Add world persistence because I can

This is terribly inefficient both storage- and TPS-wise.
Enable/disable with ru.windcorp.progressia.test.TestWorldDiskIO.ENABLE
This commit is contained in:
OLEGSHA 2020-12-30 14:47:43 +03:00
parent ef928b382f
commit 2947e9acff
2 changed files with 106 additions and 2 deletions

View File

@ -12,6 +12,7 @@ import ru.windcorp.progressia.common.world.WorldData;
import ru.windcorp.progressia.common.world.generic.ChunkSet; import ru.windcorp.progressia.common.world.generic.ChunkSet;
import ru.windcorp.progressia.common.world.generic.ChunkSets; import ru.windcorp.progressia.common.world.generic.ChunkSets;
import ru.windcorp.progressia.test.TestContent; import ru.windcorp.progressia.test.TestContent;
import ru.windcorp.progressia.test.TestWorldDiskIO;
public class ChunkManager { public class ChunkManager {
@ -120,8 +121,12 @@ public class ChunkManager {
WorldData world = getServer().getWorld().getData(); WorldData world = getServer().getWorld().getData();
ChunkData chunk = new ChunkData(chunkPos, world); ChunkData chunk = TestWorldDiskIO.tryToLoad(chunkPos, world);
if (chunk == null) {
chunk = new ChunkData(chunkPos, world);
TestContent.generateChunk(chunk); TestContent.generateChunk(chunk);
}
world.addChunk(chunk); world.addChunk(chunk);
} }
@ -137,8 +142,11 @@ public class ChunkManager {
chunkPos.x, chunkPos.y, chunkPos.z chunkPos.x, chunkPos.y, chunkPos.z
)); ));
} }
world.removeChunk(chunk); world.removeChunk(chunk);
TestWorldDiskIO.saveChunk(chunk);
} }
public void sendChunk(Player player, Vec3i chunkPos) { public void sendChunk(Player player, Vec3i chunkPos) {

View File

@ -0,0 +1,96 @@
package ru.windcorp.progressia.test;
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.zip.DeflaterOutputStream;
import java.util.zip.InflaterInputStream;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import glm.vec._3.i.Vec3i;
import ru.windcorp.progressia.common.io.ChunkIO;
import ru.windcorp.progressia.common.world.ChunkData;
import ru.windcorp.progressia.common.world.DecodingException;
import ru.windcorp.progressia.common.world.WorldData;
public class TestWorldDiskIO {
private static final Path SAVE_DIR = Paths.get("tmp_world");
private static final Logger LOG = LogManager.getLogger("TestWorldDiskIO");
private static final boolean ENABLE = true;
public static void saveChunk(ChunkData chunk) {
if (!ENABLE) return;
try {
LOG.debug(
"Saving {} {} {}",
chunk.getPosition().x, chunk.getPosition().y, chunk.getPosition().z
);
Files.createDirectories(SAVE_DIR);
Path path = SAVE_DIR.resolve(String.format(
"chunk_%+d_%+d_%+d.progressia_chunk",
chunk.getPosition().x, chunk.getPosition().y, chunk.getPosition().z
));
try (OutputStream output = new DeflaterOutputStream(new BufferedOutputStream(Files.newOutputStream(path)))) {
ChunkIO.save(chunk, output);
}
} catch (IOException e) {
e.printStackTrace();
}
}
public static ChunkData tryToLoad(Vec3i chunkPos, WorldData world) {
if (!ENABLE) return null;
Path path = SAVE_DIR.resolve(String.format(
"chunk_%+d_%+d_%+d.progressia_chunk",
chunkPos.x, chunkPos.y, chunkPos.z
));
if (!Files.exists(path)) {
LOG.debug(
"Not found {} {} {}",
chunkPos.x, chunkPos.y, chunkPos.z
);
return null;
}
try {
ChunkData result = load(path, chunkPos, world);
LOG.debug(
"Loaded {} {} {}",
chunkPos.x, chunkPos.y, chunkPos.z
);
return result;
} catch (Exception e) {
e.printStackTrace();
LOG.debug(
"Could not load {} {} {}",
chunkPos.x, chunkPos.y, chunkPos.z
);
return null;
}
}
private static ChunkData load(Path path, Vec3i chunkPos, WorldData world) throws IOException, DecodingException {
try (InputStream input = new InflaterInputStream(new BufferedInputStream(Files.newInputStream(path)))) {
return ChunkIO.load(world, chunkPos, input);
}
}
}