @@ public class RenderTarget {
protected void assembleCurrentClipFromFaces() {
if (!currentClipFaces.isEmpty()) {
Face[] faces = currentClipFaces.toArray(
new Face[currentClipFaces.size()]
ShapePart[] faces = currentClipFaces.toArray(
new ShapePart[currentClipFaces.size()]
);
currentClipFaces.clear();
@ -195,7 +195,7 @@ public class RenderTarget {
assembled.add(new Clip(maskStack, transform, renderable));
}
protected void addFaceToCurrentClip(Face face) {
protected void addFaceToCurrentClip(ShapePart face) {
currentClipFaces.add(face);
}
@ -267,7 +267,7 @@ public class RenderTarget {
fill(Colors.toVector(color));
}
public Face createRectagleFace(
public ShapePart createRectagleFace(
int x,
int y,
int width,
@ -277,7 +277,7 @@ public class RenderTarget {
) {
float depth = this.depth--;
return Faces.createRectangle(
return ShapeParts.createRectangle(
FlatRenderProgram.getDefault(),
texture,
color,
@ -288,7 +288,7 @@ public class RenderTarget {
);
}
public Face createRectagleFace(
public ShapePart createRectagleFace(
int x,
int y,
int width,

View File

@ -42,14 +42,8 @@ public class TransformedMask {
private Vec4 endXstartY = null;
private Vec4 endXendY = null;
public TransformedMask(
Vec2 origin,
Vec2 width,
Vec2 height,
Vec2 counterOrigin,
Vec2 counterWidth,
Vec2 counterHeight
) {
public TransformedMask(Vec2 origin, Vec2 width, Vec2 height, Vec2 counterOrigin, Vec2 counterWidth,
Vec2 counterHeight) {
set(origin, width, height, counterOrigin, counterWidth, counterHeight);
}
@ -61,14 +55,8 @@ public class TransformedMask {
// Do nothing
}
public TransformedMask set(
Vec2 origin,
Vec2 width,
Vec2 height,
Vec2 counterOrigin,
Vec2 counterWidth,
Vec2 counterHeight
) {
public TransformedMask set(Vec2 origin, Vec2 width, Vec2 height, Vec2 counterOrigin, Vec2 counterWidth,
Vec2 counterHeight) {
this.origin.set(origin.x, origin.y);
this.width.set(width.x, width.y);
this.height.set(height.x, height.y);
@ -112,35 +100,17 @@ public class TransformedMask {
}
private void setFields() {
origin.set(
startXstartY.x,
startXstartY.y
);
origin.set(startXstartY.x, startXstartY.y);
width.set(
endXstartY.x - startXstartY.x,
endXstartY.y - startXstartY.y
);
width.set(endXstartY.x - startXstartY.x, endXstartY.y - startXstartY.y);
height.set(
startXendY.x - startXstartY.x,
startXendY.y - startXstartY.y
);
height.set(startXendY.x - startXstartY.x, startXendY.y - startXstartY.y);
counterOrigin.set(
endXendY.x,
endXendY.y
);
counterOrigin.set(endXendY.x, endXendY.y);
counterWidth.set(
startXendY.x - endXendY.x,
startXendY.y - endXendY.y
);
counterWidth.set(startXendY.x - endXendY.x, startXendY.y - endXendY.y);
counterHeight.set(
endXstartY.x - endXendY.x,
endXstartY.y - endXendY.y
);
counterHeight.set(endXstartY.x - endXendY.x, endXstartY.y - endXendY.y);
}
public void writeToBuffer(FloatBuffer output) {

View File

@ -68,17 +68,11 @@ public class Font {
return color;
}
public Renderable assemble(
CharSequence chars,
float maxWidth
) {
public Renderable assemble(CharSequence chars, float maxWidth) {
return typeface.assembleStatic(chars, style, align, maxWidth, color);
}
public Renderable assembleDynamic(
Supplier<CharSequence> supplier,
float maxWidth
) {
public Renderable assembleDynamic(Supplier<CharSequence> supplier, float maxWidth) {
return typeface.assembleDynamic(supplier, style, align, maxWidth, color);
}
@ -102,7 +96,8 @@ public class Font {
* Creates a new {@link Font} with the specified {@code style} exactly. This
* object's style is ignored.
*
* @param style the new style
* @param style
* the new style
* @return the new font
*/
public Font withStyle(int style) {

View File

@ -81,8 +81,7 @@ public class GNUUnifontLoader {
private static BufferedReader createReader(Resource resource) throws IOException {
return new BufferedReader(
new InputStreamReader(new GZIPInputStream(resource.getInputStream()), StandardCharsets.UTF_8)
);
new InputStreamReader(new GZIPInputStream(resource.getInputStream()), StandardCharsets.UTF_8));
}
private static Stream<String> createStream(BufferedReader reader) {
@ -97,13 +96,8 @@ public class GNUUnifontLoader {
char c = getChar(declar);
TextureDataEditor editor = new TextureDataEditor(
width,
GNUUnifont.HEIGHT,
width,
GNUUnifont.HEIGHT,
TEXTURE_SETTINGS
);
TextureDataEditor editor = new TextureDataEditor(width, GNUUnifont.HEIGHT, width, GNUUnifont.HEIGHT,
TEXTURE_SETTINGS);
for (int y = 0; y < GNUUnifont.HEIGHT; ++y) {
for (int x = 0; x < width; ++x) {
@ -165,8 +159,7 @@ public class GNUUnifontLoader {
if (!((c >= '0' && c <= '9') || (c >= 'A' && c <= 'F'))) {
throw new IOException(
"Illegal char in declar \"" + declar + "\" at index " + i + "; expected 0-9A-F"
);
"Illegal char in declar \"" + declar + "\" at index " + i + "; expected 0-9A-F");
}
}
}
@ -190,8 +183,7 @@ public class GNUUnifontLoader {
}
private static Collector<AtlasGlyph, ?, TCharObjectMap<Texture>> createMapper() {
return Collector.of(
TCharObjectHashMap<Texture>::new,
return Collector.of(TCharObjectHashMap<Texture>::new,
(map, glyph) -> map.put(glyph.c, glyph.texture),
@ -200,8 +192,7 @@ public class GNUUnifontLoader {
return a;
},
Characteristics.UNORDERED
);
Characteristics.UNORDERED);
}
private GNUUnifontLoader() {

View File

@ -33,8 +33,8 @@ import gnu.trove.stack.TIntStack;
import gnu.trove.stack.array.TIntArrayStack;
import ru.windcorp.progressia.client.graphics.Colors;
import ru.windcorp.progressia.client.graphics.backend.Usage;
import ru.windcorp.progressia.client.graphics.model.Face;
import ru.windcorp.progressia.client.graphics.model.Faces;
import ru.windcorp.progressia.client.graphics.model.ShapePart;
import ru.windcorp.progressia.client.graphics.model.ShapeParts;
import ru.windcorp.progressia.client.graphics.model.Shape;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram;
@ -144,7 +144,7 @@ public abstract class SpriteTypeface extends Typeface {
return new Shape(
Usage.STATIC,
getProgram(),
Faces.createRectangle(
ShapeParts.createRectangle(
getProgram(),
getTexture(c),
Colors.WHITE,
@ -167,7 +167,7 @@ public abstract class SpriteTypeface extends Typeface {
private final Renderable unitLine = new Shape(
Usage.STATIC,
getProgram(),
Faces.createRectangle(
ShapeParts.createRectangle(
getProgram(),
null,
Vectors.UNIT_4,
@ -257,7 +257,7 @@ public abstract class SpriteTypeface extends Typeface {
private class SDWorkspace extends SpriteTypeface.Workspace {
private final Collection<Face> faces = new ArrayList<>();
private final Collection<ShapePart> faces = new ArrayList<>();
private final Vec3 origin = new Vec3();
private final Vec3 width = new Vec3();
@ -298,7 +298,7 @@ public abstract class SpriteTypeface extends Typeface {
workspace.height.sub(workspace.origin);
workspace.faces.add(
Faces.createRectangle(
ShapeParts.createRectangle(
getProgram(),
texture,
color,
@ -314,7 +314,7 @@ public abstract class SpriteTypeface extends Typeface {
return new Shape(
Usage.STATIC,
getProgram(),
workspace.faces.toArray(new Face[workspace.faces.size()])
workspace.faces.toArray(new ShapePart[workspace.faces.size()])
);
}

View File

@ -29,12 +29,8 @@ import ru.windcorp.progressia.common.util.Vectors;
public abstract class Typeface extends Named {
public static class Style {
public static final int BOLD = 1 << 0,
ITALIC = 1 << 1,
UNDERLINED = 1 << 2,
STRIKETHRU = 1 << 3,
SHADOW = 1 << 4,
OUTLINED = 1 << 5;
public static final int BOLD = 1 << 0, ITALIC = 1 << 1, UNDERLINED = 1 << 2, STRIKETHRU = 1 << 3,
SHADOW = 1 << 4, OUTLINED = 1 << 5;
public static final int PLAIN = 0;
@ -71,40 +67,19 @@ public abstract class Typeface extends Named {
super(name);
}
public abstract Renderable assembleStatic(
CharSequence chars,
int style,
float align,
float maxWidth,
Vec4 color
);
public abstract Renderable assembleStatic(CharSequence chars, int style, float align, float maxWidth, Vec4 color);
public abstract Renderable assembleDynamic(
Supplier<CharSequence> supplier,
int style,
float align,
float maxWidth,
Vec4 color
);
public abstract Renderable assembleDynamic(Supplier<CharSequence> supplier, int style, float align, float maxWidth,
Vec4 color);
public int getWidth(
CharSequence chars,
int style,
float align,
float maxWidth
) {
public int getWidth(CharSequence chars, int style, float align, float maxWidth) {
Vec2i v = Vectors.grab2i();
v = getSize(chars, style, align, maxWidth, v);
Vectors.release(v);
return v.x;
}
public int getHeight(
CharSequence chars,
int style,
float align,
float maxWidth
) {
public int getHeight(CharSequence chars, int style, float align, float maxWidth) {
Vec2i v = Vectors.grab2i();
v = getSize(chars, style, align, maxWidth, v);
Vectors.release(v);
@ -113,13 +88,7 @@ public abstract class Typeface extends Named {
public abstract int getLineHeight();
public abstract Vec2i getSize(
CharSequence chars,
int style,
float align,
float maxWidth,
Vec2i result
);
public abstract Vec2i getSize(CharSequence chars, int style, float align, float maxWidth, Vec2i result);
public abstract boolean supports(char c);

View File

@ -542,11 +542,8 @@ public class Component extends Named {
eventBus.post(event);
}
public <T extends InputEvent> void addListener(
Class<? extends T> type,
boolean handlesConsumed,
InputListener<T> listener
) {
public <T extends InputEvent> void addListener(Class<? extends T> type, boolean handlesConsumed,
InputListener<T> listener) {
if (inputBus == null) {
inputBus = new InputBus();
}

View File

View File

View File

@ -56,13 +56,8 @@ public class LayoutAlign implements Layout {
size.x = min(size.x, cWidth);
size.y = min(size.y, cHeight);
child.setBounds(
c.getX() +
(int) ((cWidth - size.x) * alignX) + margin,
c.getY() +
(int) ((cHeight - size.y) * alignY) + margin,
size
);
child.setBounds(c.getX() + (int) ((cWidth - size.x) * alignX) + margin,
c.getY() + (int) ((cHeight - size.y) * alignY) + margin, size);
});
}
@ -71,9 +66,7 @@ public class LayoutAlign implements Layout {
public Vec2i calculatePreferredSize(Component c) {
Vec2i result = new Vec2i(0, 0);
c.getChildren().stream()
.map(child -> child.getPreferredSize())
.forEach(size -> {
c.getChildren().stream().map(child -> child.getPreferredSize()).forEach(size -> {
result.x = max(size.x, result.x);
result.y = max(size.y, result.y);
});

View File

@ -26,9 +26,7 @@ import ru.windcorp.progressia.client.graphics.gui.Layout;
public class LayoutBorderHorizontal implements Layout {
public static final String CENTER = "Center",
LEFT = "Left",
RIGHT = "Right";
public static final String CENTER = "Center", LEFT = "Left", RIGHT = "Right";
private final int margin;
@ -51,32 +49,17 @@ public class LayoutBorderHorizontal implements Layout {
if (child.getLayoutHint() == LEFT) {
childSize = child.getPreferredSize();
left = childSize.x + margin;
child.setBounds(
c.getX(),
c.getY(),
childSize.x,
c.getHeight()
);
child.setBounds(c.getX(), c.getY(), childSize.x, c.getHeight());
} else if (child.getLayoutHint() == RIGHT) {
childSize = child.getPreferredSize();
right = childSize.x + margin;
child.setBounds(
c.getX() + c.getWidth() - childSize.x,
c.getY(),
childSize.x,
c.getHeight()
);
child.setBounds(c.getX() + c.getWidth() - childSize.x, c.getY(), childSize.x, c.getHeight());
}
}
for (Component child : c.getChildren()) {
if (child.getLayoutHint() == CENTER) {
child.setBounds(
c.getX() + left,
c.getY(),
c.getWidth() - left - right,
c.getHeight()
);
child.setBounds(c.getX() + left, c.getY(), c.getWidth() - left - right, c.getHeight());
}
}

