/*******************************************************************************
 * Progressia
 * Copyright (C) 2020  Wind Corporation
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *******************************************************************************/
package ru.windcorp.progressia.client.graphics.input;

import glm.vec._2.d.Vec2d;

public class WheelScrollEvent extends WheelEvent {
	
	private final Vec2d offset = new Vec2d();

    protected WheelScrollEvent(double xOffset, double yOffset, double time) {
    	super(time);
        this.offset.set(xOffset, yOffset);
    }
    
    protected WheelScrollEvent(Vec2d offset, double time) {
    	this(offset.x, offset.y, time);
    }

    public boolean isUp() {
    	return getY() > 0;
    }

    public boolean isDown() {
    	return getY() < 0;
    }

    public boolean isRight() {
    	return getX() > 0;
    }

    public boolean isLeft() {
    	return getX() < 0;
    }

    public boolean hasVerticalMovement() {
    	return getY() != 0;
    }

    public boolean hasHorizontalMovement() {
    	return getX() != 0;
    }

    public double getX() {
    	return getOffset().x;
    }

    public double getY() {
    	return getOffset().y;
    }
    
    public Vec2d getOffset() {
		return offset;
	}

    @Override
    public WheelEvent snapshot() {
        return new WheelScrollEvent(getOffset(), getTime());
    }
}
