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Switched back to GLSL 1.20 because my laptop is a brick
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@@ -44,7 +44,7 @@ public class CombinedShader extends Shader {
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}
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private static String combine(String[] resources) {
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StringBuilder accumulator = new StringBuilder("#version 140\n");
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StringBuilder accumulator = new StringBuilder("#version 120\n");
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for (String resourceName : resources) {
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Resource resource = getShaderResource(resourceName);
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