View File

@ -26,9 +26,7 @@ import ru.windcorp.progressia.client.graphics.gui.Layout;
public class LayoutBorderVertical implements Layout {
public static final String CENTER = "Center",
UP = "Up",
DOWN = "Down";
public static final String CENTER = "Center", UP = "Up", DOWN = "Down";
private final int margin;
@ -51,32 +49,17 @@ public class LayoutBorderVertical implements Layout {
if (child.getLayoutHint() == UP) {
childSize = child.getPreferredSize();
top = childSize.y + margin;
child.setBounds(
c.getX(),
c.getY(),
c.getWidth(),
childSize.y
);
child.setBounds(c.getX(), c.getY(), c.getWidth(), childSize.y);
} else if (child.getLayoutHint() == DOWN) {
childSize = child.getPreferredSize();
bottom = childSize.y + margin;
child.setBounds(
c.getX(),
c.getY() + c.getHeight() - childSize.y,
c.getWidth(),
childSize.y
);
child.setBounds(c.getX(), c.getY() + c.getHeight() - childSize.y, c.getWidth(), childSize.y);
}
}
for (Component child : c.getChildren()) {
if (child.getLayoutHint() == CENTER) {
child.setBounds(
c.getX(),
c.getY() + top,
c.getWidth(),
c.getHeight() - top - bottom
);
child.setBounds(c.getX(), c.getY() + top, c.getWidth(), c.getHeight() - top - bottom);
}
}

View File

@ -43,8 +43,7 @@ public class LayoutHorizontal implements Layout {
@Override
public void layout(Component c) {
int x = c.getX() + margin,
y = c.getY() + margin;
int x = c.getX() + margin, y = c.getY() + margin;
int width;

View File

@ -43,8 +43,7 @@ public class LayoutVertical implements Layout {
@Override
public void layout(Component c) {
int x = c.getX() + margin,
y = c.getY() + c.getHeight();
int x = c.getX() + margin, y = c.getY() + c.getHeight();
synchronized (c.getChildren()) {
for (Component child : c.getChildren()) {

View File

@ -87,22 +87,14 @@ public class CursorMoveEvent extends CursorEvent {
@Override
public CursorMoveEvent snapshot() {
return new StaticMouseMoveEvent(
getPreviousPosition(),
getNewPosition(),
getTime()
);
return new StaticMouseMoveEvent(getPreviousPosition(), getNewPosition(), getTime());
}
private class StaticMouseMoveEvent extends CursorMoveEvent {
private final Vec2d previousPosition = new Vec2d();
public StaticMouseMoveEvent(
Vec2d previousPosition,
Vec2d newPosition,
double time
) {
public StaticMouseMoveEvent(Vec2d previousPosition, Vec2d newPosition, double time) {
super(newPosition, time);
this.previousPosition.set(previousPosition.x, previousPosition.y);
}

View File

@ -67,11 +67,7 @@ public class FrameResizeEvent extends InputEvent {
private final Vec2i previousSize;
public StaticFrameResizeEvent(
Vec2i newSize,
Vec2i previousSize,
double time
) {
public StaticFrameResizeEvent(Vec2i newSize, Vec2i previousSize, double time) {
super(newSize, time);
this.previousSize = previousSize;
}

View File

@ -27,13 +27,7 @@ public class KeyEvent extends InputEvent {
protected int action;
protected int mods;
protected KeyEvent(
int key,
int scancode,
int action,
int mods,
double time
) {
protected KeyEvent(int key, int scancode, int action, int mods, double time) {
super(time);
this.key = key;
this.scancode = scancode;

View File

@ -46,17 +46,12 @@ public class Keys {
private static final String MOUSE_BUTTON_PREFIX = "GLFW_MOUSE_BUTTON_";
private static final Set<String> IGNORE_FIELDS = new HashSet<>(
Arrays.asList(
"GLFW_KEY_UNKNOWN",
"GLFW_KEY_LAST",
"GLFW_MOUSE_BUTTON_LAST",
"GLFW_MOUSE_BUTTON_1", // Alias
Arrays.asList("GLFW_KEY_UNKNOWN", "GLFW_KEY_LAST", "GLFW_MOUSE_BUTTON_LAST", "GLFW_MOUSE_BUTTON_1", // Alias
// for
// LEFT
"GLFW_MOUSE_BUTTON_2", // Alias for RIGHT
"GLFW_MOUSE_BUTTON_3" // Alias for MIDDLE
)
);
));
static {
initializeDictionary();
@ -100,14 +95,8 @@ public class Keys {
}
if (CODES_TO_NAMES.containsKey(value)) {
throw CrashReports.report(
null,
"Duplicate keys: %s and %s both map to %d(0x%s)",
CODES_TO_NAMES.get(value),
name,
value,
Integer.toHexString(value)
);
throw CrashReports.report(null, "Duplicate keys: %s and %s both map to %d(0x%s)", CODES_TO_NAMES.get(value),
name, value, Integer.toHexString(value));
}
CODES_TO_NAMES.put(value, name);

View File

@ -31,28 +31,21 @@ public class InputBus {
private final boolean handleConsumed;
private final InputListener<?> listener;
public WrappedListener(
Class<?> type,
boolean handleConsumed,
InputListener<?> listener
) {
public WrappedListener(Class<?> type, boolean handleConsumed, InputListener<?> listener) {
this.type = type;
this.handleConsumed = handleConsumed;
this.listener = listener;
}
private boolean handles(Input input) {
return (!input.isConsumed() || handleConsumed) &&
type.isInstance(input.getEvent());
return (!input.isConsumed() || handleConsumed) && type.isInstance(input.getEvent());
}
@SuppressWarnings("unchecked")
public void handle(Input input) {
if (handles(input)) {
boolean consumed = ((InputListener<InputEvent>) listener)
.handle(
(InputEvent) type.cast(input.getEvent())
);
.handle((InputEvent) type.cast(input.getEvent()));
input.setConsumed(consumed);
}
@ -66,18 +59,12 @@ public class InputBus {
listeners.forEach(l -> l.handle(input));
}
public <T extends InputEvent> void register(
Class<? extends T> type,
boolean handlesConsumed,
InputListener<T> listener
) {
public <T extends InputEvent> void register(Class<? extends T> type, boolean handlesConsumed,
InputListener<T> listener) {
listeners.add(new WrappedListener(type, handlesConsumed, listener));
}
public <T extends InputEvent> void register(
Class<? extends T> type,
InputListener<T> listener
) {
public <T extends InputEvent> void register(Class<? extends T> type, InputListener<T> listener) {
register(type, false, listener);
}

View File

@ -18,23 +18,23 @@
package ru.windcorp.progressia.client.graphics.model;
import static ru.windcorp.progressia.common.world.block.BlockFace.*;
import static ru.windcorp.progressia.common.world.rels.AbsFace.*;
import com.google.common.collect.ImmutableMap;
import glm.vec._3.Vec3;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
class BlockFaceVectors {
private static BlockFaceVectors createInner(BlockFaceVectors outer) {
ImmutableMap.Builder<BlockFace, Vec3> originBuilder = ImmutableMap.builder();
ImmutableMap.Builder<AbsFace, Vec3> originBuilder = ImmutableMap.builder();
ImmutableMap.Builder<BlockFace, Vec3> widthBuilder = ImmutableMap.builder();
ImmutableMap.Builder<AbsFace, Vec3> widthBuilder = ImmutableMap.builder();
ImmutableMap.Builder<BlockFace, Vec3> heightBuilder = ImmutableMap.builder();
ImmutableMap.Builder<AbsFace, Vec3> heightBuilder = ImmutableMap.builder();
for (BlockFace face : getFaces()) {
for (AbsFace face : getFaces()) {
Vec3 width = outer.getWidth(face);
Vec3 height = outer.getHeight(face);
@ -59,36 +59,36 @@ class BlockFaceVectors {
static {
OUTER = new BlockFaceVectors(
ImmutableMap.<BlockFace, Vec3>builder()
ImmutableMap.<AbsFace, Vec3>builder()
.put(TOP, new Vec3(-0.5f, +0.5f, +0.5f))
.put(BOTTOM, new Vec3(-0.5f, -0.5f, -0.5f))
.put(NORTH, new Vec3(+0.5f, -0.5f, -0.5f))
.put(SOUTH, new Vec3(-0.5f, +0.5f, -0.5f))
.put(WEST, new Vec3(+0.5f, +0.5f, -0.5f))
.put(EAST, new Vec3(-0.5f, -0.5f, -0.5f))
.put(POS_Z, new Vec3(-0.5f, +0.5f, +0.5f))
.put(NEG_Z, new Vec3(-0.5f, -0.5f, -0.5f))
.put(POS_X, new Vec3(+0.5f, -0.5f, -0.5f))
.put(NEG_X, new Vec3(-0.5f, +0.5f, -0.5f))
.put(POS_Y, new Vec3(+0.5f, +0.5f, -0.5f))
.put(NEG_Y, new Vec3(-0.5f, -0.5f, -0.5f))
.build(),
ImmutableMap.<BlockFace, Vec3>builder()
ImmutableMap.<AbsFace, Vec3>builder()
.put(TOP, new Vec3(0, -1, 0))
.put(BOTTOM, new Vec3(0, +1, 0))
.put(NORTH, new Vec3(0, +1, 0))
.put(SOUTH, new Vec3(0, -1, 0))
.put(WEST, new Vec3(-1, 0, 0))
.put(EAST, new Vec3(+1, 0, 0))
.put(POS_Z, new Vec3(0, -1, 0))
.put(NEG_Z, new Vec3(0, +1, 0))
.put(POS_X, new Vec3(0, +1, 0))
.put(NEG_X, new Vec3(0, -1, 0))
.put(POS_Y, new Vec3(-1, 0, 0))
.put(NEG_Y, new Vec3(+1, 0, 0))
.build(),
ImmutableMap.<BlockFace, Vec3>builder()
ImmutableMap.<AbsFace, Vec3>builder()
.put(TOP, new Vec3(+1, 0, 0))
.put(BOTTOM, new Vec3(+1, 0, 0))
.put(NORTH, new Vec3(0, 0, +1))
.put(SOUTH, new Vec3(0, 0, +1))
.put(WEST, new Vec3(0, 0, +1))
.put(EAST, new Vec3(0, 0, +1))
.put(POS_Z, new Vec3(+1, 0, 0))
.put(NEG_Z, new Vec3(+1, 0, 0))
.put(POS_X, new Vec3(0, 0, +1))
.put(NEG_X, new Vec3(0, 0, +1))
.put(POS_Y, new Vec3(0, 0, +1))
.put(NEG_Y, new Vec3(0, 0, +1))
.build()
);
@ -100,29 +100,29 @@ class BlockFaceVectors {
return inner ? INNER : OUTER;
}
private final ImmutableMap<BlockFace, Vec3> origins;
private final ImmutableMap<BlockFace, Vec3> widths;
private final ImmutableMap<BlockFace, Vec3> heights;
private final ImmutableMap<AbsFace, Vec3> origins;
private final ImmutableMap<AbsFace, Vec3> widths;
private final ImmutableMap<AbsFace, Vec3> heights;
public BlockFaceVectors(
ImmutableMap<BlockFace, Vec3> origins,
ImmutableMap<BlockFace, Vec3> widths,
ImmutableMap<BlockFace, Vec3> heights
ImmutableMap<AbsFace, Vec3> origins,
ImmutableMap<AbsFace, Vec3> widths,
ImmutableMap<AbsFace, Vec3> heights
) {
this.origins = origins;
this.widths = widths;
this.heights = heights;
}
public Vec3 getOrigin(BlockFace face) {
public Vec3 getOrigin(AbsFace face) {
return origins.get(face);
}
public Vec3 getWidth(BlockFace face) {
public Vec3 getWidth(AbsFace face) {
return widths.get(face);
}
public Vec3 getHeight(BlockFace face) {
public Vec3 getHeight(AbsFace face) {
return heights.get(face);
}
}

