Switched back to GLSL 1.20 because my laptop is a brick
This commit is contained in:
@ -44,7 +44,7 @@ public class CombinedShader extends Shader {
|
||||
}
|
||||
|
||||
private static String combine(String[] resources) {
|
||||
StringBuilder accumulator = new StringBuilder("#version 140\n");
|
||||
StringBuilder accumulator = new StringBuilder("#version 120\n");
|
||||
|
||||
for (String resourceName : resources) {
|
||||
Resource resource = getShaderResource(resourceName);
|
||||
|
Reference in New Issue
Block a user