View File

@ -33,22 +33,14 @@ public abstract class DynamicModel extends Model {
private final Mat4[] transforms;
private final boolean[] dynamics;
public DynamicModel(
Renderable[] parts,
Mat4[] transforms,
boolean[] dynamic
) {
public DynamicModel(Renderable[] parts, Mat4[] transforms, boolean[] dynamic) {
super(parts);
this.transforms = transforms;
this.dynamics = dynamic;
}
public DynamicModel(Builder builder) {
this(
builder.getParts(),
builder.getTransforms(),
builder.getDynamics()
);
this(builder.getParts(), builder.getTransforms(), builder.getDynamics());
}
@Override
@ -78,11 +70,7 @@ public abstract class DynamicModel extends Model {
protected Builder() {
}
private Builder addPart(
Renderable part,
Mat4 transform,
boolean isDynamic
) {
private Builder addPart(Renderable part, Mat4 transform, boolean isDynamic) {
parts.add(Objects.requireNonNull(part, "part"));
transforms.add(Objects.requireNonNull(transform, "transform"));
dynamics.add(isDynamic);
@ -90,22 +78,15 @@ public abstract class DynamicModel extends Model {
return this;
}
public Builder addStaticPart(
Renderable part,
Mat4 transform
) {
public Builder addStaticPart(Renderable part, Mat4 transform) {
return addPart(part, new Mat4(transform), false);
}
public Builder addDynamicPart(
Renderable part
) {
public Builder addDynamicPart(Renderable part) {
return addPart(part, new Mat4(), true);
}
public Builder addStaticPart(
Renderable part
) {
public Builder addStaticPart(Renderable part) {
return addStaticPart(part, IDENTITY);
}

View File

@ -37,23 +37,13 @@ public class LambdaModel extends DynamicModel {
private final TransformGetter[] getters;
public LambdaModel(
Renderable[] parts,
Mat4[] transforms,
boolean[] dynamic,
TransformGetter[] getters
) {
public LambdaModel(Renderable[] parts, Mat4[] transforms, boolean[] dynamic, TransformGetter[] getters) {
super(parts, transforms, dynamic);
this.getters = getters;
}
public LambdaModel(Builder builder) {
this(
builder.getParts(),
builder.getTransforms(),
builder.getDynamics(),
builder.getGetters()
);
this(builder.getParts(), builder.getTransforms(), builder.getDynamics(), builder.getGetters());
}
@Override
@ -75,11 +65,7 @@ public class LambdaModel extends DynamicModel {
protected Builder() {
}
private Builder addPart(
Renderable part,
Mat4 transform,
TransformGetter getter
) {
private Builder addPart(Renderable part, Mat4 transform, TransformGetter getter) {
parts.add(Objects.requireNonNull(part, "part"));
transforms.add(Objects.requireNonNull(transform, "transform"));
dynamics.add(getter != null);
@ -88,23 +74,15 @@ public class LambdaModel extends DynamicModel {
return this;
}
public Builder addStaticPart(
Renderable part,
Mat4 transform
) {
public Builder addStaticPart(Renderable part, Mat4 transform) {
return addPart(part, new Mat4(transform), null);
}
public Builder addDynamicPart(
Renderable part,
TransformGetter getter
) {
public Builder addDynamicPart(Renderable part, TransformGetter getter) {
return addPart(part, new Mat4(), getter);
}
public Builder addStaticPart(
Renderable part
) {
public Builder addStaticPart(Renderable part) {
return addStaticPart(part, IDENTITY);
}
@ -127,12 +105,8 @@ public class LambdaModel extends DynamicModel {
}
public static LambdaModel animate(Renderable model, TransformGetter transform) {
return new LambdaModel(
new Renderable[] { model },
new Mat4[] { new Mat4() },
new boolean[] { true },
new TransformGetter[] { transform }
);
return new LambdaModel(new Renderable[] { model }, new Mat4[] { new Mat4() }, new boolean[] { true },
new TransformGetter[] { transform });
}
}

View File

@ -30,10 +30,10 @@ import ru.windcorp.progressia.client.graphics.backend.VertexBufferObject;
public class Shape implements Renderable {
private final ShapeRenderProgram program;
private final Face[] faces;
private final ShapePart[] parts;
private final Usage usage;
private FaceGroup[] groups;
private ShapePartGroup[] groups;
private ByteBuffer vertices;
private ShortBuffer indices;
@ -45,33 +45,33 @@ public class Shape implements Renderable {
private VertexBufferObject verticesVbo;
private VertexBufferObject indicesVbo;
public Shape(Usage usage, ShapeRenderProgram program, Face... faces) {
public Shape(Usage usage, ShapeRenderProgram program, ShapePart... parts) {
this.program = program;
this.faces = faces;
this.parts = parts;
this.usage = usage;
configureFaces();
configureParts();
program.preprocess(this);
assembleBuffers();
}
private void configureFaces() {
for (Face face : faces) {
face.setShape(this);
private void configureParts() {
for (ShapePart part : parts) {
part.setShape(this);
}
}
private void assembleBuffers() {
// TODO optimize: only update faces that requested it
sortFaces();
sortParts();
resizeBuffers();
for (Face face : faces) {
assembleVertices(face);
assembleIndices(face);
face.resetUpdateFlags();
for (ShapePart part : parts) {
assembleVertices(part);
assembleIndices(part);
part.resetUpdateFlags();
}
this.vertices.flip();
@ -85,110 +85,110 @@ public class Shape implements Renderable {
private void resizeBuffers() {
int verticesRequired = 0, indicesRequired = 0;
for (Face face : faces) {
verticesRequired += face.getVertices().remaining();
indicesRequired += face.getIndices().remaining();
for (ShapePart part : parts) {
verticesRequired += part.getVertices().remaining();
indicesRequired += part.getIndices().remaining();
}
if (this.vertices == null || vertices.capacity() < verticesRequired) {
if (vertices == null || vertices.capacity() < verticesRequired) {
this.vertices = BufferUtils.createByteBuffer(verticesRequired);
} else {
this.vertices.position(0).limit(verticesRequired);
vertices.position(0).limit(verticesRequired);
}
if (this.indices == null || this.indices.capacity() < indicesRequired) {
if (indices == null || indices.capacity() < indicesRequired) {
this.indices = BufferUtils.createShortBuffer(indicesRequired);
} else {
this.indices.position(0).limit(indicesRequired);
indices.position(0).limit(indicesRequired);
}
}
private void assembleVertices(Face face) {
face.locationOfVertices = this.vertices.position();
private void assembleVertices(ShapePart part) {
part.locationOfVertices = this.vertices.position();
insertVertices(face);
linkVerticesWith(face);
insertVertices(part);
linkVerticesWith(part);
}
private void insertVertices(Face face) {
ByteBuffer faceVertices = face.getVertices();
private void insertVertices(ShapePart part) {
ByteBuffer partVertices = part.getVertices();
faceVertices.mark();
this.vertices.put(faceVertices);
faceVertices.reset();
partVertices.mark();
this.vertices.put(partVertices);
partVertices.reset();
}
private void linkVerticesWith(Face face) {
private void linkVerticesWith(ShapePart part) {
int limit = vertices.limit();
int position = vertices.position();
vertices.limit(position).position(face.getLocationOfVertices());
face.vertices = vertices.slice();
vertices.limit(position).position(part.getLocationOfVertices());
part.vertices = vertices.slice();
vertices.position(position).limit(limit);
}
private void assembleIndices(Face face) {
short vertexOffset = (short) (face.getLocationOfVertices() / program.getBytesPerVertex());
private void assembleIndices(ShapePart part) {
short vertexOffset = (short) (part.getLocationOfVertices() / program.getBytesPerVertex());
face.locationOfIndices = indices.position();
part.locationOfIndices = indices.position();
ShortBuffer faceIndices = face.getIndices();
ShortBuffer partIndices = part.getIndices();
if (faceIndices == null) {
for (int i = 0; i < face.getVertexCount(); ++i) {
if (partIndices == null) {
for (int i = 0; i < part.getVertexCount(); ++i) {
this.indices.put((short) (vertexOffset + i));
}
} else {
for (int i = faceIndices.position(); i < faceIndices.limit(); ++i) {
short faceIndex = faceIndices.get(i);
faceIndex += vertexOffset;
this.indices.put(faceIndex);
for (int i = partIndices.position(); i < partIndices.limit(); ++i) {
short partIndex = partIndices.get(i);
partIndex += vertexOffset;
this.indices.put(partIndex);
}
}
}
private void sortFaces() {
Arrays.sort(faces);
private void sortParts() {
Arrays.sort(parts);
}
private void assembleGroups() {
int unique = countUniqueFaces();
this.groups = new FaceGroup[unique];
int unique = countUniqueParts();
this.groups = new ShapePartGroup[unique];
if (faces.length == 0)
if (parts.length == 0)
return;
int previousHandle = faces[0].getSortingIndex();
int previousHandle = parts[0].getSortingIndex();
int start = 0;
int groupIndex = 0;
for (int i = 1; i < faces.length; ++i) {
if (previousHandle != faces[i].getSortingIndex()) {
for (int i = 1; i < parts.length; ++i) {
if (previousHandle != parts[i].getSortingIndex()) {
groups[groupIndex] = new FaceGroup(faces, start, i);
groups[groupIndex] = new ShapePartGroup(parts, start, i);
start = i;
groupIndex++;
previousHandle = faces[i].getSortingIndex();
previousHandle = parts[i].getSortingIndex();
}
}
assert groupIndex == groups.length - 1;
groups[groupIndex] = new FaceGroup(faces, start, faces.length);
groups[groupIndex] = new ShapePartGroup(parts, start, parts.length);
}
private int countUniqueFaces() {
if (faces.length == 0)
private int countUniqueParts() {
if (parts.length == 0)
return 0;
int result = 1;
int previousHandle = faces[0].getSortingIndex();
int previousHandle = parts[0].getSortingIndex();
for (int i = 1; i < faces.length; ++i) {
if (previousHandle != faces[i].getSortingIndex()) {
for (int i = 1; i < parts.length; ++i) {
if (previousHandle != parts[i].getSortingIndex()) {
result++;
previousHandle = faces[i].getSortingIndex();
previousHandle = parts[i].getSortingIndex();
}
}
@ -238,11 +238,11 @@ public class Shape implements Renderable {
return program;
}
public Face[] getFaces() {
return faces;
public ShapePart[] getParts() {
return parts;
}
public FaceGroup[] getGroups() {
public ShapePartGroup[] getGroups() {
return groups;
}

View File

@ -24,7 +24,7 @@ import java.util.Objects;
import ru.windcorp.progressia.client.graphics.texture.Texture;
public class Face implements Comparable<Face> {
public class ShapePart implements Comparable<ShapePart> {
private static final ShortBuffer GENERATE_SUCCESSIVE_LATER = null;
@ -40,7 +40,7 @@ public class Face implements Comparable<Face> {
private ShortBuffer userIndices;
private boolean userIndicesUpdated = true;
public Face(
public ShapePart(
Texture texture,
ByteBuffer vertices,
ShortBuffer indices
@ -50,7 +50,7 @@ public class Face implements Comparable<Face> {
setIndices(indices);
}
public Face(
public ShapePart(
Texture texture,
ByteBuffer vertices
) {
@ -155,7 +155,7 @@ public class Face implements Comparable<Face> {
return vertices;
}
public Face setVertices(ByteBuffer vertices) {
public ShapePart setVertices(ByteBuffer vertices) {
this.vertices = Objects.requireNonNull(vertices, "vertices");
markForVertexUpdate();
return this;
@ -202,7 +202,7 @@ public class Face implements Comparable<Face> {
return userIndices.remaining();
}
public Face setIndices(ShortBuffer indices) {
public ShapePart setIndices(ShortBuffer indices) {
if (indices == null) {
indices = GENERATE_SUCCESSIVE_LATER;
}
@ -245,7 +245,7 @@ public class Face implements Comparable<Face> {
}
@Override
public int compareTo(Face o) {
public int compareTo(ShapePart o) {
return Integer.compare(getSortingIndex(), o.getSortingIndex());
}

View File

@ -21,13 +21,13 @@ package ru.windcorp.progressia.client.graphics.model;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.client.graphics.texture.TexturePrimitive;
public class FaceGroup {
public class ShapePartGroup {
private final TexturePrimitive texture;
private final int indexCount;
private final int byteOffsetOfIndices;
FaceGroup(Face[] faces, int start, int end) {
ShapePartGroup(ShapePart[] faces, int start, int end) {
Texture t = faces[start].getTexture();
this.texture = t == null ? null : t.getSprite().getPrimitive();
@ -36,10 +36,9 @@ public class FaceGroup {
int indexCount = 0;
for (int i = start; i < end; ++i) {
Face face = faces[i];
ShapePart face = faces[i];
assert this.texture == null
? (face.getTexture() == null)
assert this.texture == null ? (face.getTexture() == null)
: (face.getTexture().getSprite().getPrimitive() == this.texture);
indexCount += face.getIndexCount();

View File

@ -25,14 +25,14 @@ import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram.VertexBuilder;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class Faces {
public class ShapeParts {
private Faces() {
private ShapeParts() {
}
public static Face createRectangle(
public static ShapePart createRectangle(
ShapeRenderProgram program,
Texture texture,
Vec4 colorMultiplier,
@ -82,19 +82,19 @@ public class Faces {
}
);
return new Face(
return new ShapePart(
texture,
builder.assemble(),
buffer
);
}
public static Face createBlockFace(
public static ShapePart createBlockFace(
ShapeRenderProgram program,
Texture texture,
Vec4 colorMultiplier,
Vec3 blockCenter,
BlockFace face,
AbsFace face,
boolean inner
) {
BlockFaceVectors vectors = BlockFaceVectors.get(inner);

View File

@ -28,15 +28,10 @@ public class ShapeRenderHelper {
protected static final int TRANSFORM_STACK_SIZE = 64;
protected static final int COLOR_MULTIPLIER_STACK_SIZE = TRANSFORM_STACK_SIZE;
protected final StashingStack<Mat4> transformStack = new StashingStack<>(
TRANSFORM_STACK_SIZE,
Mat4::new
);
protected final StashingStack<Mat4> transformStack = new StashingStack<>(TRANSFORM_STACK_SIZE, Mat4::new);
protected final StashingStack<Vec4> colorMultiplierStack = new StashingStack<>(
COLOR_MULTIPLIER_STACK_SIZE,
Vec4::new
);
protected final StashingStack<Vec4> colorMultiplierStack = new StashingStack<>(COLOR_MULTIPLIER_STACK_SIZE,
Vec4::new);
{
transformStack.push().identity();

View File

@ -53,8 +53,7 @@ public class ShapeRenderProgram extends Program {
POSITIONS_ATTRIBUTE_NAME = "inputPositions",
UNIFORM_COLOR_MULTIPLER_ATTRIBUTE_NAME = "uniformColorMultiplier",
ATTRIBUTE_COLOR_MULTIPLER_ATTRIBUTE_NAME = "inputColorMultiplier",
TEXTURE_COORDS_ATTRIBUTE_NAME = "inputTextureCoords",
USE_TEXTURE_UNIFORM_NAME = "useTexture",
TEXTURE_COORDS_ATTRIBUTE_NAME = "inputTextureCoords", USE_TEXTURE_UNIFORM_NAME = "useTexture",
TEXTURE_SLOT_UNIFORM_NAME = "textureSlot";
private final Uniform4Matrix finalTransformUniform;
@ -65,21 +64,11 @@ public class ShapeRenderProgram extends Program {
private final Uniform1Int useTextureUniform;
private final Uniform1Int textureSlotUniform;
public ShapeRenderProgram(
String[] vertexShaderResources,
String[] fragmentShaderResources
) {
super(
new CombinedShader(
attachVertexShader(vertexShaderResources)
),
new CombinedShader(
attachFragmentShader(fragmentShaderResources)
)
);
public ShapeRenderProgram(String[] vertexShaderResources, String[] fragmentShaderResources) {
super(new CombinedShader(attachVertexShader(vertexShaderResources)),
new CombinedShader(attachFragmentShader(fragmentShaderResources)));
this.finalTransformUniform = getUniform(FINAL_TRANSFORM_UNIFORM_NAME)
.as4Matrix();
this.finalTransformUniform = getUniform(FINAL_TRANSFORM_UNIFORM_NAME).as4Matrix();
this.positionsAttribute = getAttribute(POSITIONS_ATTRIBUTE_NAME).asVertexArray();
@ -89,11 +78,9 @@ public class ShapeRenderProgram extends Program {
this.textureCoordsAttribute = getAttribute(TEXTURE_COORDS_ATTRIBUTE_NAME).asVertexArray();
this.useTextureUniform = getUniform(USE_TEXTURE_UNIFORM_NAME)
.as1Int();
this.useTextureUniform = getUniform(USE_TEXTURE_UNIFORM_NAME).as1Int();
this.textureSlotUniform = getUniform(TEXTURE_SLOT_UNIFORM_NAME)
.as1Int();
this.textureSlotUniform = getUniform(TEXTURE_SLOT_UNIFORM_NAME).as1Int();
}
private static String[] attachVertexShader(String[] others) {
@ -104,10 +91,7 @@ public class ShapeRenderProgram extends Program {
return ObjectArrays.concat(SHAPE_FRAGMENT_SHADER_RESOURCE, others);
}
public void render(
ShapeRenderHelper helper,
Shape shape
) {
public void render(ShapeRenderHelper helper, Shape shape) {
use();
configure(helper);
@ -116,7 +100,7 @@ public class ShapeRenderProgram extends Program {
try {
enableAttributes();
for (FaceGroup group : shape.getGroups()) {
for (ShapePartGroup group : shape.getGroups()) {
renderFaceGroup(group);
}
} finally {
@ -145,34 +129,13 @@ public class ShapeRenderProgram extends Program {
int vertexStride = getBytesPerVertex();
int offset = 0;
positionsAttribute.set(
3,
GL11.GL_FLOAT,
false,
vertexStride,
vertices,
offset
);
positionsAttribute.set(3, GL11.GL_FLOAT, false, vertexStride, vertices, offset);
offset += 3 * Float.BYTES;
colorsAttribute.set(
4,
GL11.GL_FLOAT,
false,
vertexStride,
vertices,
offset
);
colorsAttribute.set(4, GL11.GL_FLOAT, false, vertexStride, vertices, offset);
offset += 4 * Float.BYTES;
textureCoordsAttribute.set(
2,
GL11.GL_FLOAT,
false,
vertexStride,
vertices,
offset
);
textureCoordsAttribute.set(2, GL11.GL_FLOAT, false, vertexStride, vertices, offset);
offset += 2 * Float.BYTES;
return offset;
@ -182,7 +145,7 @@ public class ShapeRenderProgram extends Program {
indices.bind(BindTarget.ELEMENT_ARRAY);
}
protected void renderFaceGroup(FaceGroup group) {
protected void renderFaceGroup(ShapePartGroup group) {
TexturePrimitive texture = group.getTexture();
if (texture != null) {
@ -193,12 +156,8 @@ public class ShapeRenderProgram extends Program {
useTextureUniform.set(0);
}
GL11.glDrawElements(
GL11.GL_TRIANGLES,
group.getIndexCount(),
GL11.GL_UNSIGNED_SHORT,
group.getByteOffsetOfIndices()
);
GL11.glDrawElements(GL11.GL_TRIANGLES, group.getIndexCount(), GL11.GL_UNSIGNED_SHORT,
group.getByteOffsetOfIndices());
}
public int getBytesPerVertex() {
@ -206,12 +165,12 @@ public class ShapeRenderProgram extends Program {
}
public void preprocess(Shape shape) {
for (Face face : shape.getFaces()) {
for (ShapePart face : shape.getParts()) {
applySprites(face);
}
}
private void applySprites(Face face) {
private void applySprites(ShapePart face) {
if (face.getTexture() == null)
return;
@ -220,13 +179,9 @@ public class ShapeRenderProgram extends Program {
Sprite sprite = face.getTexture().getSprite();
for (int i = 0; i < face.getVertexCount(); i++) {
int offset = vertices.position() + i * getBytesPerVertex() + (3 * Float.BYTES +
4 * Float.BYTES);
int offset = vertices.position() + i * getBytesPerVertex() + (3 * Float.BYTES + 4 * Float.BYTES);
v.set(
vertices.getFloat(offset + 0 * Float.BYTES),
vertices.getFloat(offset + 1 * Float.BYTES)
);
v.set(vertices.getFloat(offset + 0 * Float.BYTES), vertices.getFloat(offset + 1 * Float.BYTES));
v.mul(sprite.getSize()).add(sprite.getStart());
@ -244,34 +199,11 @@ public class ShapeRenderProgram extends Program {
}
public static interface VertexBuilder {
VertexBuilder addVertex(
float x,
float y,
float z,
float r,
float g,
float b,
float tx,
float ty
);
VertexBuilder addVertex(float x, float y, float z, float r, float g, float b, float tx, float ty);
VertexBuilder addVertex(
float x,
float y,
float z,
float r,
float g,
float b,
float a,
float tx,
float ty
);
VertexBuilder addVertex(float x, float y, float z, float r, float g, float b, float a, float tx, float ty);
VertexBuilder addVertex(
Vec3 position,
Vec4 colorMultiplier,
Vec2 textureCoords
);
VertexBuilder addVertex(Vec3 position, Vec4 colorMultiplier, Vec2 textureCoords);
ByteBuffer assemble();
}
@ -293,84 +225,35 @@ public class ShapeRenderProgram extends Program {
private final List<Vertex> vertices = new ArrayList<>();
@Override
public VertexBuilder addVertex(
float x,
float y,
float z,
float r,
float g,
float b,
float a,
float tx,
float ty
) {
vertices.add(
new Vertex(
new Vec3(x, y, z),
new Vec4(r, g, b, a),
new Vec2(tx, ty)
)
);
public VertexBuilder addVertex(float x, float y, float z, float r, float g, float b, float a, float tx,
float ty) {
vertices.add(new Vertex(new Vec3(x, y, z), new Vec4(r, g, b, a), new Vec2(tx, ty)));
return this;
}
@Override
public VertexBuilder addVertex(
float x,
float y,
float z,
float r,
float g,
float b,
float tx,
float ty
) {
vertices.add(
new Vertex(
new Vec3(x, y, z),
new Vec4(r, g, b, 1f),
new Vec2(tx, ty)
)
);
public VertexBuilder addVertex(float x, float y, float z, float r, float g, float b, float tx, float ty) {
vertices.add(new Vertex(new Vec3(x, y, z), new Vec4(r, g, b, 1f), new Vec2(tx, ty)));
return this;
}
@Override
public VertexBuilder addVertex(
Vec3 position,
Vec4 colorMultiplier,
Vec2 textureCoords
) {
vertices.add(
new Vertex(
new Vec3(position),
new Vec4(colorMultiplier),
new Vec2(textureCoords)
)
);
public VertexBuilder addVertex(Vec3 position, Vec4 colorMultiplier, Vec2 textureCoords) {
vertices.add(new Vertex(new Vec3(position), new Vec4(colorMultiplier), new Vec2(textureCoords)));
return this;
}
@Override
public ByteBuffer assemble() {
ByteBuffer result = BufferUtils.createByteBuffer(
DEFAULT_BYTES_PER_VERTEX * vertices.size()
);
ByteBuffer result = BufferUtils.createByteBuffer(DEFAULT_BYTES_PER_VERTEX * vertices.size());
for (Vertex v : vertices) {
result
.putFloat(v.position.x)
.putFloat(v.position.y)
.putFloat(v.position.z)
.putFloat(v.colorMultiplier.x)
.putFloat(v.colorMultiplier.y)
.putFloat(v.colorMultiplier.z)
.putFloat(v.colorMultiplier.w)
.putFloat(v.textureCoords.x)
.putFloat(v.textureCoords.y);
result.putFloat(v.position.x).putFloat(v.position.y).putFloat(v.position.z)
.putFloat(v.colorMultiplier.x).putFloat(v.colorMultiplier.y).putFloat(v.colorMultiplier.z)
.putFloat(v.colorMultiplier.w).putFloat(v.textureCoords.x).putFloat(v.textureCoords.y);
}
result.flip();

View File

@ -24,7 +24,7 @@ import glm.vec._3.Vec3;
import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.backend.Usage;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class Shapes {
@ -50,7 +50,7 @@ public class Shapes {
boolean flip
) {
Face top = Faces.createRectangle(
ShapePart top = ShapeParts.createRectangle(
program,
topTexture,
colorMultiplier,
@ -60,7 +60,7 @@ public class Shapes {
flip
);
Face bottom = Faces.createRectangle(
ShapePart bottom = ShapeParts.createRectangle(
program,
bottomTexture,
colorMultiplier,
@ -70,7 +70,7 @@ public class Shapes {
flip
);
Face north = Faces.createRectangle(
ShapePart north = ShapeParts.createRectangle(
program,
northTexture,
colorMultiplier,
@ -80,7 +80,7 @@ public class Shapes {
flip
);
Face south = Faces.createRectangle(
ShapePart south = ShapeParts.createRectangle(
program,
southTexture,
colorMultiplier,
@ -90,7 +90,7 @@ public class Shapes {
flip
);
Face east = Faces.createRectangle(
ShapePart east = ShapeParts.createRectangle(
program,
eastTexture,
colorMultiplier,
@ -100,7 +100,7 @@ public class Shapes {
flip
);
Face west = Faces.createRectangle(
ShapePart west = ShapeParts.createRectangle(
program,
westTexture,
colorMultiplier,
@ -165,16 +165,16 @@ public class Shapes {
public PppBuilder(
ShapeRenderProgram program,
Map<BlockFace, Texture> textureMap
Map<AbsFace, Texture> textureMap
) {
this(
program,
textureMap.get(BlockFace.TOP),
textureMap.get(BlockFace.BOTTOM),
textureMap.get(BlockFace.NORTH),
textureMap.get(BlockFace.SOUTH),
textureMap.get(BlockFace.EAST),
textureMap.get(BlockFace.WEST)
textureMap.get(AbsFace.POS_Z),
textureMap.get(AbsFace.NEG_Z),
textureMap.get(AbsFace.POS_X),
textureMap.get(AbsFace.NEG_X),
textureMap.get(AbsFace.NEG_Y),
textureMap.get(AbsFace.POS_Y)
);
}

View File

@ -30,10 +30,7 @@ public class StaticModel extends Model {
private final Mat4[] transforms;
public StaticModel(
Renderable[] parts,
Mat4[] transforms
) {
public StaticModel(Renderable[] parts, Mat4[] transforms) {
super(parts);
this.transforms = transforms;
}
@ -55,19 +52,14 @@ public class StaticModel extends Model {
protected Builder() {
}
public Builder addPart(
Renderable part,
Mat4 transform
) {
public Builder addPart(Renderable part, Mat4 transform) {
parts.add(Objects.requireNonNull(part, "part"));
transforms.add(Objects.requireNonNull(transform, "transform"));
return this;
}
public Builder addPart(
Renderable part
) {
public Builder addPart(Renderable part) {
return addPart(part, IDENTITY);
}

View File

@ -87,11 +87,8 @@ public class Atlases {
editor.draw(data, nextX, nextY);
Sprite result = new Sprite(
getPrimitive(),
toPrimitiveCoords(nextX, nextY),
toPrimitiveCoords(width, height)
);
Sprite result = new Sprite(getPrimitive(), toPrimitiveCoords(nextX, nextY),
toPrimitiveCoords(width, height));
nextX += width;

View File

@ -21,7 +21,7 @@ package ru.windcorp.progressia.client.graphics.texture;
import java.util.Map;
import glm.vec._2.Vec2;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class ComplexTexture {
@ -54,14 +54,14 @@ public class ComplexTexture {
);
}
public Map<BlockFace, Texture> getCuboidTextures(
public Map<AbsFace, Texture> getCuboidTextures(
int x,
int y,
int width,
int height,
int depth
) {
return BlockFace.mapToFaces(
return AbsFace.mapToFaces(
get(
x + depth + width,
y + height + depth,
@ -86,7 +86,7 @@ public class ComplexTexture {
);
}
public Map<BlockFace, Texture> getCuboidTextures(
public Map<AbsFace, Texture> getCuboidTextures(
int x,
int y,
int size

View File

@ -44,9 +44,7 @@ public class SimpleTextures {
try {
TextureDataEditor data = TextureLoader.loadPixels(resource, SETTINGS);
return new SimpleTexture(
new Sprite(new TexturePrimitive(data.getData()))
);
return new SimpleTexture(new Sprite(new TexturePrimitive(data.getData())));
} catch (IOException e) {
throw CrashReports.report(e, "Could not load texture %s", resource);
}

View File

@ -38,14 +38,8 @@ public class Sprite {
}
public Sprite(TexturePrimitive primitive) {
this(
primitive,
ORIGIN,
new Vec2(
primitive.getWidth() / (float) primitive.getBufferWidth(),
primitive.getHeight() / (float) primitive.getBufferHeight()
)
);
this(primitive, ORIGIN, new Vec2(primitive.getWidth() / (float) primitive.getBufferWidth(),
primitive.getHeight() / (float) primitive.getBufferHeight()));
}
public TexturePrimitive getPrimitive() {

View File

@ -35,14 +35,8 @@ class TextureData {
private final int width;
private final int height;
public TextureData(
ByteBuffer data,
int bufferWidth,
int bufferHeight,
int width,
int height,
TextureSettings settings
) {
public TextureData(ByteBuffer data, int bufferWidth, int bufferHeight, int width, int height,
TextureSettings settings) {
this.data = data;
this.width = width;
this.height = height;
@ -66,8 +60,7 @@ class TextureData {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D(
GL_TEXTURE_2D, // Load 2D image
glTexImage2D(GL_TEXTURE_2D, // Load 2D image
0, // Not mipmapped
GL_RGBA, // Use RGBA
bufferWidth, // Width

View File

@ -28,21 +28,10 @@ public class TextureDataEditor {
protected final TextureData data;
public TextureDataEditor(
int bufferWidth,
int bufferHeight,
int contentWidth,
int contentHeight,
TextureSettings settings
) {
this.data = new TextureData(
BufferUtils.createByteBuffer(bufferWidth * bufferHeight * 4),
bufferWidth,
bufferHeight,
contentWidth,
contentHeight,
settings
);
public TextureDataEditor(int bufferWidth, int bufferHeight, int contentWidth, int contentHeight,
TextureSettings settings) {
this.data = new TextureData(BufferUtils.createByteBuffer(bufferWidth * bufferHeight * 4), bufferWidth,
bufferHeight, contentWidth, contentHeight, settings);
}
public TextureDataEditor(TextureData data) {
@ -61,21 +50,13 @@ public class TextureDataEditor {
TextureData t = getData();
ByteBuffer fromBuffer = getBuffer();
ByteBuffer toBuffer = BufferUtils.createByteBuffer(
fromBuffer.capacity()
);
ByteBuffer toBuffer = BufferUtils.createByteBuffer(fromBuffer.capacity());
copy(fromBuffer, 0, fromBuffer.capacity(), toBuffer);
toBuffer.clear();
return new TextureData(
toBuffer,
t.getBufferWidth(),
t.getBufferHeight(),
t.getContentWidth(),
t.getContentHeight(),
t.getSettings()
);
return new TextureData(toBuffer, t.getBufferWidth(), t.getBufferHeight(), t.getContentWidth(),
t.getContentHeight(), t.getSettings());
}
public TextureData createSnapshot(TextureData output) {
@ -114,16 +95,7 @@ public class TextureDataEditor {
return getData().getSettings();
}
public void draw(
ByteBuffer src,
int srcWidth,
int srcX,
int srcY,
int dstX,
int dstY,
int width,
int height
) {
public void draw(ByteBuffer src, int srcWidth, int srcX, int srcY, int dstX, int dstY, int width, int height) {
ByteBuffer dst = getBuffer();
int position = src.position();
@ -148,77 +120,20 @@ public class TextureDataEditor {
}
}
public void draw(
TextureData source,
int srcX,
int srcY,
int dstX,
int dstY,
int width,
int height
) {
draw(
source.getData(),
source.getBufferWidth(),
srcX,
srcY,
dstX,
dstY,
width,
height
);
public void draw(TextureData source, int srcX, int srcY, int dstX, int dstY, int width, int height) {
draw(source.getData(), source.getBufferWidth(), srcX, srcY, dstX, dstY, width, height);
}
public void draw(
TextureData source,
int dstX,
int dstY
) {
draw(
source,
0,
0,
dstX,
dstY,
source.getContentWidth(),
source.getContentHeight()
);
public void draw(TextureData source, int dstX, int dstY) {
draw(source, 0, 0, dstX, dstY, source.getContentWidth(), source.getContentHeight());
}
public void draw(
TextureDataEditor source,
int srcX,
int srcY,
int dstX,
int dstY,
int width,
int height
) {
draw(
source.getData(),
srcX,
srcY,
dstX,
dstY,
width,
height
);
public void draw(TextureDataEditor source, int srcX, int srcY, int dstX, int dstY, int width, int height) {
draw(source.getData(), srcX, srcY, dstX, dstY, width, height);
}
public void draw(
TextureDataEditor source,
int dstX,
int dstY
) {
draw(
source,
0,
0,
dstX,
dstY,
source.getContentWidth(),
source.getContentHeight()
);
public void draw(TextureDataEditor source, int dstX, int dstY) {
draw(source, 0, 0, dstX, dstY, source.getContentWidth(), source.getContentHeight());
}
public void setPixel(int x, int y, int color) {
@ -237,12 +152,7 @@ public class TextureDataEditor {
buffer.limit(buffer.position() + length * BYTES_PER_PIXEL);
}
private static void copy(
ByteBuffer src,
int srcStart,
int srcEnd,
ByteBuffer dst
) {
private static void copy(ByteBuffer src, int srcStart, int srcEnd, ByteBuffer dst) {
int position = src.position();
int limit = src.limit();

View File

@ -31,11 +31,7 @@ import ru.windcorp.progressia.common.util.BinUtil;
public class TextureLoader {
public static TextureDataEditor loadPixels(
InputStream compressed,
TextureSettings settings
)
throws IOException {
public static TextureDataEditor loadPixels(InputStream compressed, TextureSettings settings) throws IOException {
BufferedImage readResult = ImageIO.read(compressed);
int width = readResult.getWidth();
@ -44,10 +40,7 @@ public class TextureLoader {
int bufferWidth = BinUtil.roundToGreaterPowerOf2(width);
int bufferHeight = BinUtil.roundToGreaterPowerOf2(height);
WritableRaster raster = TextureUtil.createRaster(
bufferWidth,
bufferHeight
);
WritableRaster raster = TextureUtil.createRaster(bufferWidth, bufferHeight);
BufferedImage canvas = TextureUtil.createCanvas(raster);
@ -56,49 +49,22 @@ public class TextureLoader {
try {
g.setColor(TextureUtil.CANVAS_BACKGROUND);
g.fillRect(0, 0, bufferWidth, bufferHeight);
g.drawImage(
readResult,
0,
0,
width,
height,
0,
height,
width,
0, // Flip the image
null
);
g.drawImage(readResult, 0, 0, width, height, 0, height, width, 0, // Flip
// the
// image
null);
} finally {
g.dispose();
}
TextureDataEditor result = new TextureDataEditor(
bufferWidth,
bufferHeight,
width,
height,
settings
);
TextureDataEditor result = new TextureDataEditor(bufferWidth, bufferHeight, width, height, settings);
result.draw(
TextureUtil.extractBytes(raster),
bufferWidth,
0,
0,
0,
0,
width,
height
);
result.draw(TextureUtil.extractBytes(raster), bufferWidth, 0, 0, 0, 0, width, height);
return result;
}
public static TextureDataEditor loadPixels(
Resource resource,
TextureSettings settings
)
throws IOException {
public static TextureDataEditor loadPixels(Resource resource, TextureSettings settings) throws IOException {
return loadPixels(resource.getInputStream(), settings);
}

View File

@ -39,8 +39,8 @@ public class TextureUtil {
public static final Color CANVAS_BACKGROUND = new Color(0, true);
public static final ColorModel COLOR_MODEL = new ComponentColorModel(
ColorSpace.getInstance(ColorSpace.CS_sRGB), // Use RGB
public static final ColorModel COLOR_MODEL = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), // Use
// RGB
null, // Use every bit
true, // Has alpha
false, // Not premultiplied
@ -50,12 +50,9 @@ public class TextureUtil {
private static final Hashtable<?, ?> BUFFERED_IMAGE_PROPERTIES = new Hashtable<>();
public static WritableRaster createRaster(
int bufferWidth,
int bufferHeight
) {
return Raster.createInterleavedRaster(
DataBuffer.TYPE_BYTE, // Storage model
public static WritableRaster createRaster(int bufferWidth, int bufferHeight) {
return Raster.createInterleavedRaster(DataBuffer.TYPE_BYTE, // Storage
// model
bufferWidth, // Buffer width
bufferHeight, // Buffer height
BYTES_PER_PIXEL, // ARGB
@ -63,11 +60,7 @@ public class TextureUtil {
);
}
public static WritableRaster createRaster(
ByteBuffer buffer,
int bufferWidth,
int bufferHeight
) {
public static WritableRaster createRaster(ByteBuffer buffer, int bufferWidth, int bufferHeight) {
final int bands = BYTES_PER_PIXEL;
byte[] bytes = new byte[bufferWidth * bufferHeight * bands];
@ -77,8 +70,7 @@ public class TextureUtil {
DataBufferByte dataBuffer = new DataBufferByte(bytes, bytes.length);
return Raster.createInterleavedRaster(
dataBuffer, // The buffer
return Raster.createInterleavedRaster(dataBuffer, // The buffer
bufferWidth, // Buffer width
bufferHeight, // Buffer height
bands * bufferWidth, // Scanline stride
@ -89,8 +81,7 @@ public class TextureUtil {
}
public static BufferedImage createCanvas(WritableRaster raster) {
return new BufferedImage(
COLOR_MODEL, // Color model
return new BufferedImage(COLOR_MODEL, // Color model
raster, // Backing raster
false, // Raster is not premultipied
BUFFERED_IMAGE_PROPERTIES // Properties
@ -107,10 +98,7 @@ public class TextureUtil {
return buffer;
}
public static ByteBuffer extractBytes(
WritableRaster raster,
ByteBuffer output
) {
public static ByteBuffer extractBytes(WritableRaster raster, ByteBuffer output) {
byte[] data = ((DataBufferByte) raster.getDataBuffer()).getData();
output.put(data);

View File

@ -29,6 +29,9 @@ import glm.mat._4.Mat4;
import glm.vec._3.Vec3;
import ru.windcorp.progressia.client.graphics.backend.GraphicsInterface;
import ru.windcorp.progressia.client.graphics.world.Camera.Anchor.Mode;
import ru.windcorp.progressia.client.world.entity.NPedModel;
import ru.windcorp.progressia.common.util.Matrices;
import ru.windcorp.progressia.common.util.Vectors;
public class Camera {
@ -60,13 +63,13 @@ public class Camera {
}
}
void getCameraPosition(Vec3 output);
Vec3 getCameraPosition(Vec3 output);
void getCameraVelocity(Vec3 output);
Vec3 getCameraVelocity(Vec3 output);
float getCameraYaw();
Vec3 getLookingAt(Vec3 output);
float getCameraPitch();
Vec3 getUpVector(Vec3 output);
Collection<Mode> getCameraModes();
@ -84,14 +87,11 @@ public class Camera {
*/
private final Vec3 lastAnchorPosition = new Vec3();
private float lastAnchorYaw;
private float lastAnchorPitch;
private final Vec3 lastAnchorLookingAt = new Vec3();
private final Vec3 lastAnchorUpVector = new Vec3();
private final Mat4 lastCameraMatrix = new Mat4();
private final Vec3 lastAnchorLookingAt = new Vec3();
private final Vec3 lastAnchorUp = new Vec3();
{
invalidateCache();
}
@ -108,6 +108,9 @@ public class Camera {
*/
public void apply(WorldRenderHelper helper) {
if (NPedModel.flag) {
// System.out.println("Camera.apply()");
}
applyPerspective(helper);
rotateCoordinateSystem(helper);
@ -149,26 +152,34 @@ public class Camera {
}
private void applyDirection(WorldRenderHelper helper) {
float pitch = anchor.getCameraPitch();
float yaw = anchor.getCameraYaw();
anchor.getLookingAt(lastAnchorLookingAt);
anchor.getUpVector(lastAnchorUpVector);
helper.pushViewTransform()
.rotateY(-pitch)
.rotateZ(-yaw);
lookAt(helper.pushViewTransform());
}
this.lastAnchorYaw = yaw;
this.lastAnchorPitch = pitch;
private void lookAt(Mat4 result) {
Vec3 f = this.lastAnchorLookingAt;
Vec3 s = Vectors.grab3();
Vec3 u = Vectors.grab3();
this.lastAnchorLookingAt.set(
cos(pitch) * cos(yaw),
cos(pitch) * sin(yaw),
sin(pitch)
);
this.lastAnchorUp.set(
cos(pitch + PI_F / 2) * cos(yaw),
cos(pitch + PI_F / 2) * sin(yaw),
sin(pitch + PI_F / 2)
f.cross(this.lastAnchorUpVector, s);
s.normalize();
s.cross(f, u);
Mat4 workspace = Matrices.grab4();
workspace.set(
+f.x, -s.x, +u.x, 0,
+f.y, -s.y, +u.y, 0,
+f.z, -s.z, +u.z, 0,
0, 0, 0, 1
);
result.mul(workspace);
Matrices.release(workspace);
Vectors.release(s);
Vectors.release(u);
}
private void applyPosition(WorldRenderHelper helper) {
@ -247,8 +258,6 @@ public class Camera {
private void invalidateCache() {
this.lastAnchorPosition.set(Float.NaN);
this.lastAnchorYaw = Float.NaN;
this.lastAnchorPitch = Float.NaN;
this.lastCameraMatrix.set(
Float.NaN,
@ -270,7 +279,7 @@ public class Camera {
);
this.lastAnchorLookingAt.set(Float.NaN);
this.lastAnchorUp.set(Float.NaN);
this.lastAnchorUpVector.set(Float.NaN);
}
public Anchor.Mode getMode() {
@ -289,14 +298,6 @@ public class Camera {
return currentModeIndex;
}
public float getLastAnchorYaw() {
return lastAnchorYaw;
}
public float getLastAnchorPitch() {
return lastAnchorPitch;
}
public Vec3 getLastAnchorPosition() {
return lastAnchorPosition;
}
@ -310,7 +311,7 @@ public class Camera {
}
public Vec3 getLastAnchorUp() {
return lastAnchorUp;
return lastAnchorUpVector;
}
}

View File

@ -44,39 +44,40 @@ public class EntityAnchor implements Anchor {
}),
// Third person, looking forward
Mode.of(
v -> v.set(-3.5f, +0.5f, 0),
m -> {
}
),
Mode.of(v -> v.set(-3.5f, +0.5f, 0), m -> {
}),
// Third person, looking back
Mode.of(
v -> v.set(-3.5f, 0, 0),
m -> m.rotateZ((float) Math.PI)
)
);
Mode.of(v -> v.set(-3.5f, 0, 0), m -> m.rotateZ((float) Math.PI)));
}
@Override
public void getCameraPosition(Vec3 output) {
public Vec3 getCameraPosition(Vec3 output) {
if (output == null) output = new Vec3();
model.getViewPoint(output);
output.add(entity.getPosition());
output.add(model.getPosition());
return output;
}
@Override
public void getCameraVelocity(Vec3 output) {
public Vec3 getCameraVelocity(Vec3 output) {
if (output == null) output = new Vec3();
output.set(entity.getVelocity());
return output;
}
@Override
public float getCameraYaw() {
return entity.getYaw();
public Vec3 getLookingAt(Vec3 output) {
if (output == null) output = new Vec3();
model.getLookingAt(output);
return output;
}
@Override
public float getCameraPitch() {
return entity.getPitch();
public Vec3 getUpVector(Vec3 output) {
if (output == null) output = new Vec3();
model.getUpVector(output);
return output;
}
@Override

View File

@ -41,6 +41,8 @@ import ru.windcorp.progressia.common.Units;
import ru.windcorp.progressia.common.collision.Collideable;
import ru.windcorp.progressia.common.collision.colliders.Collider;
import ru.windcorp.progressia.common.util.FloatMathUtil;
import ru.windcorp.progressia.common.util.Vectors;
import ru.windcorp.progressia.common.world.GravityModel;
import ru.windcorp.progressia.common.world.entity.EntityData;
import ru.windcorp.progressia.test.CollisionModelRenderer;
import ru.windcorp.progressia.test.TestPlayerControls;
@ -112,11 +114,11 @@ public class LayerWorld extends Layer {
tmp_testControls.applyPlayerControls();
for (EntityData data : this.client.getWorld().getData().getEntities()) {
this.client.getWorld().getData().getEntities().forEach(data -> {
tmp_applyFriction(data, tickLength);
tmp_applyGravity(data, tickLength);
tmp_renderCollisionModel(data);
}
});
} catch (Throwable e) {
e.printStackTrace();
System.err.println("OLEGSHA is to blame. Tell him he vry stupiDD!!");
@ -134,12 +136,8 @@ public class LayerWorld extends Layer {
tmp_collideableList.clear();
tmp_collideableList.addAll(this.client.getWorld().getData().getEntities());
Collider.performCollisions(
tmp_collideableList,
this.client.getWorld().getData(),
tickLength,
tmp_colliderWorkspace
);
Collider.performCollisions(tmp_collideableList, this.client.getWorld().getData(), tickLength,
tmp_colliderWorkspace);
}
private static final Renderable SELECTION_BOX = tmp_createSelectionBox();
@ -168,26 +166,14 @@ public class LayerWorld extends Layer {
for (float phi = 0; phi < 2 * FloatMathUtil.PI_F; phi += FloatMathUtil.PI_F / 2) {
Mat4 rot = new Mat4().identity().rotateZ(phi).scale(scale);
b.addPart(
new PppBuilder(p, (Texture) null).setOrigin(
new Vec3(-f - 0.5f, -f - 0.5f, -f - 0.5f)
).setSize(f, f, 2 * f + 1).setColorMultiplier(color).create(),
rot
);
b.addPart(new PppBuilder(p, (Texture) null).setOrigin(new Vec3(-f - 0.5f, -f - 0.5f, -f - 0.5f))
.setSize(f, f, 2 * f + 1).setColorMultiplier(color).create(), rot);
b.addPart(
new PppBuilder(p, (Texture) null).setOrigin(
new Vec3(-f - 0.5f, -0.5f, -f - 0.5f)
).setSize(f, 1, f).setColorMultiplier(color).create(),
rot
);
b.addPart(new PppBuilder(p, (Texture) null).setOrigin(new Vec3(-f - 0.5f, -0.5f, -f - 0.5f))
.setSize(f, 1, f).setColorMultiplier(color).create(), rot);
b.addPart(
new PppBuilder(p, (Texture) null).setOrigin(
new Vec3(-f - 0.5f, -0.5f, +0.5f)
).setSize(f, 1, f).setColorMultiplier(color).create(),
rot
);
b.addPart(new PppBuilder(p, (Texture) null).setOrigin(new Vec3(-f - 0.5f, -0.5f, +0.5f)).setSize(f, 1, f)
.setColorMultiplier(color).create(), rot);
}
return b.build();
@ -199,16 +185,25 @@ public class LayerWorld extends Layer {
entity.getVelocity().mul((float) Math.exp(-FRICTION_COEFF / entity.getCollisionMass() * tickLength));
}
private static final float MC_g = Units.get("32 m/s^2");
private static final float IRL_g = Units.get("9.8 m/s^2");
private void tmp_applyGravity(EntityData entity, float tickLength) {
GravityModel gm = ClientState.getInstance().getWorld().getData().getGravityModel();
Vec3 upVector = Vectors.grab3();
gm.getUp(entity.getPosition(), upVector);
entity.changeUpVector(upVector);
Vectors.release(upVector);
if (ClientState.getInstance().getLocalPlayer().getEntity() == entity && tmp_testControls.isFlying()) {
return;
}
final float gravitationalAcceleration = tmp_testControls.useMinecraftGravity() ? MC_g : IRL_g;
entity.getVelocity().add(0, 0, -gravitationalAcceleration * tickLength);
Vec3 gravitationalAcceleration = Vectors.grab3();
gm.getGravity(entity.getPosition(), gravitationalAcceleration);
gravitationalAcceleration.mul(tickLength);
entity.getVelocity().add(gravitationalAcceleration);
Vectors.release(gravitationalAcceleration);
}
@Override

View File

@ -23,13 +23,13 @@ import glm.vec._3.Vec3;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.client.world.WorldRender;
import ru.windcorp.progressia.common.world.BlockRay;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.entity.EntityData;
import ru.windcorp.progressia.common.world.rels.AbsFace;
public class Selection {
private final Vec3i block = new Vec3i();
private BlockFace surface = null;
private AbsFace surface = null;
private final Vec2 pointOnSurface = new Vec2(0.5f, 0.5f);
private final Vec3 point = new Vec3();
@ -38,10 +38,9 @@ public class Selection {
private BlockRay ray = new BlockRay();
public void update(WorldRender world, EntityData player) {
Vec3 direction = new Vec3();
Vec3 start = new Vec3();
Vec3 direction = player.getLookingAt();
player.getLookingAtVector(direction);
world.getEntityRenderable(player).getViewPoint(start);
start.add(player.getPosition());
@ -71,7 +70,7 @@ public class Selection {
return exists ? point : null;
}
public BlockFace getSurface() {
public AbsFace getSurface() {
return exists ? surface : null;
}

View File

@ -24,10 +24,7 @@ import ru.windcorp.progressia.common.util.StashingStack;
public class WorldRenderHelper extends ShapeRenderHelper {
private final StashingStack<Mat4> viewTransformStack = new StashingStack<>(
TRANSFORM_STACK_SIZE,
Mat4::new
);
private final StashingStack<Mat4> viewTransformStack = new StashingStack<>(TRANSFORM_STACK_SIZE, Mat4::new);
{
viewTransformStack.push().identity();

View File

@ -33,7 +33,7 @@ import glm.vec._4.Vec4;
import ru.windcorp.progressia.client.graphics.backend.VertexBufferObject;
import ru.windcorp.progressia.client.graphics.backend.shaders.attributes.*;
import ru.windcorp.progressia.client.graphics.backend.shaders.uniforms.*;
import ru.windcorp.progressia.client.graphics.model.Face;
import ru.windcorp.progressia.client.graphics.model.ShapePart;
import ru.windcorp.progressia.client.graphics.model.Shape;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderProgram;
@ -44,10 +44,8 @@ public class WorldRenderProgram extends ShapeRenderProgram {
private static WorldRenderProgram def = null;
public static void init() {
def = new WorldRenderProgram(
new String[] { "WorldDefault.vertex.glsl" },
new String[] { "WorldDefault.fragment.glsl" }
);
def = new WorldRenderProgram(new String[] { "WorldDefault.vertex.glsl" },
new String[] { "WorldDefault.fragment.glsl" });
}
public static WorldRenderProgram getDefault() {
@ -68,20 +66,12 @@ public class WorldRenderProgram extends ShapeRenderProgram {
private final Uniform4Matrix worldTransformUniform;
private final AttributeVertexArray normalsAttribute;
public WorldRenderProgram(
String[] vertexShaderResources,
String[] fragmentShaderResources
) {
super(
attachVertexShader(vertexShaderResources),
attachFragmentShader(fragmentShaderResources)
);
public WorldRenderProgram(String[] vertexShaderResources, String[] fragmentShaderResources) {
super(attachVertexShader(vertexShaderResources), attachFragmentShader(fragmentShaderResources));
this.worldTransformUniform = getUniform(WORLD_TRANSFORM_UNIFORM_NAME)
.as4Matrix();
this.worldTransformUniform = getUniform(WORLD_TRANSFORM_UNIFORM_NAME).as4Matrix();
this.normalsAttribute = getAttribute(NORMALS_ATTRIBUTE_NAME)
.asVertexArray();
this.normalsAttribute = getAttribute(NORMALS_ATTRIBUTE_NAME).asVertexArray();
}
private static String[] attachVertexShader(String[] others) {
@ -103,14 +93,7 @@ public class WorldRenderProgram extends ShapeRenderProgram {
int vertexStride = getBytesPerVertex();
int offset = super.bindVertices(vertices);
normalsAttribute.set(
3,
GL11.GL_FLOAT,
false,
vertexStride,
vertices,
offset
);
normalsAttribute.set(3, GL11.GL_FLOAT, false, vertexStride, vertices, offset);
offset += 3 * Float.BYTES;
return offset;
@ -130,20 +113,19 @@ public class WorldRenderProgram extends ShapeRenderProgram {
@Override
public int getBytesPerVertex() {
return super.getBytesPerVertex() +
3 * Float.BYTES; // Normals
return super.getBytesPerVertex() + 3 * Float.BYTES; // Normals
}
@Override
public void preprocess(Shape shape) {
super.preprocess(shape);
for (Face face : shape.getFaces()) {
for (ShapePart face : shape.getParts()) {
computeNormals(face);
}
}
private void computeNormals(Face face) {
private void computeNormals(ShapePart face) {
Vec3 a = Vectors.grab3();
Vec3 b = Vectors.grab3();
Vec3 c = Vectors.grab3();
@ -171,34 +153,25 @@ public class WorldRenderProgram extends ShapeRenderProgram {
Vectors.release(normal);
}
private void computeOneNormal(
Vec3 a,
Vec3 b,
Vec3 c,
Vec3 normal
) {
private void computeOneNormal(Vec3 a, Vec3 b, Vec3 c, Vec3 normal) {
b.sub(a);
c.sub(a);
b.cross(c, normal);
normal.normalize();
}
private void loadVertexPosition(Face face, int index, Vec3 result) {
private void loadVertexPosition(ShapePart face, int index, Vec3 result) {
ByteBuffer vertices = face.getVertices();
int offset = vertices.position() + index * getBytesPerVertex();
result.set(
vertices.getFloat(offset + 0 * Float.BYTES),
vertices.getFloat(offset + 1 * Float.BYTES),
vertices.getFloat(offset + 2 * Float.BYTES)
);
result.set(vertices.getFloat(offset + 0 * Float.BYTES), vertices.getFloat(offset + 1 * Float.BYTES),
vertices.getFloat(offset + 2 * Float.BYTES));
}
private void saveVertexNormal(Face face, int index, Vec3 normal) {
private void saveVertexNormal(ShapePart face, int index, Vec3 normal) {
ByteBuffer vertices = face.getVertices();
int offset = vertices.position() + index * getBytesPerVertex() + (3 * Float.BYTES +
4 * Float.BYTES +
2 * Float.BYTES);
int offset = vertices.position() + index * getBytesPerVertex()
+ (3 * Float.BYTES + 4 * Float.BYTES + 2 * Float.BYTES);
vertices.putFloat(offset + 0 * Float.BYTES, normal.x);
vertices.putFloat(offset + 1 * Float.BYTES, normal.y);
@ -231,87 +204,36 @@ public class WorldRenderProgram extends ShapeRenderProgram {
private final List<Vertex> vertices = new ArrayList<>();
@Override
public VertexBuilder addVertex(
float x,
float y,
float z,
float r,
float g,
float b,
float tx,
float ty
) {
vertices.add(
new Vertex(
new Vec3(x, y, z),
new Vec4(r, g, b, 1),
new Vec2(tx, ty)
)
);
public VertexBuilder addVertex(float x, float y, float z, float r, float g, float b, float tx, float ty) {
vertices.add(new Vertex(new Vec3(x, y, z), new Vec4(r, g, b, 1), new Vec2(tx, ty)));
return this;
}
@Override
public VertexBuilder addVertex(
float x,
float y,
float z,
float r,
float g,
float b,
float a,
float tx,
float ty
) {
vertices.add(
new Vertex(
new Vec3(x, y, z),
new Vec4(r, g, b, a),
new Vec2(tx, ty)
)
);
public VertexBuilder addVertex(float x, float y, float z, float r, float g, float b, float a, float tx,
float ty) {
vertices.add(new Vertex(new Vec3(x, y, z), new Vec4(r, g, b, a), new Vec2(tx, ty)));
return this;
}
@Override
public VertexBuilder addVertex(
Vec3 position,
Vec4 colorMultiplier,
Vec2 textureCoords
) {
vertices.add(
new Vertex(
new Vec3(position),
new Vec4(colorMultiplier),
new Vec2(textureCoords)
)
);
public VertexBuilder addVertex(Vec3 position, Vec4 colorMultiplier, Vec2 textureCoords) {
vertices.add(new Vertex(new Vec3(position), new Vec4(colorMultiplier), new Vec2(textureCoords)));
return this;
}
@Override
public ByteBuffer assemble() {
ByteBuffer result = BufferUtils.createByteBuffer(
DEFAULT_BYTES_PER_VERTEX * vertices.size()
);
ByteBuffer result = BufferUtils.createByteBuffer(DEFAULT_BYTES_PER_VERTEX * vertices.size());
for (Vertex v : vertices) {
result
.putFloat(v.position.x)
.putFloat(v.position.y)
.putFloat(v.position.z)
.putFloat(v.colorMultiplier.x)
.putFloat(v.colorMultiplier.y)
.putFloat(v.colorMultiplier.z)
.putFloat(v.colorMultiplier.w)
.putFloat(v.textureCoords.x)
.putFloat(v.textureCoords.y)
.putFloat(Float.NaN)
.putFloat(Float.NaN)
.putFloat(Float.NaN);
result.putFloat(v.position.x).putFloat(v.position.y).putFloat(v.position.z)
.putFloat(v.colorMultiplier.x).putFloat(v.colorMultiplier.y).putFloat(v.colorMultiplier.z)
.putFloat(v.colorMultiplier.w).putFloat(v.textureCoords.x).putFloat(v.textureCoords.y)
.putFloat(Float.NaN).putFloat(Float.NaN).putFloat(Float.NaN);
}
result.flip();

View File

@ -30,8 +30,7 @@ import java.util.Map;
public class Parser {
private String filePath;
static private final Escaper ESCAPER = new Escaper.EscaperBuilder()
.withChars("n", "\n").build();
static private final Escaper ESCAPER = new Escaper.EscaperBuilder().withChars("n", "\n").build();
public Parser(String filePath) {
this.filePath = filePath;
@ -43,11 +42,7 @@ public class Parser {
public Map<String, String> parse() {
Map<String, String> parsedData = new HashMap<>();
try (
Reader rawData = ResourceManager
.getResource(filePath)
.getReader()
) {
try (Reader rawData = ResourceManager.getResource(filePath).getReader()) {
int code;
char c;
StringBuilder stringBuilder = new StringBuilder();
@ -88,10 +83,7 @@ public class Parser {
stringBuilder.append(c);
}
}
parsedData.put(
ESCAPER.unescape(key),
ESCAPER.unescape(stringBuilder.toString())
);
parsedData.put(ESCAPER.unescape(key), ESCAPER.unescape(stringBuilder.toString()));
stringBuilder.setLength(0);
}
} else if (c == '\n') {

View File

@ -27,25 +27,29 @@ import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.client.world.block.BlockRender;
import ru.windcorp.progressia.client.world.block.BlockRenderRegistry;
import ru.windcorp.progressia.client.world.tile.TileRender;
import ru.windcorp.progressia.client.world.tile.TileRenderReference;
import ru.windcorp.progressia.client.world.tile.TileRenderRegistry;
import ru.windcorp.progressia.client.world.tile.TileRenderStack;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.generic.GenericChunk;
import ru.windcorp.progressia.common.world.tile.TileDataStack;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.TileDataReference;
import ru.windcorp.progressia.common.world.TileDataStack;
import ru.windcorp.progressia.common.world.generic.ChunkGenericRO;
import ru.windcorp.progressia.common.world.rels.AbsFace;
import ru.windcorp.progressia.common.world.rels.BlockFace;
import ru.windcorp.progressia.common.world.rels.RelFace;
public class ChunkRender
implements GenericChunk<ChunkRender, BlockRender, TileRender, TileRenderStack> {
implements ChunkGenericRO<BlockRender, TileRender, TileRenderStack, TileRenderReference, ChunkRender> {
private final WorldRender world;
private final ChunkData data;
private final DefaultChunkData data;
private final ChunkRenderModel model;
private final Map<TileDataStack, TileRenderStackImpl> tileRenderLists = Collections
.synchronizedMap(new WeakHashMap<>());
public ChunkRender(WorldRender world, ChunkData data) {
public ChunkRender(WorldRender world, DefaultChunkData data) {
this.world = world;
this.data = data;
this.model = new ChunkRenderModel(this);
@ -56,6 +60,11 @@ public class ChunkRender
return getData().getPosition();
}
@Override
public AbsFace getUp() {
return getData().getUp();
}
@Override
public BlockRender getBlock(Vec3i posInChunk) {
return BlockRenderRegistry.getInstance().get(
@ -84,11 +93,11 @@ public class ChunkRender
return world;
}
public ChunkData getData() {
public DefaultChunkData getData() {
return data;
}
public synchronized void markForUpdate() {
public void markForUpdate() {
getWorld().markChunkForUpdate(getPosition());
}
@ -101,6 +110,28 @@ public class ChunkRender
}
private class TileRenderStackImpl extends TileRenderStack {
private class TileRenderReferenceImpl implements TileRenderReference {
private final TileDataReference parent;
public TileRenderReferenceImpl(TileDataReference parent) {
this.parent = parent;
}
@Override
public TileRender get() {
return TileRenderRegistry.getInstance().get(parent.get().getId());
}
@Override
public int getIndex() {
return parent.getIndex();
}
@Override
public TileRenderStack getStack() {
return TileRenderStackImpl.this;
}
}
private final TileDataStack parent;
@ -119,10 +150,25 @@ public class ChunkRender
}
@Override
public BlockFace getFace() {
public RelFace getFace() {
return parent.getFace();
}
@Override
public TileRenderReference getReference(int index) {
return new TileRenderReferenceImpl(parent.getReference(index));
}
@Override
public int getIndexByTag(int tag) {
return parent.getIndexByTag(tag);
}
@Override
public int getTagByIndex(int index) {
return parent.getTagByIndex(index);
}
@Override
public TileRender get(int index) {
return TileRenderRegistry.getInstance().get(parent.get(index).getId());

View File

@ -35,8 +35,10 @@ import ru.windcorp.progressia.client.world.cro.ChunkRenderOptimizerRegistry;
import ru.windcorp.progressia.client.world.tile.TileRender;
import ru.windcorp.progressia.client.world.tile.TileRenderNone;
import ru.windcorp.progressia.client.world.tile.TileRenderStack;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.generic.GenericChunks;
import ru.windcorp.progressia.common.world.rels.AxisRotations;
import ru.windcorp.progressia.common.world.rels.RelFace;
public class ChunkRenderModel implements Renderable {
@ -53,11 +55,15 @@ public class ChunkRenderModel implements Renderable {
public void render(ShapeRenderHelper renderer) {
if (model == null) return;
float offset = DefaultChunkData.BLOCKS_PER_CHUNK / 2 - 0.5f;
renderer.pushTransform().translate(
chunk.getX() * ChunkData.BLOCKS_PER_CHUNK,
chunk.getY() * ChunkData.BLOCKS_PER_CHUNK,
chunk.getZ() * ChunkData.BLOCKS_PER_CHUNK
);
chunk.getX() * DefaultChunkData.BLOCKS_PER_CHUNK,
chunk.getY() * DefaultChunkData.BLOCKS_PER_CHUNK,
chunk.getZ() * DefaultChunkData.BLOCKS_PER_CHUNK
).translate(offset, offset, offset)
.mul(AxisRotations.getResolutionMatrix4(chunk.getUp()))
.translate(-offset, -offset, -offset);
model.render(renderer);
@ -71,8 +77,8 @@ public class ChunkRenderModel implements Renderable {
optimizers.forEach(ChunkRenderOptimizer::startRender);
chunk.forEachBiC(blockInChunk -> {
processBlockAndTiles(blockInChunk, sink);
GenericChunks.forEachBiC(relBlockInChunk -> {
processBlockAndTiles(relBlockInChunk, sink);
});
for (ChunkRenderOptimizer optimizer : optimizers) {
@ -96,16 +102,16 @@ public class ChunkRenderModel implements Renderable {
}
}
private void processBlockAndTiles(Vec3i blockInChunk, Builder sink) {
processBlock(blockInChunk, sink);
private void processBlockAndTiles(Vec3i relBlockInChunk, Builder sink) {
processBlock(relBlockInChunk, sink);
for (BlockFace face : BlockFace.getFaces()) {
processTileStack(blockInChunk, face, sink);
for (RelFace face : RelFace.getFaces()) {
processTileStack(relBlockInChunk, face, sink);
}
}
private void processBlock(Vec3i blockInChunk, Builder sink) {
BlockRender block = chunk.getBlock(blockInChunk);
private void processBlock(Vec3i relBlockInChunk, Builder sink) {
BlockRender block = chunk.getBlockRel(relBlockInChunk);
if (block instanceof BlockRenderNone) {
return;
@ -113,48 +119,48 @@ public class ChunkRenderModel implements Renderable {
if (block.needsOwnRenderable()) {
sink.addPart(
block.createRenderable(chunk.getData(), blockInChunk),
new Mat4().identity().translate(blockInChunk.x, blockInChunk.y, blockInChunk.z)
block.createRenderable(chunk.getData(), relBlockInChunk),
new Mat4().identity().translate(relBlockInChunk.x, relBlockInChunk.y, relBlockInChunk.z)
);
}
processBlockWithCROs(block, blockInChunk);
processBlockWithCROs(block, relBlockInChunk);
}
private void processBlockWithCROs(BlockRender block, Vec3i blockInChunk) {
private void processBlockWithCROs(BlockRender block, Vec3i relBlockInChunk) {
for (ChunkRenderOptimizer optimizer : optimizers) {
optimizer.addBlock(block, blockInChunk);
optimizer.addBlock(block, relBlockInChunk);
}
}
private void processTileStack(Vec3i blockInChunk, BlockFace face, Builder sink) {
TileRenderStack trs = chunk.getTilesOrNull(blockInChunk, face);
private void processTileStack(Vec3i relBlockInChunk, RelFace face, Builder sink) {
TileRenderStack trs = chunk.getTilesOrNullRel(relBlockInChunk, face);
if (trs == null || trs.isEmpty()) {
return;
}
trs.forEach(tile -> processTile(tile, blockInChunk, face, sink));
trs.forEach(tile -> processTile(tile, relBlockInChunk, face, sink));
}
private void processTile(TileRender tile, Vec3i blockInChunk, BlockFace face, Builder sink) {
private void processTile(TileRender tile, Vec3i relBlockInChunk, RelFace face, Builder sink) {
if (tile instanceof TileRenderNone) {
return;
}
if (tile.needsOwnRenderable()) {
sink.addPart(
tile.createRenderable(chunk.getData(), blockInChunk, face),
new Mat4().identity().translate(blockInChunk.x, blockInChunk.y, blockInChunk.z)
tile.createRenderable(chunk.getData(), relBlockInChunk, face),
new Mat4().identity().translate(relBlockInChunk.x, relBlockInChunk.y, relBlockInChunk.z)
);
}
processTileWithCROs(tile, blockInChunk, face);
processTileWithCROs(tile, relBlockInChunk, face);
}
private void processTileWithCROs(TileRender tile, Vec3i blockInChunk, BlockFace face) {
private void processTileWithCROs(TileRender tile, Vec3i relBlockInChunk, RelFace face) {
for (ChunkRenderOptimizer optimizer : optimizers) {
optimizer.addTile(tile, blockInChunk, face);
optimizer.addTile(tile, relBlockInChunk, face);
}
}

View File

@ -21,10 +21,11 @@ package ru.windcorp.progressia.client.world;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.common.util.VectorUtil;
import ru.windcorp.progressia.common.util.Vectors;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.ChunkDataListener;
import ru.windcorp.progressia.common.world.block.BlockData;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.AbsFace;
import ru.windcorp.progressia.common.world.rels.RelFace;
import ru.windcorp.progressia.common.world.tile.TileData;
class ChunkUpdateListener implements ChunkDataListener {
@ -36,14 +37,14 @@ class ChunkUpdateListener implements ChunkDataListener {
}
@Override
public void onChunkChanged(ChunkData chunk) {
public void onChunkChanged(DefaultChunkData chunk) {
world.getChunk(chunk).markForUpdate();
}
@Override
public void onChunkLoaded(ChunkData chunk) {
public void onChunkLoaded(DefaultChunkData chunk) {
Vec3i cursor = new Vec3i();
for (BlockFace face : BlockFace.getFaces()) {
for (AbsFace face : AbsFace.getFaces()) {
cursor.set(chunk.getX(), chunk.getY(), chunk.getZ());
cursor.add(face.getVector());
world.markChunkForUpdate(cursor);
@ -51,22 +52,22 @@ class ChunkUpdateListener implements ChunkDataListener {
}
@Override
public void onChunkBlockChanged(ChunkData chunk, Vec3i blockInChunk, BlockData previous, BlockData current) {
public void onChunkBlockChanged(DefaultChunkData chunk, Vec3i blockInChunk, BlockData previous, BlockData current) {
onLocationChanged(chunk, blockInChunk);
}
@Override
public void onChunkTilesChanged(
ChunkData chunk,
DefaultChunkData chunk,
Vec3i blockInChunk,
BlockFace face,
RelFace face,
TileData tile,
boolean wasAdded
) {
onLocationChanged(chunk, blockInChunk);
}
private void onLocationChanged(ChunkData chunk, Vec3i blockInChunk) {
private void onLocationChanged(DefaultChunkData chunk, Vec3i blockInChunk) {
Vec3i chunkPos = Vectors.grab3i().set(chunk.getX(), chunk.getY(), chunk.getZ());
checkCoordinate(blockInChunk, chunkPos, VectorUtil.Axis.X);
@ -82,7 +83,7 @@ class ChunkUpdateListener implements ChunkDataListener {
if (block == 0) {
diff = -1;
} else if (block == ChunkData.BLOCKS_PER_CHUNK - 1) {
} else if (block == DefaultChunkData.BLOCKS_PER_CHUNK - 1) {
diff = +1;
} else {
return;

View File

@ -34,57 +34,58 @@ import ru.windcorp.progressia.client.world.block.BlockRender;
import ru.windcorp.progressia.client.world.entity.EntityRenderRegistry;
import ru.windcorp.progressia.client.world.entity.EntityRenderable;
import ru.windcorp.progressia.client.world.tile.TileRender;
import ru.windcorp.progressia.client.world.tile.TileRenderReference;
import ru.windcorp.progressia.client.world.tile.TileRenderStack;
import ru.windcorp.progressia.common.util.VectorUtil;
import ru.windcorp.progressia.common.util.Vectors;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.ChunkDataListeners;
import ru.windcorp.progressia.common.world.WorldData;
import ru.windcorp.progressia.common.world.DefaultWorldData;
import ru.windcorp.progressia.common.world.WorldDataListener;
import ru.windcorp.progressia.common.world.entity.EntityData;
import ru.windcorp.progressia.common.world.generic.ChunkSet;
import ru.windcorp.progressia.common.world.generic.ChunkSets;
import ru.windcorp.progressia.common.world.generic.GenericWorld;
import ru.windcorp.progressia.common.world.generic.WorldGenericRO;
public class WorldRender
implements GenericWorld<BlockRender, TileRender, TileRenderStack, ChunkRender, EntityRenderable> {
implements WorldGenericRO<BlockRender, TileRender, TileRenderStack, TileRenderReference, ChunkRender, EntityRenderable> {
private final WorldData data;
private final DefaultWorldData data;
private final Client client;
private final Map<ChunkData, ChunkRender> chunks = Collections.synchronizedMap(new HashMap<>());
private final Map<DefaultChunkData, ChunkRender> chunks = Collections.synchronizedMap(new HashMap<>());
private final Map<EntityData, EntityRenderable> entityModels = Collections.synchronizedMap(new WeakHashMap<>());
private final ChunkSet chunksToUpdate = ChunkSets.newSyncHashSet();
public WorldRender(WorldData data, Client client) {
public WorldRender(DefaultWorldData data, Client client) {
this.data = data;
this.client = client;
data.addListener(ChunkDataListeners.createAdder(new ChunkUpdateListener(this)));
data.addListener(new WorldDataListener() {
@Override
public void onChunkLoaded(WorldData world, ChunkData chunk) {
public void onChunkLoaded(DefaultWorldData world, DefaultChunkData chunk) {
addChunk(chunk);
}
@Override
public void beforeChunkUnloaded(WorldData world, ChunkData chunk) {
public void beforeChunkUnloaded(DefaultWorldData world, DefaultChunkData chunk) {
removeChunk(chunk);
}
});
}
protected void addChunk(ChunkData chunk) {
protected void addChunk(DefaultChunkData chunk) {
chunks.put(chunk, new ChunkRender(WorldRender.this, chunk));
markChunkForUpdate(chunk.getPosition());
}
protected void removeChunk(ChunkData chunk) {
protected void removeChunk(DefaultChunkData chunk) {
chunks.remove(chunk);
}
public WorldData getData() {
public DefaultWorldData getData() {
return data;
}
@ -92,7 +93,7 @@ public class WorldRender
return client;
}
public ChunkRender getChunk(ChunkData chunkData) {
public ChunkRender getChunk(DefaultChunkData chunkData) {
return chunks.get(chunkData);
}
@ -111,6 +112,13 @@ public class WorldRender
return entityModels.values();
}
@Override
public EntityRenderable getEntity(long entityId) {
EntityData entityData = getData().getEntity(entityId);
if (entityData == null) return null;
return getEntityRenderable(entityData);
}
public void render(ShapeRenderHelper renderer) {
updateChunks();

View File

@ -18,26 +18,19 @@
package ru.windcorp.progressia.client.world.block;
import ru.windcorp.progressia.client.graphics.model.ShapeRenderHelper;
import ru.windcorp.progressia.common.util.namespaces.Namespaced;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.generic.GenericBlock;
import ru.windcorp.progressia.common.world.DefaultChunkData;
import ru.windcorp.progressia.common.world.generic.BlockGeneric;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.client.graphics.model.Renderable;
public abstract class BlockRender extends Namespaced implements GenericBlock {
public abstract class BlockRender extends Namespaced implements BlockGeneric {
public BlockRender(String id) {
super(id);
}
public void render(ShapeRenderHelper renderer) {
throw new UnsupportedOperationException(
"BlockRender.render() not implemented in " + this
);
}
public Renderable createRenderable(ChunkData chunk, Vec3i blockInChunk) {
public Renderable createRenderable(DefaultChunkData chunk, Vec3i relBlockInChunk) {
return null;
}

View File

@ -21,7 +21,7 @@ package ru.windcorp.progressia.client.world.block;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.client.graphics.model.EmptyModel;
import ru.windcorp.progressia.client.graphics.model.Renderable;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.DefaultChunkData;
public class BlockRenderNone extends BlockRender {
@ -30,7 +30,7 @@ public class BlockRenderNone extends BlockRender {
}
@Override
public Renderable createRenderable(ChunkData chunk, Vec3i blockInChunk) {
public Renderable createRenderable(DefaultChunkData chunk, Vec3i blockInChunk) {
return EmptyModel.getInstance();
}

View File

@ -19,7 +19,7 @@
package ru.windcorp.progressia.client.world.block;
import ru.windcorp.progressia.client.graphics.texture.Texture;
import ru.windcorp.progressia.common.world.block.BlockFace;
import ru.windcorp.progressia.common.world.rels.RelFace;
public class BlockRenderOpaqueCube extends BlockRenderTexturedCube {
@ -29,8 +29,8 @@ public class BlockRenderOpaqueCube extends BlockRenderTexturedCube {
Texture bottomTexture,
Texture northTexture,
Texture southTexture,
Texture eastTexture,
Texture westTexture
Texture westTexture,
Texture eastTexture
) {
super(
id,
@ -38,8 +38,8 @@ public class BlockRenderOpaqueCube extends BlockRenderTexturedCube {
bottomTexture,
northTexture,
southTexture,
eastTexture,
westTexture
westTexture,
eastTexture
);
}
@ -55,8 +55,20 @@ public class BlockRenderOpaqueCube extends BlockRenderTexturedCube {
);
}
public BlockRenderOpaqueCube(String id, Texture topTexture, Texture bottomTexture, Texture sideTexture) {
this(
id,
topTexture,
bottomTexture,
sideTexture,
sideTexture,
sideTexture,
sideTexture
);
}
@Override
public boolean isOpaque(BlockFace face) {
public boolean isOpaque(RelFace face) {
return true;
}

View File

@ -37,11 +37,7 @@ public class BlockRenderRegistry extends NamespacedInstanceRegistry<BlockRender>
public static Texture getBlockTexture(String name) {
return new SimpleTexture(
Atlases.getSprite(
ResourceManager.getTextureResource("blocks/" + name),
BLOCKS_ATLAS_GROUP
)
);
Atlases.getSprite(ResourceManager.getTextureResource("blocks/" + name), BLOCKS_ATLAS_GROUP));
}
public static AtlasGroup getBlocksAtlasGroup() {